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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on IBXM mod player
+ *
+ * Copyright (c) 2015, Martin Cameron
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or
+ * without modification, are permitted provided that the
+ * following conditions are met:
+ *
+ * * Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the
+ * following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the
+ * above copyright notice, this list of conditions and the
+ * following disclaimer in the documentation and/or other
+ * materials provided with the distribution.
+ *
+ * * Neither the name of the organization nor the names of
+ * its contributors may be used to endorse or promote
+ * products derived from this software without specific
+ * prior written permission.
+
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
+ * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
+ * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/memstream.h"
+
+#include "audio/audiostream.h"
+#include "audio/mods/mod_xm_s3m.h"
+#include "audio/mods/module_mod_xm_s3m.h"
+
+namespace Modules {
+
+class ModXmS3mStream : public Audio::AudioStream {
+private:
+ struct Channel {
+ Instrument *instrument;
+ Sample *sample;
+ Note note;
+ int keyOn, randomSeed, plRow;
+ int sampleOff, sampleIdx, sampleFra, freq, ampl, pann;
+ int volume, panning, fadeoutVol, volEnvTick, panEnvTick;
+ int period, portaPeriod, retrigCount, fxCount, avCount;
+ int portaUpParam, portaDownParam, tonePortaParam, offsetParam;
+ int finePortaUpParam, finePortaDownParam, xfinePortaParam;
+ int arpeggioParam, volSlideParam, gvolSlideParam, panSlideParam;
+ int fineVslideUpParam, fineVslideDownParam;
+ int retrigVolume, retrigTicks, tremorOnTicks, tremorOffTicks;
+ int vibratoType, vibratoPhase, vibratoSpeed, vibratoDepth;
+ int tremoloType, tremoloPhase, tremoloSpeed, tremoloDepth;
+ int tremoloAdd, vibratoAdd, arpeggioAdd;
+ };
+
+ ModuleModXmS3m _module;
+ bool _loadSuccess;
+ int _sampleRate, _interpolation, _globalVol;
+ int _seqPos, _breakPos, _row, _nextRow, _tick;
+ int _speed, _tempo, _plCount, _plChan;
+ int *_rampBuf;
+ int8 **_playCount;
+ Channel *_channels;
+ int _dataLeft;
+
+ // mix buffer to keep a partially consumed decoded tick.
+ int *_mixBuffer;
+ int _mixBufferSamples; // number of samples kept in _mixBuffer
+
+ static const int FP_SHIFT;
+ static const int FP_ONE;
+ static const int FP_MASK;
+ static const int16 sinetable[];
+
+ int calculateDuration();
+ int calculateTickLength() { return (_sampleRate * 5) / (_tempo * 2); }
+ int calculateMixBufLength() { return (calculateTickLength() + 65) * 4; }
+
+ int initPlayCount(int8 **playCount);
+ void setSequencePos(int pos);
+ int tick();
+ void updateRow();
+ int seek(int samplePos);
+
+ // Sample
+ void downsample(int *buf, int count);
+ void resample(Channel &channel, int *mixBuf, int offset, int count, int sampleRate);
+ void updateSampleIdx(Channel &channel, int count, int sampleRate);
+
+ // Channel
+ void initChannel(int idx);
+ void tickChannel(Channel &channel);
+ void updateChannelRow(Channel &channel, Note note);
+
+ // Effects
+ int waveform(Channel &channel, int phase, int type);
+ void vibrato(Channel &channel, int fine);
+ void autoVibrato(Channel &channel);
+ void portaUp(Channel &channel, int param);
+ void portaDown(Channel &channel, int param);
+ void tonePorta(Channel &channel);
+ void volumeSlide(Channel &channel);
+ void retrigVolSlide(Channel &channel);
+ void tremolo(Channel &channel);
+ void tremor(Channel &channel);
+ void trigger(Channel &channel);
+ void calculateFreq(Channel &channel);
+ void calculateAmpl(Channel &channel);
+
+ // Envelopes
+ void updateEnvelopes(Channel &channel);
+ int envelopeNextTick(Envelope &envelope, int tick, int keyOn);
+ int calculateAmpl(Envelope &envelope, int tick);
+
+ // Read stream
+ int getAudio(int *mixBuf);
+ void volumeRamp(int *mixBuf, int tickLen);
+
+public:
+ // Check if module loading succeeds
+ bool loadSuccess() const { return _loadSuccess; }
+
+ // Implement virtual functions
+ virtual int readBuffer(int16 *buffer, const int numSamples);
+ virtual bool isStereo() const { return true; }
+ virtual int getRate() const { return _sampleRate; }
+ virtual bool endOfData() const { return _dataLeft <= 0; }
+
+ ModXmS3mStream(Common::SeekableReadStream *stream, int rate, int interpolation);
+ ~ModXmS3mStream();
+};
+
+const int ModXmS3mStream::FP_SHIFT = 0xF;
