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-rw-r--r--audio/softsynth/mt32/AReverbModel.cpp277
-rw-r--r--audio/softsynth/mt32/AReverbModel.h87
-rw-r--r--audio/softsynth/mt32/BReverbModel.cpp129
-rw-r--r--audio/softsynth/mt32/BReverbModel.h24
-rw-r--r--audio/softsynth/mt32/DelayReverb.cpp142
-rw-r--r--audio/softsynth/mt32/DelayReverb.h50
-rw-r--r--audio/softsynth/mt32/FreeverbModel.cpp78
-rw-r--r--audio/softsynth/mt32/FreeverbModel.h44
-rw-r--r--audio/softsynth/mt32/LA32FloatWaveGenerator.cpp (renamed from audio/softsynth/mt32/LegacyWaveGenerator.cpp)10
-rw-r--r--audio/softsynth/mt32/LA32FloatWaveGenerator.h (renamed from audio/softsynth/mt32/LegacyWaveGenerator.h)6
-rw-r--r--audio/softsynth/mt32/LA32WaveGenerator.cpp9
-rw-r--r--audio/softsynth/mt32/LA32WaveGenerator.h6
-rw-r--r--audio/softsynth/mt32/Part.cpp43
-rw-r--r--audio/softsynth/mt32/Part.h4
-rw-r--r--audio/softsynth/mt32/Partial.cpp39
-rw-r--r--audio/softsynth/mt32/Partial.h25
-rw-r--r--audio/softsynth/mt32/PartialManager.cpp62
-rw-r--r--audio/softsynth/mt32/PartialManager.h12
-rw-r--r--audio/softsynth/mt32/Poly.cpp49
-rw-r--r--audio/softsynth/mt32/Poly.h6
-rw-r--r--audio/softsynth/mt32/Structures.h6
-rw-r--r--audio/softsynth/mt32/Synth.cpp608
-rw-r--r--audio/softsynth/mt32/Synth.h192
-rw-r--r--audio/softsynth/mt32/TVP.cpp2
-rw-r--r--audio/softsynth/mt32/Tables.h5
-rw-r--r--audio/softsynth/mt32/freeverb.cpp324
-rw-r--r--audio/softsynth/mt32/freeverb.h189
-rw-r--r--audio/softsynth/mt32/module.mk9
-rw-r--r--audio/softsynth/mt32/mt32emu.h35
29 files changed, 730 insertions, 1742 deletions
diff --git a/audio/softsynth/mt32/AReverbModel.cpp b/audio/softsynth/mt32/AReverbModel.cpp
deleted file mode 100644
index 1d63832157..0000000000
--- a/audio/softsynth/mt32/AReverbModel.cpp
+++ /dev/null
@@ -1,277 +0,0 @@
-/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
- * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "mt32emu.h"
-
-#if MT32EMU_USE_REVERBMODEL == 1
-
-#include "AReverbModel.h"
-
-// Analysing of state of reverb RAM address lines gives exact sizes of the buffers of filters used. This also indicates that
-// the reverb model implemented in the real devices consists of three series allpass filters preceded by a non-feedback comb (or a delay with a LPF)
-// and followed by three parallel comb filters
-
-namespace MT32Emu {
-
-// Because LA-32 chip makes it's output available to process by the Boss chip with a significant delay,
-// the Boss chip puts to the buffer the LA32 dry output when it is ready and performs processing of the _previously_ latched data.
-// Of course, the right way would be to use a dedicated variable for this, but our reverb model is way higher level,
-// so we can simply increase the input buffer size.
-static const Bit32u PROCESS_DELAY = 1;
-
-// Default reverb settings for modes 0-2. These correspond to CM-32L / LAPC-I "new" reverb settings. MT-32 reverb is a bit different.
-// Found by tracing reverb RAM data lines (thanks go to Lord_Nightmare & balrog).
-
-static const Bit32u NUM_ALLPASSES = 3;
-static const Bit32u NUM_COMBS = 4; // Well, actually there are 3 comb filters, but the entrance LPF + delay can be perfectly processed via a comb here.
-
-static const Bit32u MODE_0_ALLPASSES[] = {994, 729, 78};
-static const Bit32u MODE_0_COMBS[] = {705 + PROCESS_DELAY, 2349, 2839, 3632};
-static const Bit32u MODE_0_OUTL[] = {2349, 141, 1960};
-static const Bit32u MODE_0_OUTR[] = {1174, 1570, 145};
-static const Bit32u MODE_0_COMB_FACTOR[] = {0x3C, 0x60, 0x60, 0x60};
-static const Bit32u MODE_0_COMB_FEEDBACK[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98};
-static const Bit32u MODE_0_LEVELS[] = {10*1, 10*3, 10*5, 10*7, 11*9, 11*12, 11*15, 13*15};
-static const Bit32u MODE_0_LPF_AMP = 6;
-
-static const Bit32u MODE_1_ALLPASSES[] = {1324, 809, 176};
-static const Bit32u MODE_1_COMBS[] = {961 + PROCESS_DELAY, 2619, 3545, 4519};
-static const Bit32u MODE_1_OUTL[] = {2618, 1760, 4518};
-static const Bit32u MODE_1_OUTR[] = {1300, 3532, 2274};
-static const Bit32u MODE_1_COMB_FACTOR[] = {0x30, 0x60, 0x60, 0x60};
-static const Bit32u MODE_1_COMB_FEEDBACK[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x28, 0x48, 0x60, 0x70, 0x78, 0x80, 0x90, 0x98,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98};
-static const Bit32u MODE_1_LEVELS[] = {10*1, 10*3, 11*5, 11*7, 11*9, 11*12, 11*15, 14*15};
-static const Bit32u MODE_1_LPF_AMP = 6;
-
-static const Bit32u MODE_2_ALLPASSES[] = {969, 644, 157};
-static const Bit32u MODE_2_COMBS[] = {116 + PROCESS_DELAY, 2259, 2839, 3539};
-static const Bit32u MODE_2_OUTL[] = {2259, 718, 1769};
-static const Bit32u MODE_2_OUTR[] = {1136, 2128, 1};
-static const Bit32u MODE_2_COMB_FACTOR[] = {0, 0x20, 0x20, 0x20};
-static const Bit32u MODE_2_COMB_FEEDBACK[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x30, 0x58, 0x78, 0x88, 0xA0, 0xB8, 0xC0, 0xD0,
- 0x30, 0x58, 0x78, 0x88, 0xA0, 0xB8, 0xC0, 0xD0,
- 0x30, 0x58, 0x78, 0x88, 0xA0, 0xB8, 0xC0, 0xD0};
-static const Bit32u MODE_2_LEVELS[] = {10*1, 10*3, 11*5, 11*7, 11*9, 11*12, 12*15, 14*15};
-static const Bit32u MODE_2_LPF_AMP = 8;
-
-static const AReverbSettings REVERB_MODE_0_SETTINGS = {MODE_0_ALLPASSES, MODE_0_COMBS, MODE_0_OUTL, MODE_0_OUTR, MODE_0_COMB_FACTOR, MODE_0_COMB_FEEDBACK, MODE_0_LEVELS, MODE_0_LPF_AMP};
-static const AReverbSettings REVERB_MODE_1_SETTINGS = {MODE_1_ALLPASSES, MODE_1_COMBS, MODE_1_OUTL, MODE_1_OUTR, MODE_1_COMB_FACTOR, MODE_1_COMB_FEEDBACK, MODE_1_LEVELS, MODE_1_LPF_AMP};
-static const AReverbSettings REVERB_MODE_2_SETTINGS = {MODE_2_ALLPASSES, MODE_2_COMBS, MODE_2_OUTL, MODE_2_OUTR, MODE_2_COMB_FACTOR, MODE_2_COMB_FEEDBACK, MODE_2_LEVELS, MODE_2_LPF_AMP};
-
-static const AReverbSettings * const REVERB_SETTINGS[] = {&REVERB_MODE_0_SETTINGS, &REVERB_MODE_1_SETTINGS, &REVERB_MODE_2_SETTINGS, &REVERB_MODE_0_SETTINGS};
-
-RingBuffer::RingBuffer(const Bit32u newsize) : size(newsize), index(0) {
- buffer = new float[size];
-}
-
-RingBuffer::~RingBuffer() {
- delete[] buffer;
- buffer = NULL;
-}
-
-float RingBuffer::next() {
- if (++index >= size) {
- index = 0;
- }
- return buffer[index];
-}
-
-bool RingBuffer::isEmpty() const {
- if (buffer == NULL) return true;
-
- float *buf = buffer;
- float max = 0.001f;
- for (Bit32u i = 0; i < size; i++) {
- if ((*buf < -max) || (*buf > max)) return false;
- buf++;
- }
- return true;
-}
-
-void RingBuffer::mute() {
- float *buf = buffer;
- for (Bit32u i = 0; i < size; i++) {
- *buf++ = 0;
- }
-}
-
-AllpassFilter::AllpassFilter(const Bit32u useSize) : RingBuffer(useSize) {}
-
-float AllpassFilter::process(const float in) {
- // This model corresponds to the allpass filter implementation of the real CM-32L device
- // found from sample analysis
-
- const float bufferOut = next();
-
- // store input - feedback / 2
- buffer[index] = in - 0.5f * bufferOut;
-
- // return buffer output + feedforward / 2
- return bufferOut + 0.5f * buffer[index];
-}
-
-CombFilter::CombFilter(const Bit32u useSize) : RingBuffer(useSize) {}
-
-void CombFilter::process(const float in) {
- // This model corresponds to the comb filter implementation of the real CM-32L device
- // found from sample analysis
-
- // the previously stored value
- float last = buffer[index];
-
- // prepare input + feedback
- float filterIn = in + next() * feedbackFactor;
-
- // store input + feedback processed by a low-pass filter
- buffer[index] = filterFactor * last - filterIn;
-}
-
-float CombFilter::getOutputAt(const Bit32u outIndex) const {
- return buffer[(size + index - outIndex) % size];
-}
-
-void CombFilter::setFeedbackFactor(const float useFeedbackFactor) {
- feedbackFactor = useFeedbackFactor;
-}
-
-void CombFilter::setFilterFactor(const float useFilterFactor) {
- filterFactor = useFilterFactor;
-}
-
-AReverbModel::AReverbModel(const ReverbMode mode) : allpasses(NULL), combs(NULL), currentSettings(*REVERB_SETTINGS[mode]) {}
-
-AReverbModel::~AReverbModel() {
- close();
-}
-
-void AReverbModel::open() {
- allpasses = new AllpassFilter*[NUM_ALLPASSES];
- for (Bit32u i = 0; i < NUM_ALLPASSES; i++) {
- allpasses[i] = new AllpassFilter(currentSettings.allpassSizes[i]);
- }
- combs = new CombFilter*[NUM_COMBS];
- for (Bit32u i = 0; i < NUM_COMBS; i++) {
- combs[i] = new CombFilter(currentSettings.combSizes[i]);
- combs[i]->setFilterFactor(currentSettings.filterFactor[i] / 256.0f);
- }
- lpfAmp = currentSettings.lpfAmp / 16.0f;
- mute();
-}
-
-void AReverbModel::close() {
- if (allpasses != NULL) {
- for (Bit32u i = 0; i < NUM_ALLPASSES; i++) {
- if (allpasses[i] != NULL) {
- delete allpasses[i];
- allpasses[i] = NULL;
- }
- }
- delete[] allpasses;
- allpasses = NULL;
- }
- if (combs != NULL) {
- for (Bit32u i = 0; i < NUM_COMBS; i++) {
- if (combs[i] != NULL) {
- delete combs[i];
- combs[i] = NULL;
- }
- }
- delete[] combs;
- combs = NULL;
- }
-}
-
-void AReverbModel::mute() {
- if (allpasses == NULL || combs == NULL) return;
- for (Bit32u i = 0; i < NUM_ALLPASSES; i++) {
- allpasses[i]->mute();
- }
- for (Bit32u i = 0; i < NUM_COMBS; i++) {
- combs[i]->mute();
- }
-}
-
-void AReverbModel::setParameters(Bit8u time, Bit8u level) {
-// FIXME: wetLevel definitely needs ramping when changed
-// Although, most games don't set reverb level during MIDI playback
- if (combs == NULL) return;
- level &= 7;
- time &= 7;
- for (Bit32u i = 0; i < NUM_COMBS; i++) {
- combs[i]->setFeedbackFactor(currentSettings.decayTimes[(i << 3) + time] / 256.0f);
- }
- wetLevel = (level == 0 && time == 0) ? 0.0f : 0.5f * lpfAmp * currentSettings.wetLevels[level] / 256.0f;
-}
-
-bool AReverbModel::isActive() const {
- for (Bit32u i = 0; i < NUM_ALLPASSES; i++) {
- if (!allpasses[i]->isEmpty()) return true;
- }
- for (Bit32u i = 0; i < NUM_COMBS; i++) {
- if (!combs[i]->isEmpty()) return true;
- }
- return false;
-}
-
-void AReverbModel::process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples) {
- float dry, link, outL1;
-
- for (unsigned long i = 0; i < numSamples; i++) {
- dry = wetLevel * (*inLeft + *inRight);
-
- // Get the last stored sample before processing in order not to loose it
- link = combs[0]->getOutputAt(currentSettings.combSizes[0] - 1);
-
- combs[0]->process(-dry);
-
- link = allpasses[0]->process(link);
- link = allpasses[1]->process(link);
- link = allpasses[2]->process(link);
-
- // If the output position is equal to the comb size, get it now in order not to loose it
- outL1 = 1.5f * combs[1]->getOutputAt(currentSettings.outLPositions[0] - 1);
-
- combs[1]->process(link);
- combs[2]->process(link);
- combs[3]->process(link);
-
- link = outL1 + 1.5f * combs[2]->getOutputAt(currentSettings.outLPositions[1]);
- link += combs[3]->getOutputAt(currentSettings.outLPositions[2]);
- *outLeft = link;
-
- link = 1.5f * combs[1]->getOutputAt(currentSettings.outRPositions[0]);
- link += 1.5f * combs[2]->getOutputAt(currentSettings.outRPositions[1]);
- link += combs[3]->getOutputAt(currentSettings.outRPositions[2]);
- *outRight = link;
-
- inLeft++;
- inRight++;
- outLeft++;
- outRight++;
- }
-}
-
-}
-
-#endif
diff --git a/audio/softsynth/mt32/AReverbModel.h b/audio/softsynth/mt32/AReverbModel.h
deleted file mode 100644
index c992478907..0000000000
--- a/audio/softsynth/mt32/AReverbModel.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
- * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MT32EMU_A_REVERB_MODEL_H
-#define MT32EMU_A_REVERB_MODEL_H
-
-namespace MT32Emu {
-
-struct AReverbSettings {
- const Bit32u * const allpassSizes;
- const Bit32u * const combSizes;
- const Bit32u * const outLPositions;
- const Bit32u * const outRPositions;
- const Bit32u * const filterFactor;
- const Bit32u * const decayTimes;
- const Bit32u * const wetLevels;
- const Bit32u lpfAmp;
-};
-
-class RingBuffer {
-protected:
- float *buffer;
- const Bit32u size;
- Bit32u index;
-
-public:
- RingBuffer(const Bit32u size);
- virtual ~RingBuffer();
- float next();
- bool isEmpty() const;
- void mute();
-};
-
-class AllpassFilter : public RingBuffer {
-public:
- AllpassFilter(const Bit32u size);
- float process(const float in);
-};
-
-class CombFilter : public RingBuffer {
- float feedbackFactor;
- float filterFactor;
-
-public:
- CombFilter(const Bit32u size);
- void process(const float in);
- float getOutputAt(const Bit32u outIndex) const;
- void setFeedbackFactor(const float useFeedbackFactor);
- void setFilterFactor(const float useFilterFactor);
-};
-
-class AReverbModel : public ReverbModel {
- AllpassFilter **allpasses;
- CombFilter **combs;
-
- const AReverbSettings &currentSettings;
- float lpfAmp;
- float wetLevel;
- void mute();
-
-public:
- AReverbModel(const ReverbMode mode);
- ~AReverbModel();
- void open();
- void close();
- void setParameters(Bit8u time, Bit8u level);
- void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples);
- bool isActive() const;
-};
-
-}
-
-#endif
diff --git a/audio/softsynth/mt32/BReverbModel.cpp b/audio/softsynth/mt32/BReverbModel.cpp
index cc0219b741..c16f7f17da 100644
--- a/audio/softsynth/mt32/BReverbModel.cpp
+++ b/audio/softsynth/mt32/BReverbModel.cpp
@@ -15,10 +15,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+//#include <memory.h>
#include "mt32emu.h"
-
-#if MT32EMU_USE_REVERBMODEL == 2
-
#include "BReverbModel.h"
// Analysing of state of reverb RAM address lines gives exact sizes of the buffers of filters used. This also indicates that
@@ -62,9 +60,9 @@ static const Bit32u MODE_1_OUTL[] = {2618, 1760, 4518};
static const Bit32u MODE_1_OUTR[] = {1300, 3532, 2274};
static const Bit32u MODE_1_COMB_FACTOR[] = {0x80, 0x60, 0x60, 0x60};
static const Bit32u MODE_1_COMB_FEEDBACK[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x28, 0x48, 0x60, 0x70, 0x78, 0x80, 0x90, 0x98,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98,
- 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98};
+ 0x28, 0x48, 0x60, 0x70, 0x78, 0x80, 0x90, 0x98,
+ 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98,
+ 0x28, 0x48, 0x60, 0x78, 0x80, 0x88, 0x90, 0x98};
static const Bit32u MODE_1_DRY_AMP[] = {0xA0, 0xA0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xE0};
static const Bit32u MODE_1_WET_AMP[] = {0x10, 0x30, 0x50, 0x70, 0x90, 0xC0, 0xF0, 0xF0};
static const Bit32u MODE_1_LPF_AMP = 0x60;
@@ -103,7 +101,11 @@ static const BReverbSettings * const REVERB_SETTINGS[] = {&REVERB_MODE_0_SETTING
// This algorithm tries to emulate exactly Boss multiplication operation (at least this is what we see on reverb RAM data lines).
