diff options
-rw-r--r-- | engines/scumm/he/intern_he.h | 2 | ||||
-rw-r--r-- | engines/scumm/input.cpp | 26 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/scumm.h | 2 | ||||
-rw-r--r-- | engines/scumm/smush/smush_player.cpp | 2 |
5 files changed, 17 insertions, 17 deletions
diff --git a/engines/scumm/he/intern_he.h b/engines/scumm/he/intern_he.h index 75fecbc021..5c8009007a 100644 --- a/engines/scumm/he/intern_he.h +++ b/engines/scumm/he/intern_he.h @@ -467,7 +467,7 @@ protected: virtual void scummLoop_handleDrawing(); virtual void runBootscript(); - virtual void processKbd(bool smushMode); + virtual void processInput(bool smushMode); virtual void clearClickedStatus(); virtual void saveOrLoad(Serializer *s); diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 6516262c8b..92be3070b5 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -202,11 +202,11 @@ void ScummEngine_v90he::clearClickedStatus() { } } -void ScummEngine_v90he::processKbd(bool smushMode) { +void ScummEngine_v90he::processInput(bool smushMode) { if (_game.heversion >= 98) { _logicHE->processKeyStroke(_keyPressed); } - ScummEngine::processKbd(smushMode); + ScummEngine::processInput(smushMode); } #endif @@ -218,7 +218,7 @@ void ScummEngine::clearClickedStatus() { _rightBtnPressed &= ~msClicked; } -void ScummEngine::processKbd(bool smushMode) { +void ScummEngine::processInput(bool smushMode) { int saveloadkey; _lastKeyHit = _keyPressed; @@ -300,16 +300,6 @@ void ScummEngine::processKbd(bool smushMode) { _leftBtnPressed &= ~msClicked; _rightBtnPressed &= ~msClicked; - if (!_lastKeyHit) - return; - - // If a key script was specified (a V8 feature), and it's trigger - // key was pressed, run it. - if (_keyScriptNo && (_keyScriptKey == _lastKeyHit)) { - runScript(_keyScriptNo, 0, 0, 0); - return; - } - #ifdef _WIN32_WCE if (_lastKeyHit == KEY_ALL_SKIP) { // Skip cutscene @@ -325,6 +315,16 @@ void ScummEngine::processKbd(bool smushMode) { } #endif + if (!_lastKeyHit) + return; + + // If a key script was specified (a V8 feature), and it's trigger + // key was pressed, run it. + if (_keyScriptNo && (_keyScriptKey == _lastKeyHit)) { + runScript(_keyScriptNo, 0, 0, 0); + return; + } + if (_game.version >= 6 && _lastKeyHit == 20) { char buf[256]; diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 04a2318a65..931ef7aa52 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1625,7 +1625,7 @@ int ScummEngine::scummLoop(int delta) { if (_game.version <= 3) CHARSET_1(); - processKbd(false); + processInput(false); scummLoop_updateScummVars(); diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index f630ad52af..f9d5b693e0 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -497,7 +497,7 @@ public: void parseEvents(); // Used by IMuseDigital::startSound protected: void waitForTimer(int msec_delay); - virtual void processKbd(bool smushMode); + virtual void processInput(bool smushMode); virtual void clearClickedStatus(); // Cursor/palette diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp index d2368de89f..94409d5d09 100644 --- a/engines/scumm/smush/smush_player.cpp +++ b/engines/scumm/smush/smush_player.cpp @@ -1320,7 +1320,7 @@ void SmushPlayer::play(const char *filename, int32 offset, int32 startFrame) { _warpNeeded = false; } _vm->parseEvents(); - _vm->processKbd(true); + _vm->processInput(true); if (_palDirtyMax >= _palDirtyMin) { byte palette_colors[1024]; byte *p = palette_colors; |