+const int ModXmS3mStream::FP_ONE = 0x8000;
+const int ModXmS3mStream::FP_MASK = 0x7FFF;
+const short ModXmS3mStream::sinetable[] = {
+ 0, 24, 49, 74, 97, 120, 141, 161, 180, 197, 212, 224, 235, 244, 250, 253,
+ 255, 253, 250, 244, 235, 224, 212, 197, 180, 161, 141, 120, 97, 74, 49, 24
+ };
+
+ModXmS3mStream::ModXmS3mStream(Common::SeekableReadStream *stream, int rate, int interpolation) {
+ _rampBuf = nullptr;
+ _playCount = nullptr;
+ _channels = nullptr;
+
+ if (!_module.load(*stream)) {
+ warning("It's not a valid Mod/S3m/Xm sound file");
+ _loadSuccess = false;
+ return;
+ }
+
+ // assign values
+ _loadSuccess = true;
+ _mixBufferSamples = 0;
+ _sampleRate = rate;
+ _interpolation = interpolation;
+ _rampBuf = new int[128];
+ _channels = new Channel[_module.numChannels];
+ _dataLeft = calculateDuration() * 4; // stereo and uint16
+ _mixBuffer = nullptr;
+}
+
+ModXmS3mStream::~ModXmS3mStream() {
+ if (_rampBuf) {
+ delete[] _rampBuf;
+ _rampBuf = nullptr;
+ }
+
+ if (_playCount) {
+ delete[] _playCount;
+ _playCount = nullptr;
+ }
+
+ if (_channels) {
+ delete[] _channels;
+ _channels = nullptr;
+ }
+
+ if (_mixBuffer) {
+ delete []_mixBuffer;
+ _mixBuffer = nullptr;
+ }
+}
+
+int ModXmS3mStream::initPlayCount(int8 **playCount) {
+ int len = 0;
+ for (int idx = 0; idx < _module.sequenceLen; ++idx) {
+ int pat = _module.sequence[idx];
+ int rows = (pat < _module.numPatterns) ? _module.patterns[pat].numRows : 0;
+ if (playCount) {
+ playCount[idx] = playCount[0] ? &playCount[0][len] : nullptr;
+ }
+ len += rows;
+ }
+ return len;
+}
+
+void ModXmS3mStream::initChannel(int idx) {
+ memset(&_channels[idx], 0, sizeof(Channel));
+ _channels[idx].panning = _module.defaultPanning[idx];
+ _channels[idx].instrument = &_module.instruments[0];
+ _channels[idx].sample = &_module.instruments[0].samples[0];
+ _channels[idx].randomSeed = (idx + 1) * 0xABCDEF;
+}
+
+void ModXmS3mStream::tickChannel(Channel &channel) {
+ channel.vibratoAdd = 0;
+ channel.fxCount++;
+ channel.retrigCount++;
+ if (!(channel.note.effect == 0x7D && channel.fxCount <= channel.note.param)) {
+ switch (channel.note.volume & 0xF0) {
+ case 0x60: /* Vol Slide Down.*/
+ channel.volume -= channel.note.volume & 0xF;
+ if (channel.volume < 0) {
+ channel.volume = 0;
+ }
+ break;
+ case 0x70: /* Vol Slide Up.*/
+ channel.volume += channel.note.volume & 0xF;
+ if (channel.volume > 64) {
+ channel.volume = 64;
+ }
+ break;
+ case 0xB0: /* Vibrato.*/
+ channel.vibratoPhase += channel.vibratoSpeed;
+ vibrato(channel, 0);
+ break;
+ case 0xD0: /* Pan Slide Left.*/
+ channel.panning -= channel.note.volume & 0xF;
+ if (channel.panning < 0) {
+ channel.panning = 0;
+ }
+ break;
+ case 0xE0: /* Pan Slide Right.*/
+ channel.panning += channel.note.volume & 0xF;
+ if (channel.panning > 255) {
+ channel.panning = 255;
+ }
+ break;
+ case 0xF0: /* Tone Porta.*/
+ tonePorta(channel);
+ break;
+ }
+ }
+ switch (channel.note.effect) {
+ case 0x01:
+ case 0x86: /* Porta Up. */
+ portaUp(channel, channel.portaUpParam);
+ break;
+ case 0x02:
+ case 0x85: /* Porta Down. */
+ portaDown(channel, channel.portaDownParam);
+ break;
+ case 0x03:
+ case 0x87: /* Tone Porta. */
+ tonePorta(channel);
+ break;
+ case 0x04:
+ case 0x88: /* Vibrato. */
+ channel.vibratoPhase += channel.vibratoSpeed;
+ vibrato(channel, 0);
+ break;
+ case 0x05:
+ case 0x8C: /* Tone Porta + Vol Slide. */
+ tonePorta(channel);
+ volumeSlide(channel);
+ break;
+ case 0x06:
+ case 0x8B: /* Vibrato + Vol Slide. */
+ channel.vibratoPhase += channel.vibratoSpeed;
+ vibrato(channel, 0);
+ volumeSlide(channel);
+ break;
+ case 0x07:
+ case 0x92: /* Tremolo. */
+ channel.tremoloPhase += channel.tremoloSpeed;
+ tremolo(channel);
+ break;
+ case 0x0A:
+ case 0x84: /* Vol Slide. */
+ volumeSlide(channel);
+ break;
+ case 0x11: /* Global Volume Slide. */
+ _globalVol = _globalVol + (channel.gvolSlideParam >> 4) - (channel.gvolSlideParam & 0xF);
+ if (_globalVol < 0) {
+ _globalVol = 0;
+ }
+ if (_globalVol > 64) {
+ _globalVol = 64;
+ }
+ break;
+ case 0x19: /* Panning Slide. */
+ channel.panning = channel.panning + (channel.panSlideParam >> 4) - (channel.panSlideParam & 0xF);
+ if (channel.panning < 0) {
+ channel.panning = 0;
+ }
+ if (channel.panning > 255) {
+ channel.panning = 255;
+ }
+ break;
+ case 0x1B:
+ case 0x91: /* Retrig + Vol Slide. */
+ retrigVolSlide(channel);
+ break;
+ case 0x1D:
+ case 0x89: /* Tremor. */
+ tremor(channel);
+ break;
+ case 0x79: /* Retrig. */
+ if (channel.fxCount >= channel.note.param) {
