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-rw-r--r--CONTRIBUTING.md12
-rw-r--r--engines/scumm/detection.cpp1
2 files changed, 13 insertions, 0 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
new file mode 100644
index 0000000000..3a6672b0cb
--- /dev/null
+++ b/CONTRIBUTING.md
@@ -0,0 +1,12 @@
+Thank you for considering contributing to ScummVM.
+
+Please make sure to read our guidelines for contributions on our
+[wiki](http://wiki.scummvm.org/index.php/Developer_Central). In particular:
+
+* [Coding style](http://wiki.scummvm.org/index.php/Code_Formatting_Conventions)
+* [Portability](http://wiki.scummvm.org/index.php/Coding_Conventions)
+* [Commit message style](http://wiki.scummvm.org/index.php/Commit_Guidelines)
+* License: GPLv2+
+
+If you have any questions about code, style, procedure, or anything else, feel
+free to contact us on our mailing list at scummvm-devel@lists.sourceforge.net.
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 10482ba1fc..c0db0d6d37 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -502,6 +502,7 @@ static void computeGameSettingsFromMD5(const Common::FSList &fslist, const GameF
// (since they have identical MD5):
if (dr.game.id == GID_MANIAC && !strcmp(gfp->pattern, "%02d.MAN")) {
dr.extra = "V1 Demo";
+ dr.game.features = GF_DEMO;
}
// HACK: Try to detect languages for translated games