diff options
| -rw-r--r-- | engines/saga/saga.cpp | 5 | 
1 files changed, 5 insertions, 0 deletions
| diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 5aa6c40572..99462c5583 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -353,6 +353,11 @@ const char *SagaEngine::getObjectName(uint16 objectId) {  	ActorData *actor;  	ObjectData *obj;  	const HitZone *hitZone; + +	// Disable the object names in IHNM when the chapter is 8 +	if (getGameType() == GType_IHNM && _scene->currentChapterNumber() == 8) +		return ""; +  	switch (objectTypeId(objectId)) {  	case kGameObjectObject:  		obj = _actor->getObj(objectId); | 