// Also LA32 is suspected to use the similar one to perform PCM interpolation and ring modulation.
-static Bit32s weirdMul(Bit32s a, Bit8u addMask, Bit8u carryMask) {
+static Sample weirdMul(Sample a, Bit8u addMask, Bit8u carryMask) {
+ (void)carryMask;
+#if MT32EMU_USE_FLOAT_SAMPLES
+ return a * addMask / 256.0f;
+#elif MT32EMU_BOSS_REVERB_PRECISE_MODE
Bit8u mask = 0x80;
Bit32s res = 0;
for (int i = 0; i < 8; i++) {
@@ -113,10 +115,13 @@ static Bit32s weirdMul(Bit32s a, Bit8u addMask, Bit8u carryMask) {
mask >>= 1;
}
return res;
+#else
+ return Sample(((Bit32s)a * addMask) >> 8);
+#endif
}
RingBuffer::RingBuffer(Bit32u newsize) : size(newsize), index(0) {
- buffer = new Bit16s[size];
+ buffer = new Sample[size];
}
RingBuffer::~RingBuffer() {
@@ -124,7 +129,7 @@ RingBuffer::~RingBuffer() {
buffer = NULL;
}
-Bit32s RingBuffer::next() {
+Sample RingBuffer::next() {
if (++index >= size) {
index = 0;
}
@@ -134,52 +139,69 @@ Bit32s RingBuffer::next() {
bool RingBuffer::isEmpty() const {
if (buffer == NULL) return true;
- Bit16s *buf = buffer;
+#if MT32EMU_USE_FLOAT_SAMPLES
+ Sample max = 0.001f;
+#else
+ Sample max = 8;
+#endif
+ Sample *buf = buffer;
for (Bit32u i = 0; i < size; i++) {
- if (*buf < -8 || *buf > 8) return false;
+ if (*buf < -max || *buf > max) return false;
buf++;
}
return true;
}
void RingBuffer::mute() {
- Bit16s *buf = buffer;
+#if MT32EMU_USE_FLOAT_SAMPLES
+ Sample *buf = buffer;
for (Bit32u i = 0; i < size; i++) {
*buf++ = 0;
}
+#else
+ memset(buffer, 0, size * sizeof(Sample));
+#endif
}
AllpassFilter::AllpassFilter(const Bit32u useSize) : RingBuffer(useSize) {}
-Bit32s AllpassFilter::process(const Bit32s in) {
+Sample AllpassFilter::process(const Sample in) {
// This model corresponds to the allpass filter implementation of the real CM-32L device
// found from sample analysis
- Bit16s bufferOut = next();
+ const Sample bufferOut = next();
+#if MT32EMU_USE_FLOAT_SAMPLES
+ // store input - feedback / 2
+ buffer[index] = in - 0.5f * bufferOut;
+
+ // return buffer output + feedforward / 2
+ return bufferOut + 0.5f * buffer[index];
+#else
// store input - feedback / 2
buffer[index] = in - (bufferOut >> 1);
// return buffer output + feedforward / 2
return bufferOut + (buffer[index] >> 1);
+#endif
}
CombFilter::CombFilter(const Bit32u useSize, const Bit32u useFilterFactor) : RingBuffer(useSize), filterFactor(useFilterFactor) {}
-void CombFilter::process(const Bit32s in) {
+void CombFilter::process(const Sample in) {
// This model corresponds to the comb filter implementation of the real CM-32L device
// the previously stored value
- Bit32s last = buffer[index];
+ const Sample last = buffer[index];
// prepare input + feedback
- Bit32s filterIn = in + weirdMul(next(), feedbackFactor, 0xF0 /* Maybe 0x80 ? */);
+ const Sample filterIn = in + weirdMul(next(), feedbackFactor, 0xF0 /* Maybe 0x80 ? */);
// store input + feedback processed by a low-pass filter
buffer[index] = weirdMul(last, filterFactor, 0x40) - filterIn;
}
-Bit32s CombFilter::getOutputAt(const Bit32u outIndex) const {
+Sample CombFilter::getOutputAt(const Bit32u outIndex) const {
return buffer[(size + index - outIndex) % size];
}
@@ -190,15 +212,15 @@ void CombFilter::setFeedbackFactor(const Bit32u useFeedbackFactor) {
DelayWithLowPassFilter::DelayWithLowPassFilter(const Bit32u useSize, const Bit32u useFilterFactor, const Bit32u useAmp)
: CombFilter(useSize, useFilterFactor), amp(useAmp) {}
-void DelayWithLowPassFilter::process(const Bit32s in) {
+void DelayWithLowPassFilter::process(const Sample in) {
// the previously stored value
- Bit32s last = buffer[index];
+ const Sample last = buffer[index];
// move to the next index
next();
// low-pass filter process
- Bit32s lpfOut = weirdMul(last, filterFactor, 0xFF) + in;
+ Sample lpfOut = weirdMul(last, filterFactor, 0xFF) + in;
// store lpfOut multiplied by LPF amp factor
buffer[index] = weirdMul(lpfOut, amp, 0xFF);
@@ -206,26 +228,26 @@ void DelayWithLowPassFilter::process(const Bit32s in) {
TapDelayCombFilter::TapDelayCombFilter(const Bit32u useSize, const Bit32u useFilterFactor) : CombFilter(useSize, useFilterFactor) {}
-void TapDelayCombFilter::process(const Bit32s in) {
+void TapDelayCombFilter::process(const Sample in) {
// the previously stored value
- Bit32s last = buffer[index];
+ const Sample last = buffer[index];
// move to the next index
next();
// prepare input + feedback
// Actually, the size of the filter varies with the TIME parameter, the feedback sample is taken from the position just below the right output
- Bit32s filterIn = in + weirdMul(getOutputAt(outR + MODE_3_FEEDBACK_DELAY), feedbackFactor, 0xF0);
+ const Sample filterIn = in + weirdMul(getOutputAt(outR + MODE_3_FEEDBACK_DELAY), feedbackFactor, 0xF0);
// store input + feedback processed by a low-pass filter
buffer[index] = weirdMul(last, filterFactor, 0xF0) - filterIn;
}
-Bit32s TapDelayCombFilter::getLeftOutput() const {
+Sample TapDelayCombFilter::getLeftOutput() const {
return getOutputAt(outL + PROCESS_DELAY + MODE_3_ADDITIONAL_DELAY);
}
-Bit32s TapDelayCombFilter::getRightOutput() const {
+Sample TapDelayCombFilter::getRightOutput() const {
return getOutputAt(outR + PROCESS_DELAY + MODE_3_ADDITIONAL_DELAY);
}
@@ -327,14 +349,14 @@ bool BReverbModel::isActive() const {
return false;
}
-void BReverbModel::process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples) {
- Bit32s dry, link, outL1, outR1;
+void BReverbModel::process(const Sample *inLeft, const Sample *inRight, Sample *outLeft, Sample *outRight, unsigned long numSamples) {
+ Sample dry;
- for (unsigned long i = 0; i < numSamples; i++) {
+ while (numSamples > 0) {
if (tapDelayMode) {
- dry = Bit32s(*inLeft * 8192.0f) + Bit32s(*inRight * 8192.0f);
+ dry = *inLeft + *inRight;
} else {
- dry = Bit32s(*inLeft * 8192.0f) / 2 + Bit32s(*inRight * 8192.0f) / 2;
+ dry = *inLeft / 2 + *inRight / 2;
}
// Looks like dryAmp doesn't change in MT-32 but it does in CM-32L / LAPC-I
@@ -343,44 +365,53 @@ void BReverbModel::process(const float *inLeft, const float *inRight, float *out
if (tapDelayMode) {
TapDelayCombFilter *comb = static_cast<TapDelayCombFilter *> (*combs);
comb->process(dry);
- *outLeft = weirdMul(comb->getLeftOutput(), wetLevel, 0xFF) / 8192.0f;
- *outRight = weirdMul(comb->getRightOutput(), wetLevel, 0xFF) / 8192.0f;
+ *outLeft = weirdMul(comb->getLeftOutput(), wetLevel, 0xFF);
+ *outRight = weirdMul(comb->getRightOutput(), wetLevel, 0xFF);
} else {
- // Get the last stored sample before processing in order not to loose it
- link = combs[0]->getOutputAt(currentSettings.combSizes[0] - 1);
+ // If the output position is equal to the comb size, get it now in order not to loose it
+ Sample link = combs[0]->getOutputAt(currentSettings.combSizes[0] - 1);
// Entrance LPF. Note, comb.process() differs a bit here.
combs[0]->process(dry);
+#if !MT32EMU_USE_FLOAT_SAMPLES
// This introduces reverb noise which actually makes output from the real Boss chip nondeterministic
link = link - 1;
+#endif
link = allpasses[0]->process(link);
link = allpasses[1]->process(link);
link = allpasses[2]->process(link);
// If the output position is equal to the comb size, get it now in order not to loose it
- outL1 = combs[1]->getOutputAt(currentSettings.outLPositions[0] - 1);
- outL1 += outL1 >> 1;
+ Sample outL1 = combs[1]->getOutputAt(currentSettings.outLPositions[0] - 1);
combs[1]->process(link);
combs[2]->process(link);
combs[3]->process(link);
- link = combs[2]->getOutputAt(currentSettings.outLPositions[1]);
- link += link >> 1;
- link += outL1;
- link += combs[3]->getOutputAt(currentSettings.outLPositions[2]);
- *outLeft = weirdMul(link, wetLevel, 0xFF) / 8192.0f;
+ Sample outL2 = combs[2]->getOutputAt(currentSettings.outLPositions[1]);
+ Sample outL3 = combs[3]->getOutputAt(currentSettings.outLPositions[2]);
+ Sample outR1 = combs[1]->getOutputAt(currentSettings.outRPositions[0]);
+ Sample outR2 = combs[2]->getOutputAt(currentSettings.outRPositions[1]);
+ Sample outR3 = combs[3]->getOutputAt(currentSettings.outRPositions[2]);
+
+#if MT32EMU_USE_FLOAT_SAMPLES
+ *outLeft = 1.5f * (outL1 + outL2) + outL3;
+ *outRight = 1.5f * (outR1 + outR2) + outR3;
+#else
+ outL1 += outL1 >> 1;
+ outL2 += outL2 >> 1;
+ *outLeft = outL1 + outL2 + outL3;
- outR1 = combs[1]->getOutputAt(currentSettings.outRPositions[0]);
outR1 += outR1 >> 1;
- link = combs[2]->getOutputAt(currentSettings.outRPositions[1]);
- link += link >> 1;
- link += outR1;
- link += combs[3]->getOutputAt(currentSettings.outRPositions[2]);
- *outRight = weirdMul(link, wetLevel, 0xFF) / 8192.0f;
+ outR2 += outR2 >> 1;
+ *outRight = outR1 + outR2 + outR3;
+#endif
+ *outLeft = weirdMul(*outLeft, wetLevel, 0xFF);
+ *outRight = weirdMul(*outRight, wetLevel, 0xFF);
}
+ numSamples--;
inLeft++;
inRight++;
outLeft++;
@@ -389,5 +420,3 @@ void BReverbModel::process(const float *inLeft, const float *inRight, float *out
}
}
-
-#endif
diff --git a/audio/softsynth/mt32/BReverbModel.h b/audio/softsynth/mt32/BReverbModel.h
index d6fcb73c13..7cf431db0d 100644
--- a/audio/softsynth/mt32/BReverbModel.h
+++ b/audio/softsynth/mt32/BReverbModel.h
@@ -36,14 +36,14 @@ struct BReverbSettings {
class RingBuffer {
protected:
- Bit16s *buffer;
+ Sample *buffer;
const Bit32u size;
Bit32u index;
public:
RingBuffer(const Bit32u size);
virtual ~RingBuffer();
- Bit32s next();
+ Sample next();
bool isEmpty() const;
void mute();
};
@@ -51,7 +51,7 @@ public:
class AllpassFilter : public RingBuffer {
public:
AllpassFilter(const Bit32u size);
- Bit32s process(const Bit32s in);
+ Sample process(const Sample in);
};
class CombFilter : public RingBuffer {
@@ -61,8 +61,8 @@ protected:
public:
CombFilter(const Bit32u size, const Bit32u useFilterFactor);
- virtual void process(const Bit32s in); // Actually, no need to make it virtual, but for sure
- Bit32s getOutputAt(const Bit32u outIndex) const;
+ virtual void process(const Sample in);
+ Sample getOutputAt(const Bit32u outIndex) const;
void setFeedbackFactor(const Bit32u useFeedbackFactor);
};
@@ -71,7 +71,7 @@ class DelayWithLowPassFilter : public CombFilter {
public:
DelayWithLowPassFilter(const Bit32u useSize, const Bit32u useFilterFactor, const Bit32u useAmp);
- void process(const Bit32s in);
+ void process(const Sample in);
void setFeedbackFactor(const Bit32u) {}
};
@@ -81,13 +81,13 @@ class TapDelayCombFilter : public CombFilter {
public:
TapDelayCombFilter(const Bit32u useSize, const Bit32u useFilterFactor);
- void process(const Bit32s in);
- Bit32s getLeftOutput() const;
- Bit32s getRightOutput() const;
+ void process(const Sample in);
+ Sample getLeftOutput() const;
+ Sample getRightOutput() const;
void setOutputPositions(const Bit32u useOutL, const Bit32u useOutR);
};
-class BReverbModel : public ReverbModel {
+class BReverbModel {
AllpassFilter **allpasses;
CombFilter **combs;
@@ -100,10 +100,12 @@ class BReverbModel : public ReverbModel {
public:
BReverbModel(const ReverbMode mode);
~BReverbModel();
+ // After construction or a close(), open() must be called at least once before any other call (with the exception of close()).
void open();
+ // May be called multiple times without an open() in between.
void close();
void setParameters(Bit8u time, Bit8u level);
- void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples);
+ void process(const Sample *inLeft, const Sample *inRight, Sample *outLeft, Sample *outRight, unsigned long numSamples);
bool isActive() const;
};
diff --git a/audio/softsynth/mt32/DelayReverb.cpp b/audio/softsynth/mt32/DelayReverb.cpp
deleted file mode 100644
index d80c98acbc..0000000000
--- a/audio/softsynth/mt32/DelayReverb.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
- * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-//#include <cmath>
-//#include <cstring>
-#include "mt32emu.h"
-#include "DelayReverb.h"
-
-namespace MT32Emu {
-
-// CONFIRMED: The values below are found via analysis of digital samples and tracing reverb RAM address / data lines. Checked with all time and level combinations.
-// Obviously:
-// rightDelay = (leftDelay - 2) * 2 + 2
-// echoDelay = rightDelay - 1
-// Leaving these separate in case it's useful for work on other reverb modes...
-static const Bit32u REVERB_TIMINGS[8][3]= {
- // {leftDelay, rightDelay, feedbackDelay}
- {402, 802, 801},
- {626, 1250, 1249},
- {962, 1922, 1921},
- {1490, 2978, 2977},
- {2258, 4514, 4513},
- {3474, 6946, 6945},
- {5282, 10562, 10561},
- {8002, 16002, 16001}
-};
-
-// Reverb amp is found as dryAmp * wetAmp
-static const Bit32u REVERB_AMP[8] = {0x20*0x18, 0x50*0x18, 0x50*0x28, 0x50*0x40, 0x50*0x60, 0x50*0x80, 0x50*0xA8, 0x50*0xF8};
-static const Bit32u REVERB_FEEDBACK67 = 0x60;
-static const Bit32u REVERB_FEEDBACK = 0x68;
-static const float LPF_VALUE = 0x68 / 256.0f;
-
-static const Bit32u BUFFER_SIZE = 16384;
-
-DelayReverb::DelayReverb() {
- buf = NULL;
- setParameters(0, 0);
-}
-
-DelayReverb::~DelayReverb() {
- delete[] buf;
-}
-
-void DelayReverb::open() {
- if (buf == NULL) {
- delete[] buf;
-
- buf = new float[BUFFER_SIZE];
-
- recalcParameters();
-
- // mute buffer
- bufIx = 0;
- if (buf != NULL) {
- for (unsigned int i = 0; i < BUFFER_SIZE; i++) {
- buf[i] = 0.0f;
- }
- }
- }
-}
-
-void DelayReverb::close() {
- delete[] buf;
- buf = NULL;
-}
-
-// This method will always trigger a flush of the buffer
-void DelayReverb::setParameters(Bit8u newTime, Bit8u newLevel) {
- time = newTime;
- level = newLevel;
- recalcParameters();
-}
-
-void DelayReverb::recalcParameters() {
- // Number of samples between impulse and eventual appearance on the left channel
- delayLeft = REVERB_TIMINGS[time][0];
- // Number of samples between impulse and eventual appearance on the right channel
- delayRight = REVERB_TIMINGS[time][1];
- // Number of samples between a response and that response feeding back/echoing
- delayFeedback = REVERB_TIMINGS[time][2];
-
- if (level < 3 || time < 6) {
- feedback = REVERB_FEEDBACK / 256.0f;
- } else {
- feedback = REVERB_FEEDBACK67 / 256.0f;
- }
-
- // Overall output amp
- amp = (level == 0 && time == 0) ? 0.0f : REVERB_AMP[level] / 65536.0f;
-}
-
-void DelayReverb::process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples) {
- if (buf == NULL) return;
-
- for (unsigned int sampleIx = 0; sampleIx < numSamples; sampleIx++) {
- // The ring buffer write index moves backwards; reads are all done with positive offsets.