+ channel.fxCount = 0;
+ channel.sampleIdx = channel.sampleFra = 0;
+ }
+ break;
+ case 0x7C:
+ case 0xFC: /* Note Cut. */
+ if (channel.note.param == channel.fxCount) {
+ channel.volume = 0;
+ }
+ break;
+ case 0x7D:
+ case 0xFD: /* Note Delay. */
+ if (channel.note.param == channel.fxCount) {
+ trigger(channel);
+ }
+ break;
+ case 0x8A: /* Arpeggio. */
+ if (channel.fxCount == 1) {
+ channel.arpeggioAdd = channel.arpeggioParam >> 4;
+ } else if (channel.fxCount == 2) {
+ channel.arpeggioAdd = channel.arpeggioParam & 0xF;
+ } else {
+ channel.arpeggioAdd = channel.fxCount = 0;
+ }
+ break;
+ case 0x95: /* Fine Vibrato. */
+ channel.vibratoPhase += channel.vibratoSpeed;
+ vibrato(channel, 1);
+ break;
+ }
+ autoVibrato(channel);
+ calculateFreq(channel);
+ calculateAmpl(channel);
+ updateEnvelopes(channel);
+}
+
+void ModXmS3mStream::volumeSlide(Channel &channel) {
+ int up = channel.volSlideParam >> 4;
+ int down = channel.volSlideParam & 0xF;
+ if (down == 0xF && up > 0) {
+ /* Fine slide up.*/
+ if (channel.fxCount == 0) {
+ channel.volume += up;
+ }
+ } else if (up == 0xF && down > 0) {
+ /* Fine slide down.*/
+ if (channel.fxCount == 0) {
+ channel.volume -= down;
+ }
+ } else if (channel.fxCount > 0 || _module.fastVolSlides) {
+ /* Normal.*/
+ channel.volume += up - down;
+ }
+ if (channel.volume > 64) {
+ channel.volume = 64;
+ }
+ if (channel.volume < 0) {
+ channel.volume = 0;
+ }
+}
+
+void ModXmS3mStream::portaUp(Channel &channel, int param) {
+ switch (param & 0xF0) {
+ case 0xE0: /* Extra-fine porta.*/
+ if (channel.fxCount == 0) {
+ channel.period -= param & 0xF;
+ }
+ break;
+ case 0xF0: /* Fine porta.*/
+ if (channel.fxCount == 0) {
+ channel.period -= (param & 0xF) << 2;
+ }
+ break;
+ default:/* Normal porta.*/
+ if (channel.fxCount > 0) {
+ channel.period -= param << 2;
+ }
+ break;
+ }
+ if (channel.period < 0) {
+ channel.period = 0;
+ }
+}
+
+void ModXmS3mStream::portaDown(Channel &channel, int param) {
+ if (channel.period > 0) {
+ switch (param & 0xF0) {
+ case 0xE0: /* Extra-fine porta.*/
+ if (channel.fxCount == 0) {
+ channel.period += param & 0xF;
+ }
+ break;
+ case 0xF0: /* Fine porta.*/
+ if (channel.fxCount == 0) {
+ channel.period += (param & 0xF) << 2;
+ }
+ break;
+ default:/* Normal porta.*/
+ if (channel.fxCount > 0) {
+ channel.period += param << 2;
+ }
+ break;
+ }
+ if (channel.period > 65535) {
+ channel.period = 65535;
+ }
+ }
+}
+
+void ModXmS3mStream::tonePorta(Channel &channel) {
+ if (channel.period > 0) {
+ if (channel.period < channel.portaPeriod) {
+ channel.period += channel.tonePortaParam << 2;
+ if (channel.period > channel.portaPeriod) {
+ channel.period = channel.portaPeriod;
+ }
+ } else {
+ channel.period -= channel.tonePortaParam << 2;
+ if (channel.period < channel.portaPeriod) {
+ channel.period = channel.portaPeriod;
+ }
+ }
+ }
+}
+
+int ModXmS3mStream::waveform(Channel &channel, int phase, int type) {
+ int amplitude = 0;
+ switch (type) {
+ default: /* Sine. */
+ amplitude = sinetable[phase & 0x1F];
+ if ((phase & 0x20) > 0) {
+ amplitude = -amplitude;
+ }
+ break;
+ case 6: /* Saw Up.*/
+ amplitude = (((phase + 0x20) & 0x3F) << 3) - 255;
+ break;
+ case 1:
+ case 7: /* Saw Down. */
+ amplitude = 255 - (((phase + 0x20) & 0x3F) << 3);
+ break;
+ case 2:
+ case 5: /* Square. */
+ amplitude = (phase & 0x20) > 0 ? 255 : -255;
+ break;
+ case 3:
+ case 8: /* Random. */
+ amplitude = (channel.randomSeed >> 20) - 255;
+ channel.randomSeed = (channel.randomSeed * 65 + 17) & 0x1FFFFFFF;
+ break;
+ }
+ return amplitude;
+}
+
+void ModXmS3mStream::vibrato(Channel &channel, int fine) {
+ int wave = waveform(channel, channel.vibratoPhase, channel.vibratoType & 0x3);
+ channel.vibratoAdd = wave * channel.vibratoDepth >> (fine ? 7 : 5);
+}
+
+void ModXmS3mStream::tremolo(Channel &channel) {
+ int wave = waveform(channel, channel.tremoloPhase, channel.tremoloType & 0x3);
+ channel.tremoloAdd = wave * channel.tremoloDepth >> 6;
+}
+
+void ModXmS3mStream::tremor(Channel &channel) {
+ if (channel.retrigCount >= channel.tremorOnTicks) {
+ channel.tremoloAdd = -64;
+ }
+ if (channel.retrigCount >= (channel.tremorOnTicks + channel.tremorOffTicks)) {
+ channel.tremoloAdd = channel.retrigCount = 0;
+ }
+}
+
+void ModXmS3mStream::retrigVolSlide(Channel &channel) {
+ if (channel.retrigCount >= channel.retrigTicks) {
+ channel.retrigCount = channel.sampleIdx = channel.sampleFra = 0;
+ switch (channel.retrigVolume) {
+ case 0x1:
