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-rw-r--r--audio/mods/paula.cpp212
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diff --git a/audio/mods/paula.cpp b/audio/mods/paula.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "audio/mods/paula.h"
+#include "audio/null.h"
+
+namespace Audio {
+
+Paula::Paula(bool stereo, int rate, uint interruptFreq) :
+ _stereo(stereo), _rate(rate), _periodScale((double)kPalPaulaClock / rate), _intFreq(interruptFreq) {
+
+ clearVoices();
+ _voice[0].panning = 191;
+ _voice[1].panning = 63;
+ _voice[2].panning = 63;
+ _voice[3].panning = 191;
+
+ if (_intFreq == 0)
+ _intFreq = _rate;
+
+ _curInt = 0;
+ _timerBase = 1;
+ _playing = false;
+ _end = true;
+}
+
+Paula::~Paula() {
+}
+
+void Paula::clearVoice(byte voice) {
+ assert(voice < NUM_VOICES);
+
+ _voice[voice].data = 0;
+ _voice[voice].dataRepeat = 0;
+ _voice[voice].length = 0;
+ _voice[voice].lengthRepeat = 0;
+ _voice[voice].period = 0;
+ _voice[voice].volume = 0;
+ _voice[voice].offset = Offset(0);
+ _voice[voice].dmaCount = 0;
+}
+
+int Paula::readBuffer(int16 *buffer, const int numSamples) {
+ Common::StackLock lock(_mutex);
+
+ memset(buffer, 0, numSamples * 2);
+ if (!_playing) {
+ return numSamples;
+ }
+
+ if (_stereo)
+ return readBufferIntern<true>(buffer, numSamples);
+ else
+ return readBufferIntern<false>(buffer, numSamples);
+}
+
+
+template<bool stereo>
+inline int mixBuffer(int16 *&buf, const int8 *data, Paula::Offset &offset, frac_t rate, int neededSamples, uint bufSize, byte volume, byte panning) {
+ int samples;
+ for (samples = 0; samples < neededSamples && offset.int_off < bufSize; ++samples) {
+ const int32 tmp = ((int32) data[offset.int_off]) * volume;
+ if (stereo) {
+ *buf++ += (tmp * (255 - panning)) >> 7;
+ *buf++ += (tmp * (panning)) >> 7;
+ } else
+ *buf++ += tmp;
+
+ // Step to next source sample
+ offset.rem_off += rate;
+ if (offset.rem_off >= (frac_t)FRAC_ONE) {
+ offset.int_off += fracToInt(offset.rem_off);
+ offset.rem_off &= FRAC_LO_MASK;
+ }
+ }
+
+ return samples;
+}
+
+template<bool stereo>
+int Paula::readBufferIntern(int16 *buffer, const int numSamples) {
+ int samples = _stereo ? numSamples / 2 : numSamples;
+ while (samples > 0) {
+
+ // Handle 'interrupts'. This gives subclasses the chance to adjust the channel data
+ // (e.g. insert new samples, do pitch bending, whatever).
+ if (_curInt == 0) {
+ _curInt = _intFreq;
+ interrupt();
+ }
+
+ // Compute how many samples to generate: at most the requested number of samples,
+ // of course, but we may stop earlier when an 'interrupt' is expected.
+ const uint nSamples = MIN((uint)samples, _curInt);
+
+ // Loop over the four channels of the emulated Paula chip
+ for (int voice = 0; voice < NUM_VOICES; voice++) {
+ // No data, or paused -> skip channel
+ if (!_voice[voice].data || (_voice[voice].period <= 0))
+ continue;
+
+ // The Paula chip apparently run at 7.0937892 MHz in the PAL
+ // version and at 7.1590905 MHz in the NTSC version. We divide this
+ // by the requested the requested output sampling rate _rate
+ // (typically 44.1 kHz or 22.05 kHz) obtaining the value _periodScale.
+ // This is then divided by the "period" of the channel we are
+ // processing, to obtain the correct output 'rate'.
+ frac_t rate = doubleToFrac(_periodScale / _voice[voice].period);
+ // Cap the volume
+ _voice[voice].volume = MIN((byte) 0x40, _voice[voice].volume);
+
+
+ Channel &ch = _voice[voice];
+ int16 *p = buffer;
+ int neededSamples = nSamples;
+ assert(ch.offset.int_off < ch.length);
+
+ // Mix the generated samples into the output buffer
+ neededSamples -= mixBuffer<stereo>(p, ch.data, ch.offset, rate, neededSamples, ch.length, ch.volume, ch.panning);
+
+ // Wrap around if necessary
+ if (ch.offset.int_off >= ch.length) {
+ // Important: Wrap around the offset *before* updating the voice length.
+ // Otherwise, if length != lengthRepeat we would wrap incorrectly.
+ // Note: If offset >= 2*len ever occurs, the following would be wrong;
+ // instead of subtracting, we then should compute the modulus using "%=".
+ // Since that requires a division and is slow, and shouldn't be necessary
+ // in practice anyway, we only use subtraction.
+ ch.offset.int_off -= ch.length;
+ ch.dmaCount++;
+
+ ch.data = ch.dataRepeat;
+ ch.length = ch.lengthRepeat;
+ }
+
+ // If we have not yet generated enough samples, and looping is active: loop!
+ if (neededSamples > 0 && ch.length > 2) {
+ // Repeat as long as necessary.
+ while (neededSamples > 0) {
+ // Mix the generated samples into the output buffer
+ neededSamples -= mixBuffer<stereo>(p, ch.data, ch.offset, rate, neededSamples, ch.length, ch.volume, ch.panning);
+
+ if (ch.offset.int_off >= ch.length) {
+ // Wrap around. See also the note above.
+ ch.offset.int_off -= ch.length;
+ ch.dmaCount++;
+ }
+ }
+ }
+
+ }
+ buffer += _stereo ? nSamples * 2 : nSamples;
+ _curInt -= nSamples;
+ samples -= nSamples;
+ }
+ return numSamples;
+}
+
+} // End of namespace Audio
+
+
+// Plugin interface
+// (This can only create a null driver since apple II gs support seeems not to be implemented
+// and also is not part of the midi driver architecture. But we need the plugin for the options
+// menu in the launcher and for MidiDriver::detectDevice() which is more or less used by all engines.)
+
+class AmigaMusicPlugin : public NullMusicPlugin {
+public:
+ const char *getName() const {
+ return _s("Amiga Audio Emulator");
+ }
+
+ const char *getId() const {
+ return "amiga";
+ }
+
+ MusicDevices getDevices() const;
+};
+
+MusicDevices AmigaMusicPlugin::getDevices() const {
+ MusicDevices devices;
+ devices.push_back(MusicDevice(this, "", MT_AMIGA));
+ return devices;
+}
+
+//#if PLUGIN_ENABLED_DYNAMIC(AMIGA)
+ //REGISTER_PLUGIN_DYNAMIC(AMIGA, PLUGIN_TYPE_MUSIC, AmigaMusicPlugin);
+//#else
+ REGISTER_PLUGIN_STATIC(AMIGA, PLUGIN_TYPE_MUSIC, AmigaMusicPlugin);
+//#endif