diff options
Diffstat (limited to 'audio/softsynth/opl')
-rw-r--r-- | audio/softsynth/opl/dbopl.cpp | 1536 | ||||
-rw-r--r-- | audio/softsynth/opl/dbopl.h | 283 | ||||
-rw-r--r-- | audio/softsynth/opl/dosbox.cpp | 335 | ||||
-rw-r--r-- | audio/softsynth/opl/dosbox.h | 110 | ||||
-rw-r--r-- | audio/softsynth/opl/mame.cpp | 1234 | ||||
-rw-r--r-- | audio/softsynth/opl/mame.h | 202 |
6 files changed, 3700 insertions, 0 deletions
diff --git a/audio/softsynth/opl/dbopl.cpp b/audio/softsynth/opl/dbopl.cpp new file mode 100644 index 0000000000..47e263b6b9 --- /dev/null +++ b/audio/softsynth/opl/dbopl.cpp @@ -0,0 +1,1536 @@ +/* + * Copyright (C) 2002-2010 The DOSBox Team + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + +/* + DOSBox implementation of a combined Yamaha YMF262 and Yamaha YM3812 emulator. + Enabling the opl3 bit will switch the emulator to stereo opl3 output instead of regular mono opl2 + Except for the table generation it's all integer math + Can choose different types of generators, using muls and bigger tables, try different ones for slower platforms + The generation was based on the MAME implementation but tried to have it use less memory and be faster in general + MAME uses much bigger envelope tables and this will be the biggest cause of it sounding different at times + + //TODO Don't delay first operator 1 sample in opl3 mode + //TODO Maybe not use class method pointers but a regular function pointers with operator as first parameter + //TODO Fix panning for the Percussion channels, would any opl3 player use it and actually really change it though? + //TODO Check if having the same accuracy in all frequency multipliers sounds better or not + + //DUNNO Keyon in 4op, switch to 2op without keyoff. +*/ + +// Last synch with DOSBox SVN trunk r3556 + +#include "dbopl.h" + +#ifndef DISABLE_DOSBOX_OPL + +namespace OPL { +namespace DOSBox { + +#ifndef PI +#define PI 3.14159265358979323846 +#endif + +namespace DBOPL { + +#define OPLRATE ((double)(14318180.0 / 288.0)) +#define TREMOLO_TABLE 52 + +//Try to use most precision for frequencies +//Else try to keep different waves in synch +//#define WAVE_PRECISION 1 +#ifndef WAVE_PRECISION +//Wave bits available in the top of the 32bit range +//Original adlib uses 10.10, we use 10.22 +#define WAVE_BITS 10 +#else +//Need some extra bits at the top to have room for octaves and frequency multiplier +//We support to 8 times lower rate +//128 * 15 * 8 = 15350, 2^13.9, so need 14 bits +#define WAVE_BITS 14 +#endif +#define WAVE_SH ( 32 - WAVE_BITS ) +#define WAVE_MASK ( ( 1 << WAVE_SH ) - 1 ) + +//Use the same accuracy as the waves +#define LFO_SH ( WAVE_SH - 10 ) +//LFO is controlled by our tremolo 256 sample limit +#define LFO_MAX ( 256 << ( LFO_SH ) ) + + +//Maximum amount of attenuation bits +//Envelope goes to 511, 9 bits +#if (DBOPL_WAVE == WAVE_TABLEMUL ) +//Uses the value directly +#define ENV_BITS ( 9 ) +#else +//Add 3 bits here for more accuracy and would have to be shifted up either way +#define ENV_BITS ( 9 ) +#endif +//Limits of the envelope with those bits and when the envelope goes silent +#define ENV_MIN 0 +#define ENV_EXTRA ( ENV_BITS - 9 ) +#define ENV_MAX ( 511 << ENV_EXTRA ) +#define ENV_LIMIT ( ( 12 * 256) >> ( 3 - ENV_EXTRA ) ) +#define ENV_SILENT( _X_ ) ( (_X_) >= ENV_LIMIT ) + +//Attack/decay/release rate counter shift +#define RATE_SH 24 +#define RATE_MASK ( ( 1 << RATE_SH ) - 1 ) +//Has to fit within 16bit lookuptable +#define MUL_SH 16 + +//Check some ranges +#if ENV_EXTRA > 3 +#error Too many envelope bits +#endif + + +//How much to substract from the base value for the final attenuation +static const Bit8u KslCreateTable[16] = { + //0 will always be be lower than 7 * 8 + 64, 32, 24, 19, + 16, 12, 11, 10, + 8, 6, 5, 4, + 3, 2, 1, 0, +}; + +#define M(_X_) ((Bit8u)( (_X_) * 2)) +static const Bit8u FreqCreateTable[16] = { + M(0.5), M(1 ), M(2 ), M(3 ), M(4 ), M(5 ), M(6 ), M(7 ), + M(8 ), M(9 ), M(10), M(10), M(12), M(12), M(15), M(15) +}; +#undef M + +//We're not including the highest attack rate, that gets a special value +static const Bit8u AttackSamplesTable[13] = { + 69, 55, 46, 40, + 35, 29, 23, 20, + 19, 15, 11, 10, + 9 +}; +//On a real opl these values take 8 samples to reach and are based upon larger tables +static const Bit8u EnvelopeIncreaseTable[13] = { + 4, 5, 6, 7, + 8, 10, 12, 14, + 16, 20, 24, 28, + 32, +}; + +#if ( DBOPL_WAVE == WAVE_HANDLER ) || ( DBOPL_WAVE == WAVE_TABLELOG ) +static Bit16u ExpTable[ 256 ]; +#endif + +#if ( DBOPL_WAVE == WAVE_HANDLER ) +//PI table used by WAVEHANDLER +static Bit16u SinTable[ 512 ]; +#endif + +#if ( DBOPL_WAVE > WAVE_HANDLER ) +//Layout of the waveform table in 512 entry intervals +//With overlapping waves we reduce the table to half it's size + +// | |//\\|____|WAV7|//__|/\ |____|/\/\| +// |\\//| | |WAV7| | \/| | | +// |06 |0126|17 |7 |3 |4 |4 5 |5 | + +//6 is just 0 shifted and masked + +static Bit16s WaveTable[ 8 * 512 ]; +//Distance into WaveTable the wave starts +static const Bit16u WaveBaseTable[8] = { + 0x000, 0x200, 0x200, 0x800, + 0xa00, 0xc00, 0x100, 0x400, + +}; +//Mask the counter with this +static const Bit16u WaveMaskTable[8] = { + 1023, 1023, 511, 511, + 1023, 1023, 512, 1023, +}; + +//Where to start the counter on at keyon +static const Bit16u WaveStartTable[8] = { + 512, 0, 0, 0, + 0, 512, 512, 256, +}; +#endif + +#if ( DBOPL_WAVE == WAVE_TABLEMUL ) +static Bit16u MulTable[ 384 ]; +#endif + +static Bit8u KslTable[ 8 * 16 ]; +static Bit8u TremoloTable[ TREMOLO_TABLE ]; +//Start of a channel behind the chip struct start +static Bit16u ChanOffsetTable[32]; +//Start of an operator behind the chip struct start +static Bit16u OpOffsetTable[64]; + +//The lower bits are the shift of the operator vibrato value +//The highest bit is right shifted to generate -1 or 0 for negation +//So taking the highest input value of 7 this gives 3, 7, 3, 0, -3, -7, -3, 0 +static const Bit8s VibratoTable[ 8 ] = { + 1 - 0x00, 0 - 0x00, 1 - 0x00, 30 - 0x00, + 1 - 0x80, 0 - 0x80, 1 - 0x80, 30 - 0x80 +}; + +//Shift strength for the ksl value determined by ksl strength +static const Bit8u KslShiftTable[4] = { + 31,1,2,0 +}; + +//Generate a table index and table shift value using input value from a selected rate +static void EnvelopeSelect( Bit8u val, Bit8u& index, Bit8u& shift ) { + if ( val < 13 * 4 ) { //Rate 0 - 12 + shift = 12 - ( val >> 2 ); + index = val & 3; + } else if ( val < 15 * 4 ) { //rate 13 - 14 + shift = 0; + index = val - 12 * 4; + } else { //rate 15 and up + shift = 0; + index = 12; + } +} + +#if ( DBOPL_WAVE == WAVE_HANDLER ) +/* + Generate the different waveforms out of the sine/exponetial table using handlers +*/ +static inline Bits MakeVolume( Bitu wave, Bitu volume ) { + Bitu total = wave + volume; + Bitu index = total & 0xff; + Bitu sig = ExpTable[ index ]; + Bitu exp = total >> 8; +#if 0 + //Check if we overflow the 31 shift limit + if ( exp >= 32 ) { + LOG_MSG( "WTF %d %d", total, exp ); + } +#endif + return (sig >> exp); +} + +static Bits DB_FASTCALL WaveForm0( Bitu i, Bitu volume ) { + Bits neg = 0 - (( i >> 9) & 1);//Create ~0 or 0 + Bitu wave = SinTable[i & 511]; + return (MakeVolume( wave, volume ) ^ neg) - neg; +} +static Bits DB_FASTCALL WaveForm1( Bitu i, Bitu volume ) { + Bit32u wave = SinTable[i & 511]; + wave |= ( ( (i ^ 512 ) & 512) - 1) >> ( 32 - 12 ); + return MakeVolume( wave, volume ); +} +static Bits DB_FASTCALL WaveForm2( Bitu i, Bitu volume ) { + Bitu wave = SinTable[i & 511]; + return MakeVolume( wave, volume ); +} +static Bits DB_FASTCALL WaveForm3( Bitu i, Bitu volume ) { + Bitu wave = SinTable[i & 255]; + wave |= ( ( (i ^ 256 ) & 256) - 1) >> ( 32 - 12 ); + return MakeVolume( wave, volume ); +} +static Bits DB_FASTCALL WaveForm4( Bitu i, Bitu volume ) { + //Twice as fast + i <<= 1; + Bits neg = 0 - (( i >> 9) & 1);//Create ~0 or 0 + Bitu wave = SinTable[i & 511]; + wave |= ( ( (i ^ 512 ) & 512) - 1) >> ( 32 - 12 ); + return (MakeVolume( wave, volume ) ^ neg) - neg; +} +static Bits DB_FASTCALL WaveForm5( Bitu i, Bitu volume ) { + //Twice as fast + i <<= 1; + Bitu wave = SinTable[i & 511]; + wave |= ( ( (i ^ 512 ) & 512) - 1) >> ( 32 - 12 ); + return MakeVolume( wave, volume ); +} +static Bits DB_FASTCALL WaveForm6( Bitu i, Bitu volume ) { + Bits neg = 0 - (( i >> 9) & 1);//Create ~0 or 0 + return (MakeVolume( 0, volume ) ^ neg) - neg; +} +static Bits DB_FASTCALL WaveForm7( Bitu i, Bitu volume ) { + //Negative is reversed here + Bits neg = (( i >> 9) & 1) - 1; + Bitu wave = (i << 3); + //When negative the volume also runs backwards + wave = ((wave ^ neg) - neg) & 4095; + return (MakeVolume( wave, volume ) ^ neg) - neg; +} + +static const WaveHandler WaveHandlerTable[8] = { + WaveForm0, WaveForm1, WaveForm2, WaveForm3, + WaveForm4, WaveForm5, WaveForm6, WaveForm7 +}; + +#endif + +/* + Operator +*/ + +//We zero out when rate == 0 +inline void Operator::UpdateAttack( const Chip* chip ) { + Bit8u rate = reg60 >> 4; + if ( rate ) { + Bit8u val = (rate << 2) + ksr; + attackAdd = chip->attackRates[ val ]; + rateZero &= ~(1 << ATTACK); + } else { + attackAdd = 0; + rateZero |= (1 << ATTACK); + } +} +inline void Operator::UpdateDecay( const Chip* chip ) { + Bit8u rate = reg60 & 0xf; + if ( rate ) { + Bit8u val = (rate << 2) + ksr; + decayAdd = chip->linearRates[ val ]; + rateZero &= ~(1 << DECAY); + } else { + decayAdd = 0; + rateZero |= (1 << DECAY); + } +} +inline void Operator::UpdateRelease( const Chip* chip ) { + Bit8u rate = reg80 & 0xf; + if ( rate ) { + Bit8u val = (rate << 2) + ksr; + releaseAdd = chip->linearRates[ val ]; + rateZero &= ~(1 << RELEASE); + if ( !(reg20 & MASK_SUSTAIN ) ) { + rateZero &= ~( 1 << SUSTAIN ); + } + } else { + rateZero |= (1 << RELEASE); + releaseAdd = 0; + if ( !(reg20 & MASK_SUSTAIN ) ) { + rateZero |= ( 1 << SUSTAIN ); + } + } +} + +inline void Operator::UpdateAttenuation( ) { + Bit8u kslBase = (Bit8u)((chanData >> SHIFT_KSLBASE) & 0xff); + Bit32u tl = reg40 & 0x3f; + Bit8u kslShift = KslShiftTable[ reg40 >> 6 ]; + //Make sure the attenuation goes to the right bits + totalLevel = tl << ( ENV_BITS - 7 ); //Total level goes 2 bits below max + totalLevel += ( kslBase << ENV_EXTRA ) >> kslShift; +} + +void Operator::UpdateFrequency( ) { + Bit32u freq = chanData & (( 1 << 10 ) - 1); + Bit32u block = (chanData >> 10) & 0xff; +#ifdef WAVE_PRECISION + block = 7 - block; + waveAdd = ( freq * freqMul ) >> block; +#else + waveAdd = ( freq << block ) * freqMul; +#endif + if ( reg20 & MASK_VIBRATO ) { + vibStrength = (Bit8u)(freq >> 7); + +#ifdef WAVE_PRECISION + vibrato = ( vibStrength * freqMul ) >> block; +#else + vibrato = ( vibStrength << block ) * freqMul; +#endif + } else { + vibStrength = 0; + vibrato = 0; + } +} + +void Operator::UpdateRates( const Chip* chip ) { + //Mame seems to reverse this where enabling ksr actually lowers + //the rate, but pdf manuals says otherwise? + Bit8u newKsr = (Bit8u)((chanData >> SHIFT_KEYCODE) & 0xff); + if ( !