diff options
| -rw-r--r-- | TODO | 4 | ||||
| -rw-r--r-- | backends/intern.h | 2 | ||||
| -rw-r--r-- | backends/sdl/sdl-common.cpp | 22 | ||||
| -rw-r--r-- | backends/sdl/sdl-common.h | 6 | ||||
| -rw-r--r-- | base/gameDetector.cpp | 24 | ||||
| -rw-r--r-- | base/gameDetector.h | 1 |
6 files changed, 38 insertions, 21 deletions
@@ -85,6 +85,7 @@ Broken Sword 2 * Enforce ScummVM code formatting guidelines. * Encapsulate the code into sensible objects. * Enable the CD swapping code. +* Support cutscenes in some kind of open video format. SIMON ===== @@ -123,6 +124,3 @@ SDL backend algorithm, this should solve many of the problems with some luck * OpenGL code: either fix it (see open bug tracker items and various hacks in the code), or remove it. Does anybody really need this??? -* Joystick code: either fix it, or remove it, or make it possible to turn it on/off. - It causes crashs and/or odd behaviour for many people with joysticks (and apparently - also in a few odd cases to people without joystick?! Not confirmed) diff --git a/backends/intern.h b/backends/intern.h index 7b06adfe69..f3fbf07f71 100644 --- a/backends/intern.h +++ b/backends/intern.h @@ -27,7 +27,7 @@ /* Factory functions. This means we don't have to include the headers for * all backends. */ -extern OSystem *OSystem_SDL_create(int gfx_driver, bool full_screen, bool aspect_ratio); +extern OSystem *OSystem_SDL_create(int gfx_driver, bool full_screen, bool aspect_ratio, int joystick_num); extern OSystem *OSystem_NULL_create(); extern OSystem *OSystem_MorphOS_create(int game_id, int gfx_driver, bool full_screen); extern OSystem *OSystem_Dreamcast_create(); diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index aabd2d2f80..4421ee17f0 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -41,26 +41,32 @@ #define JOY_BUT_SPACE 4 #define JOY_BUT_F5 5 -OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen, bool aspect_ratio) { - return OSystem_SDL_Common::create(gfx_mode, full_screen, aspect_ratio); +OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen, bool aspect_ratio, int joystick_num) { + return OSystem_SDL_Common::create(gfx_mode, full_screen, aspect_ratio, joystick_num); } -OSystem *OSystem_SDL_Common::create(int gfx_mode, bool full_screen, bool aspect_ratio) { +OSystem *OSystem_SDL_Common::create(int gfx_mode, bool full_screen, bool aspect_ratio, int joystick_num) { OSystem_SDL_Common *syst = OSystem_SDL_Common::create_intern(); - syst->init_intern(gfx_mode, full_screen, aspect_ratio); + syst->init_intern(gfx_mode, full_screen, aspect_ratio, joystick_num); return syst; } -void OSystem_SDL_Common::init_intern(int gfx_mode, bool full_screen, bool aspect_ratio) { +void OSystem_SDL_Common::init_intern(int gfx_mode, bool full_screen, bool aspect_ratio, int joystick_num) { _mode = gfx_mode; _full_screen = full_screen; _adjustAspectRatio = aspect_ratio; _mode_flags = 0; + uint32 sdlFlags; - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK) ==-1) { + sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER; + + if (joystick_num > -1) + sdlFlags |= SDL_INIT_JOYSTICK; + + if (SDL_Init(sdlFlags) ==-1) { error("Could not initialize SDL: %s.\n", SDL_GetError()); } @@ -77,9 +83,9 @@ void OSystem_SDL_Common::init_intern(int gfx_mode, bool full_screen, bool aspect #endif // enable joystick - if (SDL_NumJoysticks() > 0) { + if (joystick_num > -1 && SDL_NumJoysticks() > 0) { printf("Using joystick: %s\n", SDL_JoystickName(0)); - init_joystick(); + init_joystick(joystick_num); } } diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h index 78ecba892b..2b37d13848 100644 --- a/backends/sdl/sdl-common.h +++ b/backends/sdl/sdl-common.h @@ -117,7 +117,7 @@ public: virtual int16 RGBToColor(uint8 r, uint8 g, uint8 b); virtual void colorToRGB(int16 color, uint8 &r, uint8 &g, uint8 &b); - static OSystem *create(int gfx_mode, bool full_screenm, bool aspect_ratio); + static