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--- a/README
+++ b/README
@@ -252,8 +252,8 @@ Google search. Many thanks to the effort of porters. If you have a port of
ScummVM and wish to commit it into the main CVS, feel free to contact us!
Windows - SDL
- Windows CE - SDL (iPaq and other handheld devices)
- Linux - X11/OSS audio (includes iPaqs running Linux)
+ Windows Mobile - SDL (iPAQ and other handheld devices)
+ Linux - X11/OSS audio (includes iPAQs running Linux)
Mac OS X - SDL
AmigaOS - SDL
MorphOS - Custom backend
@@ -1119,14 +1119,15 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
Tools|Options|Projects|VC++ Directories
* Now it should compile successfully.
- PocketPC - Windows CE:
- * Download the SDLAudio library:
- http://arisme.free.fr/PocketScumm/sources/SDLAudio-1.2.3-src.zip
- * Open and compile the SDLAudio WCEBuild/WCEBuild workspace in EVC++
- * Open the ScummVM wince/PocketScumm workspace
- * Enter the SDLAudio directory to your includes path
- * Enter the compiled SDLAudio.lib to your link libraries list
- * Now it should compile successfully
+ Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4 :
+ * Download SDL with additional Windows Mobile tweaks:
+ http://arisme.free.fr/ports/SDL.php
+ * Download additional third party libraries:
+ http://arisme.free.fr/ports
+ * Modify your include and library paths accordingly in EVC3/EVC4.
+ * Open the ScummVM project dists\msevc4\PocketSCUMM.vcw
+ * Modify the libraries and config parameters if necessary.
+ * Now it should compile successfully.
Debian GNU/Linux:
* Install the packages 'build-essential', 'fakeroot', 'debhelper',