diff options
| -rw-r--r-- | gui/launcher.cpp | 13 | 
1 files changed, 9 insertions, 4 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 034dc7a942..f8e734ece6 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -31,6 +31,7 @@ enum {  	kStartCmd = 'STRT',  	kOptionsCmd = 'OPTN',  	kAddGameCmd = 'ADDG', +	kConfigureGameCmd = 'CONF',  	kQuitCmd = 'QUIT'  }; @@ -70,13 +71,16 @@ LauncherDialog::LauncherDialog(NewGui *gui, GameDetector &detector)  	const VersionSettings *v = version_settings;  	ScummVM::StringList l; -	// TODO - sort by name ?  	// TODO - maybe only display those games for which settings are known  	// (i.e. a path to the game data was set and is accesible) ?  	while (v->filename && v->gamename) {  		if (g_config->has_domain(v->filename)) { -			l.push_back(v->gamename); -			_filenames.push_back(v->filename); +			String name = v->gamename; +			int pos = 0, size = l.size(); +			while (pos < size && (name > l[pos])) +				pos++; +			l.insert_at(pos, name); +			_filenames.insert_at(pos, v->filename);  		}  		v++;  	} @@ -87,7 +91,8 @@ LauncherDialog::LauncherDialog(NewGui *gui, GameDetector &detector)  	// Two more buttons directly below the list box  	bw = new ButtonWidget(this, 10, 144, 80, 16, "Add Game...", kAddGameCmd, 'A');  	bw->setEnabled(false); -//	addButton(20 + 4 + kButtonWidth, 144, "Change Setting..."); +	bw = new ButtonWidget(this, 320-90, 144, 80, 16, "Configure...", kConfigureGameCmd, 'C'); +	bw->setEnabled(false);  }  void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data)  | 
