diff options
| -rw-r--r-- | audio/midiplayer.cpp | 172 | ||||
| -rw-r--r-- | audio/midiplayer.h | 117 | ||||
| -rw-r--r-- | audio/module.mk | 1 | 
3 files changed, 290 insertions, 0 deletions
diff --git a/audio/midiplayer.cpp b/audio/midiplayer.cpp new file mode 100644 index 0000000000..12d03d73f8 --- /dev/null +++ b/audio/midiplayer.cpp @@ -0,0 +1,172 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "audio/midiplayer.h" +#include "audio/midiparser.h" + +#include "common/config-manager.h" + +namespace Audio { + +MidiPlayer::MidiPlayer() : +	_driver(0), +	_parser(0), +	_isLooping(false), +	_isPlaying(false), +	_masterVolume(0), +	_nativeMT32(false) { + +	memset(_channelsTable, 0, sizeof(_channelsTable)); +	memset(_channelsVolume, 127, sizeof(_channelsVolume)); + +// TODO +} + +MidiPlayer::~MidiPlayer() { +// TODO +} + +void MidiPlayer::setVolume(int volume) { +	volume = CLIP(volume, 0, 255); + +	if (_masterVolume == volume) +		return; + +	Common::StackLock lock(_mutex); + +	_masterVolume = volume; + +	for (int i = 0; i < kNumChannels; ++i) { +		if (_channelsTable[i]) { +			_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255); +		} +	} +} + +void MidiPlayer::syncVolume() { +	int volume = ConfMan.getInt("music_volume"); +	if (ConfMan.getBool("mute")) { +		volume = -1; +	} +	setVolume(volume); +} + + +void MidiPlayer::send(uint32 b) { +	byte channel = (byte)(b & 0x0F); +	if ((b & 0xFFF0) == 0x07B0) { +		// Adjust volume changes by master volume +		byte volume = (byte)((b >> 16) & 0x7F); +		_channelsVolume[channel] = volume; +		volume = volume * _masterVolume / 255; +		b = (b & 0xFF00FFFF) | (volume << 16); +	} else if ((b & 0xFFF0) == 0x007BB0) { +		// Only respond to All Notes Off if this channel +		// has currently been allocated +		if (!_channelsTable[channel]) +			return; +	} + +	sendToChannel(channel, b); +} + +void MidiPlayer::sendToChannel(byte channel, uint32 b) { +	if (!_channelsTable[channel]) { +		_channelsTable[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel(); +		// TODO: Some engines overload this method to insert code at this +		// point which calls the channel's volume() method. +		// Does this make sense, and should we maybe do it in general? +	} +	if (_channelsTable[channel]) +		_channelsTable[channel]->send(b); +} + +void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) { +	switch (type) { +	case 0x2F:	// End of Track +		endOfTrack(); +		break; +	default: +		//warning("Unhandled meta event: %02x", type); +		break; +	} +} + +void MidiPlayer::endOfTrack() { +	if (_isLooping) { +		assert(_parser); +		_parser->jumpToTick(0); +	} else +		stop(); +} + +#if 0 +void MidiPlayer::onTimer(void *data) { +	assert(data); +	((MidiPlayer *)data)->onTimer(); +} + +void MidiPlayer::onTimer() { +	Common::StackLock lock(_mutex); + +	// FIXME: There are various alternatives for this function: + +#if 0 +	if (_parser) { +		_parser->onTimer(); +	} +#elif 0 +	if (_isPlaying) { +		assert(_parser); +		_parser->onTimer(); +	} +#endif +} +#endif + + +void MidiPlayer::stop() { +	Common::StackLock lock(_mutex); + +	_isPlaying = false; +	if (_parser) { +		_parser->unloadMusic(); +		_parser = NULL; +	} +} + +void MidiPlayer::pause() { +//	debugC(2, kDraciSoundDebugLevel, "Pausing track %d", _track); +	setVolume(-1);	// FIXME: This should be 0, shouldn't it? +	_isPlaying = false; +} + +void MidiPlayer::resume() { +//	debugC(2, kDraciSoundDebugLevel, "Resuming track %d", _track); +	syncVolume(); +	_isPlaying = true; +} + +} // End of namespace Audio diff --git a/audio/midiplayer.h b/audio/midiplayer.h new file mode 100644 index 0000000000..913d49c68c --- /dev/null +++ b/audio/midiplayer.h @@ -0,0 +1,117 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SOUND_MIDIPLAYER_H +#define SOUND_MIDIPLAYER_H + +#include "common/scummsys.h" +#include "common/mutex.h" +#include "audio/mididrv.h" + +class MidiParser; + +namespace Audio { + +/** + * Simple MIDI playback class. + * + * @note Currently incomplete, as it lacks play() methods. This is just a + * start of the real thing, which tries to include code replicated between + * several of our engines. + * + * @todo Document origin of this class. It is based on code shared by + * several engines (e.g. DRACI says it copied it from MADE, which took + * it from SAGE). + */ +class MidiPlayer : public MidiDriver_BASE { +public: +	MidiPlayer(); +	~MidiPlayer(); + +	// TODO: Implement ways to actually play stuff +	//virtual void play(TODO); +	// TODO: Document these +	virtual void stop(); +	virtual void pause(); +	virtual void resume(); + +	bool isPlaying() const { return _isPlaying; } + +	int getVolume() const { return _masterVolume; } +	virtual void setVolume(int volume);	// FIXME: Overloaded by Tinsel +	void syncVolume(); + +	bool hasNativeMT32() const { return _nativeMT32; } + +	// MidiDriver_BASE interface +	virtual void send(uint32 b); +	virtual void metaEvent(byte type, byte *data, uint16 length); + +	/** +	 * This method is invoked by send() after suitably filtering +	 * the message b. +	 */ +	virtual void sendToChannel(byte channel, uint32 b); + +	/** +	 * This method is invoked by metaEvent when an end-of-track +	 * event arrives. By default, this tells the parser +	 * to jump to the start (if looping is enabled) resp. +	 * invokes stope(): +	 * Overload this to customize behavior. +	 */ +	virtual void endOfTrack(); + +protected: + +#if 0 +	// TODO: Start to make use of these, once we figured +	// out the right way :) +	static void onTimer(void *data); +	virtual void onTimer(); +#endif + +	enum { +		kNumChannels = 16 +	}; + +	Common::Mutex _mutex; +	MidiDriver *_driver; +	MidiParser *_parser; + +	MidiChannel *_channelsTable[kNumChannels]; +	uint8 _channelsVolume[kNumChannels]; + +	bool _isLooping; +	bool _isPlaying; +	int _masterVolume;	// FIXME: byte or int ? + +	bool _nativeMT32; +}; + + +} // End of namespace Audio + +#endif diff --git a/audio/module.mk b/audio/module.mk index 5b93c80d57..661d3ccad4 100644 --- a/audio/module.mk +++ b/audio/module.mk @@ -7,6 +7,7 @@ MODULE_OBJS := \  	midiparser_smf.o \  	midiparser_xmidi.o \  	midiparser.o \ +	midiplayer.o \  	mixer.o \  	mpu401.o \  	musicplugin.o \  | 
