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-rw-r--r--devtools/create_project/create_project.cpp19
-rw-r--r--devtools/create_project/xcode.cpp443
-rw-r--r--devtools/create_project/xcode.h42
-rw-r--r--engines/made/pmvplayer.cpp5
-rw-r--r--engines/made/screenfx.cpp2
-rw-r--r--engines/made/sound.cpp26
-rw-r--r--engines/made/sound.h17
-rw-r--r--engines/mohawk/riven_external.cpp33
-rw-r--r--engines/sherlock/events.cpp34
-rw-r--r--engines/sherlock/events.h6
-rw-r--r--engines/sherlock/module.mk1
-rw-r--r--engines/sherlock/objects.cpp4
-rw-r--r--engines/sherlock/scene.cpp11
-rw-r--r--engines/sherlock/surface.cpp13
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.cpp3
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.cpp16
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.h20
-rw-r--r--engines/sherlock/tattoo/widget_base.cpp8
-rw-r--r--engines/sherlock/tattoo/widget_inventory.cpp108
-rw-r--r--engines/sherlock/tattoo/widget_inventory.h15
-rw-r--r--engines/sherlock/tattoo/widget_lab.cpp43
-rw-r--r--engines/sherlock/tattoo/widget_lab.h52
-rw-r--r--engines/sherlock/user_interface.cpp2
23 files changed, 682 insertions, 241 deletions
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index 34d30e1d69..e4cb67134a 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -20,7 +20,7 @@
*
*/
-//#define ENABLE_XCODE
+#define ENABLE_XCODE
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
@@ -336,7 +336,12 @@ int main(int argc, char *argv[]) {
setup.defines.splice(setup.defines.begin(), featureDefines);
// Windows only has support for the SDL backend, so we hardcode it here (along with winmm)
- setup.defines.push_back("WIN32");
+ if (projectType != kProjectXcode) {
+ setup.defines.push_back("WIN32");
+ } else {
+ setup.defines.push_back("POSIX");
+ setup.defines.push_back("MACOSX"); // This will break iOS, but allows OS X to catch up on browser_osx.
+ }
setup.defines.push_back("SDL_BACKEND");
if (!useSDL2) {
cout << "\nLinking to SDL 1.2\n\n";
@@ -410,7 +415,6 @@ int main(int argc, char *argv[]) {
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
- globalWarnings.push_back("-fno-rtti");
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
@@ -572,7 +576,7 @@ int main(int argc, char *argv[]) {
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
- provider = new CreateProjectTool::XCodeProvider(globalWarnings, projectWarnings);
+ provider = new CreateProjectTool::XcodeProvider(globalWarnings, projectWarnings);
break;
}
@@ -1039,7 +1043,7 @@ bool producesObjectFile(const std::string &fileName) {
std::string n, ext;
splitFilename(fileName, n, ext);
- if (ext == "cpp" || ext == "c" || ext == "asm")
+ if (ext == "cpp" || ext == "c" || ext == "asm" || ext == "m" || ext == "mm")
return true;
else
return false;
@@ -1279,8 +1283,9 @@ void ProjectProvider::createProject(BuildSetup &setup) {
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
if (i->first == setup.projectName)
continue;
-
+ // Retain the files between engines if we're creating a single project
in.clear(); ex.clear();
+
const std::string moduleDir = setup.srcDir + targetFolder + i->first;
createModuleList(moduleDir, setup.defines, setup.testDirs, in, ex);
@@ -1290,7 +1295,6 @@ void ProjectProvider::createProject(BuildSetup &setup) {
if (setup.tests) {
// Create the main project file.
in.clear(); ex.clear();
-
createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex);
@@ -1305,7 +1309,6 @@ void ProjectProvider::createProject(BuildSetup &setup) {
} else if (!setup.devTools) {
// Last but not least create the main project file.
in.clear(); ex.clear();
-
// File list for the Project file
createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
diff --git a/devtools/create_project/xcode.cpp b/devtools/create_project/xcode.cpp
index d95bf3e9ee..babd530ad7 100644
--- a/devtools/create_project/xcode.cpp
+++ b/devtools/create_project/xcode.cpp
@@ -30,6 +30,14 @@ namespace CreateProjectTool {
#define DEBUG_XCODE_HASH 0
+#ifdef ENABLE_IOS
+#define IOS_TARGET 0
+#define OSX_TARGET 1
+#define SIM_TARGET 2
+#else
+#define OSX_TARGET 0
+#endif
+
#define ADD_DEFINE(defines, name) \
defines.push_back(name);
@@ -54,39 +62,172 @@ namespace CreateProjectTool {
#define REMOVE_SETTING(config, key) \
config.settings.erase(key);
-#define ADD_BUILD_FILE(id, name, comment) { \
+#define ADD_BUILD_FILE(id, name, fileRefId, comment) { \
Object *buildFile = new Object(this, id, name, "PBXBuildFile", "PBXBuildFile", comment); \
- buildFile->addProperty("fileRef", getHash(name), name, SettingsNoValue); \
+ buildFile->addProperty("fileRef", fileRefId, name, SettingsNoValue); \
_buildFile.add(buildFile); \
_buildFile.flags = SettingsSingleItem; \
}
-#define ADD_FILE_REFERENCE(name, properties) { \
- Object *fileRef = new Object(this, name, name, "PBXFileReference", "PBXFileReference", name); \
+#define ADD_FILE_REFERENCE(id, name, properties) { \
+ Object *fileRef = new Object(this, id, name, "PBXFileReference", "PBXFileReference", name); \
if (!properties.fileEncoding.empty()) fileRef->addProperty("fileEncoding", properties.fileEncoding, "", SettingsNoValue); \
- if (!properties.lastKnownFileType.empty()) fileRef->addProperty("lastKnownFileType", properties.lastKnownFileType, "", SettingsNoValue); \
- if (!properties.fileName.empty()) fileRef->addProperty("name", properties.fileName, "", SettingsNoValue); \
- if (!properties.filePath.empty()) fileRef->addProperty("path", properties.filePath, "", SettingsNoValue); \
+ if (!properties.lastKnownFileType.empty()) fileRef->addProperty("lastKnownFileType", properties.lastKnownFileType, "", SettingsNoValue|SettingsQuoteVariable); \
+ if (!properties.fileName.empty()) fileRef->addProperty("name", properties.fileName, "", SettingsNoValue|SettingsQuoteVariable); \
+ if (!properties.filePath.empty()) fileRef->addProperty("path", properties.filePath, "", SettingsNoValue|SettingsQuoteVariable); \
if (!properties.sourceTree.empty()) fileRef->addProperty("sourceTree", properties.sourceTree, "", SettingsNoValue); \
_fileReference.add(fileRef); \
_fileReference.flags = SettingsSingleItem; \
}
-XCodeProvider::XCodeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
+bool producesObjectFileOnOSX(const std::string &fileName) {
+ std::string n, ext;
+ splitFilename(fileName, n, ext);
+
+ // Note that the difference between this and the general producesObjectFile is that
+ // this one adds Objective-C(++), and removes asm-support.
+ if (ext == "cpp" || ext == "c" || ext == "m" || ext == "mm")
+ return true;
+ else
+ return false;
+}
+
+XcodeProvider::Group::Group(XcodeProvider *objectParent, const std::string &groupName, const std::string &uniqueName, const std::string &path) : Object(objectParent, uniqueName, groupName, "PBXGroup", "", groupName) {
+ addProperty("name", name, "", SettingsNoValue|SettingsQuoteVariable);
+ addProperty("sourceTree", "<group>", "", SettingsNoValue|SettingsQuoteVariable);
+
+ if (path != "") {
+ addProperty("path", path, "", SettingsNoValue|SettingsQuoteVariable);
+ }
+ _childOrder = 0;
+ _treeName = uniqueName;
+}
+
+void XcodeProvider::Group::ensureChildExists(const std::string &name) {
+ std::map<std::string, Group*>::iterator it = _childGroups.find(name);
+ if (it == _childGroups.end()) {
+ Group *child = new Group(parent, name, this->_treeName + '/' + name, name);
+ _childGroups[name] = child;
+ addChildGroup(child);
+ parent->_groups.add(child);
+ }
+}
+
+void XcodeProvider::Group::addChildInternal(const std::string &id, const std::string &comment) {
+ if (properties.find("children") == properties.end()) {
+ Property children;
+ children.hasOrder = true;
+ children.flags = SettingsAsList;
+ properties["children"] = children;
+ }
+ properties["children"].settings[id] = Setting("", comment + " in Sources", SettingsNoValue, 0, _childOrder++);
+ if (_childOrder == 1) {
+ // Force children to use () even when there is only 1 child.
+ // Also this enforces the use of "," after the single item, instead of ; (see writeProperty)
+ properties["children"].flags |= SettingsSingleItem;
+ } else {
+ properties["children"].flags ^= SettingsSingleItem;
+ }
+
+}
+
+void XcodeProvider::Group::addChildGroup(const Group* group) {
+ addChildInternal(parent->getHash(group->_treeName), group->_treeName);
+}
+
+void XcodeProvider::Group::addChildFile(const std::string &name) {
+ std::string id = "FileReference_" + _treeName + "/" + name;
+ addChildInternal(parent->getHash(id), name);
+ FileProperty property = FileProperty(name, name, name, "\"<group>\"");
+
+ parent->addFileReference(id, name, property);
+ if (producesObjectFileOnOSX(name)) {
+ parent->addBuildFile(_treeName + "/" + name, name, parent->getHash(id), name + " in Sources");
+ }
+}
+
+void XcodeProvider::Group::addChildByHash(const std::string &hash, const std::string &name) {
+ addChildInternal(hash, name);
+}
+
+XcodeProvider::Group *XcodeProvider::Group::getChildGroup(const std::string &name) {
+ std::map<std::string, Group*>::iterator it = _childGroups.find(name);
+ assert(it != _childGroups.end());
+ return it->second;
+}
+
+XcodeProvider::Group *XcodeProvider::touchGroupsForPath(const std::string &path) {
+ if (_rootSourceGroup == NULL) {
+ assert (path == _projectRoot);
+ _rootSourceGroup = new Group(this, "Sources", path, path);
+ _groups.add(_rootSourceGroup);
+ return _rootSourceGroup;
+ } else {
+ assert(path.find(_projectRoot) == 0);
+ std::string subPath = path.substr(_projectRoot.size() + 1);
+ Group *currentGroup = _rootSourceGroup;
+ size_t firstPathComponent = subPath.find_first_of('/');
+ // We assume here that all paths have trailing '/', otherwise this breaks.