( reg20 & MASK_KSR ) ) { + newKsr >>= 2; + } + if ( ksr == newKsr ) + return; + ksr = newKsr; + UpdateAttack( chip ); + UpdateDecay( chip ); + UpdateRelease( chip ); +} + +INLINE Bit32s Operator::RateForward( Bit32u add ) { + rateIndex += add; + Bit32s ret = rateIndex >> RATE_SH; + rateIndex = rateIndex & RATE_MASK; + return ret; +} + +template< Operator::State yes> +Bits Operator::TemplateVolume( ) { + Bit32s vol = volume; + Bit32s change; + switch ( yes ) { + case OFF: + return ENV_MAX; + case ATTACK: + change = RateForward( attackAdd ); + if ( !change ) + return vol; + vol += ( (~vol) * change ) >> 3; + if ( vol < ENV_MIN ) { + volume = ENV_MIN; + rateIndex = 0; + SetState( DECAY ); + return ENV_MIN; + } + break; + case DECAY: + vol += RateForward( decayAdd ); + if ( GCC_UNLIKELY(vol >= sustainLevel) ) { + //Check if we didn't overshoot max attenuation, then just go off + if ( GCC_UNLIKELY(vol >= ENV_MAX) ) { + volume = ENV_MAX; + SetState( OFF ); + return ENV_MAX; + } + //Continue as sustain + rateIndex = 0; + SetState( SUSTAIN ); + } + break; + case SUSTAIN: + if ( reg20 & MASK_SUSTAIN ) { + return vol; + } + //In sustain phase, but not sustaining, do regular release + case RELEASE: + vol += RateForward( releaseAdd ); + if ( GCC_UNLIKELY(vol >= ENV_MAX) ) { + volume = ENV_MAX; + SetState( OFF ); + return ENV_MAX; + } + break; + } + volume = vol; + return vol; +} + +static const VolumeHandler VolumeHandlerTable[5] = { + &Operator::TemplateVolume< Operator::OFF >, + &Operator::TemplateVolume< Operator::RELEASE >, + &Operator::TemplateVolume< Operator::SUSTAIN >, + &Operator::TemplateVolume< Operator::DECAY >, + &Operator::TemplateVolume< Operator::ATTACK > +}; + +INLINE Bitu Operator::ForwardVolume() { + return currentLevel + (this->*volHandler)(); +} + + +INLINE Bitu Operator::ForwardWave() { + waveIndex += waveCurrent; + return waveIndex >> WAVE_SH; +} + +void Operator::Write20( const Chip* chip, Bit8u val ) { + Bit8u change = (reg20 ^ val ); + if ( !change ) + return; + reg20 = val; + //Shift the tremolo bit over the entire register, saved a branch, YES! + tremoloMask = (Bit8s)(val) >> 7; + tremoloMask &= ~(( 1 << ENV_EXTRA ) -1); + //Update specific features based on changes + if ( change & MASK_KSR ) { + UpdateRates( chip ); + } + //With sustain enable the volume doesn't change + if ( reg20 & MASK_SUSTAIN || ( !releaseAdd ) ) { + rateZero |= ( 1 << SUSTAIN ); + } else { + rateZero &= ~( 1 << SUSTAIN ); + } + //Frequency multiplier or vibrato changed + if ( change & (0xf | MASK_VIBRATO) ) { + freqMul = chip->freqMul[ val & 0xf ]; + UpdateFrequency(); + } +} + +void Operator::Write40( const Chip* /*chip*/, Bit8u val ) { + if (!(reg40 ^ val )) + return; + reg40 = val; + UpdateAttenuation( ); +} + +void Operator::Write60( const Chip* chip, Bit8u val ) { + Bit8u change = reg60 ^ val; + reg60 = val; + if ( change & 0x0f ) { + UpdateDecay( chip ); + } + if ( change & 0xf0 ) { + UpdateAttack( chip ); + } +} + +void Operator::Write80( const Chip* chip, Bit8u val ) { + Bit8u change = (reg80 ^ val ); + if ( !change ) + return; + reg80 = val; + Bit8u sustain = val >> 4; + //Turn 0xf into 0x1f + sustain |= ( sustain + 1) & 0x10; + sustainLevel = sustain << ( ENV_BITS - 5 ); + if ( change & 0x0f ) { + UpdateRelease( chip ); + } +} + +void Operator::WriteE0( const Chip* chip, Bit8u val ) { + if ( !(regE0 ^ val) ) + return; + //in opl3 mode you can always selet 7 waveforms regardless of waveformselect + Bit8u waveForm = val & ( ( 0x3 & chip->waveFormMask ) | (0x7 & chip->opl3Active ) ); + regE0 = val; +#if ( DBOPL_WAVE == WAVE_HANDLER ) + waveHandler = WaveHandlerTable[ waveForm ]; +#else + waveBase = WaveTable + WaveBaseTable[ waveForm ]; + waveStart = WaveStartTable[ waveForm ] << WAVE_SH; + waveMask = WaveMaskTable[ waveForm ]; +#endif +} + +INLINE void Operator::SetState( Bit8u s ) { + state = s; + volHandler = VolumeHandlerTable[ s ]; +} + +INLINE bool Operator::Silent() const { + if ( !ENV_SILENT( totalLevel + volume ) ) + return false; + if ( !(rateZero & ( 1 << state ) ) ) + return false; + return true; +} + +INLINE void Operator::Prepare( const Chip* chip ) { + currentLevel = totalLevel + (chip->tremoloValue & tremoloMask); + waveCurrent = waveAdd; + if ( vibStrength >> chip->vibratoShift ) { + Bit32s add = vibrato >> chip->vibratoShift; + //Sign extend over the shift value + Bit32s neg = chip->vibratoSign; + //Negate the add with -1 or 0 + add = ( add ^ neg ) - neg; + waveCurrent += add; + } +} + +void Operator::KeyOn( Bit8u mask ) { + if ( !keyOn ) { + //Restart the frequency generator +#if ( DBOPL_WAVE > WAVE_HANDLER ) + waveIndex = waveStart; +#else + waveIndex = 0; +#endif + rateIndex = 0; + SetState( ATTACK ); + } + keyOn |= mask; +} + +void Operator::KeyOff( Bit8u mask ) { + keyOn &= ~mask; + if ( !keyOn ) { + if ( state != OFF ) { + SetState( RELEASE ); + } + } +} + +INLINE Bits Operator::GetWave( Bitu index, Bitu vol ) { +#if ( DBOPL_WAVE == WAVE_HANDLER ) + return waveHandler( index, vol << ( 3 - ENV_EXTRA ) ); +#elif ( DBOPL_WAVE == WAVE_TABLEMUL ) + return (waveBase[ index & waveMask ] * MulTable[ vol >> ENV_EXTRA ]) >> MUL_SH; +#elif ( DBOPL_WAVE == WAVE_TABLELOG ) + Bit32s wave = waveBase[ index & waveMask ]; + Bit32u total = ( wave & 0x7fff ) + ( vol << ( 3 - ENV_EXTRA ) ); + Bit32s sig = ExpTable[ total & 0xff ]; + Bit32u exp = total >> 8; + Bit32s neg = wave >> 16; + return ((sig ^ neg) - neg) >> exp; +#else +#error "No valid wave routine" +#endif +} + +INLINE Bits Operator::GetSample( Bits modulation ) { + Bitu vol = ForwardVolume(); + if ( ENV_SILENT( vol ) ) { + //Simply forward the wave + waveIndex += waveCurrent; + return 0; + } else { + Bitu index = ForwardWave(); + index += modulation; + return GetWave( index, vol ); + } +} + +Operator::Operator() { + chanData = 0; + freqMul = 0; + waveIndex = 0; + waveAdd = 0; + waveCurrent = 0; + keyOn = 0; + ksr = 0; + reg20 = 0; + reg40 = 0; + reg60 = 0; + reg80 = 0; + regE0 = 0; + SetState( OFF ); + rateZero = (1 << OFF); + sustainLevel = ENV_MAX; + currentLevel = ENV_MAX; + totalLevel = ENV_MAX; + volume = ENV_MAX; + releaseAdd = 0; +} + +/* + Channel +*/ + +Channel::Channel() { + old[0] = old[1] = 0; + chanData = 0; + regB0 = 0; + regC0 = 0; + maskLeft = -1; + maskRight = -1; + feedback = 31; + fourMask = 0; + synthHandler = &Channel::BlockTemplate< sm2FM >; +} + +void Channel::SetChanData( const Chip* chip, Bit32u data ) { + Bit32u change = chanData ^ data; + chanData = data; + Op( 0 )->chanData = data; + Op( 1 )->chanData = data; + //Since a frequency update triggered this, always update frequency + Op( 0 )->UpdateFrequency(); + Op( 1 )->UpdateFrequency(); + if ( change & ( 0xff << SHIFT_KSLBASE ) ) { + Op( 0 )->UpdateAttenuation(); + Op( 1 )->UpdateAttenuation(); + } + if ( change & ( 0xff << SHIFT_KEYCODE ) ) { + Op( 0 )->UpdateRates( chip ); + Op( 1 )->UpdateRates( chip ); + } +} + +void Channel::UpdateFrequency( const Chip* chip, Bit8u fourOp ) { + //Extrace the frequency bits + Bit32u data = chanData & 0xffff; + Bit32u kslBase = KslTable[ data >> 6 ]; + Bit32u keyCode = ( data & 0x1c00) >> 9; + if ( chip->reg08 & 0x40 ) { + keyCode |= ( data & 0x100)>>8; /* notesel == 1 */ + } else { + keyCode |= ( data & 0x200)>>9; /* notesel == 0 */ + } + //Add the keycode and ksl into the highest bits of chanData + data |= (keyCode << SHIFT_KEYCODE) | ( kslBase << SHIFT_KSLBASE ); + ( this + 0 )->SetChanData( chip, data ); + if ( fourOp & 0x3f ) { + ( this + 1 )->SetChanData( chip, data ); + } +} + +void Channel::WriteA0( const Chip* chip, Bit8u val ) { + Bit8u fourOp = chip->reg104 & chip->opl3Active & fourMask; + //Don't handle writes to silent fourop channels + if ( fourOp > 0x80 ) + return; + Bit32u change = (chanData ^ val ) & 0xff; + if ( change ) { + chanData ^= change; + UpdateFrequency( chip, fourOp ); + } +} + +void Channel::WriteB0( const Chip* chip, Bit8u val ) { + Bit8u fourOp = chip->reg104 & chip->opl3Active & fourMask; + //Don't handle writes to silent fourop channels + if ( fourOp > 0x80 ) + return; + Bitu change = (chanData ^ ( val << 8 ) ) & 0x1f00; + if ( change ) { + chanData ^= change; + UpdateFrequency( chip, fourOp ); + } + //Check for a change in the keyon/off state + if ( !(( val ^ regB0) & 0x20)) + return; + regB0 = val; + if ( val & 0x20 ) { + Op(0)->KeyOn( 0x1 ); + Op(1)->KeyOn( 0x1 ); + if ( fourOp & 0x3f ) { + ( this + 1 )->Op(0)->KeyOn( 1 ); + ( this + 1 )->Op(1)->KeyOn( 1 ); + } + } else { + Op(0)->KeyOff( 0x1 ); + Op(1)->KeyOff( 0x1 ); + if ( fourOp & 0x3f ) { + ( this + 1 )->Op(0)->KeyOff( 1 ); + ( this + 1 )->Op(1)->KeyOff( 1 ); + } + } +} + +void Channel::WriteC0( const Chip* chip, Bit8u val ) { + Bit8u change = val ^ regC0; + if ( !change ) + return; + regC0 = val; + feedback = ( val >> 1 ) & 7; + if ( feedback ) { + //We shift the input to the right 10 bit wave index value + feedback = 9 - feedback; + } else { + feedback = 31; + } + //Select the new synth mode + if ( chip->opl3Active ) { + //4-op mode enabled for this channel + if ( (chip->reg104 & fourMask) & 0x3f ) { + Channel* chan0, *chan1; + //Check if it's the 2nd channel in a 4-op + if ( !(fourMask & 0x80 ) ) { + chan0 = this; + chan1 = this + 1; + } else { + chan0 = this - 1; + chan1 = this; + } + + Bit8u synth = ( (chan0->regC0 & 1) << 0 )| (( chan1->regC0 & 1) << 1 ); + switch ( synth ) { + case 0: + chan0->synthHandler = &Channel::BlockTemplate< sm3FMFM >; + break; + case 1: + chan0->synthHandler = &Channel::BlockTemplate< sm3AMFM >; + break; + case 2: + chan0->synthHandler = &Channel::BlockTemplate< sm3FMAM >; + break; + case 3: + chan0->synthHandler = &Channel::BlockTemplate< sm3AMAM >; + break; + } + //Disable updating percussion channels + } else if ((fourMask & 0x40) && ( chip->regBD & 0x20) ) { + + //Regular dual op, am or fm + } else if ( val & 1 ) { + synthHandler = &Channel::BlockTemplate< sm3AM >; + } else { + synthHandler = &Channel::BlockTemplate< sm3FM >; + } + maskLeft = ( val & 0x10 ) ? -1 : 0; + maskRight = ( val & 0x20 ) ? -1 : 0; + //opl2 active + } else { + //Disable updating percussion channels + if ( (fourMask & 0x40) && ( chip->regBD & 0x20 ) ) { + + //Regular dual op, am or fm + } else if ( val & 1 ) { + synthHandler = &Channel::BlockTemplate< sm2AM >; + } else { + synthHandler = &Channel::BlockTemplate< sm2FM >; + } + } +} + +void Channel::ResetC0( const Chip* chip ) { + Bit8u val = regC0; + regC0 ^= 0xff; + WriteC0( chip, val ); +} + +template< bool opl3Mode> +INLINE void Channel::GeneratePercussion( Chip* chip, Bit32s* output ) { + Channel* chan = this; + + //BassDrum + Bit32s mod = (Bit32u)((old[0] + old[1])) >> feedback; + old[0] = old[1]; + old[1] = Op(0)->GetSample( mod ); + + //When bassdrum is in AM mode first operator is ignoed + if ( chan->regC0 & 1 ) { + mod = 0; + } else { + mod = old[0]; + } + Bit32s sample = Op(1)->GetSample( mod ); + + + //Precalculate stuff used by other outputs + Bit32u noiseBit = chip->ForwardNoise() & 0x1; + Bit32u c2 = Op(2)->ForwardWave(); + Bit32u c5 = Op(5)->ForwardWave(); + Bit32u phaseBit = (((c2 & 0x88) ^ ((c2<<5) & 0x80)) | ((c5 ^ (c5<<2)) & 0x20)) ? 