- Bit32u bufIxPrev = (bufIx + 1) % BUFFER_SIZE;
- Bit32u bufIxLeft = (bufIx + delayLeft) % BUFFER_SIZE;
- Bit32u bufIxRight = (bufIx + delayRight) % BUFFER_SIZE;
- Bit32u bufIxFeedback = (bufIx + delayFeedback) % BUFFER_SIZE;
-
- // Attenuated input samples and feedback response are directly added to the current ring buffer location
- float lpfIn = amp * (inLeft[sampleIx] + inRight[sampleIx]) + feedback * buf[bufIxFeedback];
-
- // Single-pole IIR filter found on real devices
- buf[bufIx] = buf[bufIxPrev] * LPF_VALUE - lpfIn;
-
- outLeft[sampleIx] = buf[bufIxLeft];
- outRight[sampleIx] = buf[bufIxRight];
-
- bufIx = (BUFFER_SIZE + bufIx - 1) % BUFFER_SIZE;
- }
-}
-
-bool DelayReverb::isActive() const {
- if (buf == NULL) return false;
-
- float *b = buf;
- float max = 0.001f;
- for (Bit32u i = 0; i < BUFFER_SIZE; i++) {
- if ((*b < -max) || (*b > max)) return true;
- b++;
- }
- return false;
-}
-
-}
diff --git a/audio/softsynth/mt32/DelayReverb.h b/audio/softsynth/mt32/DelayReverb.h
deleted file mode 100644
index c8003832b5..0000000000
--- a/audio/softsynth/mt32/DelayReverb.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
- * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MT32EMU_DELAYREVERB_H
-#define MT32EMU_DELAYREVERB_H
-
-namespace MT32Emu {
-
-class DelayReverb : public ReverbModel {
-private:
- Bit8u time;
- Bit8u level;
-
- Bit32u bufIx;
- float *buf;
-
- Bit32u delayLeft;
- Bit32u delayRight;
- Bit32u delayFeedback;
-
- float amp;
- float feedback;
-
- void recalcParameters();
-
-public:
- DelayReverb();
- ~DelayReverb();
- void open();
- void close();
- void setParameters(Bit8u time, Bit8u level);
- void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples);
- bool isActive() const;
-};
-}
-#endif
diff --git a/audio/softsynth/mt32/FreeverbModel.cpp b/audio/softsynth/mt32/FreeverbModel.cpp
deleted file mode 100644
index bd9c70b6f4..0000000000
--- a/audio/softsynth/mt32/FreeverbModel.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
- * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "mt32emu.h"
-#include "FreeverbModel.h"
-
-#include "freeverb.h"
-
-namespace MT32Emu {
-
-FreeverbModel::FreeverbModel(float useScaleTuning, float useFiltVal, float useWet, Bit8u useRoom, float useDamp) {
- freeverb = NULL;
- scaleTuning = useScaleTuning;
- filtVal = useFiltVal;
- wet = useWet;
- room = useRoom;
- damp = useDamp;
-}
-
-FreeverbModel::~FreeverbModel() {
- delete freeverb;
-}
-
-void FreeverbModel::open() {
- if (freeverb == NULL) {
- freeverb = new revmodel(scaleTuning);
- }
- freeverb->mute();
-
- // entrance Lowpass filter factor
- freeverb->setfiltval(filtVal);
-
- // decay speed of high frequencies in the wet signal
- freeverb->setdamp(damp);
-}
-
-void FreeverbModel::close() {
- delete freeverb;
- freeverb = NULL;
-}
-
-void FreeverbModel::process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples) {
- freeverb->process(inLeft, inRight, outLeft, outRight, numSamples);
-}
-
-void FreeverbModel::setParameters(Bit8u time, Bit8u level) {
- // wet signal level
- // FIXME: need to implement some sort of reverb level ramping
- freeverb->setwet((float)level / 7.0f * wet);
-
- // wet signal decay speed
- static float roomTable[] = {
- 0.25f, 0.37f, 0.54f, 0.71f, 0.78f, 0.86f, 0.93f, 1.00f,
- -1.00f, -0.50f, 0.00f, 0.30f, 0.51f, 0.64f, 0.77f, 0.90f,
- 0.50f, 0.57f, 0.70f, 0.77f, 0.85f, 0.93f, 0.96f, 1.01f};
- freeverb->setroomsize(roomTable[8 * room + time]);
-}
-
-bool FreeverbModel::isActive() const {
- // FIXME: Not bothering to do this properly since we'll be replacing Freeverb soon...
- return false;
-}
-
-}
diff --git a/audio/softsynth/mt32/FreeverbModel.h b/audio/softsynth/mt32/FreeverbModel.h
deleted file mode 100644
index 5ea11f1f40..0000000000
--- a/audio/softsynth/mt32/FreeverbModel.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
- * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MT32EMU_FREEVERB_MODEL_H
-#define MT32EMU_FREEVERB_MODEL_H
-
-class revmodel;
-
-namespace MT32Emu {
-
-class FreeverbModel : public ReverbModel {
- revmodel *freeverb;
- float scaleTuning;
- float filtVal;
- float wet;
- Bit8u room;
- float damp;
-public:
- FreeverbModel(float useScaleTuning, float useFiltVal, float useWet, Bit8u useRoom, float useDamp);
- ~FreeverbModel();
- void open();
- void close();
- void setParameters(Bit8u time, Bit8u level);
- void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples);
- bool isActive() const;
-};
-
-}
-
-#endif
diff --git a/audio/softsynth/mt32/LegacyWaveGenerator.cpp b/audio/softsynth/mt32/LA32FloatWaveGenerator.cpp
index 35ca975018..486942b75c 100644
--- a/audio/softsynth/mt32/LegacyWaveGenerator.cpp
+++ b/audio/softsynth/mt32/LA32FloatWaveGenerator.cpp
@@ -18,9 +18,7 @@
//#include <cmath>
#include "mt32emu.h"
#include "mmath.h"
-#include "LegacyWaveGenerator.h"
-
-#if MT32EMU_ACCURATE_WG == 1
+#include "LA32FloatWaveGenerator.h"
namespace MT32Emu {
@@ -317,7 +315,7 @@ void LA32PartialPair::generateNextSample(const PairType useMaster, const Bit32u
}
}
-Bit16s LA32PartialPair::nextOutSample() {
+float LA32PartialPair::nextOutSample() {
float outputSample;
if (ringModulated) {
float ringModulatedSample = masterOutputSample * slaveOutputSample;
@@ -325,7 +323,7 @@ Bit16s LA32PartialPair::nextOutSample() {
} else {
outputSample = masterOutputSample + slaveOutputSample;
}
- return Bit16s(outputSample * 8192.0f);
+ return outputSample;
}
void LA32PartialPair::deactivate(const PairType useMaster) {
@@ -343,5 +341,3 @@ bool LA32PartialPair::isActive(const PairType useMaster) const {
}
}
-
-#endif // #if MT32EMU_ACCURATE_WG == 1
diff --git a/audio/softsynth/mt32/LegacyWaveGenerator.h b/audio/softsynth/mt32/LA32FloatWaveGenerator.h
index 81c1b9c713..9046160083 100644
--- a/audio/softsynth/mt32/LegacyWaveGenerator.h
+++ b/audio/softsynth/mt32/LA32FloatWaveGenerator.h
@@ -15,8 +15,6 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#if MT32EMU_ACCURATE_WG == 1
-
#ifndef MT32EMU_LA32_WAVE_GENERATOR_H
#define MT32EMU_LA32_WAVE_GENERATOR_H
@@ -130,7 +128,7 @@ public:
void generateNextSample(const PairType master, const Bit32u amp, const Bit16u pitch, const Bit32u cutoff);
// Perform mixing / ring modulation and return the result
- Bit16s nextOutSample();
+ float nextOutSample();
// Deactivate the WG engine
void deactivate(const PairType master);
@@ -142,5 +140,3 @@ public:
} // namespace MT32Emu
#endif // #ifndef MT32EMU_LA32_WAVE_GENERATOR_H
-
-#endif // #if MT32EMU_ACCURATE_WG == 1
diff --git a/audio/softsynth/mt32/LA32WaveGenerator.cpp b/audio/softsynth/mt32/LA32WaveGenerator.cpp
index 80650699fb..9ffc2ca32e 100644
--- a/audio/softsynth/mt32/LA32WaveGenerator.cpp
+++ b/audio/softsynth/mt32/LA32WaveGenerator.cpp
@@ -20,7 +20,9 @@
#include "mmath.h"
#include "LA32WaveGenerator.h"
-#if MT32EMU_ACCURATE_WG == 0
+#if MT32EMU_USE_FLOAT_SAMPLES
+#include "LA32FloatWaveGenerator.cpp"
+#else
namespace MT32Emu {
@@ -129,7 +131,8 @@ void LA32WaveGenerator::advancePosition() {
computePositions(highLinearLength, lowLinearLength, resonanceWaveLengthFactor);
// resonancePhase computation hack
- *(int*)&resonancePhase = ((resonanceSinePosition >> 18) + (phase > POSITIVE_FALLING_SINE_SEGMENT ? 2 : 0)) & 3;
+ int *resonancePhaseAlias = (int *)&resonancePhase;
+ *resonancePhaseAlias = ((resonanceSinePosition >> 18) + (phase > POSITIVE_FALLING_SINE_SEGMENT ? 2 : 0)) & 3;
}
void LA32WaveGenerator::generateNextSquareWaveLogSample() {
@@ -415,4 +418,4 @@ bool LA32PartialPair::isActive(const PairType useMaster) const {
}
-#endif // #if MT32EMU_ACCURATE_WG == 0
+#endif // #if MT32EMU_USE_FLOAT_SAMPLES
diff --git a/audio/softsynth/mt32/LA32WaveGenerator.h b/audio/softsynth/mt32/LA32WaveGenerator.h
index 37a4aead85..4bc04c78d3 100644
--- a/audio/softsynth/mt32/LA32WaveGenerator.h
+++ b/audio/softsynth/mt32/LA32WaveGenerator.h
@@ -15,7 +15,9 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#if MT32EMU_ACCURATE_WG == 0
+#if MT32EMU_USE_FLOAT_SAMPLES
+#include "LA32FloatWaveGenerator.h"
+#else
#ifndef MT32EMU_LA32_WAVE_GENERATOR_H
#define MT32EMU_LA32_WAVE_GENERATOR_H
@@ -243,4 +245,4 @@ public:
#endif // #ifndef MT32EMU_LA32_WAVE_GENERATOR_H
-#endif // #if MT32EMU_ACCURATE_WG == 0
+#endif // #if MT32EMU_USE_FLOAT_SAMPLES
diff --git a/audio/softsynth/mt32/Part.cpp b/audio/softsynth/mt32/Part.cpp
index 88404316eb..8a0daf3b38 100644
--- a/audio/softsynth/mt32/Part.cpp
+++ b/audio/softsynth/mt32/Part.cpp
@@ -67,18 +67,12 @@ Part::Part(Synth *useSynth, unsigned int usePartNum) {
pitchBend = 0;
activePartialCount = 0;
memset(patchCache, 0, sizeof(patchCache));
- for (int i = 0; i < MT32EMU_MAX_POLY; i++) {
- freePolys.prepend(new Poly(this));
- }
}
Part::~Part() {
while (!activePolys.isEmpty()) {
delete activePolys.takeFirst();
}
- while (!freePolys.isEmpty()) {
- delete freePolys.takeFirst();
- }
}
void Part::setDataEntryMSB(unsigned char midiDataEntryMSB) {
@@ -431,23 +425,10 @@ void Part::noteOn(unsigned int midiKey, unsigned int velocity) {
playPoly(patchCache, NULL, midiKey, key, velocity);
}
-void Part::abortPoly(Poly *poly) {
- if (poly->startAbort()) {
- while (poly->isActive()) {
- if (!synth->prerender()) {
- synth->printDebug("%s (%s): Ran out of prerender space to abort poly gracefully", name, currentInstr);
- poly->terminate();
- break;
- }
- }
- }
-}
-
bool Part::abortFirstPoly(unsigned int key) {
for (Poly *poly = activePolys.getFirst(); poly != NULL; poly = poly->getNext()) {
if (poly->getKey() == key) {
- abortPoly(poly);
- return true;
+ return poly->startAbort();
}
}
return false;
@@ -456,8 +437,7 @@ bool Part::abortFirstPoly(unsigned int key) {
bool Part::abortFirstPoly(PolyState polyState) {
for (Poly *poly = activePolys.getFirst(); poly != NULL; poly = poly->getNext()) {
if (poly->getState() == polyState) {
- abortPoly(poly);
- return true;
+ return poly->startAbort();
}
}
return false;
@@ -474,8 +454,7 @@ bool Part::abortFirstPoly() {
if (activePolys.isEmpty()) {
return false;
}
- abortPoly(activePolys.getFirst());
- return true;
+ return activePolys.getFirst()->startAbort();
}
void Part::playPoly(const PatchCache cache[4], const MemParams::RhythmTemp *rhythmTemp, unsigned int midiKey, unsigned int key, unsigned int velocity) {
@@ -489,6 +468,7 @@ void Part::playPoly(const PatchCache cache[4], const MemParams::RhythmTemp *rhyt
if ((patchTemp->patch.assignMode & 2) == 0) {
// Single-assign mode
abortFirstPoly(key);
+ if (synth->isAbortingPoly()) return;
}
if (!synth->partialManager->freePartials(needPartials, partNum)) {
@@ -498,12 +478,13 @@ void Part::playPoly(const PatchCache cache[4], const MemParams::RhythmTemp *rhyt
#endif
return;
}
+ if (synth->isAbortingPoly()) return;
- if (freePolys.isEmpty()) {
+ Poly *poly = synth->partialManager->assignPolyToPart(this);
+ if (poly == NULL) {
synth->printDebug("%s (%s): No free poly to play key %d (velocity %d)", name, currentInstr, midiKey, velocity);
return;
}
- Poly *poly = freePolys.takeFirst();
if (patchTemp->patch.assignMode & 1) {
// Priority to data first received
activePolys.prepend(poly);
@@ -596,6 +577,10 @@ unsigned int Part::getActivePartialCount() const {
return activePartialCount;
}
+const Poly *Part::getFirstActivePoly() const {
+ return activePolys.getFirst();
+}
+
unsigned int Part::getActiveNonReleasingPartialCount() const {
unsigned int activeNonReleasingPartialCount = 0;
for (Poly *poly = activePolys.getFirst(); poly != NULL; poly = poly->getNext()) {
@@ -606,11 +591,15 @@ unsigned int Part::getActiveNonReleasingPartialCount() const {
return activeNonReleasingPartialCount;
}
+Synth *Part::getSynth() const {
+ return synth;
+}
+
void Part::partialDeactivated(Poly *poly) {
activePartialCount--;
if (!poly->isActive()) {
activePolys.remove(poly);
- freePolys.prepend(poly);
+ synth->partialManager->polyFreed(poly);
synth->polyStateChanged(partNum);
}
}
diff --git a/audio/softsynth/mt32/Part.h b/audio/softsynth/mt32/Part.h
index b6585880fe..2aeeaf5bd7 100644
--- a/audio/softsynth/mt32/Part.h
+++ b/audio/softsynth/mt32/Part.h
@@ -51,13 +51,11 @@ private:
unsigned int activePartialCount;
PatchCache patchCache[4];
- PolyList freePolys;
PolyList activePolys;
void setPatch(const PatchParam *patch);
unsigned int midiKeyToKey(unsigned int midiKey);
- void abortPoly(Poly *poly);
bool abortFirstPoly(unsigned int key);
protected:
@@ -110,8 +108,10 @@ public:
virtual void setTimbre(TimbreParam *timbre);
virtual unsigned int getAbsTimbreNum() const;
const char *getCurrentInstr() const;
+ const Poly *getFirstActivePoly() const;
unsigned int getActivePartialCount() const;
unsigned int getActiveNonReleasingPartialCount() const;
+ Synth *getSynth() const;
const MemParams::PatchTemp *getPatchTemp() const;
diff --git a/audio/softsynth/mt32/Partial.cpp b/audio/softsynth/mt32/Partial.cpp
index b80a028515..c7848f02d8 100644
--- a/audio/softsynth/mt32/Partial.cpp
+++ b/audio/softsynth/mt32/Partial.cpp
@@ -131,6 +131,7 @@ void Partial::startPartial(const Part *part, Poly *usePoly, const PatchCache *us
}
// FIXME: Sample analysis suggests that the use of panVal is linear, but there are some some quirks that still need to be resolved.
