aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/sherlock/detection.cpp11
-rw-r--r--engines/sherlock/detection_tables.h9
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.cpp6
-rw-r--r--engines/sherlock/sound.cpp6
-rw-r--r--engines/sherlock/sound.h1
-rw-r--r--engines/sherlock/talk.cpp8
-rw-r--r--engines/sherlock/tattoo/tattoo.cpp4
-rw-r--r--engines/sherlock/tattoo/tattoo_talk.cpp2
8 files changed, 13 insertions, 34 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp
index b60facb86d..5a94b3485f 100644
--- a/engines/sherlock/detection.cpp
+++ b/engines/sherlock/detection.cpp
@@ -63,7 +63,6 @@ static const PlainGameDescriptor sherlockGames[] = {
#define GAMEOPTION_PORTRAITS_ON GUIO_GAMEOPTIONS4
#define GAMEOPTION_WINDOW_STYLE GUIO_GAMEOPTIONS5
#define GAMEOPTION_TRANSPARENT_WINDOWS GUIO_GAMEOPTIONS6
-#define GAMEOPTION_TEXT_WINDOWS GUIO_GAMEOPTIONS7
static const ADExtraGuiOptionsMap optionsList[] = {
{
@@ -126,16 +125,6 @@ static const ADExtraGuiOptionsMap optionsList[] = {
}
},
- {
- GAMEOPTION_TEXT_WINDOWS,
- {
- _s("Text windows"),
- _s("Show text windows during conversations"),
- "text_windows",
- true
- }
- },
-
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
diff --git a/engines/sherlock/detection_tables.h b/engines/sherlock/detection_tables.h
index 58093cc409..e2b5a3dce9 100644
--- a/engines/sherlock/detection_tables.h
+++ b/engines/sherlock/detection_tables.h
@@ -148,8 +148,7 @@ static const SherlockGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_UNSTABLE,
- GUIO4(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TEXT_WINDOWS,
- GAMEOPTION_TRANSPARENT_WINDOWS)
+ GUIO3(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TRANSPARENT_WINDOWS)
},
GType_RoseTattoo
},
@@ -164,8 +163,7 @@ static const SherlockGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_UNSTABLE,
- GUIO4(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TEXT_WINDOWS,
- GAMEOPTION_TRANSPARENT_WINDOWS)
+ GUIO3(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TRANSPARENT_WINDOWS)
},
GType_RoseTattoo,
},
@@ -180,8 +178,7 @@ static const SherlockGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformDOS,
ADGF_UNSTABLE,
- GUIO4(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TEXT_WINDOWS,
- GAMEOPTION_TRANSPARENT_WINDOWS)
+ GUIO3(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TRANSPARENT_WINDOWS)
},
GType_RoseTattoo,
},
diff --git a/engines/sherlock/scalpel/scalpel_scene.cpp b/engines/sherlock/scalpel/scalpel_scene.cpp
index 2f60cebefe..ff92b50cab 100644
--- a/engines/sherlock/scalpel/scalpel_scene.cpp
+++ b/engines/sherlock/scalpel/scalpel_scene.cpp
@@ -169,7 +169,6 @@ void ScalpelScene::checkBgShapes() {
void ScalpelScene::doBgAnimCheckCursor() {
Inventory &inv = *_vm->_inventory;
Events &events = *_vm->_events;
- Sound &sound = *_vm->_sound;
UserInterface &ui = *_vm->_ui;
Common::Point mousePos = events.mousePos();
events.animateCursorIfNeeded();
@@ -193,11 +192,6 @@ void ScalpelScene::doBgAnimCheckCursor() {
events.setCursor(ARROW);
}
}
-
- if (sound._diskSoundPlaying && !*sound._soundIsOn) {
- // Loaded sound just finished playing
- sound.freeDigiSound();
- }
}
void ScalpelScene::doBgAnim() {
diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp
index f72b053c14..c9b30b142a 100644
--- a/engines/sherlock/sound.cpp
+++ b/engines/sherlock/sound.cpp
@@ -55,7 +55,6 @@ static const uint8 creativeADPCM_AdjustMap[64] = {
Sound::Sound(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
_digitized = false;
_voices = 0;
- _diskSoundPlaying = false;
_soundPlaying = false;
_speechPlaying = false;
_soundIsOn = &_soundPlaying;
@@ -92,7 +91,8 @@ Sound::Sound(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
void Sound::syncSoundSettings() {
_digitized = !ConfMan.getBool("mute");