0x02 : 0x00; + + //Hi-Hat + Bit32u hhVol = Op(2)->ForwardVolume(); + if ( !ENV_SILENT( hhVol ) ) { + Bit32u hhIndex = (phaseBit<<8) | (0x34 << ( phaseBit ^ (noiseBit << 1 ))); + sample += Op(2)->GetWave( hhIndex, hhVol ); + } + //Snare Drum + Bit32u sdVol = Op(3)->ForwardVolume(); + if ( !ENV_SILENT( sdVol ) ) { + Bit32u sdIndex = ( 0x100 + (c2 & 0x100) ) ^ ( noiseBit << 8 ); + sample += Op(3)->GetWave( sdIndex, sdVol ); + } + //Tom-tom + sample += Op(4)->GetSample( 0 ); + + //Top-Cymbal + Bit32u tcVol = Op(5)->ForwardVolume(); + if ( !ENV_SILENT( tcVol ) ) { + Bit32u tcIndex = (1 + phaseBit) << 8; + sample += Op(5)->GetWave( tcIndex, tcVol ); + } + sample <<= 1; + if ( opl3Mode ) { + output[0] += sample; + output[1] += sample; + } else { + output[0] += sample; + } +} + +template<SynthMode mode> +Channel* Channel::BlockTemplate( Chip* chip, Bit32u samples, Bit32s* output ) { + switch( mode ) { + case sm2AM: + case sm3AM: + if ( Op(0)->Silent() && Op(1)->Silent() ) { + old[0] = old[1] = 0; + return (this + 1); + } + break; + case sm2FM: + case sm3FM: + if ( Op(1)->Silent() ) { + old[0] = old[1] = 0; + return (this + 1); + } + break; + case sm3FMFM: + if ( Op(3)->Silent() ) { + old[0] = old[1] = 0; + return (this + 2); + } + break; + case sm3AMFM: + if ( Op(0)->Silent() && Op(3)->Silent() ) { + old[0] = old[1] = 0; + return (this + 2); + } + break; + case sm3FMAM: + if ( Op(1)->Silent() && Op(3)->Silent() ) { + old[0] = old[1] = 0; + return (this + 2); + } + break; + case sm3AMAM: + if ( Op(0)->Silent() && Op(2)->Silent() && Op(3)->Silent() ) { + old[0] = old[1] = 0; + return (this + 2); + } + break; + case sm2Percussion: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm3Percussion: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm4Start: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm6Start: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + } + //Init the operators with the the current vibrato and tremolo values + Op( 0 )->Prepare( chip ); + Op( 1 )->Prepare( chip ); + if ( mode > sm4Start ) { + Op( 2 )->Prepare( chip ); + Op( 3 )->Prepare( chip ); + } + if ( mode > sm6Start ) { + Op( 4 )->Prepare( chip ); + Op( 5 )->Prepare( chip ); + } + for ( Bitu i = 0; i < samples; i++ ) { + //Early out for percussion handlers + if ( mode == sm2Percussion ) { + GeneratePercussion<false>( chip, output + i ); + continue; //Prevent some unitialized value bitching + } else if ( mode == sm3Percussion ) { + GeneratePercussion<true>( chip, output + i * 2 ); + continue; //Prevent some unitialized value bitching + } + + //Do unsigned shift so we can shift out all bits but still stay in 10 bit range otherwise + Bit32s mod = (Bit32u)((old[0] + old[1])) >> feedback; + old[0] = old[1]; + old[1] = Op(0)->GetSample( mod ); + Bit32s sample; + Bit32s out0 = old[0]; + if ( mode == sm2AM || mode == sm3AM ) { + sample = out0 + Op(1)->GetSample( 0 ); + } else if ( mode == sm2FM || mode == sm3FM ) { + sample = Op(1)->GetSample( out0 ); + } else if ( mode == sm3FMFM ) { + Bits next = Op(1)->GetSample( out0 ); + next = Op(2)->GetSample( next ); + sample = Op(3)->GetSample( next ); + } else if ( mode == sm3AMFM ) { + sample = out0; + Bits next = Op(1)->GetSample( 0 ); + next = Op(2)->GetSample( next ); + sample += Op(3)->GetSample( next ); + } else if ( mode == sm3FMAM ) { + sample = Op(1)->GetSample( out0 ); + Bits next = Op(2)->GetSample( 0 ); + sample += Op(3)->GetSample( next ); + } else if ( mode == sm3AMAM ) { + sample = out0; + Bits next = Op(1)->GetSample( 0 ); + sample += Op(2)->GetSample( next ); + sample += Op(3)->GetSample( 0 ); + } + switch( mode ) { + case sm2AM: + case sm2FM: + output[ i ] += sample; + break; + case sm3AM: + case sm3FM: + case sm3FMFM: + case sm3AMFM: + case sm3FMAM: + case sm3AMAM: + output[ i * 2 + 0 ] += sample & maskLeft; + output[ i * 2 + 1 ] += sample & maskRight; + break; + case sm2Percussion: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm3Percussion: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm4Start: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm6Start: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + } + } + switch( mode ) { + case sm2AM: + case sm2FM: + case sm3AM: + case sm3FM: + return ( this + 1 ); + case sm3FMFM: + case sm3AMFM: + case sm3FMAM: + case sm3AMAM: + return( this + 2 ); + case sm2Percussion: + case sm3Percussion: + return( this + 3 ); + case sm4Start: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + case sm6Start: + // This case was not handled in the DOSBox code either + // thus we leave this blank. + // TODO: Consider checking this. + break; + } + return 0; +} + +/* + Chip +*/ + +Chip::Chip() { + reg08 = 0; + reg04 = 0; + regBD = 0; + reg104 = 0; + opl3Active = 0; +} + +INLINE Bit32u Chip::ForwardNoise() { + noiseCounter += noiseAdd; + Bitu count = noiseCounter >> LFO_SH; + noiseCounter &= WAVE_MASK; + for ( ; count > 0; --count ) { + //Noise calculation from mame + noiseValue ^= ( 0x800302 ) & ( 0 - (noiseValue & 1 ) ); + noiseValue >>= 1; + } + return noiseValue; +} + +INLINE Bit32u Chip::ForwardLFO( Bit32u samples ) { + //Current vibrato value, runs 4x slower than tremolo + vibratoSign = ( VibratoTable[ vibratoIndex >> 2] ) >> 7; + vibratoShift = ( VibratoTable[ vibratoIndex >> 2] & 7) + vibratoStrength; + tremoloValue = TremoloTable[ tremoloIndex ] >> tremoloStrength; + + //Check hom many samples there can be done before the value changes + Bit32u todo = LFO_MAX - lfoCounter; + Bit32u count = (todo + lfoAdd - 1) / lfoAdd; + if ( count > samples ) { + count = samples; + lfoCounter += count * lfoAdd; + } else { + lfoCounter += count * lfoAdd; + lfoCounter &= (LFO_MAX - 1); + //Maximum of 7 vibrato value * 4 + vibratoIndex = ( vibratoIndex + 1 ) & 31; + //Clip tremolo to the the table size + if ( tremoloIndex + 1 < TREMOLO_TABLE ) + ++tremoloIndex; + else + tremoloIndex = 0; + } + return count; +} + + +void Chip::WriteBD( Bit8u val ) { + Bit8u change = regBD ^ val; + if ( !change ) + return; + regBD = val; + //TODO could do this with shift and xor? + vibratoStrength = (val & 0x40) ? 0x00 : 0x01; + tremoloStrength = (val & 0x80) ? 0x00 : 0x02; + if ( val & 0x20 ) { + //Drum was just enabled, make sure channel 6 has the right synth + if ( change & 0x20 ) { + if ( opl3Active ) { + chan[6].synthHandler = &Channel::BlockTemplate< sm3Percussion >; + } else { + chan[6].synthHandler = &Channel::BlockTemplate< sm2Percussion >; + } + } + //Bass Drum + if ( val & 0x10 ) { + chan[6].op[0].KeyOn( 0x2 ); + chan[6].op[1].KeyOn( 0x2 ); + } else { + chan[6].op[0].KeyOff( 0x2 ); + chan[6].op[1].KeyOff( 0x2 ); + } + //Hi-Hat + if ( val & 0x1 ) { + chan[7].op[0].KeyOn( 0x2 ); + } else { + chan[7].op[0].KeyOff( 0x2 ); + } + //Snare + if ( val & 0x8 ) { + chan[7].op[1].KeyOn( 0x2 ); + } else { + chan[7].op[1].KeyOff( 0x2 ); + } + //Tom-Tom + if ( val & 0x4 ) { + chan[8].op[0].KeyOn( 0x2 ); + } else { + chan[8].op[0].KeyOff( 0x2 ); + } + //Top Cymbal + if ( val & 0x2 ) { + chan[8].op[1].KeyOn( 0x2 ); + } else { + chan[8].op[1].KeyOff( 0x2 ); + } + //Toggle keyoffs when we turn off the percussion + } else if ( change & 0x20 ) { + //Trigger a reset to setup the original synth handler + chan[6].ResetC0( this ); + chan[6].op[0].KeyOff( 0x2 ); + chan[6].op[1].KeyOff( 0x2 ); + chan[7].op[0].KeyOff( 0x2 ); + chan[7].op[1].KeyOff( 0x2 ); + chan[8].op[0].KeyOff( 0x2 ); + chan[8].op[1].KeyOff( 0x2 ); + } +} + + +#define REGOP( _FUNC_ ) \ + index = ( ( reg >> 3) & 0x20 ) | ( reg & 0x1f ); \ + if ( OpOffsetTable[ index ] ) { \ + Operator* regOp = (Operator*)( ((char *)this ) + OpOffsetTable[ index ] ); \ + regOp->_FUNC_( this, val ); \ + } + +#define REGCHAN( _FUNC_ ) \ + index = ( ( reg >> 4) & 0x10 ) | ( reg & 0xf ); \ + if ( ChanOffsetTable[ index ] ) { \ + Channel* regChan = (Channel*)( ((char *)this ) + ChanOffsetTable[ index ] ); \ + regChan->_FUNC_( this, val ); \ + } + +void Chip::WriteReg( Bit32u reg, Bit8u val ) { + Bitu index; + switch ( (reg & 0xf0) >> 4 ) { + case 0x00 >> 4: + if ( reg == 0x01 ) { + waveFormMask = ( val & 0x20 ) ? 0x7 : 0x0; + } else if ( reg == 0x104 ) { + //Only detect changes in lowest 6 bits + if ( !((reg104 ^ val) & 0x3f) ) + return; + //Always keep the highest bit enabled, for checking > 0x80 + reg104 = 0x80 | ( val & 0x3f ); + } else if ( reg == 0x105 ) { + //MAME says the real opl3 doesn't reset anything on opl3 disable/enable till the next write in another register + if ( !((opl3Active ^ val) & 1 ) ) + return; + opl3Active = ( val & 1 ) ? 0xff : 0; + //Update the 0xc0 register for all channels to signal the switch to mono/stereo handlers + for ( int i = 0; i < 18;i++ ) { + chan[i].ResetC0( this ); + } + } else if ( reg == 0x08 ) { + reg08 = val; + } + case 0x10 >> 4: + break; + case 0x20 >> 4: + case 0x30 >> 4: + REGOP( Write20 ); + break; + case 0x40 >> 4: + case 0x50 >> 4: + REGOP( Write40 ); + break; + case 0x60 >> 4: + case 0x70 >> 4: + REGOP( Write60 ); + break; + case 0x80 >> 4: + case 0x90 >> 4: + REGOP( Write80 ); + break; + case 0xa0 >> 4: + REGCHAN( WriteA0 ); + break; + case 0xb0 >> 4: + if ( reg == 0xbd ) { + WriteBD( val ); + } else { + REGCHAN( WriteB0 ); + } + break; + case 0xc0 >> 4: + REGCHAN( WriteC0 ); + case 0xd0 >> 4: + break; + case 0xe0 >> 4: + case 0xf0 >> 4: + REGOP( WriteE0 ); + break; + } +} + + +Bit32u Chip::WriteAddr( Bit32u port, Bit8u val ) { + switch ( port & 3 ) { + case 0: + return val; + case 2: + if ( opl3Active || (val == 0x05) ) + return 0x100 | val; + else + return val; + } + return 0; +} + +void Chip::GenerateBlock2( Bitu total, Bit32s* output ) { + while ( total > 0 ) { + Bit32u samples = ForwardLFO( total ); + memset(output, 0, sizeof(Bit32s) * samples); + int count = 0; + for( Channel* ch = chan; ch < chan + 9; ) { + count++; + ch = (ch->*(ch->synthHandler))( this, samples, output ); + } + total -= samples; + output += samples; + } +} + +void Chip::GenerateBlock3( Bitu total, Bit32s* output ) { + while ( total > 0 ) { + Bit32u samples = ForwardLFO( total ); + memset(output, 0, sizeof(Bit32s) * 2 * samples); + int count = 0; + for( Channel* ch = chan; ch < chan + 18; ) { + count++; + ch = (ch->*(ch->synthHandler))( this, samples, output ); + } + total -= samples; + output += samples * 2; + } +} + +void Chip::Setup( Bit32u rate ) { + double scale = OPLRATE / (double)rate; + + //Noise counter is run at the same precision as general waves + noiseAdd = (Bit32u)( 0.5 + scale * ( 1 << LFO_SH ) ); + noiseCounter = 0; + noiseValue = 1; //Make sure it triggers the noise xor the first time + //The low frequency oscillation counter + //Every time his overflows vibrato and tremoloindex are increased + lfoAdd = (Bit32u)( 0.5 + scale * ( 1 << LFO_SH ) ); + lfoCounter = 0; + vibratoIndex = 0; + tremoloIndex = 0; + + //With higher octave this gets shifted up + //-1 since the freqCreateTable = *2 +#ifdef WAVE_PRECISION + double freqScale = ( 1 << 7 ) * scale * ( 1 << ( WAVE_SH - 1 - 10)); + for ( int i = 0; i < 16; i++ ) { + freqMul[i] = (Bit32u)( 0.5 + freqScale * FreqCreateTable[ i ] ); + } +#else + Bit32u freqScale = (Bit32u)( 0.5 + scale * ( 1 << ( WAVE_SH - 1 - 10))); + for ( int i = 0; i < 16; i++ ) { + freqMul[i] = freqScale * FreqCreateTable[ i ]; + } +#endif + + //-3 since the real envelope takes 8 steps to reach the single value we supply + for ( Bit8u i = 0; i < 76; i++ ) { + Bit8u index, shift; + EnvelopeSelect( i, index, shift ); + linearRates[i] = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH + ENV_EXTRA - shift - 3 ))); + } + //Generate the best matching attack rate + for ( Bit8u i = 0; i < 62; i++ ) { + Bit8u index, shift; + EnvelopeSelect( i, index, shift ); + //Original amount of samples the attack would take + Bit32s original = (Bit32u)( (AttackSamplesTable[ index ] << shift) / scale); + + Bit32s guessAdd = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH - shift - 3 ))); + Bit32s bestAdd = guessAdd; + Bit32u bestDiff = 1 << 30; + for( Bit32u passes = 0; passes < 16; passes ++ ) { + Bit32s volume = ENV_MAX; + Bit32s samples = 0; + Bit32u count = 0; + while ( volume > 0 && samples < original * 2 ) { + count += guessAdd; + Bit32s change = count >> RATE_SH; + count &= RATE_MASK; + if ( GCC_UNLIKELY(change) ) { // less than 1 % + volume += ( ~volume * change ) >> 3; + } + samples++; + + } + Bit32s diff = original - samples; + Bit32u lDiff = labs( diff ); + //Init last on first pass + if ( lDiff < bestDiff ) { + bestDiff = lDiff; + bestAdd = guessAdd; + if ( !bestDiff ) + break; + } + //Below our target + if ( diff < 0 ) { + //Better than the last time + Bit32s mul = ((original - diff) << 12) / original; + guessAdd = ((guessAdd * mul) >> 12); + guessAdd++; + } else if ( diff > 0 ) { + Bit32s mul = ((original - diff) << 12) / original; + guessAdd = (guessAdd * mul) >> 12; + guessAdd--; + } + } + attackRates[i] = bestAdd; + } + for ( Bit8u i = 62; i < 76; i++ ) { + //This should provide instant volume maximizing + attackRates[i] = 8 << RATE_SH; + } + //Setup the channels with the correct four op flags + //Channels are accessed through a table so they appear linear here + chan[ 0].fourMask = 0x00 | ( 1 << 0 ); + chan[ 1].fourMask = 0x80 | ( 1 << 0 ); + chan[ 2].fourMask = 0x00 | ( 1 << 1 ); + chan[ 3].fourMask = 0x80 | ( 1 << 1 ); + chan[ 4].fourMask = 0x00 | ( 1 << 2 ); + chan[ 5].fourMask = 0x80 | ( 1 << 2 ); + + chan[ 9].fourMask = 0x00 | ( 1 << 3 ); + chan[10].fourMask = 0x80 | ( 1 << 3 ); + chan[11].fourMask = 0x00 | ( 1 << 4 ); + chan[12].fourMask = 0x80 | ( 1 << 4 ); + chan[13].fourMask = 0x00 | ( 1 << 5 ); + chan[14].fourMask = 0x80 | ( 1 << 5 ); + + //mark the percussion channels + chan[ 6].fourMask = 