+ // FIXME: I suppose this should be panVal / 8 and undoubtly integer, clarify ASAP
stereoVolume.leftVol = panVal / 7.0f;
stereoVolume.rightVol = 1.0f - stereoVolume.leftVol;
@@ -198,9 +199,6 @@ void Partial::startPartial(const Part *part, Poly *usePoly, const PatchCache *us
if (!hasRingModulatingSlave()) {
la32Pair.deactivate(LA32PartialPair::SLAVE);
}
- // Temporary integration hack
- stereoVolume.leftVol /= 8192.0f;
- stereoVolume.rightVol /= 8192.0f;
}
Bit32u Partial::getAmpValue() {
@@ -232,7 +230,7 @@ Bit32u Partial::getCutoffValue() {
return (tvf->getBaseCutoff() << 18) + cutoffModifierRampVal;
}
-unsigned long Partial::generateSamples(Bit16s *partialBuf, unsigned long length) {
+unsigned long Partial::generateSamples(Sample *partialBuf, unsigned long length) {
if (!isActive() || alreadyOutputed) {
return 0;
}
@@ -258,7 +256,7 @@ unsigned long Partial::generateSamples(Bit16s *partialBuf, unsigned long length)
}
}
}
- *partialBuf++ = la32Pair.nextOutSample();
+ *(partialBuf++) = la32Pair.nextOutSample();
}
unsigned long renderedSamples = sampleNum;
sampleNum = 0;
@@ -288,7 +286,18 @@ Synth *Partial::getSynth() const {
return synth;
}
-bool Partial::produceOutput(float *leftBuf, float *rightBuf, unsigned long length) {
+TVA *Partial::getTVA() const {
+ return tva;
+}
+
+void Partial::backupCache(const PatchCache &cache) {
+ if (patchCache == &cache) {
+ cachebackup = cache;
+ patchCache = &cachebackup;
+ }
+}
+
+bool Partial::produceOutput(Sample *leftBuf, Sample *rightBuf, unsigned long length) {
if (!isActive() || alreadyOutputed || isRingModulatingSlave()) {
return false;
}
@@ -296,14 +305,18 @@ bool Partial::produceOutput(float *leftBuf, float *rightBuf, unsigned long lengt
synth->printDebug("[Partial %d] *** ERROR: poly is NULL at Partial::produceOutput()!", debugPartialNum);
return false;
}
- unsigned long numGenerated = generateSamples(myBuffer, length);
+ Sample buffer[MAX_SAMPLES_PER_RUN];
+ unsigned long numGenerated = generateSamples(buffer, length);
for (unsigned int i = 0; i < numGenerated; i++) {
- *leftBuf++ = myBuffer[i] * stereoVolume.leftVol;
- *rightBuf++ = myBuffer[i] * stereoVolume.rightVol;
- }
- for (; numGenerated < length; numGenerated++) {
- *leftBuf++ = 0.0f;
- *rightBuf++ = 0.0f;
+#if MT32EMU_USE_FLOAT_SAMPLES
+ *(leftBuf++) += buffer[i] * stereoVolume.leftVol;
+ *(rightBuf++) += buffer[i] * stereoVolume.rightVol;
+#else
+ *leftBuf = Synth::clipBit16s((Bit32s)*leftBuf + Bit32s(buffer[i] * stereoVolume.leftVol));
+ *rightBuf = Synth::clipBit16s((Bit32s)*rightBuf + Bit32s(buffer[i] * stereoVolume.rightVol));
+ leftBuf++;
+ rightBuf++;
+#endif
}
return true;
}
diff --git a/audio/softsynth/mt32/Partial.h b/audio/softsynth/mt32/Partial.h
index 21b1bfe376..358cb9d2d9 100644
--- a/audio/softsynth/mt32/Partial.h
+++ b/audio/softsynth/mt32/Partial.h
@@ -44,8 +44,6 @@ private:
int structurePosition; // 0 or 1 of a structure pair
StereoVolume stereoVolume;
- Bit16s myBuffer[MAX_SAMPLES_PER_RUN];
-
// Only used for PCM partials
int pcmNum;
// FIXME: Give this a better name (e.g. pcmWaveInfo)
@@ -56,6 +54,11 @@ private:
int pulseWidthVal;
Poly *poly;
+ Partial *pair;
+
+ TVA *tva;
+ TVP *tvp;
+ TVF *tvf;
LA32Ramp ampRamp;
LA32Ramp cutoffModifierRamp;
@@ -63,18 +66,13 @@ private:
// TODO: This should be owned by PartialPair
LA32PartialPair la32Pair;
+ const PatchCache *patchCache;
+ PatchCache cachebackup;
+
Bit32u getAmpValue();
Bit32u getCutoffValue();
public:
- const PatchCache *patchCache;
- TVA *tva;
- TVP *tvp;
- TVF *tvf;
-
- PatchCache cachebackup;
-
- Partial *pair;
bool alreadyOutputed;
Partial(Synth *synth, int debugPartialNum);
@@ -97,14 +95,17 @@ public:
bool isPCM() const;
const ControlROMPCMStruct *getControlROMPCMStruct() const;
Synth *getSynth() const;
+ TVA *getTVA() const;
+
+ void backupCache(const PatchCache &cache);
// Returns true only if data written to buffer
// This function (unlike the one below it) returns processed stereo samples
// made from combining this single partial with its pair, if it has one.
- bool produceOutput(float *leftBuf, float *rightBuf, unsigned long length);
+ bool produceOutput(Sample *leftBuf, Sample *rightBuf, unsigned long length);
// This function writes mono sample output to the provided buffer, and returns the number of samples written
- unsigned long generateSamples(Bit16s *partialBuf, unsigned long length);
+ unsigned long generateSamples(Sample *partialBuf, unsigned long length);
};
}
diff --git a/audio/softsynth/mt32/PartialManager.cpp b/audio/softsynth/mt32/PartialManager.cpp
index 436e7a353e..905b5b8cf3 100644
--- a/audio/softsynth/mt32/PartialManager.cpp
+++ b/audio/softsynth/mt32/PartialManager.cpp
@@ -25,19 +25,26 @@ namespace MT32Emu {
PartialManager::PartialManager(Synth *useSynth, Part **useParts) {
synth = useSynth;
parts = useParts;
- for (int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ partialTable = new Partial *[synth->getPartialCount()];
+ freePolys = new Poly *[synth->getPartialCount()];
+ firstFreePolyIndex = 0;
+ for (unsigned int i = 0; i < synth->getPartialCount(); i++) {
partialTable[i] = new Partial(synth, i);
+ freePolys[i] = new Poly();
}
}
PartialManager::~PartialManager(void) {
- for (int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ for (unsigned int i = 0; i < synth->getPartialCount(); i++) {
delete partialTable[i];
+ if (freePolys[i] != NULL) delete freePolys[i];
}
+ delete[] partialTable;
+ delete[] freePolys;
}
void PartialManager::clearAlreadyOutputed() {
- for (int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ for (unsigned int i = 0; i < synth->getPartialCount(); i++) {
partialTable[i]->alreadyOutputed = false;
}
}
@@ -46,12 +53,12 @@ bool PartialManager::shouldReverb(int i) {
return partialTable[i]->shouldReverb();
}
-bool PartialManager::produceOutput(int i, float *leftBuf, float *rightBuf, Bit32u bufferLength) {
+bool PartialManager::produceOutput(int i, Sample *leftBuf, Sample *rightBuf, Bit32u bufferLength) {
return partialTable[i]->produceOutput(leftBuf, rightBuf, bufferLength);
}
void PartialManager::deactivateAll() {
- for (int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ for (unsigned int i = 0; i < synth->getPartialCount(); i++) {
partialTable[i]->deactivate();
}
}
@@ -69,7 +76,7 @@ Partial *PartialManager::allocPartial(int partNum) {
Partial *outPartial = NULL;
// Get the first inactive partial
- for (int partialNum = 0; partialNum < MT32EMU_MAX_PARTIALS; partialNum++) {
+ for (unsigned int partialNum = 0; partialNum < synth->getPartialCount(); partialNum++) {
if (!partialTable[partialNum]->isActive()) {
outPartial = partialTable[partialNum];
break;
@@ -83,7 +90,7 @@ Partial *PartialManager::allocPartial(int partNum) {
unsigned int PartialManager::getFreePartialCount(void) {
int count = 0;
- for (int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ for (unsigned int i = 0; i < synth->getPartialCount(); i++) {
if (!partialTable[i]->isActive()) {
count++;
}
@@ -94,7 +101,7 @@ unsigned int PartialManager::getFreePartialCount(void) {
// This function is solely used to gather data for debug output at the moment.
void PartialManager::getPerPartPartialUsage(unsigned int perPartPartialUsage[9]) {
memset(perPartPartialUsage, 0, 9 * sizeof(unsigned int));
- for (unsigned int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ for (unsigned int i = 0; i < synth->getPartialCount(); i++) {
if (partialTable[i]->isActive()) {
perPartPartialUsage[partialTable[i]->getOwnerPart()]++;
}
@@ -189,7 +196,7 @@ bool PartialManager::freePartials(unsigned int needed, int partNum) {
break;
}
#endif
- if (getFreePartialCount() >= needed) {
+ if (synth->isAbortingPoly() || getFreePartialCount() >= needed) {
return true;
}
}
@@ -206,7 +213,7 @@ bool PartialManager::freePartials(unsigned int needed, int partNum) {
if (!abortFirstPolyPreferHeldWhereReserveExceeded(partNum)) {
break;
}
- if (getFreePartialCount() >= needed) {
+ if (synth->isAbortingPoly() || getFreePartialCount() >= needed) {
return true;
}
}
@@ -222,7 +229,7 @@ bool PartialManager::freePartials(unsigned int needed, int partNum) {
if (!abortFirstPolyPreferHeldWhereReserveExceeded(-1)) {
break;
}
- if (getFreePartialCount() >= needed) {
+ if (synth->isAbortingPoly() || getFreePartialCount() >= needed) {
return true;
}
}
@@ -233,7 +240,7 @@ bool PartialManager::freePartials(unsigned int needed, int partNum) {
if (!parts[partNum]->abortFirstPolyPreferHeld()) {
break;
}
- if (getFreePartialCount() >= needed) {
+ if (synth->isAbortingPoly() || getFreePartialCount() >= needed) {
return true;
}
}
@@ -243,10 +250,39 @@ bool PartialManager::freePartials(unsigned int needed, int partNum) {
}
const Partial *PartialManager::getPartial(unsigned int partialNum) const {
- if (partialNum > MT32EMU_MAX_PARTIALS - 1) {
+ if (partialNum > synth->getPartialCount() - 1) {
return NULL;
}
return partialTable[partialNum];
}
+Poly *PartialManager::assignPolyToPart(Part *part) {
+ if (firstFreePolyIndex < synth->getPartialCount()) {
+ Poly *poly = freePolys[firstFreePolyIndex];
+ freePolys[firstFreePolyIndex] = NULL;
+ firstFreePolyIndex++;
+ poly->setPart(part);
+ return poly;
+ }
+ return NULL;
+}
+
+void PartialManager::polyFreed(Poly *poly) {
+ if (0 == firstFreePolyIndex) {
+ synth->printDebug("Cannot return freed poly, currently active polys:\n");
+ for (Bit32u partNum = 0; partNum < 9; partNum++) {
+ const Poly *activePoly = synth->getPart(partNum)->getFirstActivePoly();
+ Bit32u polyCount = 0;
+ while (activePoly != NULL) {
+ activePoly->getNext();
+ polyCount++;
+ }
+ synth->printDebug("Part: %i, active poly count: %i\n", partNum, polyCount);
+ }
+ }
+ poly->setPart(NULL);
+ firstFreePolyIndex--;
+ freePolys[firstFreePolyIndex] = poly;
+}
+
}
diff --git a/audio/softsynth/mt32/PartialManager.h b/audio/softsynth/mt32/PartialManager.h
index a1c9266ea1..229b6e8121 100644
--- a/audio/softsynth/mt32/PartialManager.h
+++ b/audio/softsynth/mt32/PartialManager.h
@@ -24,17 +24,17 @@ class Synth;
class PartialManager {
private:
- Synth *synth; // Only used for sending debug output
+ Synth *synth;
Part **parts;
-
- Partial *partialTable[MT32EMU_MAX_PARTIALS];
+ Poly **freePolys;
+ Partial **partialTable;
Bit8u numReservedPartialsForPart[9];
+ Bit32u firstFreePolyIndex;
bool abortFirstReleasingPolyWhereReserveExceeded(int minPart);
bool abortFirstPolyPreferHeldWhereReserveExceeded(int minPart);
public:
-
PartialManager(Synth *synth, Part **parts);
~PartialManager();
Partial *allocPartial(int partNum);
@@ -43,10 +43,12 @@ public:
bool freePartials(unsigned int needed, int partNum);
unsigned int setReserve(Bit8u *rset);
void deactivateAll();
- bool produceOutput(int i, float *leftBuf, float *rightBuf, Bit32u bufferLength);
+ bool produceOutput(int i, Sample *leftBuf, Sample *rightBuf, Bit32u bufferLength);
bool shouldReverb(int i);
void clearAlreadyOutputed();
const Partial *getPartial(unsigned int partialNum) const;
+ Poly *assignPolyToPart(Part *part);
+ void polyFreed(Poly *poly);
};
}
diff --git a/audio/softsynth/mt32/Poly.cpp b/audio/softsynth/mt32/Poly.cpp
index 46574f8967..1554881270 100644
--- a/audio/softsynth/mt32/Poly.cpp
+++ b/audio/softsynth/mt32/Poly.cpp
@@ -19,8 +19,8 @@
namespace MT32Emu {
-Poly::Poly(Part *usePart) {
- part = usePart;
+Poly::Poly() {
+ part = NULL;
key = 255;
velocity = 255;
sustain = false;
@@ -32,10 +32,21 @@ Poly::Poly(Part *usePart) {
next = NULL;
}
+void Poly::setPart(Part *usePart) {
+ part = usePart;
+}
+
void Poly::reset(unsigned int newKey, unsigned int newVelocity, bool newSustain, Partial **newPartials) {
if (isActive()) {
- // FIXME: Throw out some big ugly debug output with a lot of exclamation marks - we should never get here
- terminate();
+ // This should never happen
+ part->getSynth()->printDebug("Resetting active poly. Active partial count: %i\n", activePartialCount);
+ for (int i = 0; i < 4; i++) {
+ if (partials[i] != NULL && partials[i]->isActive()) {
+ partials[i]->deactivate();
+ activePartialCount--;
+ }
+ }
+ state = POLY_Inactive;
}
key = newKey;
@@ -92,41 +103,24 @@ bool Poly::startDecay() {
}
bool Poly::startAbort() {
- if (state == POLY_Inactive) {
+ if (state == POLY_Inactive || part->getSynth()->isAbortingPoly()) {
return false;
}
for (int t = 0; t < 4; t++) {
Partial *partial = partials[t];
if (partial != NULL) {
partial->startAbort();
+ part->getSynth()->abortingPoly = this;
}
}
return true;
}
-void Poly::terminate() {
- if (state == POLY_Inactive) {
- return;
- }
- for (int t = 0; t < 4; t++) {
- Partial *partial = partials[t];
- if (partial != NULL) {
- partial->deactivate();
- }
- }
- if (state != POLY_Inactive) {
- // FIXME: Throw out lots of debug output - this should never happen
- // (Deactivating the partials above should've made them each call partialDeactivated(), ultimately changing the state to POLY_Inactive)
- state = POLY_Inactive;
- }
-}
-
void Poly::backupCacheToPartials(PatchCache cache[4]) {
for (int partialNum = 0; partialNum < 4; partialNum++) {
Partial *partial = partials[partialNum];
- if (partial != NULL && partial->patchCache == &cache[partialNum]) {
- partial->cachebackup = cache[partialNum];
- partial->patchCache = &partial->cachebackup;
+ if (partial != NULL) {
+ partial->backupCache(cache[partialNum]);
}
}
}
@@ -171,11 +165,14 @@ void Poly::partialDeactivated(Partial *partial) {
}
if (activePartialCount == 0) {
state = POLY_Inactive;
+ if (part->getSynth()->abortingPoly == this) {
+ part->getSynth()->abortingPoly = NULL;
+ }
}
part->partialDeactivated(this);
}
-Poly *Poly::getNext() {
+Poly *Poly::getNext() const {
return next;
}
diff --git a/audio/softsynth/mt32/Poly.h b/audio/softsynth/mt32/Poly.h
index 068cf73d35..33abc35fdf 100644
--- a/audio/softsynth/mt32/Poly.h
+++ b/audio/softsynth/mt32/Poly.h
@@ -44,13 +44,13 @@ private:
Poly *next;
public:
- Poly(Part *part);
+ Poly();
+ void setPart(Part *usePart);
void reset(unsigned int key, unsigned int velocity, bool sustain, Partial **partials);
bool noteOff(bool pedalHeld);
bool stopPedalHold();
bool startDecay();
bool startAbort();
- void terminate();
void backupCacheToPartials(PatchCache cache[4]);
@@ -63,7 +63,7 @@ public:
void partialDeactivated(Partial *partial);
- Poly *getNext();
+ Poly *getNext() const;
void setNext(Poly *poly);
};
diff --git a/audio/softsynth/mt32/Structures.h b/audio/softsynth/mt32/Structures.h
index 43d2d1f226..421e427fc0 100644
--- a/audio/softsynth/mt32/Structures.h
+++ b/audio/softsynth/mt32/Structures.h
@@ -38,6 +38,12 @@ typedef signed short int Bit16s;
typedef unsigned char Bit8u;
typedef signed char Bit8s;
+#if MT32EMU_USE_FLOAT_SAMPLES
+typedef float Sample;
+#else
+typedef Bit16s Sample;
+#endif
+
// The following structures represent the MT-32's memory
// Since sysex allows this memory to be written to in blocks of bytes,
// we keep this packed so that we can copy data into the various
diff --git a/audio/softsynth/mt32/Synth.cpp b/audio/softsynth/mt32/Synth.cpp
index 1e1be06bc9..b76dc58b5f 100644
--- a/audio/softsynth/mt32/Synth.cpp
+++ b/audio/softsynth/mt32/Synth.cpp
@@ -26,15 +26,7 @@
#include "mt32emu.h"
#include "mmath.h"
#include "PartialManager.h"
-
-#if MT32EMU_USE_REVERBMODEL == 1
-#include "AReverbModel.h"
-#elif MT32EMU_USE_REVERBMODEL == 2
#include "BReverbModel.h"
-#else
-#include "FreeverbModel.h"
-#endif
-#include "DelayReverb.h"
namespace MT32Emu {
@@ -50,84 +42,22 @@ static const ControlROMMap ControlROMMaps[7] = {
// (Note that all but CM-32L ROM actually have 86 entries for rhythmTemp)
};
-static inline Bit16s *streamOffset(Bit16s *stream, Bit32u pos) {
- return stream == NULL ? NULL : stream + pos;
-}
+static inline void muteStream(Sample *stream, Bit32u len) {
+ if (stream == NULL) return;
-static inline void clearIfNonNull(Bit16s *stream, Bit32u len) {
- if (stream != NULL) {
- memset(stream, 0, len * sizeof(Bit16s));
- }
-}
-
-static inline void mix(float *target, const float *stream, Bit32u len) {
- while (len--) {
- *target += *stream;
- stream++;
- target++;
- }
-}
-
-static inline void clearFloats(float *leftBuf, float *rightBuf, Bit32u len) {
+#if MT32EMU_USE_FLOAT_SAMPLES
// FIXME: Use memset() where compatibility is guaranteed (if this turns out to be a win)
while (len--) {
- *leftBuf++ = 0.0f;
- *rightBuf++ = 0.0f;
- }
-}
-
-static inline Bit16s clipBit16s(Bit32s a) {
- // Clamp values above 32767 to 32767, and values below -32768 to -32768
- if ((a + 32768) & ~65535) {
- return (a >> 31) ^ 32767;
- }
- return a;
-}
-
-static void floatToBit16s_nice(Bit16s *target, const float *source, Bit32u len, float outputGain) {
- float gain = outputGain * 16384.0f;
- while (len--) {
- // Since we're not shooting for accuracy here, don't worry about the rounding mode.
