aboutsummaryrefslogtreecommitdiff
path: root/audio/softsynth/mt32/BReverbModel.h
diff options
context:
space:
mode:
Diffstat (limited to 'audio/softsynth/mt32/BReverbModel.h')
-rw-r--r--audio/softsynth/mt32/BReverbModel.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/audio/softsynth/mt32/BReverbModel.h b/audio/softsynth/mt32/BReverbModel.h
new file mode 100644
index 0000000000..7096ae04ae
--- /dev/null
+++ b/audio/softsynth/mt32/BReverbModel.h
@@ -0,0 +1,112 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MT32EMU_B_REVERB_MODEL_H
+#define MT32EMU_B_REVERB_MODEL_H
+
+namespace MT32Emu {
+
+struct BReverbSettings {
+ const Bit32u numberOfAllpasses;
+ const Bit32u * const allpassSizes;
+ const Bit32u numberOfCombs;
+ const Bit32u * const combSizes;
+ const Bit32u * const outLPositions;
+ const Bit32u * const outRPositions;
+ const Bit32u * const filterFactors;
+ const Bit32u * const feedbackFactors;
+ const Bit32u * const dryAmps;
+ const Bit32u * const wetLevels;
+ const Bit32u lpfAmp;
+};
+
+class RingBuffer {
+protected:
+ Bit16s *buffer;
+ const Bit32u size;
+ Bit32u index;
+
+public:
+ RingBuffer(const Bit32u size);
+ virtual ~RingBuffer();
+ Bit32s next();
+ bool isEmpty() const;
+ void mute();
+};
+
+class AllpassFilter : public RingBuffer {
+public:
+ AllpassFilter(const Bit32u size);
+ Bit32s process(const Bit32s in);
+};
+
+class CombFilter : public RingBuffer {
+protected:
+ const Bit32u filterFactor;
+ Bit32u feedbackFactor;
+
+public:
+ CombFilter(const Bit32u size, const Bit32u useFilterFactor);
+ virtual void process(const Bit32s in); // Actually, no need to make it virtual, but for sure
+ Bit32s getOutputAt(const Bit32u outIndex) const;
+ void setFeedbackFactor(const Bit32u useFeedbackFactor);
+};
+
+class DelayWithLowPassFilter : public CombFilter {
+ Bit32u amp;
+
+public:
+ DelayWithLowPassFilter(const Bit32u useSize, const Bit32u useFilterFactor, const Bit32u useAmp);
+ void process(const Bit32s in);
+ void setFeedbackFactor(const Bit32u) {}
+};
+
+class TapDelayCombFilter : public CombFilter {
+ Bit32u outL;
+ Bit32u outR;
+
+public:
+ TapDelayCombFilter(const Bit32u useSize, const Bit32u useFilterFactor);
+ void process(const Bit32s in);
+ Bit32s getLeftOutput() const;
+ Bit32s getRightOutput() const;
+ void setOutputPositions(const Bit32u useOutL, const Bit32u useOutR);
+};
+
+class BReverbModel : public ReverbModel {
+ AllpassFilter **allpasses;
+ CombFilter **combs;
+
+ const BReverbSettings &currentSettings;
+ const bool tapDelayMode;
+ Bit32u dryAmp;
+ Bit32u wetLevel;
+ void mute();
+
+public:
+ BReverbModel(const ReverbMode mode);
+ ~BReverbModel();
+ void open(unsigned int sampleRate);
+ void close();
+ void setParameters(Bit8u time, Bit8u level);
+ void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples);
+ bool isActive() const;
+};
+
+}
+
+#endif