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-rw-r--r--audio/mididrv.cpp326
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diff --git a/audio/mididrv.cpp b/audio/mididrv.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "engines/engine.h"
+#include "common/config-manager.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "common/util.h"
+#include "audio/mididrv.h"
+#include "audio/musicplugin.h"
+#include "common/translation.h"
+
+const byte MidiDriver::_mt32ToGm[128] = {
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x
+ 6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x
+ 88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x
+ 48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x
+ 32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x
+ 66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x
+ 61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x
+ 47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x
+};
+
+const byte MidiDriver::_gmToMt32[128] = {
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 5, 1, 2, 7, 3, 5, 16, 21, 22, 101, 101, 97, 104, 103, 102, 20, // 0x
+ 8, 9, 11, 12, 14, 15, 87, 15, 59, 60, 61, 62, 67, 44, 79, 23, // 1x
+ 64, 67, 66, 70, 68, 69, 28, 31, 52, 54, 55, 56, 49, 51, 57, 112, // 2x
+ 48, 50, 45, 26, 34, 35, 45, 122, 89, 90, 94, 81, 92, 95, 24, 25, // 3x
+ 80, 78, 79, 78, 84, 85, 86, 82, 74, 72, 76, 77, 110, 107, 108, 76, // 4x
+ 47, 44, 111, 45, 44, 34, 44, 30, 32, 33, 88, 34, 35, 35, 38, 33, // 5x
+ 41, 36, 100, 37, 40, 34, 43, 40, 63, 21, 99, 105, 103, 86, 55, 84, // 6x
+ 101, 103, 100, 120, 117, 113, 99, 128, 128, 128, 128, 124, 123, 128, 128, 128, // 7x
+};
+
+static const uint32 GUIOMapping[] = {
+ MT_PCSPK, Common::GUIO_MIDIPCSPK,
+ MT_CMS, Common::GUIO_MIDICMS,
+ MT_PCJR, Common::GUIO_MIDIPCJR,
+ MT_ADLIB, Common::GUIO_MIDIADLIB,
+ MT_C64, Common::GUIO_MIDIC64,
+ MT_AMIGA, Common::GUIO_MIDIAMIGA,
+ MT_APPLEIIGS, Common::GUIO_MIDIAPPLEIIGS,
+ MT_TOWNS, Common::GUIO_MIDITOWNS,
+ MT_PC98, Common::GUIO_MIDIPC98,
+ MT_GM, Common::GUIO_MIDIGM,
+ MT_MT32, Common::GUIO_MIDIMT32,
+ 0, 0
+};
+
+uint32 MidiDriver::musicType2GUIO(uint32 musicType) {
+ uint32 res = 0;
+
+ for (int i = 0; GUIOMapping[i] || GUIOMapping[i + 1]; i += 2) {
+ if (musicType == GUIOMapping[i] || musicType == (uint32)-1)
+ res |= GUIOMapping[i + 1];
+ }
+
+ return res;
+}
+
+bool MidiDriver::_forceTypeMT32 = false;
+
+MusicType MidiDriver::getMusicType(MidiDriver::DeviceHandle handle) {
+ if (_forceTypeMT32)
+ return MT_MT32;
+
+ if (handle) {
+ const MusicPlugin::List p = MusicMan.getPlugins();
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
+ MusicDevices i = (**m)->getDevices();
+ for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
+ if (handle == d->getHandle())
+ return d->getMusicType();
+ }
+ }
+ }
+
+ return MT_INVALID;
+}
+
+Common::String MidiDriver::getDeviceString(DeviceHandle handle, DeviceStringType type) {
+ if (handle) {
+ const MusicPlugin::List p = MusicMan.getPlugins();
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
+ MusicDevices i = (**m)->getDevices();
+ for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
+ if (handle == d->getHandle()) {
+ if (type == kDriverName)
+ return d->getMusicDriverName();
+ else if (type == kDriverId)
+ return d->getMusicDriverId();
+ else if (type == kDeviceId)
+ return d->getCompleteId();
+ else
+ return Common::String("auto");
+ }
+ }
+ }
+ }
+
+ return Common::String("auto");
+}
+
+MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
+ // Query the selected music device (defaults to MT_AUTO device).
+ DeviceHandle hdl = getDeviceHandle(ConfMan.get("music_driver"));
+
+ _forceTypeMT32 = false;
+
+ // Check whether the selected music driver is compatible with the
+ // given flags.
+ switch (getMusicType(hdl)) {
+ case MT_PCSPK:
+ if (flags & MDT_PCSPK)
+ return hdl;
+ break;
+
+ case MT_PCJR:
+ if (flags & MDT_PCJR)
+ return hdl;
+ break;
+
+ case MT_CMS:
+ if (flags & MDT_CMS)
+ return hdl;
+ break;
+
+ case MT_ADLIB:
+ if (flags & MDT_ADLIB)
+ return hdl;
+ break;
+
+ case MT_C64:
+ if (flags & MDT_C64)
+ return hdl;
+ break;
+
+ case MT_AMIGA:
+ if (flags & MDT_AMIGA)
+ return hdl;
+ break;
+
+ case MT_APPLEIIGS:
+ if (flags & MDT_APPLEIIGS)
+ return hdl;
+ break;
+
+ case MT_TOWNS:
+ if (flags & MDT_TOWNS)
+ return hdl;
+ break;
+
+ case MT_PC98:
+ if (flags & MDT_PC98)
+ return hdl;
+ break;
+
+ case MT_GM:
+ case MT_GS:
+ case MT_MT32:
+ if (flags & MDT_MIDI)
+ return hdl;
+ break;
+
+ case MT_NULL:
+ return hdl;
+
+ default:
+ break;
+ }
+
+ // If the selected driver did not match the flags setting,
+ // we try to determine a suitable and "optimal" music driver.