- *target = clipBit16s((Bit32s)(*source * gain));
- source++;
- target++;
- }
-}
-
-static void floatToBit16s_pure(Bit16s *target, const float *source, Bit32u len, float /*outputGain*/) {
- while (len--) {
- *target = clipBit16s((Bit32s)floor(*source * 8192.0f));
- source++;
- target++;
- }
-}
-
-static void floatToBit16s_reverb(Bit16s *target, const float *source, Bit32u len, float outputGain) {
- float gain = outputGain * 8192.0f;
- while (len--) {
- *target = clipBit16s((Bit32s)floor(*source * gain));
- source++;
- target++;
- }
-}
-
-static void floatToBit16s_generation1(Bit16s *target, const float *source, Bit32u len, float outputGain) {
- float gain = outputGain * 8192.0f;
- while (len--) {
- *target = clipBit16s((Bit32s)floor(*source * gain));
- *target = (*target & 0x8000) | ((*target << 1) & 0x7FFE);
- source++;
- target++;
+ *stream++ = 0.0f;
}
+#else
+ memset(stream, 0, len * sizeof(Sample));
+#endif
}
-static void floatToBit16s_generation2(Bit16s *target, const float *source, Bit32u len, float outputGain) {
- float gain = outputGain * 8192.0f;
- while (len--) {
- *target = clipBit16s((Bit32s)floor(*source * gain));
- *target = (*target & 0x8000) | ((*target << 1) & 0x7FFE) | ((*target >> 14) & 0x0001);
- source++;
- target++;
+static inline void advanceStreamPosition(Sample *&stream, Bit32u posDelta) {
+ if (stream != NULL) {
+ stream += posDelta;
}
}
@@ -155,28 +85,19 @@ Synth::Synth(ReportHandler *useReportHandler) {
isDefaultReportHandler = false;
}
-#if MT32EMU_USE_REVERBMODEL == 1
- reverbModels[REVERB_MODE_ROOM] = new AReverbModel(REVERB_MODE_ROOM);
- reverbModels[REVERB_MODE_HALL] = new AReverbModel(REVERB_MODE_HALL);
- reverbModels[REVERB_MODE_PLATE] = new AReverbModel(REVERB_MODE_PLATE);
- reverbModels[REVERB_MODE_TAP_DELAY] = new DelayReverb();
-#elif MT32EMU_USE_REVERBMODEL == 2
reverbModels[REVERB_MODE_ROOM] = new BReverbModel(REVERB_MODE_ROOM);
reverbModels[REVERB_MODE_HALL] = new BReverbModel(REVERB_MODE_HALL);
reverbModels[REVERB_MODE_PLATE] = new BReverbModel(REVERB_MODE_PLATE);
reverbModels[REVERB_MODE_TAP_DELAY] = new BReverbModel(REVERB_MODE_TAP_DELAY);
-#else
- reverbModels[REVERB_MODE_ROOM] = new FreeverbModel(0.76f, 0.687770909f, 0.63f, 0, 0.5f);
- reverbModels[REVERB_MODE_HALL] = new FreeverbModel(2.0f, 0.712025098f, 0.86f, 1, 0.5f);
- reverbModels[REVERB_MODE_PLATE] = new FreeverbModel(0.4f, 0.939522749f, 0.38f, 2, 0.05f);
- reverbModels[REVERB_MODE_TAP_DELAY] = new DelayReverb();
-#endif
reverbModel = NULL;
setDACInputMode(DACInputMode_NICE);
+ setMIDIDelayMode(MIDIDelayMode_DELAY_SHORT_MESSAGES_ONLY);
setOutputGain(1.0f);
- setReverbOutputGain(0.68f);
+ setReverbOutputGain(1.0f);
partialManager = NULL;
+ midiQueue = NULL;
+ lastReceivedMIDIEventTimestamp = 0;
memset(parts, 0, sizeof(parts));
renderedSampleCount = 0;
}
@@ -197,8 +118,8 @@ void ReportHandler::showLCDMessage(const char *data) {
}
void ReportHandler::printDebug(const char *fmt, va_list list) {
- vprintf(fmt, list);
- printf("\n");
+ vprintf(fmt, list);
+ printf("\n");
}
void Synth::polyStateChanged(int partNum) {
@@ -236,35 +157,37 @@ bool Synth::isReverbOverridden() const {
}
void Synth::setDACInputMode(DACInputMode mode) {
- switch(mode) {
- case DACInputMode_GENERATION1:
- la32FloatToBit16sFunc = floatToBit16s_generation1;
- reverbFloatToBit16sFunc = floatToBit16s_reverb;
- break;
- case DACInputMode_GENERATION2:
- la32FloatToBit16sFunc = floatToBit16s_generation2;
- reverbFloatToBit16sFunc = floatToBit16s_reverb;
- break;
- case DACInputMode_PURE:
- la32FloatToBit16sFunc = floatToBit16s_pure;
- reverbFloatToBit16sFunc = floatToBit16s_pure;
- break;
- case DACInputMode_NICE:
- default:
- la32FloatToBit16sFunc = floatToBit16s_nice;
- reverbFloatToBit16sFunc = floatToBit16s_reverb;
- break;
- }
+ dacInputMode = mode;
+}
+
+DACInputMode Synth::getDACInputMode() const {
+ return dacInputMode;
+}
+
+void Synth::setMIDIDelayMode(MIDIDelayMode mode) {
+ midiDelayMode = mode;
+}
+
+MIDIDelayMode Synth::getMIDIDelayMode() const {
+ return midiDelayMode;
}
void Synth::setOutputGain(float newOutputGain) {
outputGain = newOutputGain;
}
+float Synth::getOutputGain() const {
+ return outputGain;
+}
+
void Synth::setReverbOutputGain(float newReverbOutputGain) {
reverbOutputGain = newReverbOutputGain;
}
+float Synth::getReverbOutputGain() const {
+ return reverbOutputGain;
+}
+
bool Synth::loadControlROM(const ROMImage &controlROMImage) {
if (&controlROMImage == NULL) return false;
Common::File *file = controlROMImage.getFile();
@@ -343,9 +266,9 @@ bool Synth::loadPCMROM(const ROMImage &pcmROMImage) {
bool Synth::initPCMList(Bit16u mapAddress, Bit16u count) {
ControlROMPCMStruct *tps = (ControlROMPCMStruct *)&controlROMData[mapAddress];
for (int i = 0; i < count; i++) {
- size_t rAddr = tps[i].pos * 0x800;
- size_t rLenExp = (tps[i].len & 0x70) >> 4;
- size_t rLen = 0x800 << rLenExp;
+ Bit32u rAddr = tps[i].pos * 0x800;
+ Bit32u rLenExp = (tps[i].len & 0x70) >> 4;
+ Bit32u rLen = 0x800 << rLenExp;
if (rAddr + rLen > pcmROMSize) {
printDebug("Control ROM error: Wave map entry %d points to invalid PCM address 0x%04X, length 0x%04X", i, rAddr, rLen);
return false;
@@ -407,17 +330,18 @@ bool Synth::initTimbres(Bit16u mapAddress, Bit16u offset, int count, int startTi
return true;
}
-bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage) {
+bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, unsigned int usePartialCount) {
if (isOpen) {
return false;
}
- prerenderReadIx = prerenderWriteIx = 0;
+ partialCount = usePartialCount;
+ abortingPoly = NULL;
#if MT32EMU_MONITOR_INIT
printDebug("Initialising Constant Tables");
#endif
#if !MT32EMU_REDUCE_REVERB_MEMORY
- for (int i = 0; i < 4; i++) {
- reverbModels[i]->open(useProp.sampleRate);
+ for (int i = REVERB_MODE_ROOM; i <= REVERB_MODE_TAP_DELAY; i++) {
+ reverbModels[i]->open();
}
#endif
@@ -554,6 +478,8 @@ bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage) {
// For resetting mt32 mid-execution
mt32default = mt32ram;
+ midiQueue = new MidiEventQueue();
+
isOpen = true;
isEnabled = false;
@@ -568,6 +494,9 @@ void Synth::close() {
return;
}
+ delete midiQueue;
+ midiQueue = NULL;
+
delete partialManager;
partialManager = NULL;
@@ -588,12 +517,78 @@ void Synth::close() {
isOpen = false;
}
-void Synth::playMsg(Bit32u msg) {
+void Synth::flushMIDIQueue() {
+ if (midiQueue != NULL) {
+ for (;;) {
+ const MidiEvent *midiEvent = midiQueue->peekMidiEvent();
+ if (midiEvent == NULL) break;
+ if (midiEvent->sysexData == NULL) {
+ playMsgNow(midiEvent->shortMessageData);
+ } else {
+ playSysexNow(midiEvent->sysexData, midiEvent->sysexLength);
+ }
+ midiQueue->dropMidiEvent();
+ }
+ lastReceivedMIDIEventTimestamp = renderedSampleCount;
+ }
+}
+
+void Synth::setMIDIEventQueueSize(Bit32u useSize) {
+ if (midiQueue != NULL) {
+ flushMIDIQueue();
+ delete midiQueue;
+ midiQueue = new MidiEventQueue(useSize);
+ }
+}
+
+Bit32u Synth::getShortMessageLength(Bit32u msg) {
+ if ((msg & 0xF0) == 0xF0) return 1;
+ // NOTE: This calculation isn't quite correct
+ // as it doesn't consider the running status byte
+ return ((msg & 0xE0) == 0xC0) ? 2 : 3;
+}
+
+Bit32u Synth::addMIDIInterfaceDelay(Bit32u len, Bit32u timestamp) {
+ Bit32u transferTime = Bit32u((double)len * MIDI_DATA_TRANSFER_RATE);
+ // Dealing with wrapping
+ if (Bit32s(timestamp - lastReceivedMIDIEventTimestamp) < 0) {
+ timestamp = lastReceivedMIDIEventTimestamp;
+ }
+ timestamp += transferTime;
+ lastReceivedMIDIEventTimestamp = timestamp;
+ return timestamp;
+}
+
+bool Synth::playMsg(Bit32u msg) {
+ return playMsg(msg, renderedSampleCount);
+}
+
+bool Synth::playMsg(Bit32u msg, Bit32u timestamp) {
+ if (midiQueue == NULL) return false;
+ if (midiDelayMode != MIDIDelayMode_IMMEDIATE) {
+ timestamp = addMIDIInterfaceDelay(getShortMessageLength(msg), timestamp);
+ }
+ return midiQueue->pushShortMessage(msg, timestamp);
+}
+
+bool Synth::playSysex(const Bit8u *sysex, Bit32u len) {
+ return playSysex(sysex, len, renderedSampleCount);
+}
+
+bool Synth::playSysex(const Bit8u *sysex, Bit32u len, Bit32u timestamp) {
+ if (midiQueue == NULL) return false;
+ if (midiDelayMode == MIDIDelayMode_DELAY_ALL) {
+ timestamp = addMIDIInterfaceDelay(len, timestamp);
+ }
+ return midiQueue->pushSysex(sysex, len, timestamp);
+}
+
+void Synth::playMsgNow(Bit32u msg) {
// FIXME: Implement active sensing
unsigned char code = (unsigned char)((msg & 0x0000F0) >> 4);
unsigned char chan = (unsigned char)(msg & 0x00000F);
- unsigned char note = (unsigned char)((msg & 0x00FF00) >> 8);
- unsigned char velocity = (unsigned char)((msg & 0xFF0000) >> 16);
+ unsigned char note = (unsigned char)((msg & 0x007F00) >> 8);
+ unsigned char velocity = (unsigned char)((msg & 0x7F0000) >> 16);
isEnabled = true;
//printDebug("Playing chan %d, code 0x%01x note: 0x%02x", chan, code, note);
@@ -606,11 +601,6 @@ void Synth::playMsg(Bit32u msg) {
return;
}
playMsgOnPart(part, code, note, velocity);
-
- // This ensures minimum 1-sample delay between sequential MIDI events
- // Without this, a sequence of NoteOn and immediately succeeding NoteOff messages is always silent
- // Technically, it's also impossible to send events through the MIDI interface faster than about each millisecond
- prerender();
}
void Synth::playMsgOnPart(unsigned char part, unsigned char code, unsigned char note, unsigned char velocity) {
@@ -692,7 +682,7 @@ void Synth::playMsgOnPart(unsigned char part, unsigned char code, unsigned char
#if MT32EMU_MONITOR_MIDI > 0
printDebug("Unknown MIDI Control code: 0x%02x - vel 0x%02x", note, velocity);
#endif
- break;
+ return;
}
break;
@@ -709,13 +699,12 @@ void Synth::playMsgOnPart(unsigned char part, unsigned char code, unsigned char
#if MT32EMU_MONITOR_MIDI > 0
printDebug("Unknown Midi code: 0x%01x - %02x - %02x", code, note, velocity);
#endif
- break;
+ return;
}
-
- //midiOutShortMsg(m_out, msg);
+ reportHandler->onMIDIMessagePlayed();
}
-void Synth::playSysex(const Bit8u *sysex, Bit32u len) {
+void Synth::playSysexNow(const Bit8u *sysex, Bit32u len) {
if (len < 2) {
printDebug("playSysex: Message is too short for sysex (%d bytes)", len);
}
@@ -810,6 +799,7 @@ void Synth::readSysex(unsigned char /*device*/, const Bit8u * /*sysex*/, Bit32u
}
void Synth::writeSysex(unsigned char device, const Bit8u *sysex, Bit32u len) {
+ reportHandler->onMIDIMessagePlayed();
Bit32u addr = (sysex[0] << 16) | (sysex[1] << 8) | (sysex[2]);
addr = MT32EMU_MEMADDR(addr);
sysex += 3;
@@ -1232,7 +1222,7 @@ void Synth::refreshSystemReverbParameters() {
reportHandler->onNewReverbTime(mt32ram.system.reverbTime);
reportHandler->onNewReverbLevel(mt32ram.system.reverbLevel);
- ReverbModel *newReverbModel = reverbModels[mt32ram.system.reverbMode];
+ BReverbModel *newReverbModel = reverbModels[mt32ram.system.reverbMode];
#if MT32EMU_REDUCE_REVERB_MEMORY
if (reverbModel != newReverbModel) {
if (reverbModel != NULL) {
@@ -1308,179 +1298,226 @@ void Synth::reset() {
isEnabled = false;
}
-void Synth::render(Bit16s *stream, Bit32u len) {
- if (!isEnabled) {
- memset(stream, 0, len * sizeof(Bit16s) * 2);
- return;
+MidiEvent::~MidiEvent() {
+ if (sysexData != NULL) {
+ delete[] sysexData;
}
- while (len > 0) {
- Bit32u thisLen = len > MAX_SAMPLES_PER_RUN ? MAX_SAMPLES_PER_RUN : len;
- renderStreams(tmpNonReverbLeft, tmpNonReverbRight, tmpReverbDryLeft, tmpReverbDryRight, tmpReverbWetLeft, tmpReverbWetRight, thisLen);
- for (Bit32u i = 0; i < thisLen; i++) {
- stream[0] = clipBit16s((Bit32s)tmpNonReverbLeft[i] + (Bit32s)tmpReverbDryLeft[i] + (Bit32s)tmpReverbWetLeft[i]);
- stream[1] = clipBit16s((Bit32s)tmpNonReverbRight[i] + (Bit32s)tmpReverbDryRight[i] + (Bit32s)tmpReverbWetRight[i]);
- stream += 2;
- }
- len -= thisLen;
+}
+
+void MidiEvent::setShortMessage(Bit32u useShortMessageData, Bit32u useTimestamp) {
+ if (sysexData != NULL) {
+ delete[] sysexData;
}
+ shortMessageData = useShortMessageData;
+ timestamp = useTimestamp;
+ sysexData = NULL;
+ sysexLength = 0;
}
-bool Synth::prerender() {
- int newPrerenderWriteIx = (prerenderWriteIx + 1) % MAX_PRERENDER_SAMPLES;
- if (newPrerenderWriteIx == prerenderReadIx) {
- // The prerender buffer is full
- return false;
+void MidiEvent::setSysex(const Bit8u *useSysexData, Bit32u useSysexLength, Bit32u useTimestamp) {
+ if (sysexData != NULL) {
+ delete[] sysexData;
}
- doRenderStreams(
- prerenderNonReverbLeft + prerenderWriteIx,
- prerenderNonReverbRight + prerenderWriteIx,
- prerenderReverbDryLeft + prerenderWriteIx,
- prerenderReverbDryRight + prerenderWriteIx,
- prerenderReverbWetLeft + prerenderWriteIx,
- prerenderReverbWetRight + prerenderWriteIx,
- 1);
- prerenderWriteIx = newPrerenderWriteIx;
+ shortMessageData = 0;
+ timestamp = useTimestamp;
+ sysexLength = useSysexLength;
+ Bit8u *dstSysexData = new Bit8u[sysexLength];
+ sysexData = dstSysexData;
+ memcpy(dstSysexData, useSysexData, sysexLength);
+}
+
+MidiEventQueue::MidiEventQueue(Bit32u useRingBufferSize) : ringBufferSize(useRingBufferSize) {
+ ringBuffer = new MidiEvent[ringBufferSize];
+ memset(ringBuffer, 0, ringBufferSize * sizeof(MidiEvent));
+ reset();
+}
+
+MidiEventQueue::~MidiEventQueue() {
+ delete[] ringBuffer;
+}
+
+void MidiEventQueue::reset() {
+ startPosition = 0;
+ endPosition = 0;
+}
+
+bool MidiEventQueue::pushShortMessage(Bit32u shortMessageData, Bit32u timestamp) {
+ unsigned int newEndPosition = (endPosition + 1) % ringBufferSize;
+ // Is ring buffer full?
