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-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp6
-rw-r--r--engines/scumm/detection.cpp2
-rw-r--r--engines/scumm/he/resource_he.cpp5
3 files changed, 7 insertions, 6 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index a72efa9ca2..79b0c5390b 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -160,13 +160,13 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
// Ensure we copy using 16 bit quantities due to limitation of VRAM addressing
- u16* image = (u16 *) DS::get8BitBackBuffer();
+ const u16* image = (const u16 *) DS::get8BitBackBuffer();
for (int y = 0; y < DS::getGameHeight(); y++)
{
DC_FlushRange(image + (y << 8), DS::getGameWidth());
for (int x = 0; x < DS::getGameWidth() >> 1; x++)
{
- *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y << 8 + x];
+ *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[(y << 8) + x];
}
}
@@ -279,7 +279,7 @@ void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch) {
void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
u16* bg = (u16 *) DS::get16BitBackBuffer();
- u16* src = (u16 *) buf;
+ const u16* src = (const u16 *) buf;
// if (x + w > 256) w = 256 - x;
//if (x + h > 256) h = 256 - y;
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 9359c6610c..753ad45212 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -492,7 +492,7 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com
// Note that GF_OLD_BUNDLE is true if and only if GF_OLD256 is false.
// Candidates: maniac enhanced, zak enhanced, indy3ega, loom
- if (g->version != 2 && g->version != 3 || (g->features & GF_OLD256))
+ if ((g->version != 2 && g->version != 3) || (g->features & GF_OLD256))
return false;
/* We distinguish the games by the presence/absence of
diff --git a/engines/scumm/he/resource_he.cpp b/engines/scumm/he/resource_he.cpp
index 33e6748860..f8fb1efca2 100644
--- a/engines/scumm/he/resource_he.cpp
+++ b/engines/scumm/he/resource_he.cpp
@@ -522,12 +522,13 @@ int Win32ResExtractor::do_resources_recurs(WinLibrary *fi, WinResource *base,
/* get a list of all resources at this level */
wr = list_resources(fi, base, &rescnt);
- if (wr == NULL)
+ if (wr == NULL) {
if (size != 0)
return size;
else
return 0;
-
+ }
+
/* process each resource listed */
for (c = 0 ; c < rescnt ; c++) {
/* (over)write the corresponding WinResource holder with the current */