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-rw-r--r--audio/softsynth/mt32/Analog.cpp348
-rw-r--r--audio/softsynth/mt32/Analog.h57
-rw-r--r--audio/softsynth/mt32/BReverbModel.cpp10
-rw-r--r--audio/softsynth/mt32/BReverbModel.h2
-rw-r--r--audio/softsynth/mt32/LA32FloatWaveGenerator.cpp2
-rw-r--r--audio/softsynth/mt32/LA32Ramp.cpp2
-rw-r--r--audio/softsynth/mt32/LA32WaveGenerator.cpp10
-rw-r--r--audio/softsynth/mt32/MemoryRegion.h124
-rw-r--r--audio/softsynth/mt32/MidiEventQueue.h67
-rw-r--r--audio/softsynth/mt32/Part.cpp1
-rw-r--r--audio/softsynth/mt32/Partial.cpp5
-rw-r--r--audio/softsynth/mt32/PartialManager.cpp1
-rw-r--r--audio/softsynth/mt32/Poly.cpp1
-rw-r--r--audio/softsynth/mt32/Poly.h1
-rw-r--r--audio/softsynth/mt32/ROMInfo.cpp15
-rw-r--r--audio/softsynth/mt32/ROMInfo.h4
-rw-r--r--audio/softsynth/mt32/Structures.h47
-rw-r--r--audio/softsynth/mt32/Synth.cpp248
-rw-r--r--audio/softsynth/mt32/Synth.h347
-rw-r--r--audio/softsynth/mt32/TVA.cpp1
-rw-r--r--audio/softsynth/mt32/TVF.cpp1
-rw-r--r--audio/softsynth/mt32/TVP.cpp1
-rw-r--r--audio/softsynth/mt32/Tables.cpp5
-rw-r--r--audio/softsynth/mt32/Tables.h15
-rw-r--r--audio/softsynth/mt32/Types.h40
-rw-r--r--audio/softsynth/mt32/internals.h83
-rw-r--r--audio/softsynth/mt32/module.mk1
-rw-r--r--audio/softsynth/mt32/mt32emu.h67
-rw-r--r--audio/timestamp.cpp6
29 files changed, 1085 insertions, 427 deletions
diff --git a/audio/softsynth/mt32/Analog.cpp b/audio/softsynth/mt32/Analog.cpp
new file mode 100644
index 0000000000..8ac28e401a
--- /dev/null
+++ b/audio/softsynth/mt32/Analog.cpp
@@ -0,0 +1,348 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+//#include <cstring>
+#include "Analog.h"
+
+namespace MT32Emu {
+
+#if MT32EMU_USE_FLOAT_SAMPLES
+
+/* FIR approximation of the overall impulse response of the cascade composed of the sample & hold circuit and the low pass filter
+ * of the MT-32 first generation.
+ * The coefficients below are found by windowing the inverse DFT of the 1024 pin frequency response converted to the minimum phase.
+ * The frequency response of the LPF is computed directly, the effect of the S&H is approximated by multiplying the LPF frequency
+ * response by the corresponding sinc. Although, the LPF has DC gain of 3.2, we ignore this in the emulation and use normalised model.
+ * The peak gain of the normalised cascade appears about 1.7 near 11.8 kHz. Relative error doesn't exceed 1% for the frequencies
+ * below 12.5 kHz. In the higher frequency range, the relative error is below 8%. Peak error value is at 16 kHz.
+ */
+static const float COARSE_LPF_TAPS_MT32[] = {
+ 1.272473681f, -0.220267785f, -0.158039905f, 0.179603785f, -0.111484097f, 0.054137498f, -0.023518029f, 0.010997169f, -0.006935698f
+};
+
+// Similar approximation for new MT-32 and CM-32L/LAPC-I LPF. As the voltage controlled amplifier was introduced, LPF has unity DC gain.
+// The peak gain value shifted towards higher frequencies and a bit higher about 1.83 near 13 kHz.
+static const float COARSE_LPF_TAPS_CM32L[] = {
+ 1.340615635f, -0.403331694f, 0.036005517f, 0.066156844f, -0.069672532f, 0.049563806f, -0.031113416f, 0.019169774f, -0.012421368f
+};
+
+#else
+
+static const unsigned int COARSE_LPF_FRACTION_BITS = 14;
+
+// Integer versions of the FIRs above multiplied by (1 << 14) and rounded.