+ channel.volume = channel.volume - 1;
+ break;
+ case 0x2:
+ channel.volume = channel.volume - 2;
+ break;
+ case 0x3:
+ channel.volume = channel.volume - 4;
+ break;
+ case 0x4:
+ channel.volume = channel.volume - 8;
+ break;
+ case 0x5:
+ channel.volume = channel.volume - 16;
+ break;
+ case 0x6:
+ channel.volume = channel.volume * 2 / 3;
+ break;
+ case 0x7:
+ channel.volume = channel.volume >> 1;
+ break;
+ case 0x8: /* ? */
+ break;
+ case 0x9:
+ channel.volume = channel.volume + 1;
+ break;
+ case 0xA:
+ channel.volume = channel.volume + 2;
+ break;
+ case 0xB:
+ channel.volume = channel.volume + 4;
+ break;
+ case 0xC:
+ channel.volume = channel.volume + 8;
+ break;
+ case 0xD:
+ channel.volume = channel.volume + 16;
+ break;
+ case 0xE:
+ channel.volume = channel.volume * 3 / 2;
+ break;
+ case 0xF:
+ channel.volume = channel.volume << 1;
+ break;
+ }
+ if (channel.volume < 0) {
+ channel.volume = 0;
+ }
+ if (channel.volume > 64) {
+ channel.volume = 64;
+ }
+ }
+}
+
+void ModXmS3mStream::trigger(Channel &channel) {
+ int ins = channel.note.instrument;
+ if (ins > 0 && ins <= _module.numInstruments) {
+ channel.instrument = &_module.instruments[ins];
+ int key = channel.note.key < 97 ? channel.note.key : 0;
+ int sam = channel.instrument->keyToSample[key];
+ Sample *sample = &channel.instrument->samples[sam];
+ channel.volume = sample->volume >= 64 ? 64 : sample->volume & 0x3F;
+ if (sample->panning > 0) {
+ channel.panning = (sample->panning - 1) & 0xFF;
+ }
+ if (channel.period > 0 && sample->loopLength > 1) {
+ /* Amiga trigger.*/
+ channel.sample = sample;
+ }
+ channel.sampleOff = 0;
+ channel.volEnvTick = channel.panEnvTick = 0;
+ channel.fadeoutVol = 32768;
+ channel.keyOn = 1;
+ }
+ if (channel.note.effect == 0x09 || channel.note.effect == 0x8F) {
+ /* Set Sample Offset. */
+ if (channel.note.param > 0) {
+ channel.offsetParam = channel.note.param;
+ }
+ channel.sampleOff = channel.offsetParam << 8;
+ }
+ if (channel.note.volume >= 0x10 && channel.note.volume < 0x60) {
+ channel.volume = channel.note.volume < 0x50 ? channel.note.volume - 0x10 : 64;
+ }
+ switch (channel.note.volume & 0xF0) {
+ case 0x80: /* Fine Vol Down.*/
+ channel.volume -= channel.note.volume & 0xF;
+ if (channel.volume < 0) {
+ channel.volume = 0;
+ }
+ break;
+ case 0x90: /* Fine Vol Up.*/
+ channel.volume += channel.note.volume & 0xF;
+ if (channel.volume > 64) {
+ channel.volume = 64;
+ }
+ break;
+ case 0xA0: /* Set Vibrato Speed.*/
+ if ((channel.note.volume & 0xF) > 0) {
+ channel.vibratoSpeed = channel.note.volume & 0xF;
+ }
+ break;
+ case 0xB0: /* Vibrato.*/
+ if ((channel.note.volume & 0xF) > 0) {
+ channel.vibratoDepth = channel.note.volume & 0xF;
+ }
+ vibrato(channel, 0);
+ break;
+ case 0xC0: /* Set Panning.*/
+ channel.panning = (channel.note.volume & 0xF) * 17;
+ break;
+ case 0xF0: /* Tone Porta.*/
+ if ((channel.note.volume & 0xF) > 0) {
+ channel.tonePortaParam = channel.note.volume & 0xF;
+ }
+ break;
+ }
+ if (channel.note.key > 0) {
+ if (channel.note.key > 96) {
+ channel.keyOn = 0;
+ } else {
+ int porta = (channel.note.volume & 0xF0) == 0xF0 || channel.note.effect == 0x03 || channel.note.effect == 0x05 || channel.note.effect == 0x87 || channel.note.effect == 0x8C;
+ if (!porta) {
+ ins = channel.instrument->keyToSample[channel.note.key];
+ channel.sample = &channel.instrument->samples[ins];
+ }
+ int finetune = channel.sample->finetune;
+ if (channel.note.effect == 0x75 || channel.note.effect == 0xF2) {
+ /* Set Fine Tune. */
+ finetune = ((channel.note.param & 0xF) << 4) - 128;
+ }
+ int key = channel.note.key + channel.sample->relNote;
+ if (key < 1) {
+ key = 1;
+ }
+ if (key > 120) {
+ key = 120;
+ }
+ int period = (key << 6) + (finetune >> 1);
+ if (_module.linearPeriods) {
+ channel.portaPeriod = 7744 - period;
+ } else {
+ channel.portaPeriod = 29021 * ModuleModXmS3m::exp2((period << FP_SHIFT) / -768) >> FP_SHIFT;
+ }
+ if (!porta) {
+ channel.period = channel.portaPeriod;
+ channel.sampleIdx = channel.sampleOff;
+ channel.sampleFra = 0;
+ if (channel.vibratoType < 4) {
+ channel.vibratoPhase = 0;
+ }
+ if (channel.tremoloType < 4) {
+ channel.tremoloPhase = 0;
+ }
+ channel.retrigCount = channel.avCount = 0;
+ }
+ }
+ }
+}
+
+void ModXmS3mStream::updateEnvelopes(Channel &channel) {
+ if (channel.instrument->volEnv.enabled) {
+ if (!channel.keyOn) {
+ channel.fadeoutVol -= channel.instrument->volFadeout;
+ if (channel.fadeoutVol < 0) {
+ channel.fadeoutVol = 0;
+ }
+ }
