diff options
| -rw-r--r-- | scumm/script_v2.cpp | 6 | 
1 files changed, 2 insertions, 4 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 32ff3b64b6..69f3d0f8d9 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -686,10 +686,8 @@ void Scumm_v2::o2_actorSet() {  			break;  		case 2:		// Actor Set Color -			if ((_gameId == GID_ZAK) && (_version == 1)) { -				// FIXME: maybe this is needed for MM v1, too, but so far I have -				// not seen any call to this in it at all, so I don't know -				i = 3; +			if (_version == 1) { +				i = 0;  			} else {  				i = fetchScriptByte();  			}  | 
