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Diffstat (limited to 'audio/softsynth/mt32/BReverbModel.h')
-rw-r--r-- | audio/softsynth/mt32/BReverbModel.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/audio/softsynth/mt32/BReverbModel.h b/audio/softsynth/mt32/BReverbModel.h new file mode 100644 index 0000000000..7096ae04ae --- /dev/null +++ b/audio/softsynth/mt32/BReverbModel.h @@ -0,0 +1,112 @@ +/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher + * Copyright (C) 2011, 2012 Dean Beeler, Jerome Fisher, Sergey V. Mikayev + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation, either version 2.1 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MT32EMU_B_REVERB_MODEL_H +#define MT32EMU_B_REVERB_MODEL_H + +namespace MT32Emu { + +struct BReverbSettings { + const Bit32u numberOfAllpasses; + const Bit32u * const allpassSizes; + const Bit32u numberOfCombs; + const Bit32u * const combSizes; + const Bit32u * const outLPositions; + const Bit32u * const outRPositions; + const Bit32u * const filterFactors; + const Bit32u * const feedbackFactors; + const Bit32u * const dryAmps; + const Bit32u * const wetLevels; + const Bit32u lpfAmp; +}; + +class RingBuffer { +protected: + Bit16s *buffer; + const Bit32u size; + Bit32u index; + +public: + RingBuffer(const Bit32u size); + virtual ~RingBuffer(); + Bit32s next(); + bool isEmpty() const; + void mute(); +}; + +class AllpassFilter : public RingBuffer { +public: + AllpassFilter(const Bit32u size); + Bit32s process(const Bit32s in); +}; + +class CombFilter : public RingBuffer { +protected: + const Bit32u filterFactor; + Bit32u feedbackFactor; + +public: + CombFilter(const Bit32u size, const Bit32u useFilterFactor); + virtual void process(const Bit32s in); // Actually, no need to make it virtual, but for sure + Bit32s getOutputAt(const Bit32u outIndex) const; + void setFeedbackFactor(const Bit32u useFeedbackFactor); +}; + +class DelayWithLowPassFilter : public CombFilter { + Bit32u amp; + +public: + DelayWithLowPassFilter(const Bit32u useSize, const Bit32u useFilterFactor, const Bit32u useAmp); + void process(const Bit32s in); + void setFeedbackFactor(const Bit32u) {} +}; + +class TapDelayCombFilter : public CombFilter { + Bit32u outL; + Bit32u outR; + +public: + TapDelayCombFilter(const Bit32u useSize, const Bit32u useFilterFactor); + void process(const Bit32s in); + Bit32s getLeftOutput() const; + Bit32s getRightOutput() const; + void setOutputPositions(const Bit32u useOutL, const Bit32u useOutR); +}; + +class BReverbModel : public ReverbModel { + AllpassFilter **allpasses; + CombFilter **combs; + + const BReverbSettings ¤tSettings; + const bool tapDelayMode; + Bit32u dryAmp; + Bit32u wetLevel; + void mute(); + +public: + BReverbModel(const ReverbMode mode); + ~BReverbModel(); + void open(unsigned int sampleRate); + void close(); + void setParameters(Bit8u time, Bit8u level); + void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples); + bool isActive() const; +}; + +} + +#endif |