+ channel.volEnvTick = envelopeNextTick(channel.instrument->volEnv, channel.volEnvTick, channel.keyOn);
+ }
+ if (channel.instrument->panEnv.enabled) {
+ channel.panEnvTick = envelopeNextTick(channel.instrument->panEnv, channel.panEnvTick, channel.keyOn);
+ }
+}
+
+void ModXmS3mStream::autoVibrato(Channel &channel) {
+ int depth = channel.instrument->vibDepth & 0x7F;
+ if (depth > 0) {
+ int sweep = channel.instrument->vibSweep & 0x7F;
+ int rate = channel.instrument->vibRate & 0x7F;
+ int type = channel.instrument->vibType;
+ if (channel.avCount < sweep) {
+ depth = depth * channel.avCount / sweep;
+ }
+ int wave = waveform(channel, channel.avCount * rate >> 2, type + 4);
+ channel.vibratoAdd += wave * depth >> 8;
+ channel.avCount++;
+ }
+}
+
+void ModXmS3mStream::calculateFreq(Channel &channel) {
+ int per = channel.period + channel.vibratoAdd;
+ if (_module.linearPeriods) {
+ per = per - (channel.arpeggioAdd << 6);
+ if (per < 28 || per > 7680) {
+ per = 7680;
+ }
+ channel.freq = ((_module.c2Rate >> 4) * ModuleModXmS3m::exp2(((4608 - per) << FP_SHIFT) / 768)) >> (FP_SHIFT - 4);
+ } else {
+ if (per > 29021) {
+ per = 29021;
+ }
+ per = (per << FP_SHIFT) / ModuleModXmS3m::exp2((channel.arpeggioAdd << FP_SHIFT) / 12);
+ if (per < 28) {
+ per = 29021;
+ }
+ channel.freq = _module.c2Rate * 1712 / per;
+ }
+}
+
+void ModXmS3mStream::calculateAmpl(Channel &channel) {
+ int envPan = 32, envVol = channel.keyOn ? 64 : 0;
+ if (channel.instrument->volEnv.enabled) {
+ envVol = calculateAmpl(channel.instrument->volEnv, channel.volEnvTick);
+ }
+ int vol = channel.volume + channel.tremoloAdd;
+ if (vol > 64) {
+ vol = 64;
+ }
+ if (vol < 0) {
+ vol = 0;
+ }
+ vol = (vol * _module.gain * FP_ONE) >> 13;
+ vol = (vol * channel.fadeoutVol) >> 15;
+ channel.ampl = (vol * _globalVol * envVol) >> 12;
+ if (channel.instrument->panEnv.enabled) {
+ envPan = calculateAmpl(channel.instrument->panEnv, channel.panEnvTick);
+ }
+ int range = (channel.panning < 128) ? channel.panning : (255 - channel.panning);
+ channel.pann = channel.panning + (range * (envPan - 32) >> 5);
+}
+
+void ModXmS3mStream::updateChannelRow(Channel &channel, Note note) {
+ channel.note = note;
+ channel.retrigCount++;
+ channel.vibratoAdd = channel.tremoloAdd = channel.arpeggioAdd = channel.fxCount = 0;
+ if (!((note.effect == 0x7D || note.effect == 0xFD) && note.param > 0)) {
+ /* Not note delay.*/
+ trigger(channel);
+ }
+ switch (channel.note.effect) {
+ case 0x01:
+ case 0x86: /* Porta Up. */
+ if (channel.note.param > 0) {
+ channel.portaUpParam = channel.note.param;
+ }
+ portaUp(channel, channel.portaUpParam);
+ break;
+ case 0x02:
+ case 0x85: /* Porta Down. */
+ if (channel.note.param > 0) {
+ channel.portaDownParam = channel.note.param;
+ }
+ portaDown(channel, channel.portaDownParam);
+ break;
+ case 0x03:
+ case 0x87: /* Tone Porta. */
+ if (channel.note.param > 0) {
+ channel.tonePortaParam = channel.note.param;
+ }
+ break;
+ case 0x04:
+ case 0x88: /* Vibrato. */
+ if ((channel.note.param >> 4) > 0) {
+ channel.vibratoSpeed = channel.note.param >> 4;
+ }
+ if ((channel.note.param & 0xF) > 0) {
+ channel.vibratoDepth = channel.note.param & 0xF;
+ }
+ vibrato(channel, 0);
+ break;
+ case 0x05:
+ case 0x8C: /* Tone Porta + Vol Slide. */
+ if (channel.note.param > 0) {
+ channel.volSlideParam = channel.note.param;
+ }
+ volumeSlide(channel);
+ break;
+ case 0x06:
+ case 0x8B: /* Vibrato + Vol Slide. */
+ if (channel.note.param > 0) {
+ channel.volSlideParam = channel.note.param;
+ }
+ vibrato(channel, 0);
+ volumeSlide(channel);
+ break;
+ case 0x07:
+ case 0x92: /* Tremolo. */
+ if ((channel.note.param >> 4) > 0) {
+ channel.tremoloSpeed = channel.note.param >> 4;
+ }
+ if ((channel.note.param & 0xF) > 0) {
+ channel.tremoloDepth = channel.note.param & 0xF;
+ }
+ tremolo(channel);
+ break;
+ case 0x08: /* Set Panning.*/
+ channel.panning = (channel.note.param < 128) ? (channel.note.param << 1) : 255;
+ break;
+ case 0x0A:
+ case 0x84: /* Vol Slide. */
+ if (channel.note.param > 0) {
+ channel.volSlideParam = channel.note.param;
+ }
+ volumeSlide(channel);
+ break;
+ case 0x0C: /* Set Volume. */
+ channel.volume = channel.note.param >= 64 ? 64 : channel.note.param & 0x3F;
+ break;
+ case 0x10:
+ case 0x96: /* Set Global Volume. */
+ _globalVol = channel.note.param >= 64 ? 64 : channel.note.param & 0x3F;
+ break;
+ case 0x11: /* Global Volume Slide. */
+ if (channel.note.param > 0) {
+ channel.gvolSlideParam = channel.note.param;
+ }
+ break;