OSystem *create(int gfx_mode, bool full_screenm, bool aspect_ratio, int joystick_num); protected: OSystem_SDL_Common(); @@ -125,7 +125,7 @@ protected: static OSystem_SDL_Common *create_intern(); - void init_intern(int gfx_mode, bool full_screen, bool aspect_ratio); + void init_intern(int gfx_mode, bool full_screen, bool aspect_ratio, int joystick_num); // unseen game screen SDL_Surface *_screen; @@ -229,7 +229,7 @@ protected: void setup_icon(); void kbd_mouse(); - void init_joystick() { _joystick = SDL_JoystickOpen(0); } + void init_joystick(int joystick_num) { _joystick = SDL_JoystickOpen(joystick_num); } }; #endif diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 096804e22d..65dba3bb71 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -54,7 +54,7 @@ static const char USAGE_STRING[] = "\tscummvm [OPTIONS] [game]\n" "Options:\n" "\t-p<path> - Look for game in <path>\n" - "\t-x[<num>] - Load this savegame (default: 0 - autosave)\n" + "\t-x[num] - Load this savegame (default: 0 - autosave)\n" "\t-f - Full-screen mode (-F forces window mode.)\n" "\t-g<mode> - Graphics mode (normal,2x,3x,2xsai,super2xsai,\n" "\t supereagle,advmame2x,advmame3x,hq2x,hq3x,\n" @@ -64,6 +64,7 @@ static const char USAGE_STRING[] = "\t gb,hb)\n" "\n" "\t-c<num> - Use cdrom <num> for cd audio\n" + "\t-j[num] - Enable input with joystick (default: 0 - 1st joystick)\n" "\t-m<num> - Set music volume to <num> (0-255)\n" "\t-o<num> - Set master volume to <num> (0-255)\n" "\t-s<num> - Set sfx volume to <num> (0-255)\n" @@ -74,16 +75,16 @@ static const char USAGE_STRING[] = "\n" "\t-l<file> - Load config file instead of default\n" #if defined(UNIX) - "\t-w[<file>] - Write to config file [~/.scummvmrc]\n" + "\t-w[file] - Write to config file [~/.scummvmrc]\n" #else - "\t-w[<file>] - Write to config file [scummvm.ini]\n" + "\t-w[file] - Write to config file [scummvm.ini]\n" #endif "\t-v - Show version info and exit\n" "\t-h - Display this text and exit\n" "\t-z - Display list of games\n" "\n" "\t-b<num> - Pass number to the boot script (boot param)\n" - "\t-d[<num>] - Enable debug output (debug level [1])\n" + "\t-d[num] - Enable debug output (debug level [1])\n" "\t-u - Dump scripts\n" "\n" "\t--platform= - Specify version of game (amiga,atari-st,macintosh)\n" @@ -199,6 +200,7 @@ GameDetector::GameDetector() { _native_mt32 = false; _cdrom = 0; + _joystick_num = 0; _save_slot = 0; _saveconfig = false; @@ -221,6 +223,8 @@ void GameDetector::updateconfig() { _save_slot = g_config->getInt("save_slot", _save_slot); + _joystick_num = g_config->getInt("joystick_num", _joystick_num); + _cdrom = g_config->getInt("cdrom", _cdrom); if ((val = g_config->get("music_driver"))) @@ -325,6 +329,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) { char c; bool long_option_value; _save_slot = -1; + _joystick_num = -1; // Parse the arguments // into a transient "_COMMAND_LINE" config comain. @@ -375,7 +380,14 @@ void GameDetector::parseCommandLine(int argc, char **argv) { g_config->set("gfx_mode", option, "scummvm"); break; // case 'h': reserved for help - // case 'j': reserved for joystick select + case 'j': + _joystick_num = 0; + HANDLE_OPT_OPTION(); + if (option != NULL) { + _joystick_num = atoi(option); + g_config->setInt("joystick_num", _joystick_num); + } + break; case 'l': HANDLE_OPTION(); { @@ -738,7 +750,7 @@ OSystem *GameDetector::createSystem() { return OSystem_PALMOS_create(_gfx_mode, _fullScreen); #else /* SDL is the default driver for now */ - return OSystem_SDL_create(_gfx_mode, _fullScreen, _aspectRatio); + return OSystem_SDL_create(_gfx_mode, _fullScreen, _aspectRatio, _joystick_num); #endif } diff --git a/base/gameDetector.h b/base/gameDetector.h index 606f4d24a0..2f88080060 100644 --- a/base/gameDetector.h +++ b/base/gameDetector.h @@ -152,6 +152,7 @@ public: bool _native_mt32; int _cdrom; + int _joystick_num; int _save_slot; bool _saveconfig; |