0x40; + chan[ 7].fourMask = 0x40; + chan[ 8].fourMask = 0x40; + + //Clear Everything in opl3 mode + WriteReg( 0x105, 0x1 ); + for ( int i = 0; i < 512; i++ ) { + if ( i == 0x105 ) + continue; + WriteReg( i, 0xff ); + WriteReg( i, 0x0 ); + } + WriteReg( 0x105, 0x0 ); + //Clear everything in opl2 mode + for ( int i = 0; i < 255; i++ ) { + WriteReg( i, 0xff ); + WriteReg( i, 0x0 ); + } +} + +static bool doneTables = false; +void InitTables( void ) { + if ( doneTables ) + return; + doneTables = true; +#if ( DBOPL_WAVE == WAVE_HANDLER ) || ( DBOPL_WAVE == WAVE_TABLELOG ) + //Exponential volume table, same as the real adlib + for ( int i = 0; i < 256; i++ ) { + //Save them in reverse + ExpTable[i] = (int)( 0.5 + ( pow(2.0, ( 255 - i) * ( 1.0 /256 ) )-1) * 1024 ); + ExpTable[i] += 1024; //or remove the -1 oh well :) + //Preshift to the left once so the final volume can shift to the right + ExpTable[i] *= 2; + } +#endif +#if ( DBOPL_WAVE == WAVE_HANDLER ) + //Add 0.5 for the trunc rounding of the integer cast + //Do a PI sinetable instead of the original 0.5 PI + for ( int i = 0; i < 512; i++ ) { + SinTable[i] = (Bit16s)( 0.5 - log10( sin( (i + 0.5) * (PI / 512.0) ) ) / log10(2.0)*256 ); + } +#endif +#if ( DBOPL_WAVE == WAVE_TABLEMUL ) + //Multiplication based tables + for ( int i = 0; i < 384; i++ ) { + int s = i * 8; + //TODO maybe keep some of the precision errors of the original table? + double val = ( 0.5 + ( pow(2.0, -1.0 + ( 255 - s) * ( 1.0 /256 ) )) * ( 1 << MUL_SH )); + MulTable[i] = (Bit16u)(val); + } + + //Sine Wave Base + for ( int i = 0; i < 512; i++ ) { + WaveTable[ 0x0200 + i ] = (Bit16s)(sin( (i + 0.5) * (PI / 512.0) ) * 4084); + WaveTable[ 0x0000 + i ] = -WaveTable[ 0x200 + i ]; + } + //Exponential wave + for ( int i = 0; i < 256; i++ ) { + WaveTable[ 0x700 + i ] = (Bit16s)( 0.5 + ( pow(2.0, -1.0 + ( 255 - i * 8) * ( 1.0 /256 ) ) ) * 4085 ); + WaveTable[ 0x6ff - i ] = -WaveTable[ 0x700 + i ]; + } +#endif +#if ( DBOPL_WAVE == WAVE_TABLELOG ) + //Sine Wave Base + for ( int i = 0; i < 512; i++ ) { + WaveTable[ 0x0200 + i ] = (Bit16s)( 0.5 - log10( sin( (i + 0.5) * (PI / 512.0) ) ) / log10(2.0)*256 ); + WaveTable[ 0x0000 + i ] = ((Bit16s)0x8000) | WaveTable[ 0x200 + i]; + } + //Exponential wave + for ( int i = 0; i < 256; i++ ) { + WaveTable[ 0x700 + i ] = i * 8; + WaveTable[ 0x6ff - i ] = ((Bit16s)0x8000) | i * 8; + } +#endif + + // | |//\\|____|WAV7|//__|/\ |____|/\/\| + // |\\//| | |WAV7| | \/| | | + // |06 |0126|27 |7 |3 |4 |4 5 |5 | + +#if (( DBOPL_WAVE == WAVE_TABLELOG ) || ( DBOPL_WAVE == WAVE_TABLEMUL )) + for ( int i = 0; i < 256; i++ ) { + //Fill silence gaps + WaveTable[ 0x400 + i ] = WaveTable[0]; + WaveTable[ 0x500 + i ] = WaveTable[0]; + WaveTable[ 0x900 + i ] = WaveTable[0]; + WaveTable[ 0xc00 + i ] = WaveTable[0]; + WaveTable[ 0xd00 + i ] = WaveTable[0]; + //Replicate sines in other pieces + WaveTable[ 0x800 + i ] = WaveTable[ 0x200 + i ]; + //double speed sines + WaveTable[ 0xa00 + i ] = WaveTable[ 0x200 + i * 2 ]; + WaveTable[ 0xb00 + i ] = WaveTable[ 0x000 + i * 2 ]; + WaveTable[ 0xe00 + i ] = WaveTable[ 0x200 + i * 2 ]; + WaveTable[ 0xf00 + i ] = WaveTable[ 0x200 + i * 2 ]; + } +#endif + + //Create the ksl table + for ( int oct = 0; oct < 8; oct++ ) { + int base = oct * 8; + for ( int i = 0; i < 16; i++ ) { + int val = base - KslCreateTable[i]; + if ( val < 0 ) + val = 0; + //*4 for the final range to match attenuation range + KslTable[ oct * 16 + i ] = val * 4; + } + } + //Create the Tremolo table, just increase and decrease a triangle wave + for ( Bit8u i = 0; i < TREMOLO_TABLE / 2; i++ ) { + Bit8u val = i << ENV_EXTRA; + TremoloTable[i] = val; + TremoloTable[TREMOLO_TABLE - 1 - i] = val; + } + //Create a table with offsets of the channels from the start of the chip + DBOPL::Chip* chip = 0; + for ( Bitu i = 0; i < 32; i++ ) { + Bitu index = i & 0xf; + if ( index >= 9 ) { + ChanOffsetTable[i] = 0; + continue; + } + //Make sure the four op channels follow eachother + if ( index < 6 ) { + index = (index % 3) * 2 + ( index / 3 ); + } + //Add back the bits for highest ones + if ( i >= 16 ) + index += 9; + Bitu blah = reinterpret_cast<size_t>( &(chip->chan[ index ]) ); + ChanOffsetTable[i] = blah; + } + //Same for operators + for ( Bitu i = 0; i < 64; i++ ) { + if ( i % 8 >= 6 || ( (i / 8) % 4 == 3 ) ) { + OpOffsetTable[i] = 0; + continue; + } + Bitu chNum = (i / 8) * 3 + (i % 8) % 3; + //Make sure we use 16 and up for the 2nd range to match the chanoffset gap + if ( chNum >= 12 ) + chNum += 16 - 12; + Bitu opNum = ( i % 8 ) / 3; + DBOPL::Channel* chan = 0; + Bitu blah = reinterpret_cast<size_t>( &(chan->op[opNum]) ); + OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah; + } +#if 0 + //Stupid checks if table's are correct + for ( Bitu i = 0; i < 18; i++ ) { + Bit32u find = (Bit16u)( &(chip->chan[ i ]) ); + for ( Bitu c = 0; c < 32; c++ ) { + if ( ChanOffsetTable[c] == find ) { + find = 0; + break; + } + } + if ( find ) { + find = find; + } + } + for ( Bitu i = 0; i < 36; i++ ) { + Bit32u find = (Bit16u)( &(chip->chan[ i / 2 ].op[i % 2]) ); + for ( Bitu c = 0; c < 64; c++ ) { + if ( OpOffsetTable[c] == find ) { + find = 0; + break; + } + } + if ( find ) { + find = find; + } + } +#endif +} + +} //Namespace DBOPL +} // End of namespace DOSBox +} // End of namespace OPL + +#endif // !DISABLE_DOSBOX_OPL diff --git a/audio/softsynth/opl/dbopl.h b/audio/softsynth/opl/dbopl.h new file mode 100644 index 0000000000..87d1045fab --- /dev/null +++ b/audio/softsynth/opl/dbopl.h @@ -0,0 +1,283 @@ +/* + * Copyright (C) 2002-2010 The DOSBox Team + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + +// Last synch with DOSBox SVN trunk r3556 + +#ifndef SOUND_SOFTSYNTH_OPL_DBOPL_H +#define SOUND_SOFTSYNTH_OPL_DBOPL_H + +#include "common/scummsys.h" + +#ifndef DISABLE_DOSBOX_OPL + +namespace OPL { +namespace DOSBox { + +//Use 8 handlers based on a small logatirmic wavetabe and an exponential table for volume +#define WAVE_HANDLER 10 +//Use a logarithmic wavetable with an exponential table for volume +#define WAVE_TABLELOG 11 +//Use a linear wavetable with a multiply table for volume +#define WAVE_TABLEMUL 12 + +//Select the type of wave generator routine +#define DBOPL_WAVE WAVE_TABLEMUL + +namespace DBOPL { + +// Type aliases for the DBOPL code +typedef int Bits; +typedef uint Bitu; + +typedef int8 Bit8s; +typedef uint8 Bit8u; + +typedef int16 Bit16s; +typedef uint16 Bit16u; + +typedef int32 Bit32s; +typedef uint32 Bit32u; + +#define DB_FASTCALL +#define GCC_UNLIKELY(x) (x) +#define INLINE inline +// ------------------------------- + +struct Chip; +struct Operator; +struct Channel; + +#if (DBOPL_WAVE == WAVE_HANDLER) +typedef Bits ( DB_FASTCALL *WaveHandler) ( Bitu i, Bitu volume ); +#endif + +typedef Bits ( DBOPL::Operator::*VolumeHandler) ( ); +typedef Channel* ( DBOPL::Channel::*SynthHandler) ( Chip* chip, Bit32u samples, Bit32s* output ); + +//Different synth modes that can generate blocks of data +typedef enum { + sm2AM, + sm2FM, + sm3AM, + sm3FM, + sm4Start, + sm3FMFM, + sm3AMFM, + sm3FMAM, + sm3AMAM, + sm6Start, + sm2Percussion, + sm3Percussion +} SynthMode; + +//Shifts for the values contained in chandata variable +enum { + SHIFT_KSLBASE = 16, + SHIFT_KEYCODE = 24 +}; + +struct Operator { +public: + //Masks for operator 20 values + enum { + MASK_KSR = 0x10, + MASK_SUSTAIN = 0x20, + MASK_VIBRATO = 0x40, + MASK_TREMOLO = 0x80 + }; + + typedef enum { + OFF, + RELEASE, + SUSTAIN, + DECAY, + ATTACK + } State; + + VolumeHandler volHandler; + +#if (DBOPL_WAVE == WAVE_HANDLER) + WaveHandler waveHandler; //Routine that generate a wave +#else + Bit16s* waveBase; + Bit32u waveMask; + Bit32u waveStart; +#endif + Bit32u waveIndex; //WAVE_BITS shifted counter of the frequency index + Bit32u waveAdd; //The base frequency without vibrato + Bit32u waveCurrent; //waveAdd + vibratao + + Bit32u chanData; //Frequency/octave and derived data coming from whatever channel controls this + Bit32u freqMul; //Scale channel frequency with this, TODO maybe remove? + Bit32u vibrato; //Scaled up vibrato strength + Bit32s sustainLevel; //When stopping at sustain level stop here + Bit32s totalLevel; //totalLevel is added to every generated volume + Bit32u currentLevel; //totalLevel + tremolo + Bit32s volume; //The currently active volume + + Bit32u attackAdd; //Timers for the different states of the envelope + Bit32u decayAdd; + Bit32u releaseAdd; + Bit32u rateIndex; //Current position of the evenlope + + Bit8u rateZero; //Bits for the different states of the envelope having no changes + Bit8u keyOn; //Bitmask of different values that can generate keyon + //Registers, also used to check for changes + Bit8u reg20, reg40, reg60, reg80, regE0; + //Active part of the envelope we're in + Bit8u state; + //0xff when tremolo is enabled + Bit8u tremoloMask; + //Strength of the vibrato + Bit8u vibStrength; + //Keep track of the calculated KSR so we can check for changes + Bit8u ksr; +private: + void SetState( Bit8u s ); + void UpdateAttack( const Chip* chip ); + void UpdateRelease( const Chip* chip ); + void UpdateDecay( const Chip* chip ); +public: + void UpdateAttenuation(); + void UpdateRates( const Chip* chip ); + void UpdateFrequency( ); + + void Write20( const Chip* chip, Bit8u val ); + void Write40( const Chip* chip, Bit8u val ); + void Write60( const Chip* chip, Bit8u val ); + void Write80( const Chip* chip, Bit8u val ); + void WriteE0( const Chip* chip, Bit8u val ); + + bool Silent() const; + void Prepare( const Chip* chip ); + + void KeyOn( Bit8u mask); + void KeyOff( Bit8u mask); + + template< State state> + Bits TemplateVolume( ); + + Bit32s RateForward( Bit32u add ); + Bitu ForwardWave(); + Bitu ForwardVolume(); + + Bits GetSample( Bits modulation ); + Bits GetWave( Bitu index, Bitu vol ); +public: + Operator(); +}; + +struct Channel { + Operator op[2]; + inline Operator* Op( Bitu index ) { + return &( ( this + (index >> 1) )->op[ index & 1 ]); + } + SynthHandler synthHandler; + Bit32u chanData; //Frequency/octave and derived values + Bit32s old[2]; //Old data for feedback + + Bit8u feedback; //Feedback shift + Bit8u regB0; //Register values to check for changes + Bit8u regC0; + //This should correspond with reg104, bit 6 indicates a Percussion channel, bit 7 indicates a silent channel + Bit8u fourMask; + Bit8s maskLeft; //Sign extended values for both channel's panning + Bit8s maskRight; + + //Forward the channel data to the operators of the channel + void SetChanData( const Chip* chip, Bit32u data ); + //Change in the chandata, check for new values and if we have to forward to operators + void UpdateFrequency( const Chip* chip, Bit8u fourOp ); + void WriteA0( const Chip* chip, Bit8u val ); + void WriteB0( const Chip* chip, Bit8u val ); + void WriteC0( const Chip* chip, Bit8u val ); + void ResetC0( const Chip* chip ); + + //call this for the first channel + template< bool opl3Mode > + void GeneratePercussion( Chip* chip, Bit32s* output ); + + //Generate blocks of data in specific modes + template<SynthMode mode> + Channel* BlockTemplate( Chip* chip, Bit32u samples, Bit32s* output ); + Channel(); +}; + +struct Chip { + //This is used as the base counter for vibrato and tremolo + Bit32u lfoCounter; + Bit32u lfoAdd; + + + Bit32u noiseCounter; + Bit32u noiseAdd; + Bit32u noiseValue; + + //Frequency scales for the different multiplications + Bit32u freqMul[16]; + //Rates for decay and release for rate of this chip + Bit32u linearRates[76]; + //Best match attack rates for the rate of this chip + Bit32u attackRates[76]; + + //18 channels with 2 operators each + Channel chan[18]; + + Bit8u reg104; + Bit8u reg08; + Bit8u reg04; + Bit8u regBD; + Bit8u vibratoIndex; + Bit8u tremoloIndex; + Bit8s vibratoSign; + Bit8u vibratoShift; + Bit8u tremoloValue; + Bit8u vibratoStrength; + Bit8u tremoloStrength; + //Mask for allowed wave forms + Bit8u waveFormMask; + //0 or -1 when