+ while (firstPathComponent != std::string::npos) {
+ currentGroup->ensureChildExists(subPath.substr(0, firstPathComponent));
+ currentGroup = currentGroup->getChildGroup(subPath.substr(0, firstPathComponent));
+ subPath = subPath.substr(firstPathComponent + 1);
+ firstPathComponent = subPath.find_first_of('/');
+ }
+ return currentGroup;
+ }
+}
+
+void XcodeProvider::addFileReference(const std::string &id, const std::string &name, FileProperty properties) {
+ Object *fileRef = new Object(this, id, name, "PBXFileReference", "PBXFileReference", name);
+ if (!properties.fileEncoding.empty()) fileRef->addProperty("fileEncoding", properties.fileEncoding, "", SettingsNoValue);
+ if (!properties.lastKnownFileType.empty()) fileRef->addProperty("lastKnownFileType", properties.lastKnownFileType, "", SettingsNoValue|SettingsQuoteVariable);
+ if (!properties.fileName.empty()) fileRef->addProperty("name", properties.fileName, "", SettingsNoValue|SettingsQuoteVariable);
+ if (!properties.filePath.empty()) fileRef->addProperty("path", properties.filePath, "", SettingsNoValue|SettingsQuoteVariable);
+ if (!properties.sourceTree.empty()) fileRef->addProperty("sourceTree", properties.sourceTree, "", SettingsNoValue);
+ _fileReference.add(fileRef);
+ _fileReference.flags = SettingsSingleItem;
+}
+
+void XcodeProvider::addProductFileReference(const std::string &id, const std::string &name) {
+ Object *fileRef = new Object(this, id, name, "PBXFileReference", "PBXFileReference", name);
+ fileRef->addProperty("explicitFileType", "compiled.mach-o.executable", "", SettingsNoValue|SettingsQuoteVariable);
+ fileRef->addProperty("includeInIndex", "0", "", SettingsNoValue);
+ fileRef->addProperty("path", name, "", SettingsNoValue|SettingsQuoteVariable);
+ fileRef->addProperty("sourceTree", "BUILT_PRODUCTS_DIR", "", SettingsNoValue);
+ _fileReference.add(fileRef);
+ _fileReference.flags = SettingsSingleItem;
+}
+
+void XcodeProvider::addBuildFile(const std::string &id, const std::string &name, const std::string &fileRefId, const std::string &comment) {
+
+ Object *buildFile = new Object(this, id, name, "PBXBuildFile", "PBXBuildFile", comment);
+ buildFile->addProperty("fileRef", fileRefId, name, SettingsNoValue);
+ _buildFile.add(buildFile);
+ _buildFile.flags = SettingsSingleItem;
+}
+
+XcodeProvider::XcodeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: ProjectProvider(global_warnings, project_warnings, version) {
+ _rootSourceGroup = NULL;
}
-void XCodeProvider::createWorkspace(const BuildSetup &setup) {
+void XcodeProvider::createWorkspace(const BuildSetup &setup) {
// Create project folder
std::string workspace = setup.outputDir + '/' + PROJECT_NAME ".xcodeproj";
createDirectory(workspace);
-
+ _projectRoot = setup.srcDir;
+ touchGroupsForPath(_projectRoot);
+
// Setup global objects
setupDefines(setup);
+#ifdef ENABLE_IOS
_targets.push_back(PROJECT_DESCRIPTION "-iPhone");
+#endif
_targets.push_back(PROJECT_DESCRIPTION "-OS X");
+#ifdef ENABLE_IOS
_targets.push_back(PROJECT_DESCRIPTION "-Simulator");
-
+#endif
setupCopyFilesBuildPhase();
setupFrameworksBuildPhase();
setupNativeTarget();
@@ -97,7 +238,7 @@ void XCodeProvider::createWorkspace(const BuildSetup &setup) {
// We are done with constructing all the object graph and we got through every project, output the main project file
// (this is kind of a hack since other providers use separate project files)
-void XCodeProvider::createOtherBuildFiles(const BuildSetup &setup) {
+void XcodeProvider::createOtherBuildFiles(const BuildSetup &setup) {
// This needs to be done at the end when all build files have been accounted for
setupSourcesBuildPhase();
@@ -105,7 +246,7 @@ void XCodeProvider::createOtherBuildFiles(const BuildSetup &setup) {
}
// Store information about a project here, for use at the end
-void XCodeProvider::createProjectFile(const std::string &, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
+void XcodeProvider::createProjectFile(const std::string &, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
@@ -124,7 +265,7 @@ void XCodeProvider::createProjectFile(const std::string &, const std::string &,
//////////////////////////////////////////////////////////////////////////
// Main Project file
//////////////////////////////////////////////////////////////////////////
-void XCodeProvider::ouputMainProjectFile(const BuildSetup &setup) {
+void XcodeProvider::ouputMainProjectFile(const BuildSetup &setup) {
std::ofstream project((setup.outputDir + '/' + PROJECT_NAME ".xcodeproj" + '/' + "project.pbxproj").c_str());
if (!project)
error("Could not open \"" + setup.outputDir + '/' + PROJECT_NAME ".xcodeproj" + '/' + "project.pbxproj\" for writing");
@@ -164,92 +305,93 @@ void XCodeProvider::ouputMainProjectFile(const BuildSetup &setup) {
//////////////////////////////////////////////////////////////////////////
// Files
//////////////////////////////////////////////////////////////////////////
-void XCodeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+void XcodeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
- // Add comments for shared lists
- _buildFile.comment = "PBXBuildFile";
- _fileReference.comment = "PBXFileReference";
-
- // Init root group
- _groups.comment = "PBXGroup";
-
- // Create group
- std::string name = getLastPathComponent(dir.name);
- Object *group = new Object(this, "PBXGroup_" + name , "PBXGroup", "PBXGroup", "", name);
-
- // List of children
- Property children;
- children.hasOrder = true;
- children.flags = SettingsAsList;
-
- group->addProperty("name", name, "", SettingsNoValue|SettingsQuoteVariable);
- group->addProperty("sourceTree", "<group>", "", SettingsNoValue|SettingsQuoteVariable);
-
- int order = 0;
+ // Ensure that top-level groups are generated for i.e. engines/
+ Group *group = touchGroupsForPath(filePrefix);
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
- std::string id = "FileReference_" + node->name;
- FileProperty property = FileProperty(node->name, node->name, node->name, "<group>");
-
- ADD_SETTING_ORDER_NOVALUE(children, getHash(id), node->name, order++);
- ADD_BUILD_FILE(id, node->name, node->name + " in Sources");
- ADD_FILE_REFERENCE(node->name, property);
-
+ // Iff it is a file, then add (build) file references. Since we're using Groups and not File References
+ // for folders, we shouldn't add folders as file references, obviously.
+ if (node->children.empty()) {
+ group->addChildFile(node->name);
+ }
// Process child nodes
if (!node->children.empty())
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
}
-
- group->properties["children"] = children;
-
- _groups.add(group);
}
//////////////////////////////////////////////////////////////////////////
// Setup functions
//////////////////////////////////////////////////////////////////////////
-void XCodeProvider::setupCopyFilesBuildPhase() {
+void XcodeProvider::setupCopyFilesBuildPhase() {
// Nothing to do here
}
+#define DEF_SYSFRAMEWORK(framework) properties[framework".framework"] = FileProperty("wrapper.framework", framework".framework", "System/Library/Frameworks/" framework ".framework", "SDKROOT"); \
+ ADD_SETTING_ORDER_NOVALUE(children, getHash(framework".framework"), framework".framework", fwOrder++);
+
+#define DEF_LOCALLIB_STATIC(lib) properties[lib".a"] = FileProperty("archive.ar", lib".a", "/opt/local/lib/" lib ".a", "\"<group>\""); \
+ ADD_SETTING_ORDER_NOVALUE(children, getHash(lib".a"), lib".a", fwOrder++);
+
/**
* Sets up the frameworks build phase.
*
* (each native target has different build rules)
*/
-void XCodeProvider::setupFrameworksBuildPhase() {
+void XcodeProvider::setupFrameworksBuildPhase() {
_frameworksBuildPhase.comment = "PBXFrameworksBuildPhase";
+ // Just use a hardcoded id for the Frameworks-group
+ Group *frameworksGroup = new Group(this, "Frameworks", "PBXGroup_CustomTemplate_Frameworks_", "");
+
+ Property children;
+ children.hasOrder = true;
+ children.flags = SettingsAsList;
+
// Setup framework file properties
std::map<std::string, FileProperty> properties;
-
+ int fwOrder = 0;
// Frameworks
- properties["ApplicationServices.framework"] = FileProperty("wrapper.framework", "ApplicationServices.framework", "System/Library/Frameworks/ApplicationServices.framework", "SDKROOT");
- properties["AudioToolbox.framework"] = FileProperty("wrapper.framework", "AudioToolbox.framework", "System/Library/Frameworks/AudioToolbox.framework", "SDKROOT");
- properties["AudioUnit.framework"] = FileProperty("wrapper.framework", "AudioUnit.framework", "System/Library/Frameworks/AudioUnit.framework", "SDKROOT");
- properties["Carbon.framework"] = FileProperty("wrapper.framework", "Carbon.framework", "System/Library/Frameworks/Carbon.framework", "SDKROOT");
- properties["Cocoa.framework"] = FileProperty("wrapper.framework", "Cocoa.framework", "System/Library/Frameworks/Cocoa.framework", "SDKROOT");
- properties["CoreAudio.framework"] = FileProperty("wrapper.framework", "CoreAudio.framework", "System/Library/Frameworks/CoreAudio.framework", "SDKROOT");
- properties["CoreFoundation.framework"] = FileProperty("wrapper.framework", "CoreFoundation.framework", "System/Library/Frameworks/CoreFoundation.framework", "SDKROOT");
- properties["CoreMIDI.framework"] = FileProperty("wrapper.framework", "CoreMIDI.framework", "System/Library/Frameworks/CoreMIDI.framework", "SDKROOT");
- properties["Foundation.framework"] = FileProperty("wrapper.framework", "Foundation.framework", "System/Library/Frameworks/Foundation.framework", "SDKROOT");
- properties["IOKit.framework"] = FileProperty("wrapper.framework", "IOKit.framework", "System/Library/Frameworks/IOKit.framework", "SDKROOT");
- properties["OpenGLES.framework"] = FileProperty("wrapper.framework", "OpenGLES.framework", "System/Library/Frameworks/OpenGLES.framework", "SDKROOT");
- properties["QuartzCore.framework"] = FileProperty("wrapper.framework", "QuartzCore.framework", "System/Library/Frameworks/QuartzCore.framework", "SDKROOT");
- properties["QuickTime.framework"] = FileProperty("wrapper.framework", "QuickTime.framework", "System/Library/Frameworks/QuickTime.framework", "SDKROOT");
- properties["UIKit.framework"] = FileProperty("wrapper.framework", "UIKit.framework", "System/Library/Frameworks/UIKit.framework", "SDKROOT");
+ DEF_SYSFRAMEWORK("ApplicationServices");
+ DEF_SYSFRAMEWORK("AudioToolbox");
+ DEF_SYSFRAMEWORK("AudioUnit");
+ DEF_SYSFRAMEWORK("Carbon");
+ DEF_SYSFRAMEWORK("Cocoa");
+ DEF_SYSFRAMEWORK("CoreAudio");
+ DEF_SYSFRAMEWORK("CoreFoundation");
+ DEF_SYSFRAMEWORK("CoreMIDI");
+ DEF_SYSFRAMEWORK("Foundation");
+ DEF_SYSFRAMEWORK("IOKit");
+ DEF_SYSFRAMEWORK("OpenGLES");
+ DEF_SYSFRAMEWORK("QuartzCore");
+ DEF_SYSFRAMEWORK("QuickTime");
+ DEF_SYSFRAMEWORK("UIKit");
+ // Optionals:
+ DEF_SYSFRAMEWORK("OpenGL");
// Local libraries
- properties["libFLAC.a"] = FileProperty("archive.ar", "libFLAC.a", "lib/libFLAC.a", "\"<group>\"");
- properties["libmad.a"] = FileProperty("archive.ar", "libmad.a", "lib/libmad.a", "\"<group>\"");
- //properties["libmpeg2.a"] = FileProperty("archive.ar", "libmpeg2.a", "lib/libmpeg2.a", "\"<group>\"");
- properties["libvorbisidec.a"] = FileProperty("archive.ar", "libvorbisidec.a", "lib/libvorbisidec.a", "\"<group>\"");
+ DEF_LOCALLIB_STATIC("libFLAC");
+ DEF_LOCALLIB_STATIC("libmad");
+ DEF_LOCALLIB_STATIC("libvorbisidec");
+ DEF_LOCALLIB_STATIC("libfreetype");
+// DEF_LOCALLIB_STATIC("libmpeg2");
+
+ frameworksGroup->properties["children"] = children;
+ _groups.add(frameworksGroup);
+ // Force this to be added as a sub-group in the root.
