diff options
| -rw-r--r-- | engines/scumm/actor.cpp | 8 | ||||
| -rw-r--r-- | engines/scumm/saveload.h | 2 | 
2 files changed, 6 insertions, 4 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 47b2582242..ed517524ff 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2834,9 +2834,11 @@ void ActorC64::saveLoadWithSerializer(Serializer *ser) {  		MKLINE_OLD(ActorC64, _costFrame, sleByte, VER(84), VER(89)),  		MKLINE(ActorC64, _miscflags, sleByte, VER(84)),  		MKLINE(ActorC64, _speaking, sleByte, VER(84)), -        MKLINE(ActorC64, _animFrameRepeat, sleByte, VER(89)), -        MKARRAY(ActorC64, _limbFrameRepeatNew[0], sleInt8, 8, VER(89)), -		MKARRAY(ActorC64, _limbFrameRepeat[0], sleInt8, 8, VER(89)), +		MK_OBSOLETE(ActorC64, _speakingPrev, sleByte, VER(84), VER(89)), +		MK_OBSOLETE(ActorC64, _byte_FD0A, sleByte, VER(89), VER(89)), +		MKLINE(ActorC64, _animFrameRepeat, sleByte, VER(89)), +		MKARRAY(ActorC64, _limbFrameRepeatNew[0], sleInt8, 8, VER(89)), +		MKARRAY(ActorC64, _limbFrameRepeat[0], sleInt8, 8, VER(90)),  		MKEND()  	}; diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index 898f80f867..931b56f137 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -47,7 +47,7 @@ namespace Scumm {   * only saves/loads those which are valid for the version of the savegame   * which is being loaded/saved currently.   */ -#define CURRENT_VER 89 +#define CURRENT_VER 90  /**   * An auxillary macro, used to specify savegame versions. We use this instead  | 