- _voices = !ConfMan.getBool("mute") && !ConfMan.getBool("speech_mute") ? 1 : 0;
+ _speechOn = !ConfMan.getBool("mute") && !ConfMan.getBool("speech_mute");
+ _voices = _speechOn ? 1 : 0;
}
void Sound::loadSound(const Common::String &name, int priority) {
@@ -191,7 +191,6 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit
_curPriority = priority;
if (waitType == WAIT_RETURN_IMMEDIATELY) {
- _diskSoundPlaying = true;
return true;
}
@@ -245,7 +244,6 @@ void Sound::stopSndFuncPtr(int v1, int v2) {
void Sound::freeDigiSound() {
delete[] _digiBuf;
_digiBuf = nullptr;
- _diskSoundPlaying = false;
_soundPlaying = false;
}
diff --git a/engines/sherlock/sound.h b/engines/sherlock/sound.h
index a52de1c339..3894d16c7c 100644
--- a/engines/sherlock/sound.h
+++ b/engines/sherlock/sound.h
@@ -56,7 +56,6 @@ public:
int _voices;
bool _soundOn;
bool _speechOn;
- bool _diskSoundPlaying;
bool _soundPlaying;
bool _speechPlaying;
bool *_soundIsOn;
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index d6194ec5f9..ab8eed8892 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -922,6 +922,7 @@ int Talk::waitForMore(int delay) {
UserInterface &ui = *_vm->_ui;
CursorId oldCursor = events.getCursor();
int key2 = 254;
+ bool playingSpeech = false;
// Unless we're in stealth mode, show the appropriate cursor
if (!_talkStealth) {
@@ -932,6 +933,7 @@ int Talk::waitForMore(int delay) {
if (IS_ROSE_TATTOO && sound._speechOn) {
sound.playSpeech(sound._talkSoundFile);
sound._talkSoundFile.setChar(sound._talkSoundFile.lastChar() + 1, sound._talkSoundFile.size() - 1);
+ playingSpeech = sound.isSpeechPlaying();
}
do {
@@ -975,7 +977,7 @@ int Talk::waitForMore(int delay) {
--delay;
// If there are voices playing, reset delay so that they keep playing
- if (sound._voices == 2 && *sound._soundIsOn)
+ if ((sound._voices == 2 && *sound._soundIsOn) || (playingSpeech && !sound.isSpeechPlaying()))
delay = 0;
} while (!_vm->shouldQuit() && key2 == 254 && (delay || (sound._voices == 2 && *sound._soundIsOn))
&& !events._released && !events._rightReleased);
@@ -984,8 +986,8 @@ int Talk::waitForMore(int delay) {
if (sound._voices == 2)
sound._voices = 1;
- if (delay > 0 && sound._diskSoundPlaying)
- sound.stopSndFuncPtr(0, 0);
+ if (delay > 0 && sound.isSpeechPlaying())
+ sound.stopSpeech();
// Adjust _talkStealth mode:
// mode 1 - It was by a pause without stealth being on before the pause, so reset back to 0
diff --git a/engines/sherlock/tattoo/tattoo.cpp b/engines/sherlock/tattoo/tattoo.cpp
index b11615a793..54301e4e85 100644
--- a/engines/sherlock/tattoo/tattoo.cpp
+++ b/engines/sherlock/tattoo/tattoo.cpp
@@ -183,14 +183,14 @@ void TattooEngine::loadConfig() {
SherlockEngine::loadConfig();
_transparentMenus = ConfMan.getBool("transparent_windows");
- _textWindowsOn = ConfMan.getBool("text_windows");
+ _textWindowsOn = ConfMan.getBool("subtitles");
}
void TattooEngine::saveConfig() {
SherlockEngine::saveConfig();
ConfMan.setBool("transparent_windows", _transparentMenus);
- ConfMan.setBool("text_windows", _textWindowsOn);
+ ConfMan.setBool("subtitles", _textWindowsOn);
ConfMan.flushToDisk();
}
diff --git a/engines/sherlock/tattoo/tattoo_talk.cpp b/engines/sherlock/tattoo/tattoo_talk.cpp
index 816e0e2b13..9aa1390462 100644
--- a/engines/sherlock/tattoo/tattoo_talk.cpp
+++ b/engines/sherlock/tattoo/tattoo_talk.cpp
@@ -189,6 +189,7 @@ void TattooTalk::talkInterface(const byte *&str) {
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
const byte *s = str;
+ _wait = 1;
if (!vm._textWindowsOn && sound._speechOn && _speaker != -1)
return;
@@ -203,7 +204,6 @@ void TattooTalk::talkInterface(const byte *&str) {
ui.banishWindow();
ui._textWidget.load(Common::String((const char *)s, (const char *)str), _speaker);
ui._textWidget.summonWindow();
- _wait = true;
}
void TattooTalk::nothingToSay() {