+ case 0x14: /* Key Off. */
+ channel.keyOn = 0;
+ break;
+ case 0x15: /* Set Envelope Tick. */
+ channel.volEnvTick = channel.panEnvTick = channel.note.param & 0xFF;
+ break;
+ case 0x19: /* Panning Slide. */
+ if (channel.note.param > 0) {
+ channel.panSlideParam = channel.note.param;
+ }
+ break;
+ case 0x1B:
+ case 0x91: /* Retrig + Vol Slide. */
+ if ((channel.note.param >> 4) > 0) {
+ channel.retrigVolume = channel.note.param >> 4;
+ }
+ if ((channel.note.param & 0xF) > 0) {
+ channel.retrigTicks = channel.note.param & 0xF;
+ }
+ retrigVolSlide(channel);
+ break;
+ case 0x1D:
+ case 0x89: /* Tremor. */
+ if ((channel.note.param >> 4) > 0) {
+ channel.tremorOnTicks = channel.note.param >> 4;
+ }
+ if ((channel.note.param & 0xF) > 0) {
+ channel.tremorOffTicks = channel.note.param & 0xF;
+ }
+ tremor(channel);
+ break;
+ case 0x21: /* Extra Fine Porta. */
+ if (channel.note.param > 0) {
+ channel.xfinePortaParam = channel.note.param;
+ }
+ switch (channel.xfinePortaParam & 0xF0) {
+ case 0x10:
+ portaUp(channel, 0xE0 | (channel.xfinePortaParam & 0xF));
+ break;
+ case 0x20:
+ portaDown(channel, 0xE0 | (channel.xfinePortaParam & 0xF));
+ break;
+ }
+ break;
+ case 0x71: /* Fine Porta Up. */
+ if (channel.note.param > 0) {
+ channel.finePortaUpParam = channel.note.param;
+ }
+ portaUp(channel, 0xF0 | (channel.finePortaUpParam & 0xF));
+ break;
+ case 0x72: /* Fine Porta Down. */
+ if (channel.note.param > 0) {
+ channel.finePortaDownParam = channel.note.param;
+ }
+ portaDown(channel, 0xF0 | (channel.finePortaDownParam & 0xF));
+ break;
+ case 0x74:
+ case 0xF3: /* Set Vibrato Waveform. */
+ if (channel.note.param < 8) {
+ channel.vibratoType = channel.note.param;
+ }
+ break;
+ case 0x77:
+ case 0xF4: /* Set Tremolo Waveform. */
+ if (channel.note.param < 8) {
+ channel.tremoloType = channel.note.param;
+ }
+ break;
+ case 0x7A: /* Fine Vol Slide Up. */
+ if (channel.note.param > 0) {
+ channel.fineVslideUpParam = channel.note.param;
+ }
+ channel.volume += channel.fineVslideUpParam;
+ if (channel.volume > 64) {
+ channel.volume = 64;
+ }
+ break;
+ case 0x7B: /* Fine Vol Slide Down. */
+ if (channel.note.param > 0) {
+ channel.fineVslideDownParam = channel.note.param;
+ }
+ channel.volume -= channel.fineVslideDownParam;
+ if (channel.volume < 0) {
+ channel.volume = 0;
+ }
+ break;
+ case 0x7C:
+ case 0xFC: /* Note Cut. */
+ if (channel.note.param <= 0) {
+ channel.volume = 0;
+ }
+ break;
+ case 0x8A: /* Arpeggio. */
+ if (channel.note.param > 0) {
+ channel.arpeggioParam = channel.note.param;
+ }
+ break;
+ case 0x95: /* Fine Vibrato.*/
+ if ((channel.note.param >> 4) > 0) {
+ channel.vibratoSpeed = channel.note.param >> 4;
+ }
+ if ((channel.note.param & 0xF) > 0) {
+ channel.vibratoDepth = channel.note.param & 0xF;
+ }
+ vibrato(channel, 1);
+ break;
+ case 0xF8: /* Set Panning. */
+ channel.panning = channel.note.param * 17;
+ break;
+ }
+ autoVibrato(channel);
+ calculateFreq(channel);
+ calculateAmpl(channel);
+ updateEnvelopes(channel);
+}
+
+int ModXmS3mStream::tick() {
+ int count = 1;
+ if (--_tick <= 0) {
+ _tick = _speed;
+ updateRow();
+ } else {
+ for (int idx = 0; idx < _module.numChannels; idx++) {
+ tickChannel(_channels[idx]);
+ }
+ }
+ if (_playCount && _playCount[0]) {
+ count = _playCount[_seqPos][_row] - 1;
+ }
+ return count;
+}
+
+void ModXmS3mStream::updateRow() {
+ if (_nextRow < 0) {
+ _breakPos = _seqPos + 1;
+ _nextRow = 0;
+ }
+ if (_breakPos >= 0) {
+ if (_breakPos >= _module.sequenceLen) {
+ _breakPos = _nextRow = 0;
+ }
+ while (_module.sequence[_breakPos] >= _module.numPatterns) {
+ _breakPos++;
+ if (_breakPos >= _module.sequenceLen) {
+ _breakPos = _nextRow = 0;
+ }
+ }
+ _seqPos = _breakPos;
+ for (int idx = 0; idx < _module.numChannels; idx++) {
+ _channels[idx].plRow = 0;
+ }
+ _breakPos = -1;
+ }
+ Pattern &pattern = _module.patterns[_module.sequence[_seqPos]];
+ _row = _nextRow;
+ if (_row >= pattern.numRows) {
+ _row = 0;
+ }
+ if (_playCount && _playCount[0]) {
+ int count = _playCount[_seqPos][_row];
+ if (_plCount < 0 && count < 127) {
+ _playCount[_seqPos][_row] = count + 1;
+ }
+ }
+ _nextRow = _row + 1;
+ if (_nextRow >= pattern.numRows) {
+ _nextRow = -1;
+ }
+ for (int idx = 0; idx < _module.numChannels; ++idx) {
+ Note note = pattern.getNote(_row, idx);
+ if (note.effect == 0xE) {
+ note.effect = 0x70 | (note.param >> 4);
+ note.param &= 0xF;
+ }
+ if (note.effect == 0x93) {
+ note.effect = 0xF0 | (note.param >> 4);
+ note.param &= 0xF;
+ }