+ _rootSourceGroup->addChildGroup(frameworksGroup);
+
+ // Declare this here, as it's used across the three targets
+ int order = 0;
+#ifdef ENABLE_IOS
//////////////////////////////////////////////////////////////////////////
// iPhone
- Object *framework_iPhone = new Object(this, "PBXFrameworksBuildPhase_" + _targets[0], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
+ Object *framework_iPhone = new Object(this, "PBXFrameworksBuildPhase_" + _targets[IOS_TARGET], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
framework_iPhone->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
framework_iPhone->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
@@ -272,23 +414,22 @@ void XCodeProvider::setupFrameworksBuildPhase() {
frameworks_iPhone.push_back("libvorbisidec.a");
frameworks_iPhone.push_back("OpenGLES.framework");
- int order = 0;
for (ValueList::iterator framework = frameworks_iPhone.begin(); framework != frameworks_iPhone.end(); framework++) {
std::string id = "Frameworks_" + *framework + "_iphone";
std::string comment = *framework + " in Frameworks";
ADD_SETTING_ORDER_NOVALUE(iPhone_files, getHash(id), comment, order++);
- ADD_BUILD_FILE(id, *framework, comment);
- ADD_FILE_REFERENCE(*framework, properties[*framework]);
+ ADD_BUILD_FILE(id, *framework, getHash(*framework), comment);
+ ADD_FILE_REFERENCE(*framework, *framework, properties[*framework]);
}
framework_iPhone->properties["files"] = iPhone_files;
_frameworksBuildPhase.add(framework_iPhone);
-
+#endif
//////////////////////////////////////////////////////////////////////////
// ScummVM-OS X
- Object *framework_OSX = new Object(this, "PBXFrameworksBuildPhase_" + _targets[1], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
+ Object *framework_OSX = new Object(this, "PBXFrameworksBuildPhase_" + _targets[OSX_TARGET], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
framework_OSX->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
framework_OSX->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
@@ -311,6 +452,8 @@ void XCodeProvider::setupFrameworksBuildPhase() {
frameworks_osx.push_back("IOKit.framework");
frameworks_osx.push_back("Cocoa.framework");
frameworks_osx.push_back("AudioUnit.framework");
+ // Optionals:
+ frameworks_osx.push_back("OpenGL.framework");
order = 0;
for (ValueList::iterator framework = frameworks_osx.begin(); framework != frameworks_osx.end(); framework++) {
@@ -318,17 +461,17 @@ void XCodeProvider::setupFrameworksBuildPhase() {
std::string comment = *framework + " in Frameworks";
ADD_SETTING_ORDER_NOVALUE(osx_files, getHash(id), comment, order++);
- ADD_BUILD_FILE(id, *framework, comment);
- ADD_FILE_REFERENCE(*framework, properties[*framework]);
+ ADD_BUILD_FILE(id, *framework, getHash(*framework), comment);
+ ADD_FILE_REFERENCE(*framework, *framework, properties[*framework]);
}
framework_OSX->properties["files"] = osx_files;
_frameworksBuildPhase.add(framework_OSX);
-
+#ifdef ENABLE_IOS
//////////////////////////////////////////////////////////////////////////
// Simulator
- Object *framework_simulator = new Object(this, "PBXFrameworksBuildPhase_" + _targets[2], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
+ Object *framework_simulator = new Object(this, "PBXFrameworksBuildPhase_" + _targets[SIM_TARGET], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
framework_simulator->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
framework_simulator->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
@@ -353,20 +496,28 @@ void XCodeProvider::setupFrameworksBuildPhase() {
std::string comment = *framework + " in Frameworks";
ADD_SETTING_ORDER_NOVALUE(simulator_files, getHash(id), comment, order++);
- ADD_BUILD_FILE(id, *framework, comment);
- ADD_FILE_REFERENCE(*framework, properties[*framework]);
+ ADD_BUILD_FILE(id, *framework, getHash(*framework), comment);
+ ADD_FILE_REFERENCE(*framework, *framework, properties[*framework]);
}
framework_simulator->properties["files"] = simulator_files;
_frameworksBuildPhase.add(framework_simulator);
+#endif
}
-void XCodeProvider::setupNativeTarget() {
+void XcodeProvider::setupNativeTarget() {
_nativeTarget.comment = "PBXNativeTarget";
+ // Just use a hardcoded id for the Products-group
+ Group *productsGroup = new Group(this, "Products", "PBXGroup_CustomTemplate_Products_" , "");
// Output native target section
for (unsigned int i = 0; i < _targets.size(); i++) {
+#ifndef ENABLE_IOS
+ if (i != OSX_TARGET) { // TODO: Fix iOS-targets, for now just disable them.
+ continue;
+ }
+#endif
Object *target = new Object(this, "PBXNativeTarget_" + _targets[i], "PBXNativeTarget", "PBXNativeTarget", "", _targets[i]);
target->addProperty("buildConfigurationList", getHash("XCConfigurationList_" + _targets[i]), "Build configuration list for PBXNativeTarget \"" + _targets[i] + "\"", SettingsNoValue);
@@ -385,14 +536,18 @@ void XCodeProvider::setupNativeTarget() {
target->addProperty("name", _targets[i], "", SettingsNoValue|SettingsQuoteVariable);
target->addProperty("productName", PROJECT_NAME, "", SettingsNoValue);
+ addProductFileReference("PBXFileReference_" PROJECT_DESCRIPTION ".app_" + _targets[i], PROJECT_DESCRIPTION ".app");
+ productsGroup->addChildByHash(getHash("PBXFileReference_" PROJECT_DESCRIPTION ".app_" + _targets[i]), PROJECT_DESCRIPTION ".app");
target->addProperty("productReference", getHash("PBXFileReference_" PROJECT_DESCRIPTION ".app_" + _targets[i]), PROJECT_DESCRIPTION ".app", SettingsNoValue);
target->addProperty("productType", "com.apple.product-type.application", "", SettingsNoValue|SettingsQuoteVariable);
_nativeTarget.add(target);
}
+ _rootSourceGroup->addChildGroup(productsGroup);
+ _groups.add(productsGroup);
}
-void XCodeProvider::setupProject() {
+void XcodeProvider::setupProject() {
_project.comment = "PBXProject";
Object *project = new Object(this, "PBXProject", "PBXProject", "PBXProject", "", "Project object");
@@ -411,22 +566,30 @@ void XCodeProvider::setupProject() {
ADD_SETTING_ORDER_NOVALUE(regions, "German", "", 3);
project->properties["knownRegions"] = regions;
- project->addProperty("mainGroup", getHash("PBXGroup_CustomTemplate"), "CustomTemplate", SettingsNoValue);
- project->addProperty("projectDirPath", "", "", SettingsNoValue|SettingsQuoteVariable);
+ project->addProperty("mainGroup", _rootSourceGroup->getHashRef(), "CustomTemplate", SettingsNoValue);
+ project->addProperty("projectDirPath", _projectRoot, "", SettingsNoValue|SettingsQuoteVariable);
project->addProperty("projectRoot", "", "", SettingsNoValue|SettingsQuoteVariable);
// List of targets
Property targets;
targets.flags = SettingsAsList;
- targets.settings[getHash("PBXNativeTarget_" + _targets[0])] = Setting("", _targets[0], SettingsNoValue, 0, 0);
- targets.settings[getHash("PBXNativeTarget_" + _targets[1])] = Setting("", _targets[1], SettingsNoValue, 0, 1);
- targets.settings[getHash("PBXNativeTarget_" + _targets[2])] = Setting("", _targets[2], SettingsNoValue, 0, 2);
+#ifdef ENABLE_IOS
+ targets.settings[getHash("PBXNativeTarget_" + _targets[IOS_TARGET])] = Setting("", _targets[IOS_TARGET], SettingsNoValue, 0, 0);
+#endif
+ targets.settings[getHash("PBXNativeTarget_" + _targets[OSX_TARGET])] = Setting("", _targets[OSX_TARGET], SettingsNoValue, 0, 1);
+#ifdef ENABLE_IOS
+ targets.settings[getHash("PBXNativeTarget_" + _targets[SIM_TARGET])] = Setting("", _targets[SIM_TARGET], SettingsNoValue, 0, 2);
+#endif
project->properties["targets"] = targets;
+#ifndef ENABLE_IOS
+ // Force list even when there is only a single target
+ project->properties["targets"].flags |= SettingsSingleItem;
+#endif
_project.add(project);
}
-void XCodeProvider::setupResourcesBuildPhase() {
+void XcodeProvider::setupResourcesBuildPhase() {
_resourcesBuildPhase.comment = "PBXResourcesBuildPhase";
// Setup resource file properties
@@ -483,7 +646,7 @@ void XCodeProvider::setupResourcesBuildPhase() {
ADD_SETTING_ORDER_NOVALUE(files, getHash(id), comment, order++);
// TODO Fix crash when adding build file for data
//ADD_BUILD_FILE(id, *file, comment);
- ADD_FILE_REFERENCE(*file, properties[*file]);
+ ADD_FILE_REFERENCE(*file, *file, properties[*file]);
}
// Add custom files depending on the target
@@ -503,12 +666,41 @@ void XCodeProvider::setupResourcesBuildPhase() {
}
}
-void XCodeProvider::setupSourcesBuildPhase() {
- // TODO
+void XcodeProvider::setupSourcesBuildPhase() {
+ _sourcesBuildPhase.comment = "PBXSourcesBuildPhase";
+
+ // Setup source file properties
+ std::map<std::string, FileProperty> properties;
+
+ // Same as for containers: a rule for each native target
+ for (unsigned int i = 0; i < _targets.size(); i++) {
+ Object *source = new Object(this, "PBXSourcesBuildPhase_" + _targets[i], "PBXSourcesBuildPhase", "PBXSourcesBuildPhase", "", "Sources");
+
+ source->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
+
+ Property files;
+ files.hasOrder = true;
+ files.flags = SettingsAsList;
+
+ int order = 0;
+ for (std::vector<Object*>::iterator file = _buildFile.objects.begin(); file !=_buildFile.objects.end(); ++file) {
+ if (!producesObjectFileOnOSX((*file)->name)) {
+ continue;
+ }
+ std::string comment = (*file)->name + " in Sources";
+ ADD_SETTING_ORDER_NOVALUE(files, getHash((*file)->id), comment, order++);
+ }
+
+ source->properties["files"] = files;
+
+ source->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
+
+ _sourcesBuildPhase.add(source);
+ }
}
// Setup all build configurations
-void XCodeProvider::setupBuildConfiguration() {
+void XcodeProvider::setupBuildConfiguration() {
_buildConfiguration.comment = "XCBuildConfiguration";
_buildConfiguration.flags = SettingsAsList;
@@ -516,9 +708,9 @@ void XCodeProvider::setupBuildConfiguration() {
///****************************************
// * iPhone
// ****************************************/
-
+#ifdef ENABLE_IOS
// Debug
- Object *iPhone_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-iPhone_Debug", _targets[0] /* ScummVM-iPhone */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
+ Object *iPhone_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-iPhone_Debug", _targets[IOS_TARGET] /* ScummVM-iPhone */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
Property iPhone_Debug;
ADD_SETTING_QUOTE(iPhone_Debug, "ARCHS", "$(ARCHS_UNIVERSAL_IPHONE_OS)");
