diff options
-rw-r--r-- | engines/tsage/core.cpp | 3 | ||||
-rw-r--r-- | engines/tsage/graphics.cpp | 37 | ||||
-rw-r--r-- | engines/tsage/graphics.h | 1 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes1.cpp | 60 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes1.h | 4 | ||||
-rw-r--r-- | engines/tsage/saveload.h | 2 |
6 files changed, 90 insertions, 17 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index ae337765a2..5ed1ce316c 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -2564,6 +2564,9 @@ void SceneText::synchronize(Serializer &s) { s.syncAsSint16LE(_color2); s.syncAsSint16LE(_color3); SYNC_ENUM(_textMode, TextAlign); + + if (s.getVersion() >= 5) + _textSurface.synchronize(s); } /*--------------------------------------------------------------------------*/ diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp index e51d88eb3e..25dc897ecd 100644 --- a/engines/tsage/graphics.cpp +++ b/engines/tsage/graphics.cpp @@ -304,6 +304,43 @@ void GfxSurface::unlockSurface() { } } +void GfxSurface::synchronize(Serializer &s) { + assert(!_lockSurfaceCtr); + assert(!_screenSurface); + + s.syncAsByte(_disableUpdates); + _bounds.synchronize(s); + s.syncAsSint16LE(_centroid.x); + s.syncAsSint16LE(_centroid.y); + s.syncAsSint16LE(_transColor); + + if (s.isSaving()) { + // Save contents of the surface + if (_customSurface) { + s.syncAsSint16LE(_customSurface->w); + s.syncAsSint16LE(_customSurface->h); + s.syncBytes((byte *)_customSurface->pixels, _customSurface->w * _customSurface->h); + } else { + int zero = 0; + s.syncAsSint16LE(zero); + s.syncAsSint16LE(zero); + } + } else { + int w, h; + s.syncAsSint16LE(w); + s.syncAsSint16LE(h); + + if ((w == 0) || (h == 0)) { + if (_customSurface) + delete _customSurface; + _customSurface = NULL; + } else { + create(w, h); + s.syncBytes((byte *)_customSurface->pixels, w * h); + } + } +} + /** * Fills a specified rectangle on the surface with the specified color * diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h index 1427be6031..e09e1093a3 100644 --- a/engines/tsage/graphics.h +++ b/engines/tsage/graphics.h @@ -91,6 +91,7 @@ public: void setScreenSurface(); Graphics::Surface lockSurface(); void unlockSurface(); + void synchronize(Serializer &s); void create(int width, int height); void setBounds(const Rect &bounds) { _bounds = bounds; } const Rect &getBounds() const { return _bounds; } diff --git a/engines/tsage/ringworld_scenes1.cpp b/engines/tsage/ringworld_scenes1.cpp index 82f0153d8f..6960788db3 100644 --- a/engines/tsage/ringworld_scenes1.cpp +++ b/engines/tsage/ringworld_scenes1.cpp @@ -3102,6 +3102,18 @@ void Scene6100::Action7::signal() { /*--------------------------------------------------------------------------*/ +void Scene6100::Object::synchronize(Serializer &s) { + SceneObject::synchronize(s); + + // Save the double fields of the FloatSet + s.syncBytes((byte *)&_floats._float1, sizeof(double)); + s.syncBytes((byte *)&_floats._float2, sizeof(double)); + s.syncBytes((byte *)&_floats._float3, sizeof(double)); + s.syncBytes((byte *)&_floats._float4, sizeof(double)); +} + +/*--------------------------------------------------------------------------*/ + void Scene6100::ProbeMover::dispatch() { Scene6100 *scene = (Scene6100 *)_globals->_sceneManager._scene; @@ -3123,14 +3135,43 @@ void Scene6100::Item1::doAction(int action) { /*--------------------------------------------------------------------------*/ +Scene6100::Scene6100(): Scene() { + _objList[0] = &_sunflower1; + _objList[1] = &_sunflower2; + _objList[2] = &_sunflower3; + _objList[3] = &_rocks; + + _speed = 30; + _fadePercent = 100; + _rocksCheck = false; + _hitCount = 0; + _turnAmount = 0; + _angle = 0; + _msgActive = false; + + _globals->_sceneHandler._delayTicks = 8; + + _globals->_player.disableControl(); + _globals->_events.setCursor(CURSOR_WALK); +} + +void Scene6100::synchronize(Serializer &s) { + Scene::synchronize(s); + + s.syncAsSint16LE(_speed); + s.syncAsSint16LE(_fadePercent); + s.syncAsByte(_rocksCheck); + s.syncAsByte(_msgActive); + s.syncAsSint16LE(_hitCount); + s.syncAsSint16LE(_turnAmount); + s.syncAsSint16LE(_angle); +} + void Scene6100::postInit(SceneObjectList *OwnerList) { loadScene(6100); Scene::postInit(); setZoomPercents(62, 2, 200, 425); - _globals->_sceneHandler._delayTicks = 8; - _globals->_player.disableControl(); - _globals->_events.setCursor(CURSOR_WALK); _stripManager.addSpeaker(&_speakerQR); _stripManager.addSpeaker(&_speakerSL); @@ -3178,11 +3219,6 @@ void Scene6100::postInit(SceneObjectList *OwnerList) { _probe._floats._float3 = 0.0; _probe.hide(); - _objList[0] = &_sunflower1; - _objList[1] = &_sunflower2; - _objList[2] = &_sunflower3; - _objList[3] = &_rocks; - int baseVal = 2000; for (int idx = 0; idx < 3; ++idx) { _objList[idx]->_floats._float1 = _globals->_randomSource.getRandomNumber(999); @@ -3201,14 +3237,6 @@ void Scene6100::postInit(SceneObjectList *OwnerList) { _objList[idx]->changeZoom(-1); } - _speed = 30; - _fadePercent = 100; - _rocksCheck = false; - _hitCount = 0; - _turnAmount = 0; - _angle = 0; - _msgActive = false; - setAction(&_action5); _globals->_scenePalette.addRotation(96, 143, -1); diff --git a/engines/tsage/ringworld_scenes1.h b/engines/tsage/ringworld_scenes1.h index 554b261f2c..abd765473c 100644 --- a/engines/tsage/ringworld_scenes1.h +++ b/engines/tsage/ringworld_scenes1.h @@ -483,6 +483,8 @@ class Scene6100 : public Scene { class Object : public SceneObject { public: FloatSet _floats; + + virtual void synchronize(Serializer &s); }; class ProbeMover : public NpcMover { public: @@ -519,6 +521,8 @@ public: Object *_objList[4]; bool _msgActive; + Scene6100(); + virtual void synchronize(Serializer &s); virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void remove(); virtual void process(Event &event); diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h index a905df2f98..c1c2851f28 100644 --- a/engines/tsage/saveload.h +++ b/engines/tsage/saveload.h @@ -33,7 +33,7 @@ namespace tSage { typedef void (*SaveNotifierFn)(bool postFlag); -#define TSAGE_SAVEGAME_VERSION 4 +#define TSAGE_SAVEGAME_VERSION 5 class SavedObject; |