enabled + Bit8s opl3Active; + + //Return the maximum amount of samples before and LFO change + Bit32u ForwardLFO( Bit32u samples ); + Bit32u ForwardNoise(); + + void WriteBD( Bit8u val ); + void WriteReg(Bit32u reg, Bit8u val ); + + Bit32u WriteAddr( Bit32u port, Bit8u val ); + + void GenerateBlock2( Bitu samples, Bit32s* output ); + void GenerateBlock3( Bitu samples, Bit32s* output ); + + void Generate( Bit32u samples ); + void Setup( Bit32u r ); + + Chip(); +}; + +void InitTables(); + +} //Namespace +} // End of namespace DOSBox +} // End of namespace OPL + +#endif // !DISABLE_DOSBOX_OPL + +#endif diff --git a/audio/softsynth/opl/dosbox.cpp b/audio/softsynth/opl/dosbox.cpp new file mode 100644 index 0000000000..29993ce3d8 --- /dev/null +++ b/audio/softsynth/opl/dosbox.cpp @@ -0,0 +1,335 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +/* + * Based on AdLib emulation code of DOSBox + * Copyright (C) 2002-2009 The DOSBox Team + * Licensed under GPLv2+ + * http://www.dosbox.com + */ + +#ifndef DISABLE_DOSBOX_OPL + +#include "dosbox.h" +#include "dbopl.h" + +#include "common/system.h" +#include "common/scummsys.h" + +#include <math.h> +#include <string.h> + +namespace OPL { +namespace DOSBox { + +Timer::Timer() { + masked = false; + overflow = false; + enabled = false; + counter = 0; + delay = 0; +} + +void Timer::update(double time) { + if (!enabled || !delay) + return; + double deltaStart = time - startTime; + // Only set the overflow flag when not masked + if (deltaStart >= 0 && !masked) + overflow = 1; +} + +void Timer::reset(double time) { + overflow = false; + if (!delay || !enabled) + return; + double delta = (time - startTime); + double rem = fmod(delta, delay); + double next = delay - rem; + startTime = time + next; +} + +void Timer::stop() { + enabled = false; +} + +void Timer::start(double time, int scale) { + //Don't enable again + if (enabled) + return; + enabled = true; + delay = 0.001 * (256 - counter) * scale; + startTime = time + delay; +} + +bool Chip::write(uint32 reg, uint8 val) { + switch (reg) { + case 0x02: + timer[0].counter = val; + return true; + case 0x03: + timer[1].counter = val; + return true; + case 0x04: + double time = g_system->getMillis() / 1000.0; + + if (val & 0x80) { + timer[0].reset(time); + timer[1].reset(time); + } else { + timer[0].update(time); + timer[1].update(time); + + if (val & 0x1) + timer[0].start(time, 80); + else + timer[0].stop(); + + timer[0].masked = (val & 0x40) > 0; + + if (timer[0].masked) + timer[0].overflow = false; + + if (val & 0x2) + timer[1].start(time, 320); + else + timer[1].stop(); + + timer[1].masked = (val & 0x20) > 0; + + if (timer[1].masked) + timer[1].overflow = false; + } + return true; + } + return false; +} + +uint8 Chip::read() { + double time = g_system->getMillis() / 1000.0; + + timer[0].update(time); + timer[1].update(time); + + uint8 ret = 0; + // Overflow won't be set if a channel is masked + if (timer[0].overflow) { + ret |= 0x40; + ret |= 0x80; + } + if (timer[1].overflow) { + ret |= 0x20; + ret |= 0x80; + } + return ret; +} + +OPL::OPL(Config::OplType type) : _type(type), _rate(0), _emulator(0) { +} + +OPL::~OPL() { + free(); +} + +void OPL::free() { + delete _emulator; + _emulator = 0; +} + +bool OPL::init(int rate) { + free(); + + memset(&_reg, 0, sizeof(_reg)); + memset(_chip, 0, sizeof(_chip)); + + _emulator = new DBOPL::Chip(); + if (!_emulator) + return false; + + DBOPL::InitTables(); + _emulator->Setup(rate); + + if (_type == Config::kDualOpl2) { + // Setup opl3 mode in the hander + _emulator->WriteReg(0x105, 1); + } + + _rate = rate; + return true; +} + +void OPL::reset() { + init(_rate); +} + +void OPL::write(int port, int val) { + if (port&1) { + switch (_type) { + case Config::kOpl2: + case Config::kOpl3: + if (!_chip[0].write(_reg.normal, val)) + _emulator->WriteReg(_reg.normal, val); + break; + case Config::kDualOpl2: + // Not a 0x??8 port, then write to a specific port + if (!(port & 0x8)) { + byte index = (port & 2) >> 1; + dualWrite(index, _reg.dual[index], val); + } else { + //Write to both ports + dualWrite(0, _reg.dual[0], val); + dualWrite(1, _reg.dual[1], val); + } + break; + } + } else { + // Ask the handler to write the address + // Make sure to clip them in the right range + switch (_type) { + case Config::kOpl2: + _reg.normal = _emulator->WriteAddr(port, val) & 0xff; + break; + case Config::kOpl3: + _reg.normal = _emulator->WriteAddr(port, val) & 0x1ff; + break; + case Config::kDualOpl2: + // Not a 0x?88 port, when write to a specific side + if (!(port & 0x8)) { + byte index = (port & 2) >> 1; + _reg.dual[index] = val & 0xff; + } else { + _reg.dual[0] = val & 0xff; + _reg.dual[1] = val & 0xff; + } + break; + } + } +} + +byte OPL::read(int port) { + switch (_type) { + case Config::kOpl2: + if (!(port & 1)) + //Make sure the low bits are 6 on opl2 + return _chip[0].read() | 0x6; + break; + case Config::kOpl3: + if (!(port & 1)) + return _chip[0].read(); + break; + case Config::kDualOpl2: + // Only return for the lower ports + if (port & 1) + return 0xff; + // Make sure the low bits are 6 on opl2 + return _chip[(port >> 1) & 1].read() | 0x6; + } + return 0; +} + +void OPL::writeReg(int r, int v) { + byte tempReg = 0; + switch (_type) { + case Config::kOpl2: + case Config::kDualOpl2: + case Config::kOpl3: + // We can't use _handler->writeReg here directly, since it would miss timer changes. + + // Backup old setup register + tempReg = _reg.normal; + + // We need to set the register we want to write to via port 0x388 + write(0x388, r); + // Do the real writing to the register + write(0x389, v); + // Restore the old register + write(0x388, tempReg); + break; + }; +} + +void OPL::dualWrite(uint8 index, uint8 reg, uint8 val) { + // Make sure you don't use opl3 features + // Don't allow write to disable opl3 + if (reg == 5) + return; + + // Only allow 4 waveforms + if (reg >= 0xE0 && reg <= 0xE8) + val &= 3; + + // Write to the timer? + if (_chip[index].write(reg, val)) + return; + + // Enabling panning + if (reg >= 0xC0 && reg <= 0xC8) { + val &= 15; + val |= index ? 0xA0 : 0x50; + } + + uint32 fullReg = reg + (index ? 0x100 : 0); + _emulator->WriteReg(fullReg, val); +} + +void OPL::readBuffer(int16 *buffer, int length) { + // For stereo OPL cards, we divide the sample count by 2, + // to match stereo AudioStream behavior. + if (_type != Config::kOpl2) + length >>= 1; + + const uint bufferLength = 512; + int32 tempBuffer[bufferLength * 2]; + + if (_emulator->opl3Active) { + while (length > 0) { + const uint readSamples = MIN<uint>(length, bufferLength); + + _emulator->GenerateBlock3(readSamples, tempBuffer); + + for (uint i = 0; i < (readSamples << 1); ++i) + buffer[i] = tempBuffer[i]; + + buffer += (readSamples << 1); + length -= readSamples; + } + } else { + while (length > 0) { + const uint readSamples = MIN<uint>(length, bufferLength << 1); + + _emulator->GenerateBlock2(readSamples, tempBuffer); + + for (uint i = 0; i < readSamples; ++i) + buffer[i] = tempBuffer[i]; + + buffer += readSamples; + length -= readSamples; + } + } +} + +} // End of namespace DOSBox +} // End of namespace OPL + +#endif // !DISABLE_DOSBOX_ADLIB diff --git a/audio/softsynth/opl/dosbox.h b/audio/softsynth/opl/dosbox.h new file mode 100644 index 0000000000..1e92c7f7c9 --- /dev/null +++ b/audio/softsynth/opl/dosbox.h @@ -0,0 +1,110 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +/* + * Based on OPL emulation code of DOSBox + * Copyright (C) 2002-2009 The DOSBox Team + * Licensed under GPLv2+ + * http://www.dosbox.com + */ + +#ifndef SOUND_SOFTSYNTH_OPL_DOSBOX_H +#define SOUND_SOFTSYNTH_OPL_DOSBOX_H + +#ifndef DISABLE_DOSBOX_OPL + +#include "audio/fmopl.h" + +namespace OPL { +namespace DOSBox { + +struct Timer { + double startTime; + double delay; + bool enabled, overflow, masked; + uint8 counter; + + Timer(); + + //Call update before making any further changes + void update(double time); + + //On a reset make sure the start is in sync with the next cycle + void reset(double time); + + void stop(); + + void start(double time, int scale); +}; + +struct Chip { + //Last selected register + Timer timer[2]; + //Check for it being a write to the timer + bool write(uint32 addr, uint8 val); + //Read the current timer state, will use current double + uint8 read(); +}; + +namespace DBOPL { +struct Chip; +} // end of namespace DBOPL + +class OPL : public ::OPL::OPL { +private: + Config::OplType _type; + uint _rate; + + DBOPL::Chip *_emulator; + Chip _chip[2]; + union { + uint16 normal; + uint8 dual[2]; + } _reg; + + void free(); + void dualWrite(uint8 index, uint8 reg, uint8 val); +public: + OPL(Config::OplType type); + ~OPL(); + + bool init(int rate); + void reset(); + + void write(int a, int v); + byte read(int a); + + void writeReg(int r, int v); + + void readBuffer(int16 *buffer, int length); + bool isStereo() const { return _type != Config::kOpl2; } +}; + +} // End of namespace DOSBox +} // End of namespace OPL + +#endif // !DISABLE_DOSBOX_OPL + +#endif + diff --git a/audio/softsynth/opl/mame.cpp b/audio/softsynth/opl/mame.cpp new file mode 100644 index 0000000000..c875080e8f --- /dev/null +++ b/audio/softsynth/opl/mame.cpp @@ -0,0 +1,1234 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + * LGPL licensed version of MAMEs fmopl (V0.37a modified) by + * Tatsuyuki Satoh. Included from LGPL'ed AdPlug. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <stdarg.h> +#include <math.h> + +#include "mame.h" + +#if defined (_WIN32_WCE) || defined (__SYMBIAN32__) || defined(__GP32__) || defined(GP2X) || defined (__MAEMO__) || defined(__DS__) || defined (__MINT__) || defined(__N64__) +#include "common/config-manager.h" +#endif + +#if defined(__DS__) +#include "dsmain.h" +#endif + +namespace OPL { +namespace MAME { + +OPL::~OPL() { + MAME::OPLDestroy(_opl); + _opl = 0; +} + +bool OPL::init(int rate) { + if (_opl) + MAME::OPLDestroy(_opl); + + _opl = MAME::makeAdLibOPL(rate); + return (_opl != 0); +} + +void OPL::reset() { + MAME::OPLResetChip(_opl); +} + +void OPL::write(int a, int v) { + MAME::OPLWrite(_opl, a, v); +} + +byte OPL::read(int a) { + return MAME::OPLRead(_opl, a); +} + +void OPL::writeReg(int r, int v) { + MAME::OPLWriteReg(_opl, r, v); +} + +void OPL::readBuffer(int16 *buffer, int length) { + MAME::YM3812UpdateOne(_opl, buffer, length); +} + +/* -------------------- preliminary define section --------------------- */ +/* attack/decay rate time rate */ +#define OPL_ARRATE 141280 /* RATE 4 = 2826.24ms @ 3.6MHz */ +#define OPL_DRRATE 1956000 /* RATE 4 = 39280.64ms @ 3.6MHz */ + +#define FREQ_BITS 24 /* frequency turn */ + +/* counter bits = 20 , octerve 7 */ +#define FREQ_RATE (1<<(FREQ_BITS-20)) +#define TL_BITS (FREQ_BITS+2) + +/* final output shift , limit minimum and maximum */ +#define OPL_OUTSB (TL_BITS+3-16) /* OPL output final shift 16bit */ +#define OPL_MAXOUT (0x7fff<<OPL_OUTSB) +#define OPL_MINOUT (-0x8000<<OPL_OUTSB) + +/* -------------------- quality selection --------------------- */ + +/* sinwave entries */ +/* used static memory = SIN_ENT * 4 (byte) */ +#ifdef __DS__ +#define SIN_ENT_SHIFT 8 +#else +#define SIN_ENT_SHIFT 11 +#endif +#define SIN_ENT (1<<SIN_ENT_SHIFT) + +/* output level entries (envelope,sinwave) */ +/* envelope counter lower bits */ +int ENV_BITS; +/* envelope output entries */ +int EG_ENT; + +/* used dynamic memory = EG_ENT*4*4(byte)or EG_ENT*6*4(byte) */ +/* used static memory = EG_ENT*4 (byte) */ +int EG_OFF; /* OFF */ +int EG_DED; +int EG_DST; /* DECAY START */ +int EG_AED; +#define EG_AST 0 /* ATTACK START */ + +#define EG_STEP (96.0/EG_ENT) /* OPL is 0.1875 dB step */ + +/* LFO table entries */ +#define VIB_ENT 512 +#define VIB_SHIFT (32-9) +#define AMS_ENT 512 +#define AMS_SHIFT (32-9) + +#define VIB_RATE_SHIFT 8 +#define VIB_RATE (1<<VIB_RATE_SHIFT) + +/* -------------------- local defines , macros --------------------- */ + +/* register number to channel number , slot offset */ +#define SLOT1 0 +#define SLOT2 1 + +/* envelope phase */ +#define ENV_MOD_RR 0x00 +#define ENV_MOD_DR 0x01 +#define ENV_MOD_AR 0x02 + +/* -------------------- tables --------------------- */ +static const int slot_array[32] = { + 0, 2, 4, 1, 3, 5,-1,-1, + 6, 8,10, 7, 9,11,-1,-1, + 12,14,16,13,15,17,-1,-1, + -1,-1,-1,-1,-1,-1,-1,-1 +}; + +static uint KSL_TABLE[8 * 16]; + +static const double KSL_TABLE_SEED[8 * 16] = { + /* OCT 0 */ + 0.000, 0.000, 0.000, 0.000, + 0.000, 0.000, 0.000, 0.000, + 0.000, 0.000, 0.000, 0.000, + 0.000, 0.000, 0.000, 0.000, + /* OCT 1 */ + 0.000, 0.000, 0.000, 0.000, + 0.000, 0.000, 0.000, 0.000, + 0.000, 0.750, 1.125, 1.500, + 1.875, 2.250, 2.625, 3.000, + /* OCT 2 */ + 0.000, 0.000, 0.000, 0.000, + 0.000, 1.125, 1.875, 2.625, + 3.000, 3.750, 4.125, 4.500, + 4.875, 5.250, 5.625, 6.000, + /* OCT 3 */ + 0.000, 0.000, 0.000, 1.875, + 3.000, 4.125, 4.875, 5.625, + 6.000, 6.750, 7.125, 7.500, + 7.875, 8.250, 8.625, 9.000, + /* OCT 4 */ + 0.000, 0.000, 3.000, 4.875, + 6.000, 7.125, 7.875, 8.625, + 9.000, 9.750, 10.125, 10.500, + 10.875, 11.250, 11.625, 12.000, + /* OCT 5 */ + 0.000, 3.000, 6.000, 7.875, + 9.000, 10.125, 10.875, 11.625, + 12.000, 12.750, 13.125, 13.500, + 13.875, 14.250, 14.625, 15.000, + /* OCT 6 */ + 0.000, 6.000, 9.000, 10.875, + 12.000, 13.125, 13.875, 14.625, + 15.000, 15.750, 16.125, 16.500, + 16.875, 17.250, 17.625, 18.000, + /* OCT 7 */ + 0.000, 9.000, 12.000, 13.875, + 15.000, 16.125, 16.875, 17.625, + 18.000, 18.750, 19.125, 19.500, + 19.875, 20.250, 20.625, 21.000 +}; + +/* sustain level table (3db per step) */ +/* 0 - 15: 0, 3, 6, 9,12,15,18,21,24,27,30,33,36,39,42,93 (dB)*/ + +static int SL_TABLE[16]; + +static const uint SL_TABLE_SEED[16] = { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 31 +}; + +#define TL_MAX (EG_ENT * 2) /* limit(tl + ksr + envelope) + sinwave */ +/* TotalLevel : 48 24 12 6 3 1.5 0.75 (dB) */ +/* TL_TABLE[ 0 to TL_MAX ] : plus section */ +/* TL_TABLE[ TL_MAX to TL_MAX+TL_MAX-1 ] : minus section */ +static int *TL_TABLE; + +/* pointers to TL_TABLE with sinwave output offset */ +static int **SIN_TABLE; + +/* LFO table */ +static int *AMS_TABLE; +static int *VIB_TABLE; + +/* envelope output curve table */ +/* attack + decay + OFF */ +//static int ENV_CURVE[2*EG_ENT+1]; +//static int ENV_CURVE[2 * 4096 + 1]; // to keep it static ... +static int *ENV_CURVE; + + +/* multiple table */ +#define ML(a) (int)(a * 2) +static const uint MUL_TABLE[16]= { +/* 1/2, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15 */ + ML(0.50), ML(1.00), ML(2.00), ML(3.00), ML(4.00), ML(5.00), ML(6.00), ML(7.00), + ML(8.00), ML(9.00), ML(10.00), ML(10.00),ML(12.00),ML(12.00),ML(15.00),ML(15.00) +}; +#undef ML + +/* dummy attack / decay rate ( when rate == 0 ) */ +static int RATE_0[16]= +{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; + +/* -------------------- static state --------------------- */ + +/* lock level of common table */ +static int num_lock = 0; + +/* work table */ +static void *cur_chip = NULL; /* current chip point */ +/* currenct chip state */ +/* static OPLSAMPLE *bufL,*bufR; */ +static OPL_CH *S_CH; +static OPL_CH *E_CH; +OPL_SLOT *SLOT7_1, *SLOT7_2, *SLOT8_1, *SLOT8_2; + +static int outd[1]; +static int ams; +static int vib; +int *ams_table; +int *vib_table; +static int amsIncr; +static int vibIncr; +static int feedback2; /* connect for SLOT 2 */ + +/* --------------------- rebuild tables ------------------- */ + +#define SC_KSL(mydb) ((uint) (mydb / (EG_STEP / 2))) +#define SC_SL(db) (int)(db * ((3 / EG_STEP) * (1 << ENV_BITS))) + EG_DST + +void OPLBuildTables(int ENV_BITS_PARAM, int EG_ENT_PARAM) { + int i; + + ENV_BITS = ENV_BITS_PARAM; + EG_ENT = EG_ENT_PARAM; + EG_OFF = ((2 * EG_ENT)<<ENV_BITS); /* OFF */ + EG_DED = EG_OFF; + EG_DST = (EG_ENT << ENV_BITS); /* DECAY START */ + EG_AED = EG_DST; + //EG_STEP = (96.0/EG_ENT); + + for (i = 0; i < ARRAYSIZE(KSL_TABLE_SEED); i++) + KSL_TABLE[i] = SC_KSL(KSL_TABLE_SEED[i]); + + for (i = 0; i < ARRAYSIZE(SL_TABLE_SEED); i++) + SL_TABLE[i] = SC_SL(SL_TABLE_SEED[i]); +} + +#undef SC_KSL +#undef SC_SL + +/* --------------------- subroutines --------------------- */ + +/* status set and IRQ handling */ +inline void OPL_STATUS_SET(FM_OPL *OPL, int flag) { + /* set status flag */ + OPL->status |= flag; + if (!(OPL->status & 0x80)) { + if (OPL->status & OPL->statusmask) { /* IRQ on */ + OPL->status |= 0x80; + /* callback user interrupt handler (IRQ is OFF to ON) */ + if (OPL->IRQHandler) + (OPL->IRQHandler)(OPL->IRQParam,1); + } + } +} + +/* status reset and IRQ handling */ +inline void OPL_STATUS_RESET(FM_OPL *OPL, int flag) { + /* reset status flag */ + OPL->status &= ~flag; + if ((OPL->status & 0x80)) { + if (!(OPL->status & OPL->statusmask)) { + OPL->status &= 0x7f; + /* callback user interrupt handler (IRQ is ON to OFF) */ + if (OPL->IRQHandler) (OPL->IRQHandler)(OPL->IRQParam,0); + } + } +} + +/* IRQ mask set */ +inline void OPL_STATUSMASK_SET(FM_OPL *OPL, int flag) { + OPL->statusmask = flag; + /* IRQ handling check */ + OPL_STATUS_SET(OPL,0); + OPL_STATUS_RESET(OPL,0); +} + +/* ----- key on ----- */ +inline void OPL_KEYON(OPL_SLOT *SLOT) { + /* sin wave restart */ + SLOT->Cnt = 0; + /* set attack */ + SLOT->evm = ENV_MOD_AR; + SLOT->evs = SLOT->evsa; + SLOT->evc = EG_AST; + SLOT->eve = EG_AED; +} + +/* ----- key off ----- */ +inline void OPL_KEYOFF(OPL_SLOT *SLOT) { + if (SLOT->evm > ENV_MOD_RR) { + /* set envelope counter from envleope output */ + + // WORKAROUND: The Kyra engine does something very strange when + // starting a new song. For each channel: + // + // * The release rate is set to "fastest". + // * Any note is keyed off. + // * A very low-frequency note is keyed on. + // + // Usually, what happens next is that the real notes is keyed + // on immediately, in which case there's no problem. + // + // However, if the note is again keyed off (because the channel + // begins on a rest rather than a note), the envelope counter + // was moved from the very lowest point on the attack curve to + // the very highest point on the release curve. + // + // Again, this might not be a problem, if the release rate is + // still set to "fastest". But in many cases, it had already + // been increased. And, possibly because of inaccuracies in the + // envelope generator, that would cause the note to "fade out" + // for quite a long time. + // + // What we really need is a way to find the correct starting + // point for the envelope counter, and that may be what the + // commented-out line below is meant to do. For now, simply + // handle the pathological case. + + if (SLOT->evm == ENV_MOD_AR && SLOT->evc == EG_AST) + SLOT->evc = EG_DED; + else if (!(SLOT->evc & EG_DST)) + //SLOT->evc = (ENV_CURVE[SLOT->evc>>ENV_BITS]<<ENV_BITS) + EG_DST; + SLOT->evc = EG_DST; + SLOT->eve = EG_DED; + SLOT->evs = SLOT->evsr; + SLOT->evm = ENV_MOD_RR; + } +} + +/* ---------- calcrate Envelope Generator & Phase Generator ---------- */ + +/* return : envelope output */ +inline uint OPL_CALC_SLOT(OPL_SLOT *SLOT) { + /* calcrate envelope generator */ + if ((SLOT->evc += SLOT->evs) >= SLOT->eve) { + switch (SLOT->evm) { + case ENV_MOD_AR: /* ATTACK -> DECAY1 */ + /* next DR */ + SLOT->evm = ENV_MOD_DR; + SLOT->evc = EG_DST; + SLOT->eve = SLOT->SL; + SLOT->evs = SLOT->evsd; + break; + case ENV_MOD_DR: /* DECAY -> SL or RR */ + SLOT->evc = SLOT->SL; + SLOT->eve = EG_DED; + if (SLOT->eg_typ) { + SLOT->evs = 0; + } else { + SLOT->evm = ENV_MOD_RR; + SLOT->evs = SLOT->evsr; + } + break; + case ENV_MOD_RR: /* RR -> OFF */ + SLOT->evc = EG_OFF; + SLOT->eve = EG_OFF + 1; + SLOT->evs = 0; + break; + } + } + /* calcrate envelope */ + return SLOT->TLL + ENV_CURVE[SLOT->evc>>ENV_BITS] + (SLOT->ams ? ams : 0); +} + +/* set algorythm connection */ +static void set_algorythm(OPL_CH *CH) { + int *carrier = &outd[0]; + CH->connect1 = CH->CON ? carrier : &feedback2; + CH->connect2 = carrier; +} + +/* ---------- frequency counter for operater update ---------- */ +inline void CALC_FCSLOT(OPL_CH *CH, OPL_SLOT *SLOT) { + int ksr; + + /* frequency step counter */ + SLOT->Incr = CH->fc * SLOT->mul; + ksr = CH->kcode >> SLOT->KSR; + + if (SLOT->ksr != ksr) { + SLOT->ksr = ksr; + /* attack , decay rate recalcration */ + SLOT->evsa = SLOT->AR[ksr]; + SLOT->evsd = SLOT->DR[ksr]; + SLOT->evsr = SLOT->RR[ksr]; + } + SLOT->TLL = SLOT->TL + (CH->ksl_base>>SLOT->ksl); +} + +/* set multi,am,vib,EG-TYP,KSR,mul */ +inline void set_mul(FM_OPL *OPL, int slot, int v) { + OPL_CH *CH = &OPL->P_CH[slot>>1]; + OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; + + SLOT->mul = MUL_TABLE[v & 0x0f]; + SLOT->KSR = (v & 0x10) ? 0 : 2; + SLOT->eg_typ = (v & 0x20) >> 5; + SLOT->vib = (v & 0x40); + SLOT->ams = (v & 0x80); + CALC_FCSLOT(CH, SLOT); +} + +/* set ksl & tl */ +inline void set_ksl_tl(FM_OPL *OPL, int slot, int v) { + OPL_CH *CH = &OPL->P_CH[slot>>1]; + OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; + int ksl = v >> 6; /* 0 / 1.5 / 3 / 6 db/OCT */ + + SLOT->ksl = ksl ? 3-ksl : 31; + SLOT->TL = (int)((v & 0x3f) * (0.75 / EG_STEP)); /* 0.75db step */ + + if (!(OPL->mode & 0x80)) { /* not CSM latch total level */ + SLOT->TLL = SLOT->TL + (CH->ksl_base >> SLOT->ksl); + } +} + +/* set attack rate & decay rate */ +inline void set_ar_dr(FM_OPL *OPL, int slot, int v) { + OPL_CH *CH = &OPL->P_CH[slot>>1]; + OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; + int ar = v >> 4; + int dr = v & 0x0f; + + SLOT->AR = ar ? &OPL->AR_TABLE[ar << 2] : RATE_0; + SLOT->evsa = SLOT->AR[SLOT->ksr]; + if (SLOT->evm == ENV_MOD_AR) + SLOT->evs = SLOT->evsa; + + SLOT->DR = dr ? &OPL->DR_TABLE[dr<<2] : RATE_0; + SLOT->evsd = SLOT->DR[SLOT->ksr]; + if (SLOT->evm == ENV_MOD_DR) + SLOT->evs = SLOT->evsd; +} + +/* set sustain level & release rate */ +inline void set_sl_rr(FM_OPL *OPL, int slot, int v) { + OPL_CH *CH = &OPL->P_CH[slot>>1]; + OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; + int sl = v >> 4; + int rr = v & 0x0f; + + SLOT->SL = SL_TABLE[sl]; + if (SLOT->evm == ENV_MOD_DR) + SLOT->eve = SLOT->SL; + SLOT->RR = &OPL->DR_TABLE[rr<<2]; + SLOT->evsr = SLOT->RR[SLOT->ksr]; + if (SLOT->evm == ENV_MOD_RR) + SLOT->evs = SLOT->evsr; +} + +/* operator output calcrator */ + +#define OP_OUT(slot,env,con) slot->wavetable[((slot->Cnt + con)>>(24-SIN_ENT_SHIFT)) & (SIN_ENT-1)][env] +/* ---------- calcrate one of channel ---------- */ +inline void OPL_CALC_CH(OPL_CH *CH) { + uint env_out; + OPL_SLOT *SLOT; + + feedback2 = 0; + /* SLOT 1 */ + SLOT = &CH->SLOT[SLOT1]; + env_out=OPL_CALC_SLOT(SLOT); + if (env_out < (uint)(EG_ENT - 1)) { + /* PG */ + if (SLOT->vib) + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; + else + SLOT->Cnt += SLOT->Incr; + /* connection */ + if (CH->FB) { + int feedback1 = (CH->op1_out[0] + CH->op1_out[1]) >> CH->FB; + CH->op1_out[1] = CH->op1_out[0]; + *CH->connect1 += CH->op1_out[0] = OP_OUT(SLOT, env_out, feedback1); + } else { + *CH->connect1 += OP_OUT(SLOT, env_out, 0); + } + } else { + CH->op1_out[1] = CH->op1_out[0]; + CH->op1_out[0] = 0; + } + /* SLOT 2 */ + SLOT = &CH->SLOT[SLOT2]; + env_out=OPL_CALC_SLOT(SLOT); + if (env_out < (uint)(EG_ENT - 1)) { + /* PG */ + if (SLOT->vib) + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; + else + SLOT->Cnt += SLOT->Incr; + /* connection */ + outd[0] += OP_OUT(SLOT, env_out, feedback2); + } +} + +/* ---------- calcrate rythm block ---------- */ +#define WHITE_NOISE_db 6.0 +inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) { + uint env_tam, env_sd, env_top, env_hh; + // This code used to do int(OPL->rnd.getRandomBit() * (WHITE_NOISE_db / EG_STEP)), + // but EG_STEP = 96.0/EG_ENT, and WHITE_NOISE_db=6.0. So, that's equivalent to + // int(OPL->rnd.getRandomBit() * EG_ENT/16). We know that EG_ENT is 4096, or 1024, + // or 128, so we can safely avoid any FP ops. + int