ADD_SETTING_QUOTE(iPhone_Debug, "CODE_SIGN_IDENTITY", "iPhone Developer");
@@ -539,10 +731,10 @@ void XCodeProvider::setupBuildConfiguration() {
ADD_SETTING(iPhone_Debug, "GCC_THUMB_SUPPORT", "NO");
ADD_SETTING(iPhone_Debug, "GCC_UNROLL_LOOPS", "YES");
ValueList iPhone_HeaderSearchPaths;
- iPhone_HeaderSearchPaths.push_back("../../engines/");
- iPhone_HeaderSearchPaths.push_back("../../");
+ iPhone_HeaderSearchPaths.push_back("$(SRCROOT)/engines/");
+ iPhone_HeaderSearchPaths.push_back("$(SRCROOT)");
iPhone_HeaderSearchPaths.push_back("include/");
- ADD_SETTING_LIST(iPhone_Debug, "HEADER_SEARCH_PATHS", iPhone_HeaderSearchPaths, SettingsAsList|SettingsNoQuote, 5);
+ ADD_SETTING_LIST(iPhone_Debug, "HEADER_SEARCH_PATHS", iPhone_HeaderSearchPaths, SettingsAsList|SettingsQuoteVariable, 5);
ADD_SETTING(iPhone_Debug, "INFOPLIST_FILE", "Info.plist");
ValueList iPhone_LibPaths;
iPhone_LibPaths.push_back("$(inherited)");
@@ -560,7 +752,7 @@ void XCodeProvider::setupBuildConfiguration() {
iPhone_Debug_Object->properties["buildSettings"] = iPhone_Debug;
// Release
- Object *iPhone_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-iPhone_Release", _targets[0] /* ScummVM-iPhone */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
+ Object *iPhone_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-iPhone_Release", _targets[IOS_TARGET] /* ScummVM-iPhone */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
Property iPhone_Release(iPhone_Debug);
ADD_SETTING(iPhone_Release, "GCC_OPTIMIZATION_LEVEL", "3");
ADD_SETTING(iPhone_Release, "COPY_PHASE_STRIP", "YES");
@@ -572,7 +764,7 @@ void XCodeProvider::setupBuildConfiguration() {
_buildConfiguration.add(iPhone_Debug_Object);
_buildConfiguration.add(iPhone_Release_Object);
-
+#endif
/****************************************
* scummvm
****************************************/
@@ -581,13 +773,14 @@ void XCodeProvider::setupBuildConfiguration() {
Object *scummvm_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_NAME "_Debug", PROJECT_NAME, "XCBuildConfiguration", "PBXProject", "Debug");
Property scummvm_Debug;
ADD_SETTING(scummvm_Debug, "ALWAYS_SEARCH_USER_PATHS", "NO");
+ ADD_SETTING_QUOTE(scummvm_Debug, "USER_HEADER_SEARCH_PATHS", "$(SRCROOT) $(SRCROOT)/engines");
ADD_SETTING_QUOTE(scummvm_Debug, "ARCHS", "$(ARCHS_STANDARD_32_BIT)");
ADD_SETTING_QUOTE(scummvm_Debug, "CODE_SIGN_IDENTITY", "Don't Code Sign");
ADD_SETTING_QUOTE_VAR(scummvm_Debug, "CODE_SIGN_IDENTITY[sdk=iphoneos*]", "Don't Code Sign");
ADD_SETTING_QUOTE(scummvm_Debug, "FRAMEWORK_SEARCH_PATHS", "");
ADD_SETTING(scummvm_Debug, "GCC_C_LANGUAGE_STANDARD", "c99");
ADD_SETTING(scummvm_Debug, "GCC_ENABLE_CPP_EXCEPTIONS", "NO");
- ADD_SETTING(scummvm_Debug, "GCC_ENABLE_CPP_RTTI", "NO");
+ ADD_SETTING(scummvm_Debug, "GCC_ENABLE_CPP_RTTI", "YES");
ADD_SETTING(scummvm_Debug, "GCC_INPUT_FILETYPE", "automatic");
ADD_SETTING(scummvm_Debug, "GCC_OPTIMIZATION_LEVEL", "0");
ValueList scummvm_defines(_defines);
@@ -601,15 +794,15 @@ void XCodeProvider::setupBuildConfiguration() {
ADD_SETTING(scummvm_Debug, "GCC_WARN_UNUSED_VARIABLE", "YES");
ValueList scummvm_HeaderPaths;
scummvm_HeaderPaths.push_back("include/");
- scummvm_HeaderPaths.push_back("../../engines/");
- scummvm_HeaderPaths.push_back("../../");
- ADD_SETTING_LIST(scummvm_Debug, "HEADER_SEARCH_PATHS", scummvm_HeaderPaths, SettingsNoQuote|SettingsAsList, 5);
+ scummvm_HeaderPaths.push_back("$(SRCROOT)/engines/");
+ scummvm_HeaderPaths.push_back("$(SRCROOT)");
+ ADD_SETTING_LIST(scummvm_Debug, "HEADER_SEARCH_PATHS", scummvm_HeaderPaths, SettingsQuoteVariable|SettingsAsList, 5);
ADD_SETTING_QUOTE(scummvm_Debug, "LIBRARY_SEARCH_PATHS", "");
ADD_SETTING(scummvm_Debug, "ONLY_ACTIVE_ARCH", "YES");
ADD_SETTING_QUOTE(scummvm_Debug, "OTHER_CFLAGS", "");
ADD_SETTING_QUOTE(scummvm_Debug, "OTHER_LDFLAGS", "-lz");
ADD_SETTING(scummvm_Debug, "PREBINDING", "NO");
- ADD_SETTING(scummvm_Debug, "SDKROOT", "macosx10.6");
+ ADD_SETTING(scummvm_Debug, "SDKROOT", "macosx");
scummvm_Debug_Object->addProperty("name", "Debug", "", SettingsNoValue);
scummvm_Debug_Object->properties["buildSettings"] = scummvm_Debug;
@@ -633,7 +826,7 @@ void XCodeProvider::setupBuildConfiguration() {
****************************************/
// Debug
- Object *scummvmOSX_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-OSX_Debug", _targets[1] /* ScummVM-OS X */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
+ Object *scummvmOSX_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-OSX_Debug", _targets[OSX_TARGET] /* ScummVM-OS X */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
Property scummvmOSX_Debug;
ADD_SETTING_QUOTE(scummvmOSX_Debug, "ARCHS", "$(NATIVE_ARCH)");
ADD_SETTING(scummvmOSX_Debug, "COMPRESS_PNG_FILES", "NO");
@@ -642,7 +835,7 @@ void XCodeProvider::setupBuildConfiguration() {
ADD_SETTING_QUOTE(scummvmOSX_Debug, "FRAMEWORK_SEARCH_PATHS", "");
ADD_SETTING(scummvmOSX_Debug, "GCC_C_LANGUAGE_STANDARD", "c99");
ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_CPP_EXCEPTIONS", "NO");
- ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_CPP_RTTI", "NO");
+ ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_CPP_RTTI", "YES");
ADD_SETTING(scummvmOSX_Debug, "GCC_DYNAMIC_NO_PIC", "NO");
ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_FIX_AND_CONTINUE", "NO");
ADD_SETTING(scummvmOSX_Debug, "GCC_OPTIMIZATION_LEVEL", "0");
@@ -656,11 +849,12 @@ void XCodeProvider::setupBuildConfiguration() {
ValueList scummvmOSX_HeaderPaths;
scummvmOSX_HeaderPaths.push_back("/opt/local/include/SDL");
scummvmOSX_HeaderPaths.push_back("/opt/local/include");
+ scummvmOSX_HeaderPaths.push_back("/opt/local/include/freetype2");
scummvmOSX_HeaderPaths.push_back("include/");
- scummvmOSX_HeaderPaths.push_back("../../engines/");
- scummvmOSX_HeaderPaths.push_back("../../");
- ADD_SETTING_LIST(scummvmOSX_Debug, "HEADER_SEARCH_PATHS", scummvmOSX_HeaderPaths, SettingsNoQuote|SettingsAsList, 5);
- ADD_SETTING_QUOTE(scummvmOSX_Debug, "INFOPLIST_FILE", "$(SRCROOT)/../macosx/Info.plist");
+ scummvmOSX_HeaderPaths.push_back("$(SRCROOT)/engines/");
+ scummvmOSX_HeaderPaths.push_back("$(SRCROOT)");
+ ADD_SETTING_LIST(scummvmOSX_Debug, "HEADER_SEARCH_PATHS", scummvmOSX_HeaderPaths, SettingsQuoteVariable|SettingsAsList, 5);
+ ADD_SETTING_QUOTE(scummvmOSX_Debug, "INFOPLIST_FILE", "$(SRCROOT)/dists/macosx/Info.plist");
ValueList scummvmOSX_LibPaths;
scummvmOSX_LibPaths.push_back("/sw/lib");
scummvmOSX_LibPaths.push_back("/opt/local/lib");
@@ -671,6 +865,10 @@ void XCodeProvider::setupBuildConfiguration() {
ValueList scummvmOSX_LdFlags;
scummvmOSX_LdFlags.push_back("-lSDLmain");
scummvmOSX_LdFlags.push_back("-logg");
+ scummvmOSX_LdFlags.push_back("-lpng");
+ scummvmOSX_LdFlags.push_back("-ljpeg");
+ scummvmOSX_LdFlags.push_back("-ltheora");
+ scummvmOSX_LdFlags.push_back("-lfreetype");
scummvmOSX_LdFlags.push_back("-lvorbisfile");
scummvmOSX_LdFlags.push_back("-lvorbis");
scummvmOSX_LdFlags.push_back("-lmad");
@@ -685,7 +883,7 @@ void XCodeProvider::setupBuildConfiguration() {
scummvmOSX_Debug_Object->properties["buildSettings"] = scummvmOSX_Debug;
// Release
- Object *scummvmOSX_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-OSX_Release", _targets[1] /* ScummVM-OS X */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
+ Object *scummvmOSX_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-OSX_Release", _targets[OSX_TARGET] /* ScummVM-OS X */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
Property scummvmOSX_Release(scummvmOSX_Debug);
ADD_SETTING(scummvmOSX_Release, "COPY_PHASE_STRIP", "YES");
REMOVE_SETTING(scummvmOSX_Release, "GCC_DYNAMIC_NO_PIC");
@@ -697,13 +895,13 @@ void XCodeProvider::setupBuildConfiguration() {
_buildConfiguration.add(scummvmOSX_Debug_Object);
_buildConfiguration.add(scummvmOSX_Release_Object);
-
+#ifdef ENABLE_IOS
/****************************************
* ScummVM-Simulator
****************************************/
// Debug
- Object *scummvmSimulator_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-Simulator_Debug", _targets[2] /* ScummVM-Simulator */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
+ Object *scummvmSimulator_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-Simulator_Debug", _targets[SIM_TARGET] /* ScummVM-Simulator */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
Property scummvmSimulator_Debug(iPhone_Debug);
ADD_SETTING_QUOTE(scummvmSimulator_Debug, "FRAMEWORK_SEARCH_PATHS", "$(inherited)");
ADD_SETTING_LIST(scummvmSimulator_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvm_defines, SettingsNoQuote|SettingsAsList, 5);
@@ -715,7 +913,7 @@ void XCodeProvider::setupBuildConfiguration() {
scummvmSimulator_Debug_Object->properties["buildSettings"] = scummvmSimulator_Debug;
// Release
- Object *scummvmSimulator_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-Simulator_Release", _targets[2] /* ScummVM-Simulator */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
+ Object *scummvmSimulator_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-Simulator_Release", _targets[SIM_TARGET] /* ScummVM-Simulator */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
Property scummvmSimulator_Release(scummvmSimulator_Debug);
ADD_SETTING(scummvmSimulator_Release, "COPY_PHASE_STRIP", "YES");
ADD_SETTING(scummvmSimulator_Release, "GCC_OPTIMIZATION_LEVEL", "3");
@@ -732,7 +930,7 @@ void XCodeProvider::setupBuildConfiguration() {
// Configuration List
_configurationList.comment = "XCConfigurationList";
_configurationList.flags = SettingsAsList;
-
+#endif
// Warning: This assumes we have all configurations with a Debug & Release pair
for (std::vector<Object *>::iterator config = _buildConfiguration.objects.begin(); config != _buildConfiguration.objects.end(); config++) {
@@ -758,7 +956,7 @@ void XCodeProvider::setupBuildConfiguration() {
//////////////////////////////////////////////////////////////////////////
// Setup global defines
-void XCodeProvider::setupDefines(const BuildSetup &setup) {
+void XcodeProvider::setupDefines(const BuildSetup &setup) {
for (StringList::const_iterator i = setup.defines.begin(); i != setup.defines.end(); ++i) {
if (*i == "HAVE_NASM") // Not supported on Mac (TODO: change how it's handled in main class or add it only in MSVC/CodeBlocks providers?)
