diff options
-rw-r--r-- | engines/agos/agos.cpp | 10 | ||||
-rw-r--r-- | engines/agos/agos.h | 3 | ||||
-rw-r--r-- | engines/agos/event.cpp | 5 | ||||
-rw-r--r-- | engines/agos/input.cpp | 60 | ||||
-rw-r--r-- | engines/agos/oracle.cpp | 18 | ||||
-rw-r--r-- | engines/agos/saveload.cpp | 18 | ||||
-rw-r--r-- | engines/agos/script_s1.cpp | 24 |
7 files changed, 68 insertions, 70 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index c98257f028..2965d7d735 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -110,8 +110,6 @@ AGOSEngine::AGOSEngine(OSystem *syst) _debugger = 0; - _keyPressed = 0; - _gameFile = 0; _opcode = 0; @@ -958,8 +956,8 @@ GUI::Debugger *AGOSEngine::getDebugger() { } void AGOSEngine::pause() { - _keyPressed = 1; - _pause = 1; + _keyPressed.reset(); + _pause = true; bool ambient_status = _ambientPaused; bool music_status = _musicPaused; @@ -969,8 +967,8 @@ void AGOSEngine::pause() { while (_pause) { delay(1); - if (_keyPressed == 'p') - _pause = 0; + if (_keyPressed.keycode == Common::KEYCODE_p) + _pause = false; } _midi.pause(music_status); diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 7e89396fa3..8841057925 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -28,6 +28,7 @@ #include "engines/engine.h" +#include "common/keyboard.h" #include "common/rect.h" #include "common/util.h" @@ -216,7 +217,7 @@ protected: const GameSpecificSettings *gss; - byte _keyPressed; + Common::KeyState _keyPressed; Common::File *_gameFile; diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 32329f34d9..5c673de700 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -500,10 +500,7 @@ void AGOSEngine::delay(uint amount) { } // Make sure backspace works right (this fixes a small issue on OS X) - if (event.kbd.keycode == Common::KEYCODE_BACKSPACE) - _keyPressed = 8; - else - _keyPressed = (byte)event.kbd.ascii; + _keyPressed = event.kbd; break; case Common::EVENT_MOUSEMOVE: break; diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp index ef0791dc10..07b39c0ffe 100644 --- a/engines/agos/input.cpp +++ b/engines/agos/input.cpp @@ -195,7 +195,8 @@ void AGOSEngine::waitForInput() { _dragAccept = 1; for (;;) { - if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && _keyPressed == 35) + if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && + _keyPressed.keycode == Common::KEYCODE_HASH) displayBoxStars(); if (processSpecialKeys()) { if ((getGameType() == GType_PP && getGameId() != GID_DIMP) || @@ -238,7 +239,6 @@ void AGOSEngine::waitForInput() { _dragMode = 0; _dragCount = 0; _dragEnd = 0; - continue; } } while (!_dragEnd); @@ -472,39 +472,39 @@ bool AGOSEngine::processSpecialKeys() { } } - switch (_keyPressed) { - case 17: // Up + switch (_keyPressed.keycode) { + case Common::KEYCODE_UP: if (getGameType() == GType_PP) _verbHitArea = 302; else if (getGameType() == GType_WW) _verbHitArea = 239; verbCode = true; break; - case 18: // Down + case Common::KEYCODE_DOWN: if (getGameType() == GType_PP) _verbHitArea = 304; else if (getGameType() == GType_WW) _verbHitArea = 241; verbCode = true; break; - case 19: // Right + case Common::KEYCODE_RIGHT: if (getGameType() == GType_PP) _verbHitArea = 303; else if (getGameType() == GType_WW) _verbHitArea = 240; verbCode = true; break; - case 20: // Left + case Common::KEYCODE_LEFT: if (getGameType() == GType_PP) _verbHitArea = 301; else if (getGameType() == GType_WW) _verbHitArea = 242; verbCode = true; break; - case 27: // escape + case Common::KEYCODE_ESCAPE: _exitCutscene = true; break; - case 59: // F1 + case Common::KEYCODE_F1: if (getGameType() == GType_SIMON2) { vcWriteVar(5, 50); vcWriteVar(86, 