+ if (note.effect == 0 && note.param > 0) {
+ note.effect = 0x8A;
+ }
+
+ Channel &channel = _channels[idx];
+ updateChannelRow(channel, note);
+ switch (note.effect) {
+ case 0x81: /* Set Speed. */
+ if (note.param > 0) {
+ _tick = _speed = note.param;
+ }
+ break;
+ case 0xB:
+ case 0x82: /* Pattern Jump.*/
+ if (_plCount < 0) {
+ _breakPos = note.param;
+ _nextRow = 0;
+ }
+ break;
+ case 0xD:
+ case 0x83: /* Pattern Break.*/
+ if (_plCount < 0) {
+ if (_breakPos < 0) {
+ _breakPos = _seqPos + 1;
+ }
+ _nextRow = (note.param >> 4) * 10 + (note.param & 0xF);
+ }
+ break;
+ case 0xF: /* Set Speed/Tempo.*/
+ if (note.param > 0) {
+ if (note.param < 32) {
+ _tick = _speed = note.param;
+ } else {
+ _tempo = note.param;
+ }
+ }
+ break;
+ case 0x94: /* Set Tempo.*/
+ if (note.param > 32) {
+ _tempo = note.param;
+ }
+ break;
+ case 0x76:
+ case 0xFB: /* Pattern Loop.*/
+ if (note.param == 0) {
+ /* Set loop marker on this channel. */
+ channel.plRow = _row;
+ }
+ if (channel.plRow < _row && _breakPos < 0) {
+ /* Marker valid. */
+ if (_plCount < 0) {
+ /* Not already looping, begin. */
+ _plCount = note.param;
+ _plChan = idx;
+ }
+ if (_plChan == idx) {
+ /* Next Loop.*/
+ if (_plCount == 0) {
+ /* Loop finished. Invalidate current marker. */
+ channel.plRow = _row + 1;
+ } else {
+ /* Loop. */
+ _nextRow = channel.plRow;
+ }
+ _plCount--;
+ }
+ }
+ break;
+ case 0x7E:
+ case 0xFE: /* Pattern Delay.*/
+ _tick = _speed + _speed * note.param;
+ break;
+ }
+ }
+}
+
+int ModXmS3mStream::envelopeNextTick(Envelope &envelope, int tick, int keyOn) {
+ tick++;
+ if (envelope.looped && tick >= envelope.loopEndTick) {
+ tick = envelope.loopStartTick;
+ }
+ if (envelope.sustain && keyOn && tick >= envelope.sustainTick) {
+ tick = envelope.sustainTick;
+ }
+ return tick;
+}
+
+int ModXmS3mStream::calculateAmpl(Envelope &envelope, int tick) {
+ int idx, point, dt, da;
+ int ampl = envelope.pointsAmpl[envelope.numPoints - 1];
+ if (tick < envelope.pointsTick[envelope.numPoints - 1]) {
+ point = 0;
+ for (idx = 1; idx < envelope.numPoints; idx++) {
+ if (envelope.pointsTick[idx] <= tick) {
+ point = idx;
+ }
+ }
+ dt = envelope.pointsTick[point + 1] - envelope.pointsTick[point];
+ da = envelope.pointsAmpl[point + 1] - envelope.pointsAmpl[point];
+ ampl = envelope.pointsAmpl[point];
+ ampl += ((da << 24) / dt) * (tick - envelope.pointsTick[point]) >> 24;
+ }
+ return ampl;
+}
+
+int ModXmS3mStream::calculateDuration() {
+ int count = 0, duration = 0;
+ setSequencePos(0);
+ while (count < 1) {
+ duration += calculateTickLength();
+ count = tick();
+ }
+ setSequencePos(0);
+ return duration;
+}
+
+/* Seek to approximately the specified sample position.
+ The actual sample position reached is returned. */
+int ModXmS3mStream::seek(int samplePos) {
+ int currentPos = 0;
+ setSequencePos(0);
+ int tickLen = calculateTickLength();
+ while ((samplePos - currentPos) >= tickLen) {
+ for (int idx = 0; idx < _module.numChannels; ++idx) {
+ updateSampleIdx(_channels[idx], tickLen * 2, _sampleRate * 2);
+ }
+ currentPos += tickLen;
+ tick();
+ tickLen = calculateTickLength();
+ }
+ return currentPos;
+}
+
+void ModXmS3mStream::resample(Channel &channel, int *mixBuf, int offset, int count, int sampleRate) {
+ Sample *sample = channel.sample;
+ int lGain = 0, rGain = 0, samIdx = 0, samFra = 0, step = 0;
+ int loopLen = 0, loopEnd = 0, outIdx = 0, outEnd = 0, y = 0, m = 0, c = 0;
+ int16 *sampleData = channel.sample->data;
+ if (channel.ampl > 0) {
+ lGain = channel.ampl * (255 - channel.pann) >> 8;
+ rGain = channel.ampl * channel.pann >> 8;
+ samIdx = channel.sampleIdx;
+ samFra = channel.sampleFra;
+ step = (channel.freq << (FP_SHIFT - 3)) / (sampleRate >> 3);
+ loopLen = sample->loopLength;
+ loopEnd = sample->loopStart + loopLen;
+ outIdx = offset * 2;
+ outEnd = (offset + count) * 2;
+ if (_interpolation) {
+ while (outIdx < outEnd) {
+ if (samIdx >= loopEnd) {
+ if (loopLen > 1) {
+ while (samIdx >= loopEnd) {
+ samIdx -= loopLen;
+ }
+ } else {
+ break;
+ }
+ }
+ c = sampleData[samIdx];
+ m = sampleData[samIdx + 1] - c;
+ y = ((m * samFra) >> FP_SHIFT) + c;
+ mixBuf[outIdx++] += (y * lGain) >> FP_SHIFT;
+ mixBuf[outIdx++] += (y * rGain) >> FP_SHIFT;
+ samFra += step;
+ samIdx += samFra >> FP_SHIFT;
+ samFra &= FP_MASK;
+ }
+ } else {
+ while (outIdx < outEnd) {
+ if (samIdx >= loopEnd) {
+ if (loopLen > 1) {
+ while (samIdx >= loopEnd) {
+ samIdx -= loopLen;
+ }
+ } else {
+ break;
+ }
+ }
+ if (samIdx < 0)
+ samIdx = 0;