+static const SampleEx COARSE_LPF_TAPS_MT32[] = {
+ 20848, -3609, -2589, 2943, -1827, 887, -385, 180, -114
+};
+
+static const SampleEx COARSE_LPF_TAPS_CM32L[] = {
+ 21965, -6608, 590, 1084, -1142, 812, -510, 314, -204
+};
+
+#endif
+
+/* Combined FIR that both approximates the impulse response of the analogue circuits of sample & hold and the low pass filter
+ * in the audible frequency range (below 20 kHz) and attenuates unwanted mirror spectra above 28 kHz as well. It is a polyphase
+ * filter intended for resampling the signal to 48 kHz yet for applying high frequency boost.
+ * As with the filter above, the analogue LPF frequency response is obtained for 1536 pin grid for range up to 96 kHz and multiplied
+ * by the corresponding sinc. The result is further squared, windowed and passed to generalised Parks-McClellan routine as a desired response.
+ * Finally, the minimum phase factor is found that's essentially the coefficients below.
+ * Relative error in the audible frequency range doesn't exceed 0.0006%, attenuation in the stopband is better than 100 dB.
+ * This level of performance makes it nearly bit-accurate for standard 16-bit sample resolution.
+ */
+
+// FIR version for MT-32 first generation.
+static const float ACCURATE_LPF_TAPS_MT32[] = {
+ 0.003429281f, 0.025929869f, 0.096587777f, 0.228884848f, 0.372413431f, 0.412386503f, 0.263980018f,
+ -0.014504962f, -0.237394528f, -0.257043496f, -0.103436603f, 0.063996095f, 0.124562333f, 0.083703206f,
+ 0.013921662f, -0.033475018f, -0.046239712f, -0.029310921f, 0.00126585f, 0.021060961f, 0.017925605f,
+ 0.003559874f, -0.005105248f, -0.005647917f, -0.004157918f, -0.002065664f, 0.00158747f, 0.003762585f,
+ 0.001867137f, -0.001090028f, -0.001433979f, -0.00022367f, 4.34308E-05f, -0.000247827f, 0.000157087f,
+ 0.000605823f, 0.000197317f, -0.000370511f, -0.000261202f, 9.96069E-05f, 9.85073E-05f, -5.28754E-05f,
+ -1.00912E-05f, 7.69943E-05f, 2.03162E-05f, -5.67967E-05f, -3.30637E-05f, 1.61958E-05f, 1.73041E-05f
+};
+
+// FIR version for new MT-32 and CM-32L/LAPC-I.
+static const float ACCURATE_LPF_TAPS_CM32L[] = {
+ 0.003917452f, 0.030693861f, 0.116424199f, 0.275101674f, 0.43217361f, 0.431247894f, 0.183255659f,
+ -0.174955671f, -0.354240244f, -0.212401714f, 0.072259178f, 0.204655344f, 0.108336211f, -0.039099027f,
+ -0.075138174f, -0.026261906f, 0.00582663f, 0.003052193f, 0.00613657f, 0.017017951f, 0.008732535f,
+ -0.011027427f, -0.012933664f, 0.001158097f, 0.006765958f, 0.00046778f, -0.002191106f, 0.001561017f,
+ 0.001842871f, -0.001996876f, -0.002315836f, 0.000980965f, 0.001817454f, -0.000243272f, -0.000972848f,
+ 0.000149941f, 0.000498886f, -0.000204436f, -0.000347415f, 0.000142386f, 0.000249137f, -4.32946E-05f,
+ -0.000131231f, 3.88575E-07f, 4.48813E-05f, -1.31906E-06f, -1.03499E-05f, 7.71971E-06f, 2.86721E-06f
+};
+
+// According to the CM-64 PCB schematic, there is a difference in the values of the LPF entrance resistors for the reverb and non-reverb channels.
+// This effectively results in non-unity LPF DC gain for the reverb channel of 0.68 while the LPF has unity DC gain for the LA32 output channels.