+ if (startPosition == newEndPosition) return false;
+ ringBuffer[endPosition].setShortMessage(shortMessageData, timestamp);
+ endPosition = newEndPosition;
return true;
}
-static inline void maybeCopy(Bit16s *out, Bit32u outPos, Bit16s *in, Bit32u inPos, Bit32u len) {
- if (out == NULL) {
- return;
- }
- memcpy(out + outPos, in + inPos, len * sizeof(Bit16s));
+bool MidiEventQueue::pushSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp) {
+ unsigned int newEndPosition = (endPosition + 1) % ringBufferSize;
+ // Is ring buffer full?
+ if (startPosition == newEndPosition) return false;
+ ringBuffer[endPosition].setSysex(sysexData, sysexLength, timestamp);
+ endPosition = newEndPosition;
+ return true;
}
-void Synth::copyPrerender(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u pos, Bit32u len) {
- maybeCopy(nonReverbLeft, pos, prerenderNonReverbLeft, prerenderReadIx, len);
- maybeCopy(nonReverbRight, pos, prerenderNonReverbRight, prerenderReadIx, len);
- maybeCopy(reverbDryLeft, pos, prerenderReverbDryLeft, prerenderReadIx, len);
- maybeCopy(reverbDryRight, pos, prerenderReverbDryRight, prerenderReadIx, len);
- maybeCopy(reverbWetLeft, pos, prerenderReverbWetLeft, prerenderReadIx, len);
- maybeCopy(reverbWetRight, pos, prerenderReverbWetRight, prerenderReadIx, len);
+const MidiEvent *MidiEventQueue::peekMidiEvent() {
+ return (startPosition == endPosition) ? NULL : &ringBuffer[startPosition];
}
-void Synth::checkPrerender(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u &pos, Bit32u &len) {
- if (prerenderReadIx > prerenderWriteIx) {
- // There's data in the prerender buffer, and the write index has wrapped.
- Bit32u prerenderCopyLen = MAX_PRERENDER_SAMPLES - prerenderReadIx;
- if (prerenderCopyLen > len) {
- prerenderCopyLen = len;
- }
- copyPrerender(nonReverbLeft, nonReverbRight, reverbDryLeft, reverbDryRight, reverbWetLeft, reverbWetRight, pos, prerenderCopyLen);
- len -= prerenderCopyLen;
- pos += prerenderCopyLen;
- prerenderReadIx = (prerenderReadIx + prerenderCopyLen) % MAX_PRERENDER_SAMPLES;
- }
- if (prerenderReadIx < prerenderWriteIx) {
- // There's data in the prerender buffer, and the write index is ahead of the read index.
- Bit32u prerenderCopyLen = prerenderWriteIx - prerenderReadIx;
- if (prerenderCopyLen > len) {
- prerenderCopyLen = len;
- }
- copyPrerender(nonReverbLeft, nonReverbRight, reverbDryLeft, reverbDryRight, reverbWetLeft, reverbWetRight, pos, prerenderCopyLen);
- len -= prerenderCopyLen;
- pos += prerenderCopyLen;
- prerenderReadIx += prerenderCopyLen;
- }
- if (prerenderReadIx == prerenderWriteIx) {
- // If the ring buffer's empty, reset it to start at 0 to minimise wrapping,
- // which requires two writes instead of one.
- prerenderReadIx = prerenderWriteIx = 0;
- }
-}
-
-void Synth::renderStreams(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u len) {
- if (!isEnabled) {
- clearIfNonNull(nonReverbLeft, len);
- clearIfNonNull(nonReverbRight, len);
- clearIfNonNull(reverbDryLeft, len);
- clearIfNonNull(reverbDryRight, len);
- clearIfNonNull(reverbWetLeft, len);
- clearIfNonNull(reverbWetRight, len);
- return;
+void MidiEventQueue::dropMidiEvent() {
+ // Is ring buffer empty?
+ if (startPosition != endPosition) {
+ startPosition = (startPosition + 1) % ringBufferSize;
}
- Bit32u pos = 0;
+}
- // First, check for data in the prerender buffer and spit that out before generating anything new.
- // Note that the prerender buffer is rarely used - see comments elsewhere for details.
- checkPrerender(nonReverbLeft, nonReverbRight, reverbDryLeft, reverbDryRight, reverbWetLeft, reverbWetRight, pos, len);
+void Synth::render(Sample *stream, Bit32u len) {
+ Sample tmpNonReverbLeft[MAX_SAMPLES_PER_RUN];
+ Sample tmpNonReverbRight[MAX_SAMPLES_PER_RUN];
+ Sample tmpReverbDryLeft[MAX_SAMPLES_PER_RUN];
+ Sample tmpReverbDryRight[MAX_SAMPLES_PER_RUN];
+ Sample tmpReverbWetLeft[MAX_SAMPLES_PER_RUN];
+ Sample tmpReverbWetRight[MAX_SAMPLES_PER_RUN];
while (len > 0) {
Bit32u thisLen = len > MAX_SAMPLES_PER_RUN ? MAX_SAMPLES_PER_RUN : len;
- doRenderStreams(
- streamOffset(nonReverbLeft, pos),
- streamOffset(nonReverbRight, pos),
- streamOffset(reverbDryLeft, pos),
- streamOffset(reverbDryRight, pos),
- streamOffset(reverbWetLeft, pos),
- streamOffset(reverbWetRight, pos),
- thisLen);
+ renderStreams(tmpNonReverbLeft, tmpNonReverbRight, tmpReverbDryLeft, tmpReverbDryRight, tmpReverbWetLeft, tmpReverbWetRight, thisLen);
+ for (Bit32u i = 0; i < thisLen; i++) {
+#if MT32EMU_USE_FLOAT_SAMPLES
+ *(stream++) = tmpNonReverbLeft[i] + tmpReverbDryLeft[i] + tmpReverbWetLeft[i];
+ *(stream++) = tmpNonReverbRight[i] + tmpReverbDryRight[i] + tmpReverbWetRight[i];
+#else
+ *(stream++) = clipBit16s((Bit32s)tmpNonReverbLeft[i] + (Bit32s)tmpReverbDryLeft[i] + (Bit32s)tmpReverbWetLeft[i]);
+ *(stream++) = clipBit16s((Bit32s)tmpNonReverbRight[i] + (Bit32s)tmpReverbDryRight[i] + (Bit32s)tmpReverbWetRight[i]);
+#endif
+ }
len -= thisLen;
- pos += thisLen;
}
}
-// FIXME: Using more temporary buffers than we need to
-void Synth::doRenderStreams(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u len) {
- clearFloats(&tmpBufMixLeft[0], &tmpBufMixRight[0], len);
- if (!reverbEnabled) {
- for (unsigned int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
- if (partialManager->produceOutput(i, &tmpBufPartialLeft[0], &tmpBufPartialRight[0], len)) {
- mix(&tmpBufMixLeft[0], &tmpBufPartialLeft[0], len);
- mix(&tmpBufMixRight[0], &tmpBufPartialRight[0], len);
- }
- }
- if (nonReverbLeft != NULL) {
- la32FloatToBit16sFunc(nonReverbLeft, &tmpBufMixLeft[0], len, outputGain);
- }
- if (nonReverbRight != NULL) {
- la32FloatToBit16sFunc(nonReverbRight, &tmpBufMixRight[0], len, outputGain);
- }
- clearIfNonNull(reverbDryLeft, len);
- clearIfNonNull(reverbDryRight, len);
- clearIfNonNull(reverbWetLeft, len);
- clearIfNonNull(reverbWetRight, len);
- } else {
- for (unsigned int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
- if (!partialManager->shouldReverb(i)) {
- if (partialManager->produceOutput(i, &tmpBufPartialLeft[0], &tmpBufPartialRight[0], len)) {
- mix(&tmpBufMixLeft[0], &tmpBufPartialLeft[0], len);
- mix(&tmpBufMixRight[0], &tmpBufPartialRight[0], len);
+void Synth::renderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample *reverbDryLeft, Sample *reverbDryRight, Sample *reverbWetLeft, Sample *reverbWetRight, Bit32u len) {
+ while (len > 0) {
+ // We need to ensure zero-duration notes will play so add minimum 1-sample delay.
+ Bit32u thisLen = 1;
+ if (!isAbortingPoly()) {
+ const MidiEvent *nextEvent = midiQueue->peekMidiEvent();
+ Bit32s samplesToNextEvent = (nextEvent != NULL) ? Bit32s(nextEvent->timestamp - renderedSampleCount) : MAX_SAMPLES_PER_RUN;
+ if (samplesToNextEvent > 0) {
+ thisLen = len > MAX_SAMPLES_PER_RUN ? MAX_SAMPLES_PER_RUN : len;
+ if (thisLen > (Bit32u)samplesToNextEvent) {
+ thisLen = samplesToNextEvent;
+ }
+ } else {
+ if (nextEvent->sysexData == NULL) {
+ playMsgNow(nextEvent->shortMessageData);
+ // If a poly is aborting we don't drop the event from the queue.
+ // Instead, we'll return to it again when the abortion is done.
+ if (!isAbortingPoly()) {
+ midiQueue->dropMidiEvent();
+ }
+ } else {
+ playSysexNow(nextEvent->sysexData, nextEvent->sysexLength);
+ midiQueue->dropMidiEvent();
}
}
}
- if (nonReverbLeft != NULL) {
- la32FloatToBit16sFunc(nonReverbLeft, &tmpBufMixLeft[0], len, outputGain);
+ doRenderStreams(nonReverbLeft, nonReverbRight, reverbDryLeft, reverbDryRight, reverbWetLeft, reverbWetRight, thisLen);
+ advanceStreamPosition(nonReverbLeft, thisLen);
+ advanceStreamPosition(nonReverbRight, thisLen);
+ advanceStreamPosition(reverbDryLeft, thisLen);
+ advanceStreamPosition(reverbDryRight, thisLen);
+ advanceStreamPosition(reverbWetLeft, thisLen);
+ advanceStreamPosition(reverbWetRight, thisLen);
+ len -= thisLen;
+ }
+}
+
+void Synth::convertSamplesToOutput(Sample *target, const Sample *source, Bit32u len, bool reverb) {
+ if (target == NULL) return;
+
+ if (dacInputMode == DACInputMode_PURE) {
+ memcpy(target, source, len * sizeof(Sample));
+ return;
+ }
+
+#if MT32EMU_USE_FLOAT_SAMPLES
+ float gain = reverb ? reverbOutputGain * CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR : 2.0f * outputGain;
+ while (len--) {
+ *(target++) = *(source++) * gain;
+ }
+#else
+ float gain = reverb ? reverbOutputGain * CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR : outputGain;
+ if (!reverb) {
+ switch (dacInputMode) {
+ case DACInputMode_NICE:
+ // Since we're not shooting for accuracy here, don't worry about the rounding mode.
+ gain *= 2.0f;
+ break;
+ case DACInputMode_GENERATION1:
+ while (len--) {
+ *target = clipBit16s(Bit32s(*source * gain));
+ *target = (*target & 0x8000) | ((*target << 1) & 0x7FFE);
+ source++;
+ target++;
+ }
+ return;
+ case DACInputMode_GENERATION2:
+ while (len--) {
+ *target = clipBit16s(Bit32s(*source * gain));
+ *target = (*target & 0x8000) | ((*target << 1) & 0x7FFE) | ((*target >> 14) & 0x0001);
+ source++;
+ target++;
+ }
+ return;
+ default:
+ break;
}
- if (nonReverbRight != NULL) {
- la32FloatToBit16sFunc(nonReverbRight, &tmpBufMixRight[0], len, outputGain);
+ }
+ while (len--) {
+ *(target++) = clipBit16s(Bit32s(*(source++) * gain));
+ }
+#endif
+}
+
+void Synth::doRenderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample *reverbDryLeft, Sample *reverbDryRight, Sample *reverbWetLeft, Sample *reverbWetRight, Bit32u len) {
+ if (isEnabled) {
+ Sample tmpBufMixLeft[MAX_SAMPLES_PER_RUN], tmpBufMixRight[MAX_SAMPLES_PER_RUN];
+ muteStream(tmpBufMixLeft, len);
+ muteStream(tmpBufMixRight, len);
+ for (unsigned int i = 0; i < getPartialCount(); i++) {
+ if (!reverbEnabled || !partialManager->shouldReverb(i)) {
+ partialManager->produceOutput(i, tmpBufMixLeft, tmpBufMixRight, len);
+ }
}
+ convertSamplesToOutput(nonReverbLeft, tmpBufMixLeft, len, false);
+ convertSamplesToOutput(nonReverbRight, tmpBufMixRight, len, false);
+ } else {
+ muteStream(nonReverbLeft, len);
+ muteStream(nonReverbRight, len);
+ }
- clearFloats(&tmpBufMixLeft[0], &tmpBufMixRight[0], len);
- for (unsigned int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
+ if (isEnabled && reverbEnabled) {
+ Sample tmpBufMixLeft[MAX_SAMPLES_PER_RUN], tmpBufMixRight[MAX_SAMPLES_PER_RUN];
+ muteStream(tmpBufMixLeft, len);
+ muteStream(tmpBufMixRight, len);
+ for (unsigned int i = 0; i < getPartialCount(); i++) {
if (partialManager->shouldReverb(i)) {
- if (partialManager->produceOutput(i, &tmpBufPartialLeft[0], &tmpBufPartialRight[0], len)) {
- mix(&tmpBufMixLeft[0], &tmpBufPartialLeft[0], len);
- mix(&tmpBufMixRight[0], &tmpBufPartialRight[0], len);
- }
+ partialManager->produceOutput(i, tmpBufMixLeft, tmpBufMixRight, len);
}
}
- if (reverbDryLeft != NULL) {
- la32FloatToBit16sFunc(reverbDryLeft, &tmpBufMixLeft[0], len, outputGain);
- }
- if (reverbDryRight != NULL) {
- la32FloatToBit16sFunc(reverbDryRight, &tmpBufMixRight[0], len, outputGain);
- }
+ convertSamplesToOutput(reverbDryLeft, tmpBufMixLeft, len, false);
+ convertSamplesToOutput(reverbDryRight, tmpBufMixRight, len, false);
- // FIXME: Note that on the real devices, reverb input and output are signed linear 16-bit (well, kinda, there's some fudging) PCM, not float.
