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-rw-r--r--engines/sci/graphics/animate.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index c637ef8374..a4d07cf4ad 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -177,6 +177,12 @@ void GfxAnimate::makeSortedList(List *list) {
curNode = _s->_segMan->lookupNode(curAddress);
}
+ // Possible TODO: As noted in the comment in sortHelper we actually
+ // require a stable sorting algorithm here. Since Common::sort is not stable
+ // at the time of writing this comment, we work around that in our ordering
+ // comparator. If that changes in the future or we want to use some
+ // stable sorting algorithm here, we should change that.
+
// Now sort the list according y and z (descending)
Common::sort(_list.begin(), _list.end(), sortHelper);
}