+ const MusicPlugin::List p = MusicMan.getPlugins();
+ // If only MDT_MIDI but not MDT_PREFER_MT32 or MDT_PREFER_GM is set we prefer the other devices (which will always be
+ // detected since they are hard coded and cannot be disabled.
+ for (int l = (flags & (MDT_PREFER_GM | MDT_PREFER_MT32)) ? 1 : 0; l < 2; ++l) {
+ if ((flags & MDT_MIDI) && (l == 1)) {
+ // If a preferred MT32 or GM device has been selected that device gets returned
+ if (flags & MDT_PREFER_MT32)
+ hdl = getDeviceHandle(ConfMan.get("mt32_device"));
+ else if (flags & MDT_PREFER_GM)
+ hdl = getDeviceHandle(ConfMan.get("gm_device"));
+ else
+ hdl = getDeviceHandle("auto");
+
+ const MusicType type = getMusicType(hdl);
+
+ // If have a "Don't use GM/MT-32" setting we skip this part and jump
+ // to AdLib, PC Speaker etc. detection right away.
+ if (type != MT_NULL) {
+ if (type != MT_AUTO && type != MT_INVALID) {
+ if (flags & MDT_PREFER_MT32)
+ // If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h)
+ _forceTypeMT32 = true;
+
+ return hdl;
+ }
+
+ // If we have no specific device selected (neither in the scummvm nor in the game domain)
+ // and no preferred MT32 or GM device selected we arrive here.
+ // If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator)
+ if (flags & MDT_PREFER_MT32) {
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
+ MusicDevices i = (**m)->getDevices();
+ for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
+ if (d->getMusicType() == MT_MT32)
+ return d->getHandle();
+ }
+ }
+ }
+
+ // Now we default to the first available device with music type 'MT_GM'
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
+ MusicDevices i = (**m)->getDevices();
+ for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
+ if (d->getMusicType() == MT_GM || d->getMusicType() == MT_GS)
+ return d->getHandle();
+ }
+ }
+ }
+ }
+
+ MusicType tp = MT_AUTO;
+ if (flags & MDT_TOWNS)
+ tp = MT_TOWNS;
+ else if (flags & MDT_PC98)
+ tp = MT_PC98;
+ else if (flags & MDT_ADLIB)
+ tp = MT_ADLIB;
+ else if (flags & MDT_PCJR)
+ tp = MT_PCJR;
+ else if (flags & MDT_PCSPK)
+ tp = MT_PCSPK;
+ else if (flags & MDT_C64)
+ tp = MT_C64;
+ else if (flags & MDT_AMIGA)
+ tp = MT_AMIGA;
+ else if (flags & MDT_APPLEIIGS)
+ tp = MT_APPLEIIGS;
+ else if (l == 0)
+ // if we haven't tried to find a MIDI device yet we do this now.
+ continue;
+ else
+ tp = MT_AUTO;
+
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
+ MusicDevices i = (**m)->getDevices();
+ for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
+ if (d->getMusicType() == tp)
+ return d->getHandle();
+ }
+ }
+ }
+
+ return 0;
+}
+
+MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) {
+ MidiDriver *driver = 0;
+ const MusicPlugin::List p = MusicMan.getPlugins();
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
+ if (getDeviceString(handle, MidiDriver::kDriverId).equals((**m)->getId()))
+ (**m)->createInstance(&driver, handle);
+ }
+
+ return driver;
+}
+
+MidiDriver::DeviceHandle MidiDriver::getDeviceHandle(const Common::String &identifier) {
+ const MusicPlugin::List p = MusicMan.getPlugins();
+
+ if (p.begin() == p.end())
+ error("Music plugins must be loaded prior to calling this method");
+
+ for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
+ MusicDevices i = (**m)->getDevices();
+ for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
+ // The music driver id isn't unique, but it will match
+ // driver's first device. This is useful when selecting
+ // the driver from the command line.
+ if (identifier.equals(d->getMusicDriverId()) || identifier.equals(d->getCompleteId()) || identifier.equals(d->getCompleteName())) {
+ return d->getHandle();
+ }
+ }
+ }
+
+ return 0;
+}
+
+void MidiDriver::sendMT32Reset() {
+ static const byte resetSysEx[] = { 0x41, 0x10, 0x16, 0x12, 0x7F, 0x00, 0x00, 0x01, 0x00 };
+ sysEx(resetSysEx, sizeof(resetSysEx));
+ g_system->delayMillis(100);
+}
+
+void MidiDriver::sendGMReset() {
+ static const byte resetSysEx[] = { 0x7E, 0x7F, 0x09, 0x01 };
+ sysEx(resetSysEx, sizeof(resetSysEx));
+ g_system->delayMillis(100);
+}
+