diff options
| -rw-r--r-- | tools/create_lure/create_lure_dat.cpp | 4 | ||||
| -rw-r--r-- | tools/create_lure/create_lure_dat.h | 2 | 
2 files changed, 3 insertions, 3 deletions
diff --git a/tools/create_lure/create_lure_dat.cpp b/tools/create_lure/create_lure_dat.cpp index 62809f717b..82c9cc19dd 100644 --- a/tools/create_lure/create_lure_dat.cpp +++ b/tools/create_lure/create_lure_dat.cpp @@ -80,11 +80,11 @@ AnimListRecord animDataList[] = {  	{{0x55DB, 0x569B, 0x56BB, 0x56EB, 0x56bb}},	// Player high-level defend  	{{0x55E4, 0x56A4, 0x56C4, 0x56F4, 0x56c4}},	// Player low-level strike  	{{0x55ED, 0x56AD, 0x56CD, 0x56FD, 0x56cd}},	// Player low-level defend -  	{{0x55F6, 0x56B6, 0x56D6, 0x5706, 0x56d6}},	// Player fight animation  	{{0x55FF, 0x56BF, 0x56DF, 0x570F, 0x56df}},	// Pig fight animation  	{{0x5608, 0x56C8, 0x56E8, 0x5718, 0x56e8}}, // Pig fight animation  	{{0x5611, 0x56D1, 0x56F1, 0x5721, 0x56f1}},	// Player mid-level strike +	{{0x561A, 0x56DA, 0x56FA, 0x572A, 0x56FA}}, // Pig upper block  	{{0x5623, 0x56E3, 0x5703, 0x5733, 0x5703}},	// Pig fight animation  	{{0x562C, 0x56EC, 0x570C, 0x573C, 0x570c}},	// Misc fight animation  	{{0x5635, 0x56F5, 0x5705, 0x5745, 0x5715}},	// Pig fight animation @@ -106,7 +106,7 @@ AnimListRecord animDataList[] = {  	{{0x5C95, 0x5D55, 0x5D75, 0x5db5, 0x5d75}}, // Player operating rack  	{{0x5CAA, 0x5D6A, 0x5D8A, 0x5dba, 0x5d8a}},	// Selena animation  	{{0x5CE9, 0x5DA9, 0x5DC9, 0x5df9, 0x5dc9}},	// Blacksmith default -	{{0x5D28, 0x5DE8, 0x5E08, 0x5e38, 0x7e01}},	// Goewin animation +	{{0x5D28, 0x5DE8, 0x5E08, 0x5e38, 0x5e08}},	// Goewin animation  	{{0, 0, 0, 0}}  }; diff --git a/tools/create_lure/create_lure_dat.h b/tools/create_lure/create_lure_dat.h index 1b9ec41455..762fddea12 100644 --- a/tools/create_lure/create_lure_dat.h +++ b/tools/create_lure/create_lure_dat.h @@ -30,7 +30,7 @@  #include "common/util.h"  #define VERSION_MAJOR 1 -#define VERSION_MINOR 27 +#define VERSION_MINOR 28  #define DIALOG_SIZE 0x150  | 