@@ -772,7 +970,6 @@ void XCodeProvider::setupDefines(const BuildSetup &setup) {
ADD_DEFINE(_defines, "SCUMM_LITTLE_ENDIAN");
ADD_DEFINE(_defines, "UNIX");
ADD_DEFINE(_defines, "SCUMMVM");
- ADD_DEFINE(_defines, "USE_TREMOR");
}
//////////////////////////////////////////////////////////////////////////
@@ -780,7 +977,7 @@ void XCodeProvider::setupDefines(const BuildSetup &setup) {
//////////////////////////////////////////////////////////////////////////
// TODO use md5 to compute a file hash (and fall back to standard key generation if not passed a file)
-std::string XCodeProvider::getHash(std::string key) {
+std::string XcodeProvider::getHash(std::string key) {
#if DEBUG_XCODE_HASH
return key;
@@ -800,7 +997,7 @@ std::string XCodeProvider::getHash(std::string key) {
bool isSeparator (char s) { return (s == '-'); }
-std::string XCodeProvider::newHash() const {
+std::string XcodeProvider::newHash() const {
std::string hash = createUUID();
// Remove { and - from UUID and resize to 96-bits uppercase hex string
@@ -832,7 +1029,7 @@ std::string replace(std::string input, const std::string find, std::string repla
return input;
}
-std::string XCodeProvider::writeProperty(const std::string &variable, Property &prop, int flags) const {
+std::string XcodeProvider::writeProperty(const std::string &variable, Property &prop, int flags) const {
std::string output;
output += (flags & SettingsSingleItem ? "" : "\t\t\t") + variable + " = ";
@@ -847,7 +1044,9 @@ std::string XCodeProvider::writeProperty(const std::string &variable, Property &
output += writeSetting((*setting).first, (*setting).second);
- if ((prop.flags & SettingsAsList) && prop.settings.size() > 1) {
+ // The combination of SettingsAsList, and SettingsSingleItem should use "," and not ";" (i.e children
+ // in PBXGroup, so we special case that case here.
+ if ((prop.flags & SettingsAsList) && (prop.settings.size() > 1 || (prop.flags & SettingsSingleItem))) {
output += (prop.settings.size() > 0) ? ",\n" : "\n";
} else {
output += ";";
@@ -861,13 +1060,13 @@ std::string XCodeProvider::writeProperty(const std::string &variable, Property &
return output;
}
-std::string XCodeProvider::writeSetting(const std::string &variable, std::string value, std::string comment, int flags, int indent) const {
+std::string XcodeProvider::writeSetting(const std::string &variable, std::string value, std::string comment, int flags, int indent) const {
return writeSetting(variable, Setting(value, comment, flags, indent));
}
// Heavily modified (not in a good way) function, imported from the QMake
// XCode project generator pbuilder_pbx.cpp, writeSettings() (under LGPL 2.1)
-std::string XCodeProvider::writeSetting(const std::string &variable, const Setting &setting) const {
+std::string XcodeProvider::writeSetting(const std::string &variable, const Setting &setting) const {
std::string output;
const std::string quote = (setting.flags & SettingsNoQuote) ? "" : "\"";
const std::string escape_quote = quote.empty() ? "" : "\\" + quote;
diff --git a/devtools/create_project/xcode.h b/devtools/create_project/xcode.h
index f86e7c555c..2686d14986 100644
--- a/devtools/create_project/xcode.h
+++ b/devtools/create_project/xcode.h
@@ -30,9 +30,9 @@
namespace CreateProjectTool {
-class XCodeProvider : public ProjectProvider {
+class XcodeProvider : public ProjectProvider {
public:
- XCodeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
+ XcodeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
protected:
@@ -45,7 +45,6 @@ protected:
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
-
private:
enum {
SettingsAsList = 0x01,
@@ -169,7 +168,7 @@ private:
PropertyList properties; // List of object properties, including output configuration
// Constructs an object and add a default type property
- Object(XCodeProvider *objectParent, std::string objectId, std::string objectName, std::string objectType, std::string objectRefType = "", std::string objectComment = "")
+ Object(XcodeProvider *objectParent, std::string objectId, std::string objectName, std::string objectType, std::string objectRefType = "", std::string objectComment = "")
: id(objectId), name(objectName), refType(objectRefType), comment(objectComment), parent(objectParent) {
assert(objectParent);
assert(!objectId.empty());
@@ -210,9 +209,10 @@ private:
return output;
}
+ // Slight hack, to allow Group access to parent.
+ protected:
+ XcodeProvider *parent;
private:
- XCodeProvider *parent;
-
// Returns the type property (should always be the first in the properties map)
std::string getType() {
assert(!properties.empty());
@@ -258,6 +258,36 @@ private:
}
};
+ // A class to maintain a folder-reference group-hierarchy, which together with the functionality below
+ // allows for breaking up sub-paths into a chain of groups. This helps with merging engines into the
+ // overall group-layout.
+ class Group : public Object {
+ int _childOrder;
+ std::map<std::string, Group *> _childGroups;
+ std::string _treeName;
+ void addChildInternal(const std::string &id, const std::string &comment);
+ public:
+ Group(XcodeProvider *objectParent, const std::string &groupName, const std::string &uniqueName, const std::string &path);
+ void addChildFile(const std::string &name);
+ void addChildByHash(const std::string &hash, const std::string &name);
+ // Should be passed the hash for the entry
+ void addChildGroup(const Group* group);
+ void ensureChildExists(const std::string &name);
+ Group *getChildGroup(const std::string &name);
+ std::string getHashRef() const { return parent->getHash(id); }
+ };
+
+ // The path used by the root-source group
+ std::string _projectRoot;
+ // The base source group, currently also re-purposed for containing the various support-groups.
+ Group *_rootSourceGroup;
+ // Helper function to create the chain of groups for the various subfolders. Necessary as
+ // create_project likes to start in engines/
+ Group *touchGroupsForPath(const std::string &path);
+ // Functionality for adding file-refs and build-files, as Group-objects need to be able to do this.
+ void addFileReference(const std::string &id, const std::string &name, FileProperty properties);
+ void addProductFileReference(const std::string &id, const std::string &name);
+ void addBuildFile(const std::string &id, const std::string &name, const std::string &fileRefId, const std::string &comment);
// All objects
std::map<std::string, std::string> _hashDictionnary;
ValueList _defines;
diff --git a/engines/made/pmvplayer.cpp b/engines/made/pmvplayer.cpp
index 6ea0dc24d0..453e2a4872 100644
--- a/engines/made/pmvplayer.cpp
+++ b/engines/made/pmvplayer.cpp
@@ -118,6 +118,8 @@ bool PmvPlayer::play(const char *filename) {
// get it to work well?
_audioStream = Audio::makeQueuingAudioStream(soundFreq, false);
+ SoundDecoderData *soundDecoderData = new SoundDecoderData();
+
while (!_vm->shouldQuit() && !_aborted && !_fd->eos() && frameNumber < frameCount) {
int32 frameTime = _vm->_system->getMillis();
@@ -153,7 +155,7 @@ bool PmvPlayer::play(const char *filename) {
soundSize = chunkCount * chunkSize;
soundData = (byte *)malloc(soundSize);
- decompressSound(audioData + 8, soundData, chunkSize, chunkCount);
+ decompressSound(audioData + 8, soundData, chunkSize, chunkCount, NULL, soundDecoderData);
_audioStream->queueBuffer(soundData, soundSize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
}
@@ -213,6 +215,7 @@ bool PmvPlayer::play(const char *filename) {
}
+ delete soundDecoderData;
delete[] frameData;
_audioStream->finish();
diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp
index 3f98cbb9ab..bae59f05cc 100644
--- a/engines/made/screenfx.cpp
+++ b/engines/made/screenfx.cpp
@@ -201,7 +201,7 @@ void ScreenEffects::startBlendedPalette(byte *palette, byte *newPalette, int col
}
void ScreenEffects::stepBlendedPalette() {
- if (_blendedPaletteStatus._active && _blendedPaletteStatus._value < _blendedPaletteStatus._maxValue) {
+ if (_blendedPaletteStatus._active && _blendedPaletteStatus._value <= _blendedPaletteStatus._maxValue) {
setBlendedPalette(_blendedPaletteStatus._palette, _blendedPaletteStatus._newPalette,
_blendedPaletteStatus._colorCount, _blendedPaletteStatus._value, _blendedPaletteStatus._maxValue);
if (_blendedPaletteStatus._value == _blendedPaletteStatus._maxValue)
diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp
index 91e855cbf5..ad49031e7b 100644
--- a/engines/made/sound.cpp
+++ b/engines/made/sound.cpp
@@ -133,10 +133,10 @@ void ManholeEgaSoundDecompressor::update3() {
_sample2 += _sample1;
}
-void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray) {
+void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray, SoundDecoderData *soundDecoderData) {
- int16 prevSample = 0, workSample = 0;
- byte soundBuffer[1025];
+ int16 prevSample, workSample;
+ byte* soundBuffer;
byte deltaSoundBuffer[1024];
int16 soundBuffer2[16];
byte deltaType, type;
@@ -159,6 +159,15 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
if (soundEnergyArray)
soundEnergyArray->clear();
+ if (soundDecoderData) {
+ soundBuffer = soundDecoderData->_soundBuffer;
+ prevSample = soundDecoderData->_prevSample;
+ } else {
+ soundBuffer = new byte[1025];
+ memset(soundBuffer, 0x80, 1025);
+ prevSample = 0;
+ }
+
while (chunkCount--) {
deltaType = (*source) >> 6;
workChunkSize = chunkSize;
@@ -233,6 +242,11 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
}
if (deltaType > 0) {
+ // NB: The original did not add this extra value at the end (as far
+ // as I can tell), and so technically read past the filled part of
+ // soundBuffer.