+// In emulation, the reverb output gain is multiplied by this factor to compensate for the LPF gain difference.
+static const float CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR = 0.68f;
+
+static const unsigned int OUTPUT_GAIN_FRACTION_BITS = 8;
+static const float OUTPUT_GAIN_MULTIPLIER = float(1 << OUTPUT_GAIN_FRACTION_BITS);
+
+static const unsigned int COARSE_LPF_DELAY_LINE_LENGTH = 8; // Must be a power of 2
+static const unsigned int ACCURATE_LPF_DELAY_LINE_LENGTH = 16; // Must be a power of 2
+static const unsigned int ACCURATE_LPF_NUMBER_OF_PHASES = 3; // Upsampling factor
+static const unsigned int ACCURATE_LPF_PHASE_INCREMENT_REGULAR = 2; // Downsampling factor
+static const unsigned int ACCURATE_LPF_PHASE_INCREMENT_OVERSAMPLED = 1; // No downsampling
+static const Bit32u ACCURATE_LPF_DELTAS_REGULAR[][ACCURATE_LPF_NUMBER_OF_PHASES] = { { 0, 0, 0 }, { 1, 1, 0 }, { 1, 2, 1 } };
+static const Bit32u ACCURATE_LPF_DELTAS_OVERSAMPLED[][ACCURATE_LPF_NUMBER_OF_PHASES] = { { 0, 0, 0 }, { 1, 0, 0 }, { 1, 0, 1 } };
+
+class AbstractLowPassFilter {
+public:
+ static AbstractLowPassFilter &createLowPassFilter(AnalogOutputMode mode, bool oldMT32AnalogLPF);
+ static void muteRingBuffer(SampleEx *ringBuffer, unsigned int length);
+
+ virtual ~AbstractLowPassFilter() {}
+ virtual SampleEx process(SampleEx sample) = 0;
+ virtual bool hasNextSample() const;
+ virtual unsigned int getOutputSampleRate() const;
+ virtual unsigned int estimateInSampleCount(unsigned int outSamples) const;
+ virtual void addPositionIncrement(unsigned int) {}
+};
+
+class NullLowPassFilter : public AbstractLowPassFilter {
+public:
+ SampleEx process(SampleEx sample);
+};
+
+class CoarseLowPassFilter : public AbstractLowPassFilter {
+private:
+ const SampleEx * const LPF_TAPS;
+ SampleEx ringBuffer[COARSE_LPF_DELAY_LINE_LENGTH];
+ unsigned int ringBufferPosition;
+
+public:
+ CoarseLowPassFilter(bool oldMT32AnalogLPF);
+ SampleEx process(SampleEx sample);
+};
+
+class AccurateLowPassFilter : public AbstractLowPassFilter {
+private:
+ const float * const LPF_TAPS;
+ const Bit32u (* const deltas)[ACCURATE_LPF_NUMBER_OF_PHASES];
+ const unsigned int phaseIncrement;
+ const unsigned int outputSampleRate;
+
+ SampleEx ringBuffer[ACCURATE_LPF_DELAY_LINE_LENGTH];
+ unsigned int ringBufferPosition;
+ unsigned int phase;
+
+public:
+ AccurateLowPassFilter(bool oldMT32AnalogLPF, bool oversample);
+ SampleEx process(SampleEx sample);
+ bool hasNextSample() const;
+ unsigned int getOutputSampleRate() const;
+ unsigned int estimateInSampleCount(unsigned int outSamples) const;
+ void addPositionIncrement(unsigned int positionIncrement);
+};
+
+Analog::Analog(const AnalogOutputMode mode, const ControlROMFeatureSet *controlROMFeatures) :
+ leftChannelLPF(AbstractLowPassFilter::createLowPassFilter(mode, controlROMFeatures->isOldMT32AnalogLPF())),
+ rightChannelLPF(AbstractLowPassFilter::createLowPassFilter(mode, controlROMFeatures->isOldMT32AnalogLPF())),
+ synthGain(0),
+ reverbGain(0)
+{}
