diff options
| -rw-r--r-- | engines/fullpipe/statics.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index c18affb567..620cb50788 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -191,9 +191,9 @@ StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) {  		Movement *newmov;  		if (src->_movements[i]->_currMovement) { -			// WORKAROUND: Original uses weird construction here: -			//	new Movement(getMovementById(src->getMovementIdById(mov->_id)), this); -			newmov = new Movement(src->getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); +			// This is weird code. Logically it should be +			// newmov = new Movement(src->getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); +			newmov = new Movement(getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this);  			newmov->_id = src->_movements[i]->_id;  		} else {  			newmov = new Movement(src->_movements[i], 0, -1, this);  | 