+ soundBuffer[workChunkSize] = soundBuffer[workChunkSize - 1];
+
if (deltaType == 1) {
for (i = 0; i < chunkSize - 1; i += 2) {
l = i / 2;
@@ -255,9 +269,13 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
prevSample = workSample;
memcpy(dest, soundBuffer, chunkSize);
dest += chunkSize;
-
}
+ if (soundDecoderData) {
+ soundDecoderData->_prevSample = prevSample;
+ } else {
+ delete[] soundBuffer;
+ }
}
} // End of namespace Made
diff --git a/engines/made/sound.h b/engines/made/sound.h
index 6ffca13aaa..72537322f9 100644
--- a/engines/made/sound.h
+++ b/engines/made/sound.h
@@ -53,7 +53,22 @@ struct SoundEnergyItem {
typedef Common::Array<SoundEnergyItem> SoundEnergyArray;
-void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray = NULL);
+
+// Persistent data for decompressSound(). When calling decompressSound()
+// repeatedly (for the same stream), pass the same SoundDecoderData object to
+// ensure decoding properly resumes.
+class SoundDecoderData {
+public:
+ SoundDecoderData() {
+ memset(_soundBuffer, 0x80, sizeof(_soundBuffer));
+ _prevSample = 0;
+ }
+
+ byte _soundBuffer[1025];
+ int16 _prevSample;
+};
+
+void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray = NULL, SoundDecoderData *decoderData = NULL);
} // End of namespace Made
diff --git a/engines/mohawk/riven_external.cpp b/engines/mohawk/riven_external.cpp
index c859248055..7ca41e253c 100644
--- a/engines/mohawk/riven_external.cpp
+++ b/engines/mohawk/riven_external.cpp
@@ -2573,26 +2573,47 @@ void RivenExternal::xt7500_checkmarbles(uint16 argc, uint16 *argv) {
void RivenExternal::xt7600_setupmarbles(uint16 argc, uint16 *argv) {
// Draw the small marbles when we're a step away from the waffle
- uint16 baseBitmapId = _vm->findResourceID(ID_TBMP, "*tsmallred");
+
+ // Convert from marble X coordinate to screen X coordinate
+ static const uint16 xPosOffsets[] = {
+ 246, 245, 244, 243, 243, 241, 240, 240, 239, 238, 237, 237, 236, 235, 234, 233, 232, 231, 230, 229, 228, 227, 226, 226, 225
+ };
+
+ // Convert from marble Y coordinate to screen Y coordinate
+ static const uint16 yPosOffsets[] = {
+ 261, 263, 265, 267, 268, 270, 272, 274, 276, 278, 281, 284, 285, 288, 290, 293, 295, 298, 300, 303, 306, 309, 311, 314, 316
+ };
+
+ // Handle spacing for y coordinates due to the angle
+ static const double yAdjusts[] = {
+ 4.56, 4.68, 4.76, 4.84, 4.84, 4.96, 5.04, 5.04, 5.12, 5.2, 5.28, 5.28, 5.36, 5.44, 5.4, 5.6, 5.72, 5.8, 5.88, 5.96, 6.04, 6.12, 6.2, 6.2, 6.28
+ };
+
+ // Waffle state of 0 is up, 1 down
bool waffleDown = _vm->_vars["twaffle"] != 0;
// Note that each of the small marble images is exactly 4x2
+ // The original seems to scale the marble images from extras.mhk, but
+ // we're using the pre-scaled images in the stack.
+ uint16 baseBitmapId = _vm->findResourceID(ID_TBMP, "*tsmallred");
for (uint16 i = 0; i < kMarbleCount; i++) {
- uint32 &var = _vm->_vars[s_marbleNames[i]];
+ uint32 var = _vm->_vars[s_marbleNames[i]];
if (var == 0) {
// The marble is still in its initial place
// (Note that this is still drawn even if the waffle is down)
- int marbleX = 376 + i * 2;
- int marbleY = 253 + i * 4;
- _vm->_gfx->copyImageToScreen(baseBitmapId + i, marbleX, marbleY, marbleX + kSmallMarbleWidth, marbleY + kSmallMarbleHeight);
+ static const uint16 defaultX[] = { 375, 377, 379, 381, 383, 385 };
+ static const uint16 defaultY[] = { 253, 257, 261, 265, 268, 273 };
+ _vm->_gfx->copyImageToScreen(baseBitmapId + i, defaultX[i], defaultY[i], defaultX[i] + kSmallMarbleWidth, defaultY[i] + kSmallMarbleHeight);
} else if (waffleDown) {
// The marble is on the grid and the waffle is down
// (Nothing to draw here)
} else {
// The marble is on the grid and the waffle is up
- // TODO: Draw them onto the grid
+ int marbleX = (int)round(getMarbleX(var) * yAdjusts[getMarbleY(var)] + xPosOffsets[getMarbleY(var)]);
+ int marbleY = yPosOffsets[getMarbleY(var)];
+ _vm->_gfx->copyImageToScreen(baseBitmapId + i, marbleX, marbleY, marbleX + kSmallMarbleWidth, marbleY + kSmallMarbleHeight);
}
}
}
diff --git a/engines/sherlock/events.cpp b/engines/sherlock/events.cpp
index 3f49e347ae..a8912f6f1e 100644
--- a/engines/sherlock/events.cpp
+++ b/engines/sherlock/events.cpp
@@ -89,6 +89,8 @@ void Events::setCursor(CursorId cursorId) {
void Events::setCursor(const Graphics::Surface &src, int hotspotX, int hotspotY) {
_cursorId = INVALID_CURSOR;
+ _hotspotPos = Common::Point(hotspotX, hotspotY);
+
if (!IS_3DO) {
// PC 8-bit palettized
CursorMan.replaceCursor(src.getPixels(), src.w, src.h, hotspotX, hotspotY, 0xff);
@@ -99,6 +101,38 @@ void Events::setCursor(const Graphics::Surface &src, int hotspotX, int hotspotY)
showCursor();
}
+void Events::setCursor(CursorId cursorId, const Graphics::Surface &surface) {
+ _cursorId = cursorId;
+
+ int hotspotX, hotspotY;
+ if (cursorId == MAGNIFY) {
+ hotspotX = 8;
+ hotspotY = 8;
+ } else {
+ hotspotX = 0;
+ hotspotY = 0;
+ }
+
+ // Get the standard cursor frame
+ Graphics::Surface &surface2 = (*_cursorImages)[cursorId]._frame;
+
+ // Form a single surface containing both frames
+ int maxWidth = MAX(surface.w, surface2.w);
+ Graphics::Surface s;
+ s.create(maxWidth, surface.h + surface2.h, Graphics::PixelFormat::createFormatCLUT8());
+ s.fillRect(Common::Rect(0, 0, maxWidth, surface.h + surface2.h), TRANSPARENCY);
+
+ s.copyRectToSurface(surface, (maxWidth - surface.w) / 2, 0, Common::Rect(0, 0, surface.w, surface.h));
+ s.copyRectToSurface(surface2, (maxWidth - surface2.w) / 2, surface.h, Common::Rect(0, 0, surface2.w, surface2.h));
+
+ // Adjust hotspot position
+ hotspotX += (maxWidth - surface2.w) / 2;
+ hotspotY += surface.h;
+
+ // Set the cursor
+ setCursor(s, hotspotX, hotspotY);
+}
+
void Events::animateCursorIfNeeded() {
if (_cursorId >= WAIT && _cursorId < (WAIT + 3)) {
CursorId newId = (_cursorId == WAIT + 2) ? WAIT : (CursorId)((int)_cursorId + 1);
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
index ffe6584ae6..93a5e54f81 100644
--- a/engines/sherlock/events.h
+++ b/engines/sherlock/events.h
@@ -59,6 +59,7 @@ public:
bool _oldRightButton;
bool _firstPress;
Common::Stack<Common::KeyState> _pendingKeys;
+ Common::Point _hotspotPos;
public:
Events(SherlockEngine *vm);
~Events();
@@ -79,6 +80,11 @@ public:
void setCursor(const Graphics::Surface &src, int hotspotX = 0, int hotspotY = 0);
/**
+ * Set both a standard cursor as well as an inventory item above it
+ */
+ void setCursor(CursorId cursorId, const Graphics::Surface &surface);
+
+ /**
* Animates the mouse cursor if the Wait cursor is showing
*/
void animateCursorIfNeeded();
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index 73067fdc14..32c5d3acc3 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -34,6 +34,7 @@ MODULE_OBJS = \
tattoo/tattoo_user_interface.o \
tattoo/widget_base.o \
tattoo/widget_inventory.o \
+ tattoo/widget_lab.o \
tattoo/widget_talk.o \
tattoo/widget_text.o \
tattoo/widget_tooltip.o \
diff --git a/engines/sherlock/objects.cpp b/engines/sherlock/objects.cpp
index 2d939ce6cf..6ef08c28cc 100644
--- a/engines/sherlock/objects.cpp
+++ b/engines/sherlock/objects.cpp
@@ -508,6 +508,10 @@ int BaseObject::checkNameForCodes(const Common::String &name, FixedTextActionId
break;
}
+ case 'V':
+ // Do nothing for Verb codes. This is only a flag for Inventory syntax
+ break;
+
default:
if (ch >= '0' && ch <= '9') {
scene._goToScene = atoi(name.c_str() + 1);
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index a33574030f..328bf647d4 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -1210,6 +1210,15 @@ void Scene::transitionToScene() {
// Standard info, so set it
people[HOLMES]._position = hSavedPos;
people[HOLMES]._sequenceNumber = hSavedFacing;
+
+ if (saves._justLoaded && IS_ROSE_TATTOO) {
+ Tattoo::TattooUserInterface &ui = *(Tattoo::TattooUserInterface *)_vm->_ui;
+
+ // For scrolling scenes, make sure the player is on-screen
+ ui._targetScroll.x = CLIP(people[HOLMES]._position.x / FIXED_INT_MULTIPLIER -
+ SHERLOCK_SCREEN_WIDTH / 8 - 250, 0, screen._backBuffer1.w() - SHERLOCK_SCREEN_WIDTH);
+ screen._currentScroll = ui._targetScroll;
+ }
} else {
// It's canimation information
cAnimNum = hSavedFacing - 101;
@@ -1283,7 +1292,7 @@ void Scene::transitionToScene() {
screen.fadeIntoScreen3DO(3);
}
} else {
- screen.blitFrom(screen._backBuffer1);
+ screen.slamArea(screen._currentScroll.x, screen._currentScroll.y, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);
}
screen.update();
diff --git a/engines/sherlock/surface.cpp b/engines/sherlock/surface.cpp
index 729b4e8c44..42194de7a3 100644
--- a/engines/sherlock/surface.cpp
+++ b/engines/sherlock/surface.cpp
@@ -112,7 +112,7 @@ void Surface::transBlitFrom(const Surface &src, const Common::Point &pt,
void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &pt,
bool flipped, int overrideColor, int scaleVal) {
- if (scaleVal == 256) {
+ if (scaleVal == SCALE_THRESHOLD) {
transBlitFromUnscaled(src, pt, flipped, overrideColor);
return;
}
@@ -120,8 +120,11 @@ void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &p
int scaleX = SCALE_THRESHOLD * SCALE_THRESHOLD / scaleVal;
int scaleY = scaleX;
int scaleXCtr = 0, scaleYCtr = 0;
+ int destX, destY;
+ int xCtr, yCtr;
+ int maxX = pt.x;
- for (int yCtr = 0, destY = pt.y; yCtr < src.h && destY < this->h(); ++yCtr) {
+ for (yCtr = 0, destY = pt.y; yCtr < src.h && destY < this->h(); ++yCtr) {
// Handle skipping lines if Y scaling
scaleYCtr += scaleY;
@@ -134,7 +137,7 @@ void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &p