+
+Analog::~Analog() {
+ delete &leftChannelLPF;
+ delete &rightChannelLPF;
+}
+
+void Analog::process(Sample **outStream, const Sample *nonReverbLeft, const Sample *nonReverbRight, const Sample *reverbDryLeft, const Sample *reverbDryRight, const Sample *reverbWetLeft, const Sample *reverbWetRight, Bit32u outLength) {
+ if (outStream == NULL) {
+ leftChannelLPF.addPositionIncrement(outLength);
+ rightChannelLPF.addPositionIncrement(outLength);
+ return;
+ }
+
+ while (0 < (outLength--)) {
+ SampleEx outSampleL;
+ SampleEx outSampleR;
+
+ if (leftChannelLPF.hasNextSample()) {
+ outSampleL = leftChannelLPF.process(0);
+ outSampleR = rightChannelLPF.process(0);
+ } else {
+ SampleEx inSampleL = ((SampleEx)*(nonReverbLeft++) + (SampleEx)*(reverbDryLeft++)) * synthGain + (SampleEx)*(reverbWetLeft++) * reverbGain;
+ SampleEx inSampleR = ((SampleEx)*(nonReverbRight++) + (SampleEx)*(reverbDryRight++)) * synthGain + (SampleEx)*(reverbWetRight++) * reverbGain;
+
+#if !MT32EMU_USE_FLOAT_SAMPLES
+ inSampleL >>= OUTPUT_GAIN_FRACTION_BITS;
+ inSampleR >>= OUTPUT_GAIN_FRACTION_BITS;
+#endif
+
+ outSampleL = leftChannelLPF.process(inSampleL);
+ outSampleR = rightChannelLPF.process(inSampleR);
+ }
+
+ *((*outStream)++) = Synth::clipSampleEx(outSampleL);
+ *((*outStream)++) = Synth::clipSampleEx(outSampleR);
+ }
+}
+
+unsigned int Analog::getOutputSampleRate() const {
+ return leftChannelLPF.getOutputSampleRate();
+}
+
+Bit32u Analog::getDACStreamsLength(Bit32u outputLength) const {
+ return leftChannelLPF.estimateInSampleCount(outputLength);
+}
+
+void Analog::setSynthOutputGain(float useSynthGain) {
+#if MT32EMU_USE_FLOAT_SAMPLES
+ synthGain = useSynthGain;
+#else
+ if (OUTPUT_GAIN_MULTIPLIER < useSynthGain) useSynthGain = OUTPUT_GAIN_MULTIPLIER;
+ synthGain = SampleEx(useSynthGain * OUTPUT_GAIN_MULTIPLIER);
+#endif
+}
+
+void Analog::setReverbOutputGain(float useReverbGain, bool mt32ReverbCompatibilityMode) {
+ if (!mt32ReverbCompatibilityMode) useReverbGain *= CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR;
+#if MT32EMU_USE_FLOAT_SAMPLES
+ reverbGain = useReverbGain;
+#else
+ if (OUTPUT_GAIN_MULTIPLIER < useReverbGain) useReverbGain = OUTPUT_GAIN_MULTIPLIER;
+ reverbGain = SampleEx(useReverbGain * OUTPUT_GAIN_MULTIPLIER);
+#endif
+}
+
+AbstractLowPassFilter &AbstractLowPassFilter::createLowPassFilter(AnalogOutputMode mode, bool oldMT32AnalogLPF) {
+ switch (mode) {
+ case AnalogOutputMode_COARSE:
+ return *new CoarseLowPassFilter(oldMT32AnalogLPF);
+ case AnalogOutputMode_ACCURATE:
+ return *new AccurateLowPassFilter(oldMT32AnalogLPF, false);
+ case AnalogOutputMode_OVERSAMPLED:
+ return *new AccurateLowPassFilter(oldMT32AnalogLPF, true);
+ default:
+ return *new NullLowPassFilter;
+ }
+}
+
+void AbstractLowPassFilter::muteRingBuffer(SampleEx *ringBuffer, unsigned int length) {
+
+#if MT32EMU_USE_FLOAT_SAMPLES
+
+ SampleEx *p = ringBuffer;
+ while (length--) {
+ *(p++) = 0.0f;
+ }
+
+#else
+
+ memset(ringBuffer, 0, length * sizeof(SampleEx));
+
+#endif
+
+}