+ y = sampleData[samIdx];
+ mixBuf[outIdx++] += (y * lGain) >> FP_SHIFT;
+ mixBuf[outIdx++] += (y * rGain) >> FP_SHIFT;
+ samFra += step;
+ samIdx += samFra >> FP_SHIFT;
+ samFra &= FP_MASK;
+ }
+ }
+ }
+}
+
+void ModXmS3mStream::updateSampleIdx(Channel &channel, int count, int sampleRate) {
+ Sample *sample = channel.sample;
+ int step = (channel.freq << (FP_SHIFT - 3)) / (sampleRate >> 3);
+ channel.sampleFra += step * count;
+ channel.sampleIdx += channel.sampleFra >> FP_SHIFT;
+ if (channel.sampleIdx > (int)sample->loopStart) {
+ if (sample->loopLength > 1) {
+ channel.sampleIdx = sample->loopStart + (channel.sampleIdx - sample->loopStart) % sample->loopLength;
+ } else {
+ channel.sampleIdx = sample->loopStart;
+ }
+ }
+ channel.sampleFra &= FP_MASK;
+}
+
+void ModXmS3mStream::volumeRamp(int *mixBuf, int tickLen) {
+ int rampRate = 256 * 2048 / _sampleRate;
+ for (int idx = 0, a1 = 0; a1 < 256; idx += 2, a1 += rampRate) {
+ int a2 = 256 - a1;
+ mixBuf[idx] = (mixBuf[idx] * a1 + _rampBuf[idx] * a2) >> 8;
+ mixBuf[idx + 1] = (mixBuf[idx + 1] * a1 + _rampBuf[idx + 1] * a2) >> 8;
+ }
+ memcpy(_rampBuf, &mixBuf[tickLen * 2], 128 * sizeof(int));
+}
+
+/* 2:1 downsampling with simple but effective anti-aliasing. Buf must contain count * 2 + 1 stereo samples. */
+void ModXmS3mStream::downsample(int *buf, int count) {
+ int outLen = count * 2;
+ for (int idx = 0, outIdx = 0; outIdx < outLen; idx += 4, outIdx += 2) {
+ buf[outIdx] = (buf[idx] >> 2) + (buf[idx + 2] >> 1) + (buf[idx + 4] >> 2);
+ buf[outIdx + 1] = (buf[idx + 1] >> 2) + (buf[idx + 3] >> 1) + (buf[idx + 5] >> 2);
+ }
+}
+
+/* Generates audio and returns the number of stereo samples written into mixBuf. */
+int ModXmS3mStream::getAudio(int *mixBuf) {
+ if (_mixBuffer) {
+ memcpy(mixBuf, _mixBuffer, _mixBufferSamples * sizeof(int));
+ delete []_mixBuffer;
+ _mixBuffer = nullptr;
+ return _mixBufferSamples;
+ }
+
+ int tickLen = calculateTickLength();
+ /* Clear output buffer. */
+ memset(mixBuf, 0, (tickLen + 65) * 4 * sizeof(int));
+ /* Resample. */
+ for (int idx = 0; idx < _module.numChannels; idx++) {
+ Channel &channel = _channels[idx];
+ resample(channel, mixBuf, 0, (tickLen + 65) * 2, _sampleRate * 2);
+ updateSampleIdx(channel, tickLen * 2, _sampleRate * 2);
+ }
+ downsample(mixBuf, tickLen + 64);
+ volumeRamp(mixBuf, tickLen);
+ tick();
+ return tickLen * 2; // stereo samples
+}
+
+int ModXmS3mStream::readBuffer(int16 *buffer, const int numSamples) {
+ int samplesRead = 0;
+ while (samplesRead < numSamples && _dataLeft >= 0) {
+ int *mixBuf = new int[calculateMixBufLength()];
+ int samples = getAudio(mixBuf);
+ if (samplesRead + samples > numSamples) {
+ _mixBufferSamples = samplesRead + samples - numSamples;
+ samples -= _mixBufferSamples;
+ _mixBuffer = new int[_mixBufferSamples];
+ memcpy(_mixBuffer, mixBuf + samples, _mixBufferSamples * sizeof(int));
+ }
+ for (int idx = 0; idx < samples; ++idx) {
+ int ampl = mixBuf[idx];
+ if (ampl > 32767) {
+ ampl = 32767;
+ }
+ if (ampl < -32768) {
+ ampl = -32768;
+ }
+ *buffer++ = ampl;
+ }
+ samplesRead += samples;
+ delete []mixBuf; // free
+ }
+ _dataLeft -= samplesRead * 2;
+
+ return samplesRead;
+}
+
+void ModXmS3mStream::setSequencePos(int pos) {
+ if (pos >= _module.sequenceLen) {
+ pos = 0;
+ }
+ _breakPos = pos;
+ _nextRow = 0;
+ _tick = 1;
+ _globalVol = _module.defaultGvol;
+ _speed = _module.defaultSpeed > 0 ? _module.defaultSpeed : 6;
+ _tempo = _module.defaultTempo > 0 ? _module.defaultTempo : 125;
+ _plCount = _plChan = -1;
+
+ // play count
+ if (_playCount) {
+ delete[] _playCount[0];
+ delete[] _playCount;
+ }
+ _playCount = new int8 *[_module.sequenceLen];
+ memset(_playCount, 0, _module.sequenceLen * sizeof(int8 *));
+ int len = initPlayCount(_playCount);
+ _playCount[0] = new int8[len];
+ memset(_playCount[0], 0, len * sizeof(int8));
+ initPlayCount(_playCount);
+
+ for (int idx = 0; idx < _module.numChannels; ++idx) {
+ initChannel(idx);
+ }
+ memset(_rampBuf, 0, 128 * sizeof(int));
+ tick();
+}
+
+} // End of namespace Modules
+
+namespace Audio {
+
+AudioStream *makeModXmS3mStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, int rate, int interpolation) {
+ Modules::ModXmS3mStream *soundStream = new Modules::ModXmS3mStream(stream, rate, interpolation);
+
+ if (disposeAfterUse == DisposeAfterUse::YES)
+ delete stream;
+
+ if (!soundStream->loadSuccess()) {
+ delete soundStream;
+ return nullptr;
+ }
+
+ return (AudioStream *)soundStream;
+}
+
+} // End of namespace Audio