diff options
Diffstat (limited to 'Makefile.common')
-rw-r--r-- | Makefile.common | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Makefile.common b/Makefile.common index 02c3408684..41a3245b76 100644 --- a/Makefile.common +++ b/Makefile.common @@ -16,7 +16,9 @@ all: $(EXECUTABLE) plugins PLUGINS := MODULES := test devtools base $(MODULES) --include $(srcdir)/engines/engines.mk +ENGINE_SUBDIRS_MK := $(wildcard $(srcdir)/engines/*/engine.mk) +# Include the build instructions for all engines +-include $(ENGINE_SUBDIRS_MK) # After the game specific modules follow the shared modules MODULES += \ @@ -147,7 +149,7 @@ endif # recreate them (which it can't), and in particular from looking for potential # source files. This can save quite a bit of disk access time. .PHONY: $(wildcard $(addsuffix /*.d,$(DEPDIRS))) $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES))) \ - $(srcdir)/$(port_mk) $(srcdir)/rules.mk $(srcdir)/engines/engines.mk + $(srcdir)/$(port_mk) $(srcdir)/rules.mk $ENGINE_SUBDIRS_MK ###################################################################### # Get the current version information |