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-rw-r--r-- | backends/platform/ios7/README.md | 127 |
1 files changed, 1 insertions, 126 deletions
diff --git a/backends/platform/ios7/README.md b/backends/platform/ios7/README.md index f7d828ee94..48a3d3e830 100644 --- a/backends/platform/ios7/README.md +++ b/backends/platform/ios7/README.md @@ -6,132 +6,7 @@ I tried to use all the latest iOS features to replace the old code. For instance ## Compilation ## -First, clone the repository: -``` -$ git clone https://github.com/scummvm/scummvm.git -``` - -### Compilation from Xcode ### - -This is the recommended way to compile ScummVM, and the only one which makes it possible to run ScummVM on a non-jailbroken device! - -The next step is to compile the **create_project** tool. Open the Xcode project you'll found in the **devtools/create\_project/xcode/** directory. Once compiled, copy the binary somewhere in your *PATH*, and create a **build** directory somewhere on your harddisk. It is recommended to create this directory next to the cloned repository (they share the same parent). - -Execute the following commands in a terminal: -``` -$ cd path_to_the_build_directory -$ create_project path_to_scummvm_repository --xcode --enable-fluidsynth --disable-jpeg --disable-bink --disable-16bit --disable-mt32emu --disable-nasm --disable-opengl --disable-theora --disable-taskbar -``` - -This will create an Xcode project for ScummVM, for both the OS X, and the iOS target. - -Now, download the external libraries from http://bsr43.free.fr/scummvm/ScummVM-iOS-libraries.zip. Unzip the archive in your **build** directory. Please make sure that the **lib**, and **include** directories are at the root of the **build** directory, not in a subdirectory. - -Now, your **build** directory should contain: -* a generated **engines** directory, -* a generated **scummvm.xcodeproj** project, -* an **include** directory, -* a **lib** directory. - -You are ready to compile ScummVM: open the **scummvm.xcodeproj** project, and build it. - -### Compilation from command line ### - -For jailbroken devices, it is also possible to compile the project from command line. You'll need a working toolchain, and some tools, like **ldid**, to fake the code signature. - -Here is a script to download, and compile all the required tools. This script has been wrote for Debian 8.2, and should be run as root. - -``` -#!/bin/bash - -if [ $UID -ne 0 ]; then - echo "This script should be run by the root user" - exit 1 -fi - -# Install the Clang compiler -apt-get install -y clang-3.4 libclang-3.4-dev llvm-3.4 libtool bison flex automake subversion git pkg-config wget libssl-dev uuid-dev libxml2-dev || exit 1 - -# Add LLVM to the linker library path -echo /usr/lib/llvm-3.4/lib > /etc/ld.so.conf.d/libllvm-3.4.conf -ldconfig - -# Add symlinks for the LLVM headers -ln -s /usr/lib/llvm-3.4/bin/llvm-config /usr/bin/llvm-config || exit 1 -ln -s /usr/include/llvm-3.4/llvm /usr/include/llvm || exit 1 -ln -s /usr/include/llvm-c-3.4/llvm-c /usr/include/llvm-c || exit 1 -ln -s /usr/bin/clang-3.4 /usr/bin/clang || exit 1 -ln -s /usr/bin/clang++-3.4 /usr/bin/clang++ || exit 1 - -# Build the linker -svn checkout http://ios-toolchain-based-on-clang-for-linux.googlecode.com/svn/trunk/cctools-porting || exit 1 -cd cctools-porting -sed -i'' 's/proz -k=20 --no-curses/wget/g' cctools-ld64.sh -./cctools-ld64.sh || exit 1 - -cd cctools-855-ld64-236.3 -./autogen.sh || exit 1 -./configure --prefix=/usr/local --target=arm-apple-darwin11 || exit 1 -make || exit 1 -make install || exit 1 -cd ../.. - -# Install ios-tools -wget https://ios-toolchain-based-on-clang-for-linux.googlecode.com/files/iphonesdk-utils-2.0.tar.gz || exit 1 -tar xzf iphonesdk-utils-2.0.tar.gz -cd iphonesdk-utils-2.0 -patch -p0 <<_EOF -*** genLocalization2/getLocalizedStringFromFile.cpp 2015-04-02 04:45:39.309837816 +0530 ---- genLocalization2/getLocalizedStringFromFile.cpp 2015-04-02 04:45:11.525700021 +0530 -*************** -*** 113,115 **** - clang::HeaderSearch headerSearch(headerSearchOptions, -- fileManager, - *pDiagnosticsEngine, ---- 113,115 ---- - clang::HeaderSearch headerSearch(headerSearchOptions, -+ sourceManager, - *pDiagnosticsEngine, -*************** -*** 129,134 **** - false); -- clang::HeaderSearch headerSearch(fileManager, - *pDiagnosticsEngine, - languageOptions, -- pTargetInfo); - ApplyHeaderSearchOptions(headerSearch, headerSearchOptions, languageOptions, pTargetInfo->getTriple()); ---- 129,134 ---- - false); -+ clang::HeaderSearch headerSearch(fileManager);/*, - *pDiagnosticsEngine, - languageOptions, -+ pTargetInfo);*/ - ApplyHeaderSearchOptions(headerSearch, headerSearchOptions, languageOptio -_EOF - -./autogen.sh || exit 1 -CC=clang CXX=clang++ ./configure --prefix=/usr/local || exit 1 -make || exit 1 -make install || exit 1 - -# Install the iOS SDK 8.1 -mkdir -p /usr/share/ios-sdk -cd /usr/share/ios-sdk -wget http://iphone.howett.net/sdks/dl/iPhoneOS8.1.sdk.tbz2 || exit 1 -tar xjf iPhoneOS8.1.sdk.tbz2 -rm iPhoneOS8.1.sdk.tbz2 -``` - -Now, in order to compile ScummVM, execute the following commands: -``` -$ export SDKROOT=/usr/share/ios-sdk/iPhoneOS8.1.sdk -$ export CC=ios-clang -$ export CXX=ios-clang++ -$ ./configure --host=ios7 --disable-mt32emu --enable-release -$ make ios7bundle -``` - -At the end of the compilation, you'll find a **ScummVM.app** application: copy it over SSH, and reboot your device. +See http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone ## Usage ## |