diff options
-rw-r--r-- | engines/lastexpress/game/savegame.cpp | 97 | ||||
-rw-r--r-- | engines/lastexpress/game/savegame.h | 3 |
2 files changed, 89 insertions, 11 deletions
diff --git a/engines/lastexpress/game/savegame.cpp b/engines/lastexpress/game/savegame.cpp index 54ba45e25e..360e99146a 100644 --- a/engines/lastexpress/game/savegame.cpp +++ b/engines/lastexpress/game/savegame.cpp @@ -119,6 +119,18 @@ void SavegameStream::writeBuffer(uint8 value, bool onlyValue) { } } +uint8 SavegameStream::readBuffer() { + if (_bufferOffset == -1 || _bufferOffset >= 256) { + readUncompressed(_buffer, 256); + _bufferOffset = 0; + } + + byte val = _buffer[_bufferOffset]; + _bufferOffset++; + + return val; +} + uint32 SavegameStream::process() { _enableCompression = !_enableCompression; @@ -148,24 +160,24 @@ uint32 SavegameStream::process() { case 2: if (_previousValue) { - writeBuffer(0xFF, true); - writeBuffer(_repeatCount, true); - writeBuffer(_previousValue, true); + writeBuffer(0xFF); + writeBuffer(_repeatCount); + writeBuffer(_previousValue); break; } if (_repeatCount == 3) { - writeBuffer(0xFB, true); + writeBuffer(0xFB); break; } - if (_repeatCount == -1) { - writeBuffer(0xFC, true); + if (_repeatCount == 255) { + writeBuffer(0xFC); break; } - writeBuffer(0xFD, true); - writeBuffer(_repeatCount, true); + writeBuffer(0xFD); + writeBuffer(_repeatCount); break; } @@ -190,7 +202,7 @@ uint32 SavegameStream::writeCompressed(const void *dataPtr, uint32 dataSize) { error("[SavegameStream::writeCompressed] Error: Compression buffer is in read mode."); _status = kStatusWriting; - byte *data = (byte *)dataPtr; + const byte *data = (const byte *)dataPtr; while (dataSize) { switch (_valueCount) { @@ -264,7 +276,72 @@ uint32 SavegameStream::readCompressed(void *dataPtr, uint32 dataSize) { if (_status == kStatusWriting) error("[SavegameStream::writeCompressed] Error: Compression buffer is in write mode."); - error("[SavegameStream::readCompressed] Compression not implemented!"); + _status = kStatusReady; + byte *data = (byte *)dataPtr; + + while (dataSize) { + switch (_valueCount) { + default: + error("[SavegameStream::readCompressed] Invalid value count (%d)", _valueCount); + + case 0: + case 1: { + // Read control code + byte control = readBuffer(); + + switch (control) { + default: + // Data value + *data++ = control; + break; + + case 0xFB: + _repeatCount = 2; + _previousValue = 0; + *data++ = 0; + _valueCount = 2; + break; + + case 0xFC: + _repeatCount = 254; + _previousValue = 0; + *data++ = 0; + _valueCount = 2; + break; + + case 0xFD: + _repeatCount = readBuffer() - 1; + _previousValue = 0; + *data++ = 0; + _valueCount = 2; + break; + + case 0xFE: + *data++ = readBuffer(); + break; + + case 0xFF: + _repeatCount = readBuffer() - 1; + _previousValue = readBuffer(); + *data++ = _previousValue; + _valueCount = 2; + break; + } + } + break; + + case 2: + *data++ = _previousValue; + _repeatCount--; + if (!_repeatCount) + _valueCount = 1; + break; + } + + --dataSize; + } + + return _offset; } ////////////////////////////////////////////////////////////////////////// diff --git a/engines/lastexpress/game/savegame.h b/engines/lastexpress/game/savegame.h index 8866fd330d..8656b2ee86 100644 --- a/engines/lastexpress/game/savegame.h +++ b/engines/lastexpress/game/savegame.h @@ -124,7 +124,8 @@ private: uint32 writeCompressed(const void *dataPtr, uint32 dataSize); uint32 readCompressed(void *dataPtr, uint32 dataSize); - void writeBuffer(uint8 value, bool onlyValue); + void writeBuffer(uint8 value, bool onlyValue = true); + uint8 readBuffer(); private: bool _eos; |