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Diffstat (limited to 'README')
-rw-r--r-- | README | 21 |
1 files changed, 11 insertions, 10 deletions
@@ -252,8 +252,8 @@ Google search. Many thanks to the effort of porters. If you have a port of ScummVM and wish to commit it into the main CVS, feel free to contact us! Windows - SDL - Windows CE - SDL (iPaq and other handheld devices) - Linux - X11/OSS audio (includes iPaqs running Linux) + Windows Mobile - SDL (iPAQ and other handheld devices) + Linux - X11/OSS audio (includes iPAQs running Linux) Mac OS X - SDL AmigaOS - SDL MorphOS - Custom backend @@ -1119,14 +1119,15 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml). Tools|Options|Projects|VC++ Directories * Now it should compile successfully. - PocketPC - Windows CE: - * Download the SDLAudio library: - http://arisme.free.fr/PocketScumm/sources/SDLAudio-1.2.3-src.zip - * Open and compile the SDLAudio WCEBuild/WCEBuild workspace in EVC++ - * Open the ScummVM wince/PocketScumm workspace - * Enter the SDLAudio directory to your includes path - * Enter the compiled SDLAudio.lib to your link libraries list - * Now it should compile successfully + Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4 : + * Download SDL with additional Windows Mobile tweaks: + http://arisme.free.fr/ports/SDL.php + * Download additional third party libraries: + http://arisme.free.fr/ports + * Modify your include and library paths accordingly in EVC3/EVC4. + * Open the ScummVM project dists\msevc4\PocketSCUMM.vcw + * Modify the libraries and config parameters if necessary. + * Now it should compile successfully. Debian GNU/Linux: * Install the packages 'build-essential', 'fakeroot', 'debhelper', |