+
+bool AbstractLowPassFilter::hasNextSample() const {
+ return false;
+}
+
+unsigned int AbstractLowPassFilter::getOutputSampleRate() const {
+ return SAMPLE_RATE;
+}
+
+unsigned int AbstractLowPassFilter::estimateInSampleCount(unsigned int outSamples) const {
+ return outSamples;
+}
+
+SampleEx NullLowPassFilter::process(const SampleEx inSample) {
+ return inSample;
+}
+
+CoarseLowPassFilter::CoarseLowPassFilter(bool oldMT32AnalogLPF) :
+ LPF_TAPS(oldMT32AnalogLPF ? COARSE_LPF_TAPS_MT32 : COARSE_LPF_TAPS_CM32L),
+ ringBufferPosition(0)
+{
+ muteRingBuffer(ringBuffer, COARSE_LPF_DELAY_LINE_LENGTH);
+}
+
+SampleEx CoarseLowPassFilter::process(const SampleEx inSample) {
+ static const unsigned int DELAY_LINE_MASK = COARSE_LPF_DELAY_LINE_LENGTH - 1;
+
+ SampleEx sample = LPF_TAPS[COARSE_LPF_DELAY_LINE_LENGTH] * ringBuffer[ringBufferPosition];
+ ringBuffer[ringBufferPosition] = Synth::clipSampleEx(inSample);
+
+ for (unsigned int i = 0; i < COARSE_LPF_DELAY_LINE_LENGTH; i++) {
+ sample += LPF_TAPS[i] * ringBuffer[(i + ringBufferPosition) & DELAY_LINE_MASK];
+ }
+
+ ringBufferPosition = (ringBufferPosition - 1) & DELAY_LINE_MASK;
+
+#if !MT32EMU_USE_FLOAT_SAMPLES
+ sample >>= COARSE_LPF_FRACTION_BITS;
+#endif
+
+ return sample;
+}
+
+AccurateLowPassFilter::AccurateLowPassFilter(const bool oldMT32AnalogLPF, const bool oversample) :
+ LPF_TAPS(oldMT32AnalogLPF ? ACCURATE_LPF_TAPS_MT32 : ACCURATE_LPF_TAPS_CM32L),
+ deltas(oversample ? ACCURATE_LPF_DELTAS_OVERSAMPLED : ACCURATE_LPF_DELTAS_REGULAR),
+ phaseIncrement(oversample ? ACCURATE_LPF_PHASE_INCREMENT_OVERSAMPLED : ACCURATE_LPF_PHASE_INCREMENT_REGULAR),
+ outputSampleRate(SAMPLE_RATE * ACCURATE_LPF_NUMBER_OF_PHASES / phaseIncrement),
+ ringBufferPosition(0),
+ phase(0)
+{
+ muteRingBuffer(ringBuffer, ACCURATE_LPF_DELAY_LINE_LENGTH);
+}
+
+SampleEx AccurateLowPassFilter::process(const SampleEx inSample) {
+ static const unsigned int DELAY_LINE_MASK = ACCURATE_LPF_DELAY_LINE_LENGTH - 1;
+
+ float sample = (phase == 0) ? LPF_TAPS[ACCURATE_LPF_DELAY_LINE_LENGTH * ACCURATE_LPF_NUMBER_OF_PHASES] * ringBuffer[ringBufferPosition] : 0.0f;
+ if (!hasNextSample()) {
+ ringBuffer[ringBufferPosition] = inSample;
+ }
+
+ for (unsigned int tapIx = phase, delaySampleIx = 0; delaySampleIx < ACCURATE_LPF_DELAY_LINE_LENGTH; delaySampleIx++, tapIx += ACCURATE_LPF_NUMBER_OF_PHASES) {
+ sample += LPF_TAPS[tapIx] * ringBuffer[(delaySampleIx + ringBufferPosition) & DELAY_LINE_MASK];
+ }
+
+ phase += phaseIncrement;
+ if (ACCURATE_LPF_NUMBER_OF_PHASES <= phase) {
+ phase -= ACCURATE_LPF_NUMBER_OF_PHASES;
+ ringBufferPosition = (ringBufferPosition - 1) & DELAY_LINE_MASK;
+ }
+
+ return SampleEx(ACCURATE_LPF_NUMBER_OF_PHASES * sample);
+}
+
+bool AccurateLowPassFilter::hasNextSample() const {
+ return phaseIncrement <= phase;
+}
+
+unsigned int AccurateLowPassFilter::getOutputSampleRate() const {
+ return outputSampleRate;
+}
+
+unsigned int AccurateLowPassFilter::estimateInSampleCount(unsigned int outSamples) const {