byte *pDest = (byte *)getBasePtr(pt.x, destY);
scaleXCtr = 0;
- for (int xCtr = 0, destX = pt.x; xCtr < src.w && destX < this->w(); ++xCtr) {
+ for (xCtr = 0, destX = pt.x; xCtr < src.w && destX < this->w(); ++xCtr) {
// Handle horizontal scaling
scaleXCtr += scaleX;
@@ -149,6 +152,7 @@ void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &p
++destX;
}
+ maxX = MAX(maxX, destX);
pSrc = pSrc + (flipped ? -1 : 1);
}
}
@@ -156,6 +160,9 @@ void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &p
++destY;
}
}
+
+ // Mark the affected area
+ addDirtyRect(Common::Rect(pt.x, pt.y, maxX, destY));
}
void Surface::transBlitFromUnscaled(const Graphics::Surface &src, const Common::Point &pt,
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index 0f61109c9d..a171da10cc 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -101,6 +101,9 @@ bool TattooScene::loadScene(const Common::String &filename) {
// Set the menu/ui mode and whether we're in a lab table close-up scene
_labTableScene = _currentScene > 91 && _currentScene < 100;
ui._menuMode = _labTableScene ? LAB_MODE : STD_MODE;
+
+ if (_labTableScene)
+ ui._labWidget.summonWindow();
}
return result;
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp
index bffdb550cf..e846db2701 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.cpp
+++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp
@@ -30,7 +30,8 @@ namespace Sherlock {
namespace Tattoo {
TattooUserInterface::TattooUserInterface(SherlockEngine *vm): UserInterface(vm),
- _inventoryWidget(vm), _messageWidget(vm), _textWidget(vm), _tooltipWidget(vm), _verbsWidget(vm) {
+ _inventoryWidget(vm), _messageWidget(vm), _textWidget(vm), _tooltipWidget(vm), _verbsWidget(vm),
+ _labWidget(vm) {
Common::fill(&_lookupTable[0], &_lookupTable[PALETTE_COUNT], 0);
Common::fill(&_lookupTable1[0], &_lookupTable1[PALETTE_COUNT], 0);
_scrollSize = 0;
@@ -222,6 +223,8 @@ void TattooUserInterface::doJournal() {
void TattooUserInterface::reset() {
UserInterface::reset();
_lookPos = Common::Point(SHERLOCK_SCREEN_WIDTH / 2, SHERLOCK_SCREEN_HEIGHT / 2);
+ _tooltipWidget.setText("");
+ _widgets.clear();
}
void TattooUserInterface::handleInput() {
@@ -280,9 +283,6 @@ void TattooUserInterface::handleInput() {
case FILES_MODE:
doFileControl();
break;
- case LAB_MODE:
- doLabControl();
- break;
default:
break;
}
@@ -356,7 +356,6 @@ void TattooUserInterface::doStandardControl() {
Events &events = *_vm->_events;
People &people = *_vm->_people;
TattooScene &scene = *(TattooScene *)_vm->_scene;
- Screen &screen = *_vm->_screen;
Talk &talk = *_vm->_talk;
Common::Point mousePos = events.mousePos();
bool noDesc = false;
@@ -477,7 +476,7 @@ void TattooUserInterface::doStandardControl() {
events._pressed = events._released = false;
} else {
// Walk to where the mouse was clicked
- people[HOLMES]._walkDest = mousePos + screen._currentScroll;
+ people[HOLMES]._walkDest = mousePos;
people[HOLMES].goAllTheWay();
}
}
@@ -527,10 +526,6 @@ void TattooUserInterface::doFileControl() {
warning("TODO: ui control (file)");
}
-void TattooUserInterface::doLabControl() {
- warning("TODO: ui control (lab)");
-}
-
void TattooUserInterface::displayObjectNames() {
Events &events = *_vm->_events;
Scene &scene = *_vm->_scene;
@@ -583,6 +578,7 @@ void TattooUserInterface::putMessage(const char *formatStr, ...) {
va_end(args);
// Open the message widget
+ _menuMode = MESSAGE_MODE;
_messageWidget.load(str, 25);
_messageWidget.summonWindow();
}
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h
index 8dcfaddbd2..7f284531de 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.h
+++ b/engines/sherlock/tattoo/tattoo_user_interface.h
@@ -29,6 +29,7 @@
#include "sherlock/screen.h"
#include "sherlock/user_interface.h"
#include "sherlock/tattoo/widget_inventory.h"
+#include "sherlock/tattoo/widget_lab.h"
#include "sherlock/tattoo/widget_text.h"
#include "sherlock/tattoo/widget_tooltip.h"
#include "sherlock/tattoo/widget_verbs.h"
@@ -77,17 +78,6 @@ private:
* Handle input while the verb menu is open
*/
void doVerbControl();
-
- /**
- * Handles input when the player is in the Lab Table scene
- */
- void doLabControl();
-
- /**
- * If the mouse cursor is point at the cursor, then display the name of the object on the screen.
- * If there is no object being pointed it, clear any previously displayed name
- */
- void displayObjectNames();
/**
* Set up to display the Files menu
@@ -119,7 +109,7 @@ public:
int _maskCounter;
ImageFile *_interfaceImages;
WidgetText _textWidget;
- Common::String _action;
+ WidgetLab _labWidget;
public:
TattooUserInterface(SherlockEngine *vm);
virtual ~TattooUserInterface();
@@ -197,6 +187,12 @@ public:
* Draws all the dialog rectangles for any items that need them
*/
void drawDialogRect(Surface &s, const Common::Rect &r, bool raised);
+
+ /**
+ * If the mouse cursor is point at the cursor, then display the name of the object on the screen.
+ * If there is no object being pointed it, clear any previously displayed name
+ */
+ void displayObjectNames();
public:
/**
* Resets the user interface
diff --git a/engines/sherlock/tattoo/widget_base.cpp b/engines/sherlock/tattoo/widget_base.cpp
index 5f16e8800d..66ade474c2 100644
--- a/engines/sherlock/tattoo/widget_base.cpp
+++ b/engines/sherlock/tattoo/widget_base.cpp
@@ -35,6 +35,14 @@ WidgetBase::WidgetBase(SherlockEngine *vm) : _vm(vm) {
void WidgetBase::summonWindow() {
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+
+ // Double-check that the same widget isn't added twice
+ for (Common::List<WidgetBase *>::iterator i = ui._widgets.begin(); i != ui._widgets.end(); ++i) {
+ if ((*i) == this)
+ error("Tried to add a widget twice");
+ }
+
+ // Add widget to the screen
ui._widgets.push_back(this);
_outsideMenu = false;
diff --git a/engines/sherlock/tattoo/widget_inventory.cpp b/engines/sherlock/tattoo/widget_inventory.cpp
index 241eaca182..170fb02481 100644
--- a/engines/sherlock/tattoo/widget_inventory.cpp
+++ b/engines/sherlock/tattoo/widget_inventory.cpp
@@ -122,17 +122,6 @@ void WidgetInventoryTooltip::handleEvents() {
Common::String strWith = fixedText.getText(kFixedText_With);
Common::String strUse = fixedText.getText(kFixedText_Use);
- // If there's a floating graphic for a selected inventory item, update it's bounds
- if (_owner->_invVerbMode == 2 || _owner->_invVerbMode == 3) {
- _oldInvGraphicBounds = _invGraphicBounds;
-
- // Set the New position of the graphic
- int xp = CLIP(mousePos.x - _invGraphicBounds.width() / 2, 0, SHERLOCK_SCENE_WIDTH - _invGraphicBounds.width());
- int yp = CLIP(mousePos.y - _invGraphicBounds.height() / 2, 0, SHERLOCK_SCREEN_HEIGHT - _invGraphicBounds.height());
-
- _invGraphicBounds.moveTo(xp, yp);
- }
-
// If we are using an inventory item on an object in the room, display the appropriate text above the mouse cursor
if (_owner->_invVerbMode == 3) {
select = ui._bgFound;
@@ -147,18 +136,18 @@ void WidgetInventoryTooltip::handleEvents() {
if (_vm->getLanguage() == Common::GR_GRE) {
if (!_owner->_swapItems)
- str = Common::String::format("%s %s %s %s", ui._action.c_str(), obj._description.c_str(),
- inv[_owner->_invSelect]._name.c_str(), _owner->_invVerb.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_action.c_str(), obj._description.c_str(),
+ inv[_owner->_invSelect]._name.c_str(), _owner->_verb.c_str());
else
- str = Common::String::format("%s %s %s %s", ui._action.c_str(), inv[_owner->_invSelect]._name.c_str(),
- obj._description.c_str(), _owner->_invVerb.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_action.c_str(), inv[_owner->_invSelect]._name.c_str(),
+ obj._description.c_str(), _owner->_verb.c_str());
} else {
if (_owner->_swapItems)
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(), obj._description.c_str(), ui._action.c_str(),
+ str = Common::String::format("%s %s %s %s", _owner->_verb.c_str(), obj._description.c_str(), _owner->_action.c_str(),
inv[_owner->_invSelect]._name.c_str());
else
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(), inv[_owner->_invSelect]._name.c_str(),
- ui._action.c_str(), obj._description.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_verb.c_str(), inv[_owner->_invSelect]._name.c_str(),
+ _owner->_action.c_str(), obj._description.c_str());
}
}
} else {
@@ -167,19 +156,19 @@ void WidgetInventoryTooltip::handleEvents() {
if (!person._description.empty() && !person._description.hasPrefix(" ")) {
if (_vm->getLanguage() == Common::GR_GRE) {
if (!_owner->_swapItems)
- str = Common::String::format("%s %s %s %s", ui._action.c_str(), person._description.c_str(),
- inv[_owner->_invSelect]._name.c_str(), _owner->_invVerb.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_action.c_str(), person._description.c_str(),
+ inv[_owner->_invSelect]._name.c_str(), _owner->_verb.c_str());
else
- str = Common::String::format("%s %s %s %s", ui._action.c_str(), inv[_owner->_invSelect]._name.c_str(),
- person._description.c_str(), _owner->_invVerb.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_action.c_str(), inv[_owner->_invSelect]._name.c_str(),
+ person._description.c_str(), _owner->_verb.c_str());
} else {
if (_owner->_swapItems)
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(), person._description.c_str(),
- ui._action.c_str(), inv[_owner->_invSelect]._name.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_verb.c_str(), person._description.c_str(),
+ _owner->_action.c_str(), inv[_owner->_invSelect]._name.c_str());
else
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(),