whitenoise = OPL->rnd.getRandomBit() * (EG_ENT>>4); + + int tone8; + + OPL_SLOT *SLOT; + int env_out; + + /* BD : same as FM serial mode and output level is large */ + feedback2 = 0; + /* SLOT 1 */ + SLOT = &CH[6].SLOT[SLOT1]; + env_out = OPL_CALC_SLOT(SLOT); + if (env_out < EG_ENT-1) { + /* PG */ + if (SLOT->vib) + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; + else + SLOT->Cnt += SLOT->Incr; + /* connection */ + if (CH[6].FB) { + int feedback1 = (CH[6].op1_out[0] + CH[6].op1_out[1]) >> CH[6].FB; + CH[6].op1_out[1] = CH[6].op1_out[0]; + feedback2 = CH[6].op1_out[0] = OP_OUT(SLOT, env_out, feedback1); + } + else { + feedback2 = OP_OUT(SLOT, env_out, 0); + } + } else { + feedback2 = 0; + CH[6].op1_out[1] = CH[6].op1_out[0]; + CH[6].op1_out[0] = 0; + } + /* SLOT 2 */ + SLOT = &CH[6].SLOT[SLOT2]; + env_out = OPL_CALC_SLOT(SLOT); + if (env_out < EG_ENT-1) { + /* PG */ + if (SLOT->vib) + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; + else + SLOT->Cnt += SLOT->Incr; + /* connection */ + outd[0] += OP_OUT(SLOT, env_out, feedback2) * 2; + } + + // SD (17) = mul14[fnum7] + white noise + // TAM (15) = mul15[fnum8] + // TOP (18) = fnum6(mul18[fnum8]+whitenoise) + // HH (14) = fnum7(mul18[fnum8]+whitenoise) + white noise + env_sd = OPL_CALC_SLOT(SLOT7_2) + whitenoise; + env_tam =OPL_CALC_SLOT(SLOT8_1); + env_top = OPL_CALC_SLOT(SLOT8_2); + env_hh = OPL_CALC_SLOT(SLOT7_1) + whitenoise; + + /* PG */ + if (SLOT7_1->vib) + SLOT7_1->Cnt += (SLOT7_1->Incr * vib) >> (VIB_RATE_SHIFT-1); + else + SLOT7_1->Cnt += 2 * SLOT7_1->Incr; + if (SLOT7_2->vib) + SLOT7_2->Cnt += (CH[7].fc * vib) >> (VIB_RATE_SHIFT-3); + else + SLOT7_2->Cnt += (CH[7].fc * 8); + if (SLOT8_1->vib) + SLOT8_1->Cnt += (SLOT8_1->Incr * vib) >> VIB_RATE_SHIFT; + else + SLOT8_1->Cnt += SLOT8_1->Incr; + if (SLOT8_2->vib) + SLOT8_2->Cnt += ((CH[8].fc * 3) * vib) >> (VIB_RATE_SHIFT-4); + else + SLOT8_2->Cnt += (CH[8].fc * 48); + + tone8 = OP_OUT(SLOT8_2,whitenoise,0 ); + + /* SD */ + if (env_sd < (uint)(EG_ENT - 1)) + outd[0] += OP_OUT(SLOT7_1, env_sd, 0) * 8; + /* TAM */ + if (env_tam < (uint)(EG_ENT - 1)) + outd[0] += OP_OUT(SLOT8_1, env_tam, 0) * 2; + /* TOP-CY */ + if (env_top < (uint)(EG_ENT - 1)) + outd[0] += OP_OUT(SLOT7_2, env_top, tone8) * 2; + /* HH */ + if (env_hh < (uint)(EG_ENT-1)) + outd[0] += OP_OUT(SLOT7_2, env_hh, tone8) * 2; +} + +/* ----------- initialize time tabls ----------- */ +static void init_timetables(FM_OPL *OPL, int ARRATE, int DRRATE) { + int i; + double rate; + + /* make attack rate & decay rate tables */ + for (i = 0; i < 4; i++) + OPL->AR_TABLE[i] = OPL->DR_TABLE[i] = 0; + for (i = 4; i <= 60; i++) { + rate = OPL->freqbase; /* frequency rate */ + if (i < 60) + rate *= 1.0 + (i & 3) * 0.25; /* b0-1 : x1 , x1.25 , x1.5 , x1.75 */ + rate *= 1 << ((i >> 2) - 1); /* b2-5 : shift bit */ + rate *= (double)(EG_ENT << ENV_BITS); + OPL->AR_TABLE[i] = (int)(rate / ARRATE); + OPL->DR_TABLE[i] = (int)(rate / DRRATE); + } + for (i = 60; i < 76; i++) { + OPL->AR_TABLE[i] = EG_AED-1; + OPL->DR_TABLE[i] = OPL->DR_TABLE[60]; + } +} + +/* ---------- generic table initialize ---------- */ +static int OPLOpenTable(void) { + int s,t; + double rate; + int i,j; + double pom; + +#ifdef __DS__ + DS::fastRamReset(); + + TL_TABLE = (int *) DS::fastRamAlloc(TL_MAX * 2 * sizeof(int *)); + SIN_TABLE = (int **) DS::fastRamAlloc(SIN_ENT * 4 * sizeof(int *)); +#else + + /* allocate dynamic tables */ + if ((TL_TABLE = (int *)malloc(TL_MAX * 2 * sizeof(int))) == NULL) + return 0; + + if ((SIN_TABLE = (int **)malloc(SIN_ENT * 4 * sizeof(int *))) == NULL) { + free(TL_TABLE); + return 0; + } +#endif + + if ((AMS_TABLE = (int *)malloc(AMS_ENT * 2 * sizeof(int))) == NULL) { + free(TL_TABLE); + free(SIN_TABLE); + return 0; + } + + if ((VIB_TABLE = (int *)malloc(VIB_ENT * 2 * sizeof(int))) == NULL) { + free(TL_TABLE); + free(SIN_TABLE); + free(AMS_TABLE); + return 0; + } + /* make total level table */ + for (t = 0; t < EG_ENT - 1; t++) { + rate = ((1 << TL_BITS) - 1) / pow(10.0, EG_STEP * t / 20); /* dB -> voltage */ + TL_TABLE[ t] = (int)rate; + TL_TABLE[TL_MAX + t] = -TL_TABLE[t]; + } + /* fill volume off area */ + for (t = EG_ENT - 1; t < TL_MAX; t++) { + TL_TABLE[t] = TL_TABLE[TL_MAX + t] = 0; + } + + /* make sinwave table (total level offet) */ + /* degree 0 = degree 180 = off */ + SIN_TABLE[0] = SIN_TABLE[SIN_ENT /2 ] = &TL_TABLE[EG_ENT - 1]; + for (s = 1;s <= SIN_ENT / 4; s++) { + pom = sin(2 * PI * s / SIN_ENT); /* sin */ + pom = 20 * log10(1 / pom); /* decibel */ + j = int(pom / EG_STEP); /* TL_TABLE steps */ + + /* degree 0 - 90 , degree 180 - 90 : plus section */ + SIN_TABLE[ s] = SIN_TABLE[SIN_ENT / 2 - s] = &TL_TABLE[j]; + /* degree 180 - 270 , degree 360 - 270 : minus section */ + SIN_TABLE[SIN_ENT / 2 + s] = SIN_TABLE[SIN_ENT - s] = &TL_TABLE[TL_MAX + j]; + } + for (s = 0;s < SIN_ENT; s++) { + SIN_TABLE[SIN_ENT * 1 + s] = s < (SIN_ENT / 2) ? SIN_TABLE[s] : &TL_TABLE[EG_ENT]; + SIN_TABLE[SIN_ENT * 2 + s] = SIN_TABLE[s % (SIN_ENT / 2)]; + SIN_TABLE[SIN_ENT * 3 + s] = (s / (SIN_ENT / 4)) & 1 ? &TL_TABLE[EG_ENT] : SIN_TABLE[SIN_ENT * 2 + s]; + } + + + ENV_CURVE = (int *)malloc(sizeof(int) * (2*EG_ENT+1)); + + /* envelope counter -> envelope output table */ + for (i=0; i < EG_ENT; i++) { + /* ATTACK curve */ + pom = pow(((double)(EG_ENT - 1 - i) / EG_ENT), 8) * EG_ENT; + /* if (pom >= EG_ENT) pom = EG_ENT-1; */ + ENV_CURVE[i] = (int)pom; + /* DECAY ,RELEASE curve */ + ENV_CURVE[(EG_DST >> ENV_BITS) + i]= i; + } + /* off */ + ENV_CURVE[EG_OFF >> ENV_BITS]= EG_ENT - 1; + /* make LFO ams table */ + for (i=0; i < AMS_ENT; i++) { + pom = (1.0 + sin(2 * PI * i / AMS_ENT)) / 2; /* sin */ + AMS_TABLE[i] = (int)((1.0 / EG_STEP) * pom); /* 1dB */ + AMS_TABLE[AMS_ENT + i] = (int)((4.8 / EG_STEP) * pom); /* 4.8dB */ + } + /* make LFO vibrate table */ + for (i=0; i < VIB_ENT; i++) { + /* 100cent = 1seminote = 6% ?? */ + pom = (double)VIB_RATE * 0.06 * sin(2 * PI * i / VIB_ENT); /* +-100sect step */ + VIB_TABLE[i] = (int)(VIB_RATE + (pom * 0.07)); /* +- 7cent */ + VIB_TABLE[VIB_ENT + i] = (int)(VIB_RATE + (pom * 0.14)); /* +-14cent */ + } + return 1; +} + +static void OPLCloseTable(void) { + free(TL_TABLE); + free(SIN_TABLE); + free(AMS_TABLE); + free(VIB_TABLE); + free(ENV_CURVE); +} + +/* CSM Key Controll */ +inline void CSMKeyControll(OPL_CH *CH) { + OPL_SLOT *slot1 = &CH->SLOT[SLOT1]; + OPL_SLOT *slot2 = &CH->SLOT[SLOT2]; + /* all key off */ + OPL_KEYOFF(slot1); + OPL_KEYOFF(slot2); + /* total level latch */ + slot1->TLL = slot1->TL + (CH->ksl_base>>slot1->ksl); + slot1->TLL = slot1->TL + (CH->ksl_base>>slot1->ksl); + /* key on */ + CH->op1_out[0] = CH->op1_out[1] = 0; + OPL_KEYON(slot1); + OPL_KEYON(slot2); +} + +/* ---------- opl initialize ---------- */ +static void OPL_initalize(FM_OPL *OPL) { + int fn; + + /* frequency base */ + OPL->freqbase = (OPL->rate) ? ((double)OPL->clock / OPL->rate) / 72 : 0; + /* Timer base time */ + OPL->TimerBase = 1.0/((double)OPL->clock / 72.0 ); + /* make time tables */ + init_timetables(OPL, OPL_ARRATE, OPL_DRRATE); + /* make fnumber -> increment counter table */ + for (fn=0; fn < 1024; fn++) { + OPL->FN_TABLE[fn] = (uint)(OPL->freqbase * fn * FREQ_RATE * (1<<7) / 2); + } + /* LFO freq.table */ + OPL->amsIncr = (int)(OPL->rate ? (double)AMS_ENT * (1 << AMS_SHIFT) / OPL->rate * 3.7 * ((double)OPL->clock/3600000) : 0); + OPL->vibIncr = (int)(OPL->rate ? (double)VIB_ENT * (1 << VIB_SHIFT) / OPL->rate * 6.4 * ((double)OPL->clock/3600000) : 0); +} + +/* ---------- write a OPL registers ---------- */ +void OPLWriteReg(FM_OPL *OPL, int r, int v) { + OPL_CH *CH; + int slot; + uint block_fnum; + + switch (r & 0xe0) { + case 0x00: /* 00-1f:controll */ + switch (r & 0x1f) { + case 0x01: + /* wave selector enable */ + if (OPL->type&OPL_TYPE_WAVESEL) { + OPL->wavesel = v & 0x20; + if (!OPL->wavesel) { + /* preset compatible mode */ + int c; + for (c = 0; c < OPL->max_ch; c++) { + OPL->P_CH[c].SLOT[SLOT1].wavetable = &SIN_TABLE[0]; + OPL->P_CH[c].SLOT[SLOT2].wavetable = &SIN_TABLE[0]; + } + } + } + return; + case 0x02: /* Timer 1 */ + OPL->T[0] = (256-v) * 4; + break; + case 0x03: /* Timer 2 */ + OPL->T[1] = (256-v) * 16; + return; + case 0x04: /* IRQ clear / mask and Timer enable */ + if (v & 0x80) { /* IRQ flag clear */ + OPL_STATUS_RESET(OPL, 0x7f); + } else { /* set IRQ mask ,timer enable*/ + uint8 st1 = v & 1; + uint8 st2 = (v >> 1) & 1; + /* IRQRST,T1MSK,t2MSK,EOSMSK,BRMSK,x,ST2,ST1 */ + OPL_STATUS_RESET(OPL, v & 0x78); + OPL_STATUSMASK_SET(OPL,((~v) & 0x78) | 0x01); + /* timer 2 */ + if (OPL->st[1] != st2) { + double interval = st2 ? (double)OPL->T[1] * OPL->TimerBase : 0.0; + OPL->st[1] = st2; + if (OPL->TimerHandler) (OPL->TimerHandler)(OPL->TimerParam + 1, interval); + } + /* timer 1 */ + if (OPL->st[0] != st1) { + double interval = st1 ? (double)OPL->T[0] * OPL->TimerBase : 0.0; + OPL->st[0] = st1; + if (OPL->TimerHandler) (OPL->TimerHandler)(OPL->TimerParam + 0, interval); + } + } + return; + } + break; + case 0x20: /* am,vib,ksr,eg type,mul */ + slot = slot_array[r&0x1f]; + if (slot == -1) + return; + set_mul(OPL,slot,v); + return; + case 0x40: + slot = slot_array[r&0x1f]; + if (slot == -1) + return; + set_ksl_tl(OPL,slot,v); + return; + case 0x60: + slot = slot_array[r&0x1f]; + if (slot == -1) + return; + set_ar_dr(OPL,slot,v); + return; + case 0x80: + slot = slot_array[r&0x1f]; + if (slot == -1) + return; + set_sl_rr(OPL,slot,v); + return; + case 0xa0: + switch (r) { + case 0xbd: + /* amsep,vibdep,r,bd,sd,tom,tc,hh */ + { + uint8 rkey = OPL->rythm ^ v; + OPL->ams_table = &AMS_TABLE[v & 0x80 ? AMS_ENT : 0]; + OPL->vib_table = &VIB_TABLE[v & 0x40 ? VIB_ENT : 0]; + OPL->rythm = v & 0x3f; + if (OPL->rythm & 0x20) { + /* BD key on/off */ + if (rkey & 0x10) { + if (v & 0x10) { + OPL->P_CH[6].op1_out[0] = OPL->P_CH[6].op1_out[1] = 0; + OPL_KEYON(&OPL->P_CH[6].SLOT[SLOT1]); + OPL_KEYON(&OPL->P_CH[6].SLOT[SLOT2]); + } else { + OPL_KEYOFF(&OPL->P_CH[6].SLOT[SLOT1]); + OPL_KEYOFF(&OPL->P_CH[6].SLOT[SLOT2]); + } + } + /* SD key on/off */ + if (rkey & 0x08) { + if (v & 0x08) + OPL_KEYON(&OPL->P_CH[7].SLOT[SLOT2]); + else + OPL_KEYOFF(&OPL->P_CH[7].SLOT[SLOT2]); + }/* TAM key on/off */ + if (rkey & 0x04) { + if (v & 0x04) + OPL_KEYON(&OPL->P_CH[8].SLOT[SLOT1]); + else + OPL_KEYOFF(&OPL->P_CH[8].SLOT[SLOT1]); + } + /* TOP-CY key on/off */ + if (rkey & 0x02) { + if (v & 0x02) + OPL_KEYON(&OPL->P_CH[8].SLOT[SLOT2]); + else + OPL_KEYOFF(&OPL->P_CH[8].SLOT[SLOT2]); + } + /* HH key on/off */ + if (rkey & 0x01) { + if (v & 0x01) + OPL_KEYON(&OPL->P_CH[7].SLOT[SLOT1]); + else + OPL_KEYOFF(&OPL->P_CH[7].SLOT[SLOT1]); + } + } + } + return; + + default: + break; + } + /* keyon,block,fnum */ + if ((r & 0x0f) > 8) + return; + CH = &OPL->P_CH[r & 0x0f]; + if (!