- reverbModel->process(&tmpBufMixLeft[0], &tmpBufMixRight[0], &tmpBufReverbOutLeft[0], &tmpBufReverbOutRight[0], len);
- if (reverbWetLeft != NULL) {
- reverbFloatToBit16sFunc(reverbWetLeft, &tmpBufReverbOutLeft[0], len, reverbOutputGain);
- }
- if (reverbWetRight != NULL) {
- reverbFloatToBit16sFunc(reverbWetRight, &tmpBufReverbOutRight[0], len, reverbOutputGain);
- }
+ Sample tmpBufReverbOutLeft[MAX_SAMPLES_PER_RUN], tmpBufReverbOutRight[MAX_SAMPLES_PER_RUN];
+ reverbModel->process(tmpBufMixLeft, tmpBufMixRight, tmpBufReverbOutLeft, tmpBufReverbOutRight, len);
+ convertSamplesToOutput(reverbWetLeft, tmpBufReverbOutLeft, len, true);
+ convertSamplesToOutput(reverbWetRight, tmpBufReverbOutRight, len, true);
+ } else {
+ muteStream(reverbDryLeft, len);
+ muteStream(reverbDryRight, len);
+ muteStream(reverbWetLeft, len);
+ muteStream(reverbWetRight, len);
}
+
partialManager->clearAlreadyOutputed();
renderedSampleCount += len;
}
@@ -1489,19 +1526,14 @@ void Synth::printPartialUsage(unsigned long sampleOffset) {
unsigned int partialUsage[9];
partialManager->getPerPartPartialUsage(partialUsage);
if (sampleOffset > 0) {
- printDebug("[+%lu] Partial Usage: 1:%02d 2:%02d 3:%02d 4:%02d 5:%02d 6:%02d 7:%02d 8:%02d R: %02d TOTAL: %02d", sampleOffset, partialUsage[0], partialUsage[1], partialUsage[2], partialUsage[3], partialUsage[4], partialUsage[5], partialUsage[6], partialUsage[7], partialUsage[8], MT32EMU_MAX_PARTIALS - partialManager->getFreePartialCount());
+ printDebug("[+%lu] Partial Usage: 1:%02d 2:%02d 3:%02d 4:%02d 5:%02d 6:%02d 7:%02d 8:%02d R: %02d TOTAL: %02d", sampleOffset, partialUsage[0], partialUsage[1], partialUsage[2], partialUsage[3], partialUsage[4], partialUsage[5], partialUsage[6], partialUsage[7], partialUsage[8], getPartialCount() - partialManager->getFreePartialCount());
} else {
- printDebug("Partial Usage: 1:%02d 2:%02d 3:%02d 4:%02d 5:%02d 6:%02d 7:%02d 8:%02d R: %02d TOTAL: %02d", partialUsage[0], partialUsage[1], partialUsage[2], partialUsage[3], partialUsage[4], partialUsage[5], partialUsage[6], partialUsage[7], partialUsage[8], MT32EMU_MAX_PARTIALS - partialManager->getFreePartialCount());
+ printDebug("Partial Usage: 1:%02d 2:%02d 3:%02d 4:%02d 5:%02d 6:%02d 7:%02d 8:%02d R: %02d TOTAL: %02d", partialUsage[0], partialUsage[1], partialUsage[2], partialUsage[3], partialUsage[4], partialUsage[5], partialUsage[6], partialUsage[7], partialUsage[8], getPartialCount() - partialManager->getFreePartialCount());
}
}
bool Synth::hasActivePartials() const {
- if (prerenderReadIx != prerenderWriteIx) {
- // Data in the prerender buffer means that the current isActive() states are "in the future".
- // It also means that partials are definitely active at this render point.
- return true;
- }
- for (int partialNum = 0; partialNum < MT32EMU_MAX_PARTIALS; partialNum++) {
+ for (unsigned int partialNum = 0; partialNum < getPartialCount(); partialNum++) {
if (partialManager->getPartial(partialNum)->isActive()) {
return true;
}
@@ -1509,6 +1541,10 @@ bool Synth::hasActivePartials() const {
return false;
}
+bool Synth::isAbortingPoly() const {
+ return abortingPoly != NULL;
+}
+
bool Synth::isActive() const {
if (hasActivePartials()) {
return true;
@@ -1523,6 +1559,10 @@ const Partial *Synth::getPartial(unsigned int partialNum) const {
return partialManager->getPartial(partialNum);
}
+unsigned int Synth::getPartialCount() const {
+ return partialCount;
+}
+
const Part *Synth::getPart(unsigned int partNum) const {
if (partNum > 8) {
return NULL;
diff --git a/audio/softsynth/mt32/Synth.h b/audio/softsynth/mt32/Synth.h
index b85e7ae507..783d6e2747 100644
--- a/audio/softsynth/mt32/Synth.h
+++ b/audio/softsynth/mt32/Synth.h
@@ -27,6 +27,7 @@ class Partial;
class PartialManager;
class Part;
class ROMImage;
+class BReverbModel;
/**
* Methods for emulating the connection between the LA32 and the DAC, which involves
@@ -44,6 +45,7 @@ enum DACInputMode {
// * Much less likely to overdrive than any other mode.
// * Half the volume of any of the other modes, meaning its volume relative to the reverb
// output when mixed together directly will sound wrong.
+ // * Output gain is ignored for both LA32 and reverb output.
// * Perfect for developers while debugging :)
DACInputMode_PURE,
@@ -58,7 +60,17 @@ enum DACInputMode {
DACInputMode_GENERATION2
};
-typedef void (*FloatToBit16sFunc)(Bit16s *target, const float *source, Bit32u len, float outputGain);
+enum MIDIDelayMode {
+ // Process incoming MIDI events immediately.
+ MIDIDelayMode_IMMEDIATE,
+
+ // Delay incoming short MIDI messages as if they where transferred via a MIDI cable to a real hardware unit and immediate sysex processing.
+ // This ensures more accurate timing of simultaneous NoteOn messages.
+ MIDIDelayMode_DELAY_SHORT_MESSAGES_ONLY,
+
+ // Delay all incoming MIDI events as if they where transferred via a MIDI cable to a real hardware unit.
+ MIDIDelayMode_DELAY_ALL
+};
const Bit8u SYSEX_MANUFACTURER_ROLAND = 0x41;
@@ -217,18 +229,6 @@ public:
ResetMemoryRegion(Synth *useSynth) : MemoryRegion(useSynth, NULL, NULL, MR_Reset, MT32EMU_MEMADDR(0x7F0000), 0x3FFF, 1) {}
};
-class ReverbModel {
-public:
- virtual ~ReverbModel() {}
- // After construction or a close(), open() will be called at least once before any other call (with the exception of close()).
- virtual void open() = 0;
- // May be called multiple times without an open() in between.
- virtual void close() = 0;
- virtual void setParameters(Bit8u time, Bit8u level) = 0;
- virtual void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples) = 0;
- virtual bool isActive() const = 0;
-};
-
class ReportHandler {
friend class Synth;
@@ -244,22 +244,63 @@ protected:
virtual void onErrorControlROM() {}
virtual void onErrorPCMROM() {}
virtual void showLCDMessage(const char *message);
+ virtual void onMIDIMessagePlayed() {}
virtual void onDeviceReset() {}
virtual void onDeviceReconfig() {}
virtual void onNewReverbMode(Bit8u /* mode */) {}
virtual void onNewReverbTime(Bit8u /* time */) {}
virtual void onNewReverbLevel(Bit8u /* level */) {}
- virtual void onPartStateChanged(int /* partNum */, bool /* hasActiveNonReleasingPolys */) {}
virtual void onPolyStateChanged(int /* partNum */) {}
- virtual void onPartialStateChanged(int /* partialNum */, int /* oldPartialPhase */, int /* newPartialPhase */) {}
virtual void onProgramChanged(int /* partNum */, int /* bankNum */, const char * /* patchName */) {}
};
+/**
+ * Used to safely store timestamped MIDI events in a local queue.
+ */
+struct MidiEvent {
+ Bit32u shortMessageData;
+ const Bit8u *sysexData;
+ Bit32u sysexLength;
+ Bit32u timestamp;
+
+ ~MidiEvent();
+ void setShortMessage(Bit32u shortMessageData, Bit32u timestamp);
+ void setSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp);
+};
+
+/**
+ * Simple queue implementation using a ring buffer to store incoming MIDI event before the synth actually processes it.
+ * It is intended to:
+ * - get rid of prerenderer while retaining graceful partial abortion
+ * - add fair emulation of the MIDI interface delays
+ * - extend the synth interface with the default implementation of a typical rendering loop.
+ * THREAD SAFETY:
+ * It is safe to use either in a single thread environment or when there are only two threads - one performs only reading
+ * and one performs only writing. More complicated usage requires external synchronisation.
+ */
+class MidiEventQueue {
+private:
+ MidiEvent *ringBuffer;
+ Bit32u ringBufferSize;
+ volatile Bit32u startPosition;
+ volatile Bit32u endPosition;
+
+public:
+ MidiEventQueue(Bit32u ringBufferSize = DEFAULT_MIDI_EVENT_QUEUE_SIZE);
+ ~MidiEventQueue();
+ void reset();
+ bool pushShortMessage(Bit32u shortMessageData, Bit32u timestamp);
+ bool pushSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp);
+ const MidiEvent *peekMidiEvent();
+ void dropMidiEvent();
+};
+
class Synth {
friend class Part;
friend class RhythmPart;
friend class Poly;
friend class Partial;
+friend class PartialManager;
friend class Tables;
friend class MemoryRegion;
friend class TVA;
@@ -286,20 +327,22 @@ private:
Bit16s *pcmROMData;
size_t pcmROMSize; // This is in 16-bit samples, therefore half the number of bytes in the ROM
- Bit8s chantable[32];
-
- Bit32u renderedSampleCount;
+ unsigned int partialCount;
+ Bit8s chantable[32]; // FIXME: Need explanation why 32 is set, obviously it should be 16
+ MidiEventQueue *midiQueue;
+ volatile Bit32u lastReceivedMIDIEventTimestamp;
+ volatile Bit32u renderedSampleCount;
MemParams mt32ram, mt32default;
- ReverbModel *reverbModels[4];
- ReverbModel *reverbModel;
+ BReverbModel *reverbModels[4];
+ BReverbModel *reverbModel;
bool reverbEnabled;
bool reverbOverridden;
- FloatToBit16sFunc la32FloatToBit16sFunc;
- FloatToBit16sFunc reverbFloatToBit16sFunc;
+ MIDIDelayMode midiDelayMode;
+ DACInputMode dacInputMode;
float outputGain;
float reverbOutputGain;
@@ -311,41 +354,18 @@ private:
PartialManager *partialManager;
Part *parts[9];
- // FIXME: We can reorganise things so that we don't need all these separate tmpBuf, tmp and prerender buffers.
- // This should be rationalised when things have stabilised a bit (if prerender buffers don't die in the mean time).
-
- float tmpBufPartialLeft[MAX_SAMPLES_PER_RUN];
- float tmpBufPartialRight[MAX_SAMPLES_PER_RUN];
- float tmpBufMixLeft[MAX_SAMPLES_PER_RUN];
- float tmpBufMixRight[MAX_SAMPLES_PER_RUN];
- float tmpBufReverbOutLeft[MAX_SAMPLES_PER_RUN];
- float tmpBufReverbOutRight[MAX_SAMPLES_PER_RUN];
-
- Bit16s tmpNonReverbLeft[MAX_SAMPLES_PER_RUN];
- Bit16s tmpNonReverbRight[MAX_SAMPLES_PER_RUN];
- Bit16s tmpReverbDryLeft[MAX_SAMPLES_PER_RUN];
- Bit16s tmpReverbDryRight[MAX_SAMPLES_PER_RUN];
- Bit16s tmpReverbWetLeft[MAX_SAMPLES_PER_RUN];
- Bit16s tmpReverbWetRight[MAX_SAMPLES_PER_RUN];
-
- // These ring buffers are only used to simulate delays present on the real device.
- // In particular, when a partial needs to be aborted to free it up for use by a new Poly,
+ // When a partial needs to be aborted to free it up for use by a new Poly,
// the controller will busy-loop waiting for the sound to finish.
- Bit16s prerenderNonReverbLeft[MAX_PRERENDER_SAMPLES];
- Bit16s prerenderNonReverbRight[MAX_PRERENDER_SAMPLES];
- Bit16s prerenderReverbDryLeft[MAX_PRERENDER_SAMPLES];
- Bit16s prerenderReverbDryRight[MAX_PRERENDER_SAMPLES];
- Bit16s prerenderReverbWetLeft[MAX_PRERENDER_SAMPLES];
- Bit16s prerenderReverbWetRight[MAX_PRERENDER_SAMPLES];
- int prerenderReadIx;
- int prerenderWriteIx;
-
- bool prerender();
- void copyPrerender(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u pos, Bit32u len);
- void checkPrerender(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u &pos, Bit32u &len);
- void doRenderStreams(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u len);
-
- void playAddressedSysex(unsigned char channel, const Bit8u *sysex, Bit32u len);
+ // We emulate this by delaying new MIDI events processing until abortion finishes.
+ Poly *abortingPoly;
+
+ Bit32u getShortMessageLength(Bit32u msg);
+ Bit32u addMIDIInterfaceDelay(Bit32u len, Bit32u timestamp);
+
+ void convertSamplesToOutput(Sample *target, const Sample *source, Bit32u len, bool reverb);
+ bool isAbortingPoly() const;
+ void doRenderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample *reverbDryLeft, Sample *reverbDryRight, Sample *reverbWetLeft, Sample *reverbWetRight, Bit32u len);
+
void readSysex(unsigned char channel, const Bit8u *sysex, Bit32u len) const;
void initMemoryRegions();
void deleteMemoryRegions();
@@ -375,6 +395,14 @@ private:
void printDebug(const char *fmt, ...);
public:
+ static inline Bit16s clipBit16s(Bit32s sample) {
+ // Clamp values above 32767 to 32767, and values below -32768 to -32768
+ if ((sample + 32768) & ~65535) {
+ return (sample >> 31) ^ 32767;
+ }
+ return (Bit16s)sample;
+ }
+
static Bit8u calcSysexChecksum(const Bit8u *data, Bit32u len, Bit8u checksum);
// Optionally sets callbacks for reporting various errors, information and debug messages
@@ -384,18 +412,44 @@ public:
// Used to initialise the MT-32. Must be called before any other function.
// Returns true if initialization was sucessful, otherwise returns false.
// controlROMImage and pcmROMImage represent Control and PCM ROM images for use by synth.
- bool open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage);
+ // usePartialCount sets the maximum number of partials playing simultaneously for this session.
+ bool open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, unsigned int usePartialCount = DEFAULT_MAX_PARTIALS);
// Closes the MT-32 and deallocates any memory used by the synthesizer
void close(void);
- // Sends a 4-byte MIDI message to the MT-32 for immediate playback
- void playMsg(Bit32u msg);
+ // All the enqueued events are processed by the synth immediately.
+ void flushMIDIQueue();
+
+ // Sets size of the internal MIDI event queue.
+ // The queue is flushed before reallocation.
+ void setMIDIEventQueueSize(Bit32u);
+
+ // Enqueues a MIDI event for subsequent playback.
+ // The minimum delay involves the delay introduced while the event is transferred via MIDI interface
+ // and emulation of the MCU busy-loop while it frees partials for use by a new Poly.
+ // Calls from multiple threads must be synchronised, although,
+ // no synchronisation is required with the rendering thread.
+
+ // The MIDI event will be processed not before the specified timestamp.
+ // The timestamp is measured as the global rendered sample count since the synth was created.
+ bool playMsg(Bit32u msg, Bit32u timestamp);
+ bool playSysex(const Bit8u *sysex, Bit32u len, Bit32u timestamp);
+ // The MIDI event will be processed ASAP.
+ bool playMsg(Bit32u msg);
+ bool playSysex(const Bit8u *sysex, Bit32u len);
+
+ // WARNING:
+ // The methods below don't ensure minimum 1-sample delay between sequential MIDI events,
+ // and a sequence of NoteOn and immediately succeeding NoteOff messages is always silent.
+
+ // Sends a 4-byte MIDI message to the MT-32 for immediate playback.
+ void playMsgNow(Bit32u msg);
void playMsgOnPart(unsigned char part, unsigned char code, unsigned char note, unsigned char velocity);
// Sends a string of Sysex commands to the MT-32 for immediate interpretation
// The length is in bytes
- void playSysex(const Bit8u *sysex, Bit32u len);
+ void playSysexNow(const Bit8u *sysex, Bit32u len);
void playSysexWithoutFraming(const Bit8u *sysex, Bit32u len);
void playSysexWithoutHeader(unsigned char device, unsigned char command, const Bit8u *sysex, Bit32u len);
void writeSysex(unsigned char channel, const Bit8u *sysex, Bit32u len);
@@ -405,20 +459,31 @@ public:
void setReverbOverridden(bool reverbOverridden);
bool isReverbOverridden() const;
void setDACInputMode(DACInputMode mode);
+ DACInputMode getDACInputMode() const;
+ void setMIDIDelayMode(MIDIDelayMode mode);
+ MIDIDelayMode getMIDIDelayMode() const;
// Sets output gain factor. Applied to all output samples and unrelated with the synth's Master volume.
+ // Ignored in DACInputMode_PURE
void setOutputGain(float);
+ float getOutputGain() const;
// Sets output gain factor for the reverb wet output. setOutputGain() doesn't change reverb output gain.
+ // Note: We're currently emulate CM-32L/CM-64 reverb quite accurately and the reverb output level closely
+ // corresponds to the level of digital capture. Although, according to the CM-64 PCB schematic,
+ // there is a difference in the reverb analogue circuit, and the resulting output gain is 0.68
+ // of that for LA32 analogue output. This factor is applied to the reverb output gain.
+ // Ignored in DACInputMode_PURE
void setReverbOutputGain(float);
+ float getReverbOutputGain() const;
// Renders samples to the specified output stream.
// The length is in frames, not bytes (in 16-bit stereo,
// one frame is 4 bytes).
- void render(Bit16s *stream, Bit32u len);
+ void render(Sample *stream, Bit32u len);
// Renders samples to the specified output streams (any or all of which may be NULL).
- void renderStreams(Bit16s *nonReverbLeft, Bit16s *nonReverbRight, Bit16s *reverbDryLeft, Bit16s *reverbDryRight, Bit16s *reverbWetLeft, Bit16s *reverbWetRight, Bit32u len);
+ void renderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample *reverbDryLeft, Sample *reverbDryRight, Sample *reverbWetLeft, Sample *reverbWetRight, Bit32u len);
// Returns true when there is at least one active partial, otherwise false.
bool hasActivePartials() const;
@@ -428,6 +493,9 @@ public:
const Partial *getPartial(unsigned int partialNum) const;
+ // Returns the maximum number of partials playing simultaneously.