0); @@ -513,7 +513,7 @@ bool AGOSEngine::processSpecialKeys() { vcWriteVar(86, 0); } break; - case 60: // F2 + case Common::KEYCODE_F2: if (getGameType() == GType_SIMON2) { vcWriteVar(5, 75); vcWriteVar(86, 1); @@ -522,7 +522,7 @@ bool AGOSEngine::processSpecialKeys() { vcWriteVar(86, 1); } break; - case 61: // F3 + case Common::KEYCODE_F3: if (getGameType() == GType_SIMON2) { vcWriteVar(5, 125); vcWriteVar(86, 2); @@ -531,19 +531,19 @@ bool AGOSEngine::processSpecialKeys() { vcWriteVar(86, 2); } break; - case 63: // F5 + case Common::KEYCODE_F5: if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) _exitCutscene = true; break; - case 65: // F7 + case Common::KEYCODE_F7: if (getGameType() == GType_FF && getBitFlag(76)) _variableArray[254] = 70; break; - case 67: // F9 + case Common::KEYCODE_F9: if (getGameType() == GType_FF) setBitFlag(73, !getBitFlag(73)); break; - case 37: // F12 + case Common::KEYCODE_F12: if (getGameType() == GType_PP && getGameId() != GID_DIMP) { if (!getBitFlag(110)) { setBitFlag(107, !getBitFlag(107)); @@ -551,73 +551,75 @@ bool AGOSEngine::processSpecialKeys() { } } break; - case 'p': + case Common::KEYCODE_p: pause(); break; - case 't': + case Common::KEYCODE_t: if (getGameType() == GType_FF || (getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || ((getFeatures() & GF_TALKIE) && _language != Common::EN_ANY && _language != Common::DE_DEU)) { if (_speech) _subtitles ^= 1; } break; - case 'v': + case Common::KEYCODE_v: if (getGameType() == GType_FF || (getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE))) { if (_subtitles) _speech ^= 1; } - case '+': + case Common::KEYCODE_PLUS: if (_midiEnabled) { _midi.setVolume(_midi.getVolume() + 16); } _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16); break; - case '-': + case Common::KEYCODE_MINUS: if (_midiEnabled) { _midi.setVolume(_midi.getVolume() - 16); } _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16); break; - case 'm': + case Common::KEYCODE_m: _musicPaused ^= 1; if (_midiEnabled) { _midi.pause(_musicPaused); } _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, (_musicPaused) ? 0 : ConfMan.getInt("music_volume")); break; - case 's': + case Common::KEYCODE_s: if (getGameId() == GID_SIMON1DOS) { _midi._enable_sfx ^= 1; } else { _sound->effectsPause(_effectsPaused ^= 1); } break; - case 'b': + case Common::KEYCODE_b: _sound->ambientPause(_ambientPaused ^= 1); break; - case 'r': + case Common::KEYCODE_r: if (_debugMode) _startMainScript ^= 1; break; - case 'o': + case Common::KEYCODE_o: if (_debugMode) _continousMainScript ^= 1; break; - case 'a': + case Common::KEYCODE_a: if (_debugMode) _startVgaScript ^= 1; break; - case 'g': + case Common::KEYCODE_g: if (_debugMode) _continousVgaScript ^= 1; break; - case 'd': + case Common::KEYCODE_d: if (_debugMode) _dumpImages ^=1; break; + default: + break; } - _keyPressed = 0; + _keyPressed.reset(); return verbCode; } diff --git a/engines/agos/oracle.cpp b/engines/agos/oracle.cpp index 787596a966..c7ad0ee8b7 100644 --- a/engines/agos/oracle.cpp +++ b/engines/agos/oracle.cpp @@ -464,37 +464,37 @@ void AGOSEngine_Feeble::saveUserGame(int slot) { windowPutChar(window, 0x7f); for (;;) { - _keyPressed = 0; + _keyPressed.reset(); delay(1); - if (_keyPressed == 0 || _keyPressed >= 127) + if (_keyPressed.ascii == 0 || _keyPressed.ascii >= 127) continue; window->textColumn -= getFeebleFontSize(127); name[len] = 0; windowBackSpace(_windowArray[3]); - if (_keyPressed == 27) { - _variableArray[55] = _keyPressed; + if (_keyPressed.keycode == Common::KEYCODE_ESCAPE) { + _variableArray[55] = 27; break; } - if (_keyPressed == 10 || _keyPressed == 13) { + if (_keyPressed.keycode == Common::KEYCODE_KP_ENTER || _keyPressed.keycode == Common::KEYCODE_RETURN) { if (!saveGame(readVariable(55), name)) _variableArray[55] = (int16)0xFFFF; else _variableArray[55] = 0; break; } - if (_keyPressed == 8 && len != 0) { + if (_keyPressed.keycode == Common::KEYCODE_BACKSPACE && len != 0) { len--; byte chr = name[len]; window->textColumn -= getFeebleFontSize(chr); name[len] = 0; windowBackSpace(_windowArray[3]); } - if (_keyPressed >= 32 && window->textColumn + 26 <= window->width) { - name[len++] = _keyPressed; - windowPutChar(_windowArray[3], _keyPressed); + if (_keyPressed.ascii >= 32 && window->textColumn + 26 <= window->width) { + name[len++] = _keyPressed.ascii; + windowPutChar(_windowArray[3], _keyPressed.ascii); } windowPutChar(window, 0x7f); diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 56e314c3e7..dfd9f1eef9 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -257,12 +257,12 @@ restart: for (;;) { windowPutChar(window, 128); - _keyPressed = 0; + _keyPressed.reset(); for (;;) { delay(10); - if (_keyPressed && _keyPressed < 128) { - i = _keyPressed; + if (_keyPressed.ascii && _keyPressed.ascii < 128) { + i = _keyPressed.ascii; break; } } @@ -490,16 +490,16 @@ int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) { HitArea *ha; *b = true; - _keyPressed = 0; + _keyPressed.reset(); for (;;) { _lastHitArea = NULL; _lastHitArea3 = NULL; do { - if (_saveLoadEdit && _keyPressed && _keyPressed < maxChar) { + if (_saveLoadEdit && _keyPressed.ascii && _keyPressed.ascii < maxChar) { *b = false; - return _keyPressed; + return _keyPressed.ascii; } delay(10); } while (_lastHitArea3 == 0); @@ -759,16 +759,16 @@ int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) { listSaveGames(buf); } - _keyPressed = 0; + _keyPressed.reset(); for (;;) { _lastHitArea = NULL; _lastHitArea3 = NULL; do { - if (_saveLoadEdit && _keyPressed && _keyPressed < maxChar) { + if (_saveLoadEdit && _keyPressed.ascii && _keyPressed.ascii < maxChar) { *b = false; - return _keyPressed; + return _keyPressed.ascii; } delay(10); } while (_lastHitArea3 == 0); diff --git a/engines/agos/script_s1.cpp b/engines/agos/script_s1.cpp index 4dc7324f64..1a4f956b8b 100644 --- a/engines/agos/script_s1.cpp +++ b/engines/agos/script_s1.cpp @@ -311,29 +311,29 @@ void AGOSEngine_Simon1::os1_pauseGame() { _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); // If all else fails, use English as fallback. - byte keyYes = 'y'; - byte keyNo = 'n'; + Common::KeyCode keyYes = Common::KEYCODE_y; + Common::KeyCode keyNo = Common::KEYCODE_n; switch (_language) { case Common::RU_RUS: break; case Common::PL_POL: - keyYes = 't'; + keyYes = Common::KEYCODE_t; break; case Common::HB_ISR: - keyYes = 'f'; + keyYes = Common::KEYCODE_f; break; case Common::ES_ESP: - keyYes = 's'; + keyYes = Common::KEYCODE_s; break; case Common::IT_ITA: - keyYes = 's'; + keyYes = Common::KEYCODE_s; break; case Common::FR_FRA: - keyYes = 'o'; + keyYes = Common::KEYCODE_o; break; case Common::DE_DEU: - keyYes = 'j'; + keyYes = Common::KEYCODE_j; break; default: break; @@ -343,17 +343,17 @@ void AGOSEngine_Simon1::os1_pauseGame() { delay(1); #ifdef _WIN32_WCE if (isSmartphone()) { - if (_keyPressed) { - if (_keyPressed == 13) + if (_keyPressed.keycode) { + if (_keyPressed.keycode == Common::KEYCODE_RETURN) shutdown(); else break; } } #endif - if (_keyPressed == keyYes || _keyPressed == (keyYes - 32)) + if (_keyPressed.keycode == keyYes) shutdown(); - else if (_keyPressed == keyNo || _keyPressed == (keyNo - 32)) + else if (_keyPressed.keycode == keyNo) break; } |