(r&0x10)) { /* a0-a8 */ + block_fnum = (CH->block_fnum & 0x1f00) | v; + } else { /* b0-b8 */ + int keyon = (v >> 5) & 1; + block_fnum = ((v & 0x1f) << 8) | (CH->block_fnum & 0xff); + if (CH->keyon != keyon) { + if ((CH->keyon=keyon)) { + CH->op1_out[0] = CH->op1_out[1] = 0; + OPL_KEYON(&CH->SLOT[SLOT1]); + OPL_KEYON(&CH->SLOT[SLOT2]); + } else { + OPL_KEYOFF(&CH->SLOT[SLOT1]); + OPL_KEYOFF(&CH->SLOT[SLOT2]); + } + } + } + /* update */ + if (CH->block_fnum != block_fnum) { + int blockRv = 7 - (block_fnum >> 10); + int fnum = block_fnum & 0x3ff; + CH->block_fnum = block_fnum; + CH->ksl_base = KSL_TABLE[block_fnum >> 6]; + CH->fc = OPL->FN_TABLE[fnum] >> blockRv; + CH->kcode = CH->block_fnum >> 9; + if ((OPL->mode & 0x40) && CH->block_fnum & 0x100) + CH->kcode |=1; + CALC_FCSLOT(CH,&CH->SLOT[SLOT1]); + CALC_FCSLOT(CH,&CH->SLOT[SLOT2]); + } + return; + case 0xc0: + /* FB,C */ + if ((r & 0x0f) > 8) + return; + CH = &OPL->P_CH[r&0x0f]; + { + int feedback = (v >> 1) & 7; + CH->FB = feedback ? (8 + 1) - feedback : 0; + CH->CON = v & 1; + set_algorythm(CH); + } + return; + case 0xe0: /* wave type */ + slot = slot_array[r & 0x1f]; + if (slot == -1) + return; + CH = &OPL->P_CH[slot>>1]; + if (OPL->wavesel) { + CH->SLOT[slot&1].wavetable = &SIN_TABLE[(v & 0x03) * SIN_ENT]; + } + return; + } +} + +/* lock/unlock for common table */ +static int OPL_LockTable(void) { + num_lock++; + if (num_lock>1) + return 0; + /* first time */ + cur_chip = NULL; + /* allocate total level table (128kb space) */ + if (!OPLOpenTable()) { + num_lock--; + return -1; + } + return 0; +} + +static void OPL_UnLockTable(void) { + if (num_lock) + num_lock--; + if (num_lock) + return; + /* last time */ + cur_chip = NULL; + OPLCloseTable(); +} + +/*******************************************************************************/ +/* YM3812 local section */ +/*******************************************************************************/ + +/* ---------- update one of chip ----------- */ +void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) { + int i; + int data; + int16 *buf = buffer; + uint amsCnt = OPL->amsCnt; + uint vibCnt = OPL->vibCnt; + uint8 rythm = OPL->rythm & 0x20; + OPL_CH *CH, *R_CH; + + + if ((void *)OPL != cur_chip) { + cur_chip = (void *)OPL; + /* channel pointers */ + S_CH = OPL->P_CH; + E_CH = &S_CH[9]; + /* rythm slot */ + SLOT7_1 = &S_CH[7].SLOT[SLOT1]; + SLOT7_2 = &S_CH[7].SLOT[SLOT2]; + SLOT8_1 = &S_CH[8].SLOT[SLOT1]; + SLOT8_2 = &S_CH[8].SLOT[SLOT2]; + /* LFO state */ + amsIncr = OPL->amsIncr; + vibIncr = OPL->vibIncr; + ams_table = OPL->ams_table; + vib_table = OPL->vib_table; + } + R_CH = rythm ? &S_CH[6] : E_CH; + for (i = 0; i < length; i++) { + /* channel A channel B channel C */ + /* LFO */ + ams = ams_table[(amsCnt += amsIncr) >> AMS_SHIFT]; + vib = vib_table[(vibCnt += vibIncr) >> VIB_SHIFT]; + outd[0] = 0; + /* FM part */ + for (CH = S_CH; CH < R_CH; CH++) + OPL_CALC_CH(CH); + /* Rythn part */ + if (rythm) + OPL_CALC_RH(OPL, S_CH); + /* limit check */ + data = CLIP(outd[0], OPL_MINOUT, OPL_MAXOUT); + /* store to sound buffer */ + buf[i] = data >> OPL_OUTSB; + } + + OPL->amsCnt = amsCnt; + OPL->vibCnt = vibCnt; +} + +/* ---------- reset a chip ---------- */ +void OPLResetChip(FM_OPL *OPL) { + int c,s; + int i; + + /* reset chip */ + OPL->mode = 0; /* normal mode */ + OPL_STATUS_RESET(OPL, 0x7f); + /* reset with register write */ + OPLWriteReg(OPL, 0x01,0); /* wabesel disable */ + OPLWriteReg(OPL, 0x02,0); /* Timer1 */ + OPLWriteReg(OPL, 0x03,0); /* Timer2 */ + OPLWriteReg(OPL, 0x04,0); /* IRQ mask clear */ + for (i = 0xff; i >= 0x20; i--) + OPLWriteReg(OPL,i,0); + /* reset OPerator parameter */ + for (c = 0; c < OPL->max_ch; c++) { + OPL_CH *CH = &OPL->P_CH[c]; + /* OPL->P_CH[c].PAN = OPN_CENTER; */ + for (s = 0; s < 2; s++) { + /* wave table */ + CH->SLOT[s].wavetable = &SIN_TABLE[0]; + /* CH->SLOT[s].evm = ENV_MOD_RR; */ + CH->SLOT[s].evc = EG_OFF; + CH->SLOT[s].eve = EG_OFF + 1; + CH->SLOT[s].evs = 0; + } + } +} + +/* ---------- Create a virtual YM3812 ---------- */ +/* 'rate' is sampling rate and 'bufsiz' is the size of the */ +FM_OPL *OPLCreate(int type, int clock, int rate) { + char *ptr; + FM_OPL *OPL; + int state_size; + int max_ch = 9; /* normaly 9 channels */ + + if (OPL_LockTable() == -1) + return NULL; + /* allocate OPL state space */ + state_size = sizeof(FM_OPL); + state_size += sizeof(OPL_CH) * max_ch; + + /* allocate memory block */ + ptr = (char *)calloc(state_size, 1); + if (ptr == NULL) + return NULL; + + /* clear */ + memset(ptr, 0, state_size); + OPL = (FM_OPL *)ptr; ptr += sizeof(FM_OPL); + OPL->P_CH = (OPL_CH *)ptr; ptr += sizeof(OPL_CH) * max_ch; + + /* set channel state pointer */ + OPL->type = type; + OPL->clock = clock; + OPL->rate = rate; + OPL->max_ch = max_ch; + + /* init grobal tables */ + OPL_initalize(OPL); + + /* reset chip */ + OPLResetChip(OPL); + return OPL; +} + +/* ---------- Destroy one of vietual YM3812 ---------- */ +void OPLDestroy(FM_OPL *OPL) { + OPL_UnLockTable(); + free(OPL); +} + +/* ---------- Option handlers ---------- */ +void OPLSetTimerHandler(FM_OPL *OPL, OPL_TIMERHANDLER TimerHandler,int channelOffset) { + OPL->TimerHandler = TimerHandler; + OPL->TimerParam = channelOffset; +} + +void OPLSetIRQHandler(FM_OPL *OPL, OPL_IRQHANDLER IRQHandler, int param) { + OPL->IRQHandler = IRQHandler; + OPL->IRQParam = param; +} + +void OPLSetUpdateHandler(FM_OPL *OPL, OPL_UPDATEHANDLER UpdateHandler,int param) { + OPL->UpdateHandler = UpdateHandler; + OPL->UpdateParam = param; +} + +/* ---------- YM3812 I/O interface ---------- */ +int OPLWrite(FM_OPL *OPL,int a,int v) { + if (!(a & 1)) { /* address port */ + OPL->address = v & 0xff; + } else { /* data port */ + if (OPL->UpdateHandler) + OPL->UpdateHandler(OPL->UpdateParam,0); + OPLWriteReg(OPL, OPL->address,v); + } + return OPL->status >> 7; +} + +unsigned char OPLRead(FM_OPL *OPL,int a) { + if (!(a & 1)) { /* status port */ + return OPL->status & (OPL->statusmask | 0x80); + } + /* data port */ + switch (OPL->address) { + case 0x05: /* KeyBoard IN */ + warning("OPL:read unmapped KEYBOARD port"); + return 0; + case 0x19: /* I/O DATA */ + warning("OPL:read unmapped I/O port"); + return 0; + case 0x1a: /* PCM-DATA */ + return 0; + default: + break; + } + return 0; +} + +int OPLTimerOver(FM_OPL *OPL, int c) { + if (c) { /* Timer B */ + OPL_STATUS_SET(OPL, 0x20); + } else { /* Timer A */ + OPL_STATUS_SET(OPL, 0x40); + /* CSM mode key,TL controll */ + if (OPL->mode & 0x80) { /* CSM mode total level latch and auto key on */ + int ch; + if (OPL->UpdateHandler) + OPL->UpdateHandler(OPL->UpdateParam,0); + for (ch = 0; ch < 9; ch++) + CSMKeyControll(&OPL->P_CH[ch]); + } + } + /* reload timer */ + if (OPL->TimerHandler) + (OPL->TimerHandler)(OPL->TimerParam + c, (double)OPL->T[c] * OPL->TimerBase); + return OPL->status >> 7; +} + +FM_OPL *makeAdLibOPL(int rate) { + // We need to emulate one YM3812 chip + int env_bits = FMOPL_ENV_BITS_HQ; + int eg_ent = FMOPL_EG_ENT_HQ; +#if defined (_WIN32_WCE) || defined(__SYMBIAN32__) || defined(__GP32__) || defined (GP2X) || defined(__MAEMO__) || defined(__DS__) || defined (__MINT__) || defined(__N64__) + if (ConfMan.hasKey("FM_high_quality") && ConfMan.getBool("FM_high_quality")) { + env_bits = FMOPL_ENV_BITS_HQ; + eg_ent = FMOPL_EG_ENT_HQ; + } else if (ConfMan.hasKey("FM_medium_quality") && ConfMan.getBool("FM_medium_quality")) { + env_bits = FMOPL_ENV_BITS_MQ; + eg_ent = FMOPL_EG_ENT_MQ; + } else { + env_bits = FMOPL_ENV_BITS_LQ; + eg_ent = FMOPL_EG_ENT_LQ; + } +#endif + + OPLBuildTables(env_bits, eg_ent); + return OPLCreate(OPL_TYPE_YM3812, 3579545, rate); +} + +} // End of namespace MAME +} // End of namespace OPL + diff --git a/audio/softsynth/opl/mame.h b/audio/softsynth/opl/mame.h new file mode 100644 index 0000000000..58ef5f18dc --- /dev/null +++ b/audio/softsynth/opl/mame.h @@ -0,0 +1,202 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + * LGPL licensed version of MAMEs fmopl (V0.37a modified) by + * Tatsuyuki Satoh. Included from LGPL'ed AdPlug. + */ + + +#ifndef SOUND_SOFTSYNTH_OPL_MAME_H +#define SOUND_SOFTSYNTH_OPL_MAME_H + +#include "common/scummsys.h" +#include "common/util.h" +#include "common/random.h" + +#include "audio/fmopl.h" + +namespace OPL { +namespace MAME { + +enum { + FMOPL_ENV_BITS_HQ = 16, + FMOPL_ENV_BITS_MQ = 8, + FMOPL_ENV_BITS_LQ = 8, + FMOPL_EG_ENT_HQ = 4096, + FMOPL_EG_ENT_MQ = 1024, + FMOPL_EG_ENT_LQ = 128 +}; + + +typedef void (*OPL_TIMERHANDLER)(int channel,double interval_Sec); +typedef void (*OPL_IRQHANDLER)(int param,int irq); +typedef void (*OPL_UPDATEHANDLER)(int param,int min_interval_us); + +#define OPL_TYPE_WAVESEL 0x01 /* waveform select */ + +/* Saving is necessary for member of the 'R' mark for suspend/resume */ +/* ---------- OPL one of slot ---------- */ +typedef struct fm_opl_slot { + int TL; /* total level :TL << 8 */ + int TLL; /* adjusted now TL */ + uint8 KSR; /* key scale rate :(shift down bit) */ + int *AR; /* attack rate :&AR_TABLE[AR<<2] */ + int *DR; /* decay rate :&DR_TABLE[DR<<2] */ + int SL; /* sustain level :SL_TABLE[SL] */ + int *RR; /* release rate :&DR_TABLE[RR<<2] */ + uint8 ksl; /* keyscale level :(shift down bits) */ + uint8 ksr; /* key scale rate :kcode>>KSR */ + uint mul; /* multiple :ML_TABLE[ML] */ + uint Cnt; /* frequency count */ + uint Incr; /* frequency step */ + + /* envelope generator state */ + uint8 eg_typ;/* envelope type flag */ + uint8 evm; /* envelope phase */ + int evc; /* envelope counter */ + int eve; /* envelope counter end point */ + int evs; /* envelope counter step */ + int evsa; /* envelope step for AR :AR[ksr] */ + int evsd; /* envelope step for DR :DR[ksr] */ + int evsr; /* envelope step for RR :RR[ksr] */ + + /* LFO */ + uint8 ams; /* ams flag */ + uint8 vib; /* vibrate flag */ + /* wave selector */ + int **wavetable; +} OPL_SLOT; + +/* ---------- OPL one of channel ---------- */ +typedef struct fm_opl_channel { + OPL_SLOT SLOT[2]; + uint8 CON; /* connection type */ + uint8 FB; /* feed back :(shift down bit)*/ + int *connect1; /* slot1 output pointer */ + int *connect2; /* slot2 output pointer */ + int op1_out[2]; /* slot1 output for selfeedback */ + + /* phase generator state */ + uint block_fnum; /* block+fnum */ + uint8 kcode; /* key code : KeyScaleCode */ + uint fc; /* Freq. Increment base */ + uint ksl_base; /* KeyScaleLevel Base step */ + uint8 keyon; /* key on/off flag */ +} OPL_CH; + +/* OPL state */ +typedef struct fm_opl_f { + uint8 type; /* chip type */ + int clock; /* master clock (Hz) */ + int rate; /* sampling rate (Hz) */ + double freqbase; /* frequency base */ + double TimerBase; /* Timer base time (==sampling time) */ + uint8 address; /* address register */ + uint8 status; /* status flag */ + uint8 statusmask; /* status mask */ + uint mode; /* Reg.08 : CSM , notesel,etc. */ + + /* Timer */ + int T[2]; /* timer counter */ + uint8 st[2]; /* timer enable */ + + /* FM channel slots */ + OPL_CH *P_CH; /* pointer of CH */ + int max_ch; /* maximum channel */ + + /* Rythm sention */ + uint8 rythm; /* Rythm mode , key flag */ + + /* time tables */ + int AR_TABLE[76]; /* atttack rate tables */ + int DR_TABLE[76]; /* decay rate tables */ + uint FN_TABLE[1024];/* fnumber -> increment counter */ + + /* LFO */ + int *ams_table; + int *vib_table; + int amsCnt; + int amsIncr; + int vibCnt; + int vibIncr; + + /* wave selector enable flag */ + uint8 wavesel; + + /* external event callback handler */ + OPL_TIMERHANDLER TimerHandler; /* TIMER handler */ + int TimerParam; /* TIMER parameter */ + OPL_IRQHANDLER IRQHandler; /* IRQ handler */ + int IRQParam; /* IRQ parameter */ + OPL_UPDATEHANDLER UpdateHandler; /* stream update handler */ + int UpdateParam; /* stream update parameter */ + + Common::RandomSource rnd; +} FM_OPL; + +/* ---------- Generic interface section ---------- */ +#define OPL_TYPE_YM3526 (0) +#define OPL_TYPE_YM3812 (OPL_TYPE_WAVESEL) + +void OPLBuildTables(int ENV_BITS_PARAM, int EG_ENT_PARAM); + +FM_OPL *OPLCreate(int type, int clock, int rate); +void OPLDestroy(FM_OPL *OPL); +void OPLSetTimerHandler(FM_OPL *OPL, OPL_TIMERHANDLER TimerHandler, int channelOffset); +void OPLSetIRQHandler(FM_OPL *OPL, OPL_IRQHANDLER IRQHandler, int param); +void OPLSetUpdateHandler(FM_OPL *OPL, OPL_UPDATEHANDLER UpdateHandler, int param); + +void OPLResetChip(FM_OPL *OPL); +int OPLWrite(FM_OPL *OPL, int a, int v); +unsigned char OPLRead(FM_OPL *OPL, int a); +int OPLTimerOver(FM_OPL *OPL, int c); +void OPLWriteReg(FM_OPL *OPL, int r, int v); +void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length); + +// Factory method +FM_OPL *makeAdLibOPL(int rate); + +// OPL API implementation +class OPL : public ::OPL::OPL { +private: + FM_OPL *_opl; +public: + OPL() : _opl(0) {} + ~OPL(); + + bool init(int rate); + void reset(); + + void write(int a, int v); + byte read(int a); + + void writeReg(int r, int v); + + void readBuffer(int16 *buffer, int length); + bool isStereo() const { return false; } +}; + +} // End of namespace MAME +} // End of namespace OPL + +#endif |