+ unsigned int getPartialCount() const;
+
void readMemory(Bit32u addr, Bit32u len, Bit8u *data);
// partNum should be 0..7 for Part 1..8, or 8 for Rhythm
diff --git a/audio/softsynth/mt32/TVP.cpp b/audio/softsynth/mt32/TVP.cpp
index c3e64c18d0..8f68245753 100644
--- a/audio/softsynth/mt32/TVP.cpp
+++ b/audio/softsynth/mt32/TVP.cpp
@@ -181,7 +181,7 @@ void TVP::updatePitch() {
pitch = (Bit16u)newPitch;
// FIXME: We're doing this here because that's what the CM-32L does - we should probably move this somewhere more appropriate in future.
- partial->tva->recalcSustain();
+ partial->getTVA()->recalcSustain();
}
void TVP::targetPitchOffsetReached() {
diff --git a/audio/softsynth/mt32/Tables.h b/audio/softsynth/mt32/Tables.h
index 8b4580df0e..bfb80e121e 100644
--- a/audio/softsynth/mt32/Tables.h
+++ b/audio/softsynth/mt32/Tables.h
@@ -25,6 +25,11 @@ namespace MT32Emu {
// The output from the synth is supposed to be resampled to convert the sample rate.
const unsigned int SAMPLE_RATE = 32000;
+// MIDI interface data transfer rate in samples. Used to simulate the transfer delay.
+const double MIDI_DATA_TRANSFER_RATE = (double)SAMPLE_RATE / 31250.0 * 8.0;
+
+const float CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR = 0.68f;
+
const int MIDDLEC = 60;
class Synth;
diff --git a/audio/softsynth/mt32/freeverb.cpp b/audio/softsynth/mt32/freeverb.cpp
deleted file mode 100644
index 181b878596..0000000000
--- a/audio/softsynth/mt32/freeverb.cpp
+++ /dev/null
@@ -1,324 +0,0 @@
-// Allpass filter implementation
-//
-// Written by Jezar at Dreampoint, June 2000
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-#include "freeverb.h"
-
-allpass::allpass()
-{
- bufidx = 0;
-}
-
-void allpass::setbuffer(float *buf, int size)
-{
- buffer = buf;
- bufsize = size;
-}
-
-void allpass::mute()
-{
- for (int i=0; i<bufsize; i++)
- buffer[i]=0;
-}
-
-void allpass::setfeedback(float val)
-{
- feedback = val;
-}
-
-float allpass::getfeedback()
-{
- return feedback;
-}
-
-void allpass::deletebuffer()
-{
- delete[] buffer;
- buffer = 0;
-}
-// Comb filter implementation
-//
-// Written by Jezar at Dreampoint, June 2000
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-comb::comb()
-{
- filterstore = 0;
- bufidx = 0;
-}
-
-void comb::setbuffer(float *buf, int size)
-{
- buffer = buf;
- bufsize = size;
-}
-
-void comb::mute()
-{
- for (int i=0; i<bufsize; i++)
- buffer[i]=0;
-}
-
-void comb::setdamp(float val)
-{
- damp1 = val;
- damp2 = 1-val;
-}
-
-float comb::getdamp()
-{
- return damp1;
-}
-
-void comb::setfeedback(float val)
-{
- feedback = val;
-}
-
-float comb::getfeedback()
-{
- return feedback;
-}
-
-void comb::deletebuffer()
-{
- delete[] buffer;
- buffer = 0;
-}
-// Reverb model implementation
-//
-// Written by Jezar at Dreampoint, June 2000
-// Modifications by Jerome Fisher, 2009, 2011
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-revmodel::revmodel(float scaletuning)
-{
- int i;
- int bufsize;
-
- // Allocate buffers for the components
- for (i = 0; i < numcombs; i++) {
- bufsize = int(scaletuning * combtuning[i]);
- combL[i].setbuffer(new float[bufsize], bufsize);
- bufsize += int(scaletuning * stereospread);
- combR[i].setbuffer(new float[bufsize], bufsize);
- }
- for (i = 0; i < numallpasses; i++) {
- bufsize = int(scaletuning * allpasstuning[i]);
- allpassL[i].setbuffer(new float[bufsize], bufsize);
- allpassL[i].setfeedback(0.5f);
- bufsize += int(scaletuning * stereospread);
- allpassR[i].setbuffer(new float[bufsize], bufsize);
- allpassR[i].setfeedback(0.5f);
- }
-
- // Set default values
- dry = initialdry;
- wet = initialwet*scalewet;
- damp = initialdamp*scaledamp;
- roomsize = (initialroom*scaleroom) + offsetroom;
- width = initialwidth;
- mode = initialmode;
- update();
-
- // Buffer will be full of rubbish - so we MUST mute them
- mute();
-}
-
-revmodel::~revmodel()
-{
- int i;
-
- for (i = 0; i < numcombs; i++) {
- combL[i].deletebuffer();
- combR[i].deletebuffer();
- }
- for (i = 0; i < numallpasses; i++) {
- allpassL[i].deletebuffer();
- allpassR[i].deletebuffer();
- }
-}
-
-void revmodel::mute()
-{
- int i;
-
- if (getmode() >= freezemode)
- return;
-
- for (i=0;i<numcombs;i++)
- {
- combL[i].mute();
- combR[i].mute();
- }
- for (i=0;i<numallpasses;i++)
- {
- allpassL[i].mute();
- allpassR[i].mute();
- }
-
- // Init LPF history
- filtprev1 = 0;
- filtprev2 = 0;
-}
-
-void revmodel::process(const float *inputL, const float *inputR, float *outputL, float *outputR, long numsamples)
-{
- float outL,outR,input;
-
- while (numsamples-- > 0)
- {
- int i;
-
- outL = outR = 0;
- input = (*inputL + *inputR) * gain;
-
- // Implementation of 2-stage IIR single-pole low-pass filter
- // found at the entrance of reverb processing on real devices
- filtprev1 += (input - filtprev1) * filtval;
- filtprev2 += (filtprev1 - filtprev2) * filtval;
- input = filtprev2;
-
- int s = -1;
- // Accumulate comb filters in parallel
- for (i=0; i<numcombs; i++)
- {
- outL += s * combL[i].process(input);
- outR += s * combR[i].process(input);
- s = -s;
- }
-
- // Feed through allpasses in series
- for (i=0; i<numallpasses; i++)
- {
- outL = allpassL[i].process(outL);
- outR = allpassR[i].process(outR);
- }
-
- // Calculate output REPLACING anything already there
- *outputL = outL*wet1 + outR*wet2;
- *outputR = outR*wet1 + outL*wet2;
-
- inputL++;
- inputR++;
- outputL++;
- outputR++;
- }
-}
-
-void revmodel::update()
-{
-// Recalculate internal values after parameter change
-
- int i;
-
- wet1 = wet*(width/2 + 0.5f);
- wet2 = wet*((1-width)/2);
-
- if (mode >= freezemode)
- {
- roomsize1 = 1;
- damp1 = 0;
- gain = muted;
- }
- else
- {
- roomsize1 = roomsize;
- damp1 = damp;
- gain = fixedgain;
- }
-
- for (i=0; i<numcombs; i++)
- {
- combL[i].setfeedback(roomsize1);
- combR[i].setfeedback(roomsize1);
- }
-
- for (i=0; i<numcombs; i++)
- {
- combL[i].setdamp(damp1);
- combR[i].setdamp(damp1);
- }
-}
-
-// The following get/set functions are not inlined, because
-// speed is never an issue when calling them, and also
-// because as you develop the reverb model, you may
-// wish to take dynamic action when they are called.
-
-void revmodel::setroomsize(float value)
-{
- roomsize = (value*scaleroom) + offsetroom;
- update();
-}
-
-float revmodel::getroomsize()
-{
- return (roomsize-offsetroom)/scaleroom;
-}
-
-void revmodel::setdamp(float value)
-{
- damp = value*scaledamp;
- update();
-}
-
-float revmodel::getdamp()
-{
- return damp/scaledamp;
-}
-
-void revmodel::setwet(float value)
-{
- wet = value*scalewet;
- update();
-}
-
-float revmodel::getwet()
-{
- return wet/scalewet;
-}
-
-void revmodel::setdry(float value)
-{
- dry = value*scaledry;
-}
-
-float revmodel::getdry()
-{
- return dry/scaledry;
-}
-
-void revmodel::setwidth(float value)
-{
- width = value;
- update();
-}
-
-float revmodel::getwidth()
-{
- return width;
-}
-
-void revmodel::setmode(float value)
-{
- mode = value;
- update();
-}
-
-float revmodel::getmode()
-{
- if (mode >= freezemode)
- return 1;
- else
- return 0;
-}
-
-void revmodel::setfiltval(float value)
-{
- filtval = value;
-}
diff --git a/audio/softsynth/mt32/freeverb.h b/audio/softsynth/mt32/freeverb.h
deleted file mode 100644
index ae4d48169e..0000000000
--- a/audio/softsynth/mt32/freeverb.h
+++ /dev/null
@@ -1,189 +0,0 @@
-#ifndef _freeverb_
-#define _freeverb_
-
-// Reverb model tuning values
-//
-// Written by Jezar at Dreampoint, June 2000
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-const int numcombs = 8;
-const int numallpasses = 4;
-const float muted = 0;
-const float fixedgain = 0.015f;
-const float scalewet = 3;
-const float scaledry = 2;
-const float scaledamp = 0.4f;
-const float scaleroom = 0.28f;
-const float offsetroom = 0.7f;
-const float initialroom = 0.5f;
-const float initialdamp = 0.5f;
-const float initialwet = 1/scalewet;
-const float initialdry = 0;
-const float initialwidth = 1;
-const float initialmode = 0;
-const float freezemode = 0.5f;
-const int stereospread = 23;
-
-const int combtuning[] = {1116, 1188, 1277, 1356, 1422, 1491, 1557, 1617};
-const int allpasstuning[] = {556, 441, 341, 225};
-
-// Macro for killing denormalled numbers
-//
-// Written by Jezar at Dreampoint, June 2000
-// http://www.dreampoint.co.uk
-// Based on IS_DENORMAL macro by Jon Watte
-// This code is public domain
-
-static inline float undenormalise(float x) {
- union {
- float f;
- unsigned int i;
- } u;
- u.f = x;
- if ((u.i & 0x7f800000) == 0) {
- return 0.0f;
- }
- return x;
-}
-
-// Allpass filter declaration
-//
-// Written by Jezar at Dreampoint, June 2000
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-class allpass
-{
-public:
- allpass();
- void setbuffer(float *buf, int size);
- void deletebuffer();
- inline float process(float inp);
- void mute();
- void setfeedback(float val);
- float getfeedback();
-// private:
- float feedback;
- float *buffer;
- int bufsize;
- int bufidx;
-};
-
-
-// Big to inline - but crucial for speed
-
-inline float allpass::process(float input)
-{
- float output;
- float bufout;
-
- bufout = undenormalise(buffer[bufidx]);
-
- output = -input + bufout;
- buffer[bufidx] = input + (bufout*feedback);
-
- if (++bufidx>=bufsize) bufidx = 0;
-
- return output;
-}
-
-// Comb filter class declaration
-//
-// Written by Jezar at Dreampoint, June 2000
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-class comb
-{
-public:
- comb();
- void setbuffer(float *buf, int size);
- void deletebuffer();
- inline float process(float inp);
- void mute();
- void setdamp(float val);
- float getdamp();
- void setfeedback(float val);
- float getfeedback();
-private:
- float feedback;
- float filterstore;
- float damp1;
- float damp2;
- float *buffer;
- int bufsize;
- int bufidx;
-};
-
-
-// Big to inline - but crucial for speed
-
-inline float comb::process(float input)
-{
- float output;
-
- output = undenormalise(buffer[bufidx]);
-
- filterstore = undenormalise((output*damp2) + (filterstore*damp1));
-
- buffer[bufidx] = input + (filterstore*feedback);
-
- if (++bufidx>=bufsize) bufidx = 0;
-
- return output;
-}
-
-// Reverb model declaration
-//
-// Written by Jezar at Dreampoint, June 2000
-// Modifications by Jerome Fisher, 2009
-// http://www.dreampoint.co.uk
-// This code is public domain
-
-class revmodel
-{
-public:
- revmodel(float scaletuning);
- ~revmodel();
- void mute();
- void process(const float *inputL, const float *inputR, float *outputL, float *outputR, long numsamples);
- void setroomsize(float value);
- float getroomsize();
- void setdamp(float value);
- float getdamp();
- void setwet(float value);
- float getwet();
- void setdry(float value);
- float getdry();
- void setwidth(float value);
- float getwidth();
- void setmode(float value);
- float getmode();
- void setfiltval(float value);
-private:
- void update();
-private:
- float gain;
- float roomsize,roomsize1;
- float damp,damp1;
- float wet,wet1,wet2;
- float dry;
- float width;
- float mode;
-
- // LPF stuff
- float filtval;
- float filtprev1;
- float filtprev2;
-
- // Comb filters
- comb combL[numcombs];
- comb combR[numcombs];
-
- // Allpass filters
- allpass allpassL[numallpasses];
- allpass allpassR[numallpasses];
-};
-
-#endif//_freeverb_
diff --git a/audio/softsynth/mt32/module.mk b/audio/softsynth/mt32/module.mk
index e7afdfd2b4..1c8aa125ab 100644
--- a/audio/softsynth/mt32/module.mk
+++ b/audio/softsynth/mt32/module.mk
@@ -1,24 +1,19 @@
MODULE := audio/softsynth/mt32
MODULE_OBJS := \
- AReverbModel.o \
BReverbModel.o \
- DelayReverb.o \
- FreeverbModel.o \
LA32Ramp.o \
LA32WaveGenerator.o \
- LegacyWaveGenerator.o \
Part.o \
Partial.o \
PartialManager.o \
Poly.o \
ROMInfo.o \
Synth.o \
+ Tables.o \
TVA.o \
TVF.o \
- TVP.o \
- Tables.o \
- freeverb.o
+ TVP.o
# Include common rules
include $(srcdir)/rules.mk
diff --git a/audio/softsynth/mt32/mt32emu.h b/audio/softsynth/mt32/mt32emu.h
index 971a0886d5..ab963886ac 100644
--- a/audio/softsynth/mt32/mt32emu.h
+++ b/audio/softsynth/mt32/mt32emu.h
@@ -60,27 +60,24 @@
#define MT32EMU_MONITOR_TVF 0
// Configuration
-// The maximum number of partials playing simultaneously
-#define MT32EMU_MAX_PARTIALS 32
-// The maximum number of notes playing simultaneously per part.
-// No point making it more than MT32EMU_MAX_PARTIALS, since each note needs at least one partial.
-#define MT32EMU_MAX_POLY 32
// If non-zero, deletes reverb buffers that are not in use to save memory.
// If zero, keeps reverb buffers for all modes around all the time to avoid allocating/freeing in the critical path.
#define MT32EMU_REDUCE_REVERB_MEMORY 1
-// 0: Use legacy Freeverb
-// 1: Use Accurate Reverb model aka AReverb
-// 2: Use Bit-perfect Boss Reverb model aka BReverb (for developers, not much practical use)
-#define MT32EMU_USE_REVERBMODEL 1
+// 0: Maximum speed at the cost of a bit lower emulation accuracy.
+// 1: Maximum achievable emulation accuracy.
+#define MT32EMU_BOSS_REVERB_PRECISE_MODE 0
-// 0: Use refined wave generator based on logarithmic fixed-point computations and LUTs
-// 1: Use legacy accurate wave generator based on float computations
-#define MT32EMU_ACCURATE_WG 0
+// 0: Use 16-bit signed samples and refined wave generator based on logarithmic fixed-point computations and LUTs. Maximum emulation accuracy and speed.
+// 1: Use float samples in the wave generator and renderer. Maximum output quality and minimum noise.
+#define MT32EMU_USE_FLOAT_SAMPLES 0
namespace MT32Emu
{
+// The default value for the maximum number of partials playing simultaneously.
+const unsigned int DEFAULT_MAX_PARTIALS = 32;
+
// The higher this number, the more memory will be used, but the more samples can be processed in one run -
// various parts of sample generation can be processed more efficiently in a single run.
// A run's maximum length is that given to Synth::render(), so giving a value here higher than render() is ever
@@ -90,11 +87,14 @@ namespace MT32Emu
// This value must be >= 1.
const unsigned int MAX_SAMPLES_PER_RUN = 4096;
-// This determines the amount of memory available for simulating delays.
-// If set too low, partials aborted to allow other partials to play will not end gracefully, but will terminate
-// abruptly and potentially cause a pop/crackle in the audio output.
-// This value must be >= 1.
-const unsigned int MAX_PRERENDER_SAMPLES = 1024;
+// The default size of the internal MIDI event queue.
+// It holds the incoming MIDI events before the rendering engine actually processes them.
+// The main goal is to fairly emulate the real hardware behaviour which obviously
+// uses an internal MIDI event queue to gather incoming data as well as the delays
+// introduced by transferring data via the MIDI interface.
+// This also facilitates building of an external rendering loop
+// as the queue stores timestamped MIDI events.
+const unsigned int DEFAULT_MIDI_EVENT_QUEUE_SIZE = 1024;
}
#include "Structures.h"
@@ -103,7 +103,6 @@ const unsigned int MAX_PRERENDER_SAMPLES = 1024;
#include "Poly.h"
#include "LA32Ramp.h"
#include "LA32WaveGenerator.h"
-#include "LegacyWaveGenerator.h"
#include "TVA.h"
#include "TVP.h"
#include "TVF.h"