+ Bit32u cycleCount = outSamples / ACCURATE_LPF_NUMBER_OF_PHASES;
+ Bit32u remainder = outSamples - cycleCount * ACCURATE_LPF_NUMBER_OF_PHASES;
+ return cycleCount * phaseIncrement + deltas[remainder][phase];
+}
+
+void AccurateLowPassFilter::addPositionIncrement(const unsigned int positionIncrement) {
+ phase = (phase + positionIncrement * phaseIncrement) % ACCURATE_LPF_NUMBER_OF_PHASES;
+}
+
+}
diff --git a/audio/softsynth/mt32/Analog.h b/audio/softsynth/mt32/Analog.h
new file mode 100644
index 0000000000..a48db72485
--- /dev/null
+++ b/audio/softsynth/mt32/Analog.h
@@ -0,0 +1,57 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MT32EMU_ANALOG_H
+#define MT32EMU_ANALOG_H
+
+#include "mt32emu.h"
+
+namespace MT32Emu {
+
+class AbstractLowPassFilter;
+
+/* Analog class is dedicated to perform fair emulation of analogue circuitry of hardware units that is responsible
+ * for processing output signal after the DAC. It appears that the analogue circuit labeled "LPF" on the schematic
+ * also applies audible changes to the signal spectra. There is a significant boost of higher frequencies observed
+ * aside from quite poor attenuation of the mirror spectra above 16 kHz which is due to a relatively low filter order.
+ *
+ * As the final mixing of multiplexed output signal is performed after the DAC, this function is migrated here from Synth.
+ * Saying precisely, mixing is performed within the LPF as the entrance resistors are actually components of a LPF
+ * designed using the multiple feedback topology. Nevertheless, the schematic separates them.
+ */
+class Analog {
+public:
+ Analog(AnalogOutputMode mode, const ControlROMFeatureSet *controlROMFeatures);
+ ~Analog();
+ void process(Sample **outStream, const Sample *nonReverbLeft, const Sample *nonReverbRight, const Sample *reverbDryLeft, const Sample *reverbDryRight, const Sample *reverbWetLeft, const Sample *reverbWetRight, const Bit32u outLength);
+ unsigned int getOutputSampleRate() const;
+ Bit32u getDACStreamsLength(Bit32u outputLength) const;
+ void setSynthOutputGain(float synthGain);
+ void setReverbOutputGain(float reverbGain, bool mt32ReverbCompatibilityMode);
+
+private:
+ AbstractLowPassFilter &leftChannelLPF;
+ AbstractLowPassFilter &rightChannelLPF;
+ SampleEx synthGain;
+ SampleEx reverbGain;
+
+ Analog(Analog &);
+};
+
+}
+
+#endif
diff --git a/audio/softsynth/mt32/BReverbModel.cpp b/audio/softsynth/mt32/BReverbModel.cpp
index 37b3e9670d..5e02db8f99 100644
--- a/audio/softsynth/mt32/BReverbModel.cpp
+++ b/audio/softsynth/mt32/BReverbModel.cpp
@@ -15,7 +15,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-//#include <memory.h>
+//#include <cstring>
#include "mt32emu.h"
#include "BReverbModel.h"
@@ -501,9 +501,9 @@ void BReverbModel::process(const Sample *inLeft, const Sample *inRight, Sample *
* Analysing of the algorithm suggests that the overflow is most probable when the combs output is added below.
* So, despite this isn't actually accurate, we only add the check here for performance reasons.