- inv[_owner->_invSelect]._name.c_str(), ui._action.c_str(), person._description.c_str());
+ str = Common::String::format("%s %s %s %s", _owner->_verb.c_str(),
+ inv[_owner->_invSelect]._name.c_str(), _owner->_action.c_str(), person._description.c_str());
}
}
}
@@ -241,6 +230,10 @@ void WidgetInventoryTooltip::handleEvents() {
return;
}
+ if (_owner->_invVerbMode == 3)
+ // Adjust tooltip to be above the inventory item being shown above the standard cursor
+ mousePos.y -= events._hotspotPos.y;
+
// Update the position of the tooltip
int xs = CLIP(mousePos.x - _bounds.width() / 2, 0, SHERLOCK_SCENE_WIDTH - _bounds.width());
int ys = CLIP(mousePos.y - _bounds.height(), 0, SHERLOCK_SCREEN_HEIGHT - _bounds.height());
@@ -267,7 +260,7 @@ void WidgetInventoryVerbs::load() {
_inventCommands.push_back(FIXED(Look));
// Default the Action word to "with"
- _action = _vm->getLanguage() == Common::GR_GRE ? "" : FIXED(With);
+ _owner->_action = _vm->getLanguage() == Common::GR_GRE ? "" : FIXED(With);
// Search all the bgshapes for any matching Target Fields
for (uint idx = 0; idx < scene._bgShapes.size(); ++idx) {
@@ -275,7 +268,7 @@ void WidgetInventoryVerbs::load() {
if (obj._type != INVALID && obj._type != HIDDEN) {
for (int useNum = 0; useNum < 6; ++useNum) {
- if (obj._use[useNum]._verb.hasPrefix("*") &&
+ if (!obj._use[useNum]._verb.hasPrefix("*") &&
!obj._use[useNum]._target.compareToIgnoreCase(inv[_owner->_invSelect]._name)) {
// Make sure the Verb is not already in the list
bool found1 = false;
@@ -293,7 +286,7 @@ void WidgetInventoryVerbs::load() {
if (!scumm_strnicmp(obj._use[useNum]._names[nameNum].c_str(), "*VSWAP", 6))
_owner->_swapItems = true;
else
- _action = Common::String(obj._use[useNum]._names[nameNum].c_str() + 2);
+ _owner->_action = Common::String(obj._use[useNum]._names[nameNum].c_str() + 2);
}
}
}
@@ -428,29 +421,19 @@ void WidgetInventoryVerbs::handleEvents() {
events.clearEvents();
ui.checkAction(inv[_owner->_invSelect]._verb, 2000);
} else {
- _owner->_invVerb = _inventCommands[_invVerbSelect];
+ _owner->_verb = _inventCommands[_invVerbSelect];
}
// If we are still in Inventory Mode, setup the graphic to float in front of the mouse cursor
if (ui._menuMode == INV_MODE) {
+ // Add the inventory item to the cursor
ImageFrame &imgFrame = (*inv._invShapes[_owner->_invSelect - inv._invIndex])[0];
- _owner->_invGraphicBounds = Common::Rect(imgFrame._width, imgFrame._height);
- _owner->_invGraphicBounds.moveTo(mousePos.x - _owner->_invGraphicBounds.width() / 2,
- mousePos.y - _owner->_invGraphicBounds.height() / 2);
-
- // Constrain it to the screen
- if (_owner->_invGraphicBounds.left < 0)
- _owner->_invGraphicBounds.moveTo(0, _owner->_invGraphicBounds.top);
- if (_owner->_invGraphicBounds.top < 0)
- _owner->_invGraphicBounds.moveTo(_owner->_invGraphicBounds.left, 0);
- if (_owner->_invGraphicBounds.right > SHERLOCK_SCREEN_WIDTH)
- _owner->_invGraphicBounds.moveTo(SHERLOCK_SCREEN_WIDTH - _owner->_invGraphicBounds.width(), _owner->_invGraphicBounds.top);
- if (_owner->_invGraphicBounds.bottom > SHERLOCK_SCREEN_HEIGHT)
- _owner->_invGraphicBounds.moveTo(_owner->_invGraphicBounds.left, SHERLOCK_SCREEN_HEIGHT - _owner->_invGraphicBounds.height());
-
- // Make a copy of the inventory image
- _owner->_invGraphic.create(imgFrame._width, imgFrame._height);
- _owner->_invGraphic.blitFrom(imgFrame, Common::Point(0, 0));
+ events.setCursor(ARROW, imgFrame._frame);
+
+ // Close the inventory dialog without banishing it, so it can keep getting events
+ // to handle tooltips and actually making the selection of what object to use them item on
+ inv.freeInv();
+ _owner->_surface.free();
}
}
}
@@ -624,11 +607,7 @@ void WidgetInventory::handleEvents() {
if (_invVerbMode == 3) {
// Selecting object after inventory verb has been selected
_tooltipWidget.banishWindow();
- _invGraphic.free();
- inv.freeInv();
-
- ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
- events.clearEvents();
+ close();
if (ui._keyState.keycode != Common::KEYCODE_ESCAPE) {
// If user pointed at an item, use the selected inventory item with this item
@@ -636,7 +615,7 @@ void WidgetInventory::handleEvents() {
if (ui._bgFound != -1) {
if (ui._personFound) {
for (int idx = 0; idx < 2; ++idx) {
- if (!people[ui._bgFound - 1000]._use[idx]._verb.compareToIgnoreCase(_invVerb) &&
+ if (!people[ui._bgFound - 1000]._use[idx]._verb.compareToIgnoreCase(_verb) &&
!people[ui._bgFound - 1000]._use[idx]._target.compareToIgnoreCase(_invTarget)) {
ui.checkAction(people[ui._bgFound - 1000]._use[idx], ui._bgFound);
found = true;
@@ -644,7 +623,7 @@ void WidgetInventory::handleEvents() {
}
} else {
for (int idx = 0; idx < 6; ++idx) {
- if (!ui._bgShape->_use[idx]._verb.compareToIgnoreCase(_invVerb) &&
+ if (!ui._bgShape->_use[idx]._verb.compareToIgnoreCase(_verb) &&
!ui._bgShape->_use[idx]._target.compareToIgnoreCase(_invTarget)) {
ui.checkAction(ui._bgShape->_use[idx], ui._bgFound);
found = true;
@@ -658,13 +637,8 @@ void WidgetInventory::handleEvents() {
}
} else if ((_outsideMenu && !_bounds.contains(mousePos)) || ui._keyState.keycode == Common::KEYCODE_ESCAPE) {
// Want to close the window (clicked outside of it). So close the window and return to Standard
- banishWindow();
- inv.freeInv();
+ close();
- events.clearEvents();
- events.setCursor(ARROW);
- banishWindow();
- ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
} else if (_bounds.contains(mousePos)) {
// Mouse button was released inside the inventory window
_outsideMenu = false;
@@ -769,6 +743,20 @@ void WidgetInventory::erase() {
_tooltipWidget.erase();
}
+void WidgetInventory::close() {
+ Events &events = *_vm->_events;
+ Inventory &inv = *_vm->_inventory;
+ TattooScene &scene = *(TattooScene *)_vm->_scene;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+
+ banishWindow();
+ inv.freeInv();
+ events.clearEvents();
+
+ events.setCursor(ARROW);
+ ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+}
+
} // End of namespace Tattoo
} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_inventory.h b/engines/sherlock/tattoo/widget_inventory.h
index bfc1c7f50f..53bc2038e0 100644
--- a/engines/sherlock/tattoo/widget_inventory.h
+++ b/engines/sherlock/tattoo/widget_inventory.h
@@ -40,7 +40,6 @@ class WidgetInventory;
class WidgetInventoryTooltip: public WidgetTooltipBase {
private:
WidgetInventory *_owner;
- Common::Rect _oldInvGraphicBounds, _invGraphicBounds;
protected:
/**
* Overriden from base class, since tooltips have a completely transparent background
@@ -65,7 +64,6 @@ class WidgetInventoryVerbs : public WidgetBase {
private:
WidgetInventory *_owner;
Common::StringArray _inventCommands;
- Common::String _action;
void highlightControls();
public:
@@ -92,12 +90,9 @@ private:
int _dialogTimer;
WidgetInventoryTooltip _tooltipWidget;
WidgetInventoryVerbs _verbList;
- Common::Rect _invGraphicBounds;
- Surface _invGraphic;
bool _swapItems;
Surface _menuSurface;
Common::String _invTarget;
- Common::String _invVerb;
/**
* Draw the bars within the dialog
@@ -115,10 +110,15 @@ private:
void highlightControls();
public:
int _invMode;
+ Common::String _action;
+ Common::String _verb;
public:
WidgetInventory(SherlockEngine *vm);
virtual ~WidgetInventory() {}
+ /**
+ * Load the inventory window
+ */
void load(int mode);
/**
@@ -127,6 +127,11 @@ public:
void drawInventory();
/**
+ * Close the window
+ */
+ void close();
+
+ /**
* Handle events whilst the widget is on-screen
*/
virtual void handleEvents();
diff --git a/engines/sherlock/tattoo/widget_lab.cpp b/engines/sherlock/tattoo/widget_lab.cpp
new file mode 100644
index 0000000000..47955a0d26
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_lab.cpp
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_lab.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+#include "sherlock/tattoo/tattoo.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetLab::WidgetLab(SherlockEngine *vm) : WidgetBase(vm) {
+}
+
+void WidgetLab::handleEvents() {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ WidgetBase::handleEvents();
+
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_lab.h b/engines/sherlock/tattoo/widget_lab.h
new file mode 100644
index 0000000000..344dae7934
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_lab.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_TATTOO_WIDGET_LAB_H
+#define SHERLOCK_TATTOO_WIDGET_LAB_H
+
+#include "common/scummsys.h"
+#include "sherlock/tattoo/widget_base.h"
+
+namespace Sherlock {
+
+class SherlockEngine;
+
+namespace Tattoo {
+
+class WidgetLab: public WidgetBase {
+public:
+ Common::String _remainingText;
+public:
+ WidgetLab(SherlockEngine *vm);
+ virtual ~WidgetLab() {}
+
+ /**
+ * Handle event processing
+ */
+ virtual void handleEvents();
+};
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
+
+#endif
diff --git a/engines/sherlock/user_interface.cpp b/engines/sherlock/user_interface.cpp
index 9db29023c8..9df3f1dc24 100644
--- a/engines/sherlock/user_interface.cpp
+++ b/engines/sherlock/user_interface.cpp
@@ -179,7 +179,7 @@ void UserInterface::checkAction(ActionType &action, int objNum, FixedTextActionI
}
// Unless we're leaving the scene, print a "Done" message unless the printed flag has been set
- if (scene._goToScene != 1 && !printed && !talk._talkToAbort) {
+ if (IS_SERRATED_SCALPEL && scene._goToScene != 1 && !printed && !talk._talkToAbort) {
_infoFlag = true;
clearInfo();
screen.print(Common::Point(0, INFO_LINE + 1), COL_INFO_FOREGROUND, "Done...");