*/
- Sample outSample = Synth::clipBit16s(Synth::clipBit16s(Synth::clipBit16s(Synth::clipBit16s((Bit32s)outL1 + Bit32s(outL1 >> 1)) + (Bit32s)outL2) + Bit32s(outL2 >> 1)) + (Bit32s)outL3);
+ Sample outSample = Synth::clipSampleEx(Synth::clipSampleEx(Synth::clipSampleEx(Synth::clipSampleEx((SampleEx)outL1 + SampleEx(outL1 >> 1)) + (SampleEx)outL2) + SampleEx(outL2 >> 1)) + (SampleEx)outL3);
#else
- Sample outSample = Synth::clipBit16s((Bit32s)outL1 + Bit32s(outL1 >> 1) + (Bit32s)outL2 + Bit32s(outL2 >> 1) + (Bit32s)outL3);
+ Sample outSample = Synth::clipSampleEx((SampleEx)outL1 + SampleEx(outL1 >> 1) + (SampleEx)outL2 + SampleEx(outL2 >> 1) + (SampleEx)outL3);
#endif
*(outLeft++) = weirdMul(outSample, wetLevel, 0xFF);
}
@@ -515,9 +515,9 @@ void BReverbModel::process(const Sample *inLeft, const Sample *inRight, Sample *
Sample outSample = 1.5f * (outR1 + outR2) + outR3;
#elif MT32EMU_BOSS_REVERB_PRECISE_MODE
// See the note above for the left channel output.
- Sample outSample = Synth::clipBit16s(Synth::clipBit16s(Synth::clipBit16s(Synth::clipBit16s((Bit32s)outR1 + Bit32s(outR1 >> 1)) + (Bit32s)outR2) + Bit32s(outR2 >> 1)) + (Bit32s)outR3);
+ Sample outSample = Synth::clipSampleEx(Synth::clipSampleEx(Synth::clipSampleEx(Synth::clipSampleEx((SampleEx)outR1 + SampleEx(outR1 >> 1)) + (SampleEx)outR2) + SampleEx(outR2 >> 1)) + (SampleEx)outR3);
#else
- Sample outSample = Synth::clipBit16s((Bit32s)outR1 + Bit32s(outR1 >> 1) + (Bit32s)outR2 + Bit32s(outR2 >> 1) + (Bit32s)outR3);
+ Sample outSample = Synth::clipSampleEx((SampleEx)outR1 + SampleEx(outR1 >> 1) + (SampleEx)outR2 + SampleEx(outR2 >> 1) + (SampleEx)outR3);
#endif
*(outRight++) = weirdMul(outSample, wetLevel, 0xFF);
}
diff --git a/audio/softsynth/mt32/BReverbModel.h b/audio/softsynth/mt32/BReverbModel.h
index 9b840900c3..764daf1a9e 100644
--- a/audio/softsynth/mt32/BReverbModel.h
+++ b/audio/softsynth/mt32/BReverbModel.h
@@ -95,7 +95,6 @@ class BReverbModel {
const bool tapDelayMode;
Bit32u dryAmp;
Bit32u wetLevel;
- void mute();
static const BReverbSettings &getCM32L_LAPCSettings(const ReverbMode mode);
static const BReverbSettings &getMT32Settings(const ReverbMode mode);
@@ -107,6 +106,7 @@ public:
void open();
// May be called multiple times without an open() in between.
void close();
+ void mute();
void setParameters(Bit8u time, Bit8u level);
void process(const Sample *inLeft, const Sample *inRight, Sample *outLeft, Sample *outRight, unsigned long numSamples);
bool isActive() const;
diff --git a/audio/softsynth/mt32/LA32FloatWaveGenerator.cpp b/audio/softsynth/mt32/LA32FloatWaveGenerator.cpp
index 9265d80c88..42d820ebad 100644
--- a/audio/softsynth/mt32/LA32FloatWaveGenerator.cpp
+++ b/audio/softsynth/mt32/LA32FloatWaveGenerator.cpp
@@ -18,7 +18,7 @@
//#include <cmath>
#include "mt32emu.h"
#include "mmath.h"
-#include "LA32FloatWaveGenerator.h"
+#include "internals.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/LA32Ramp.cpp b/audio/softsynth/mt32/LA32Ramp.cpp
index 454612c842..2b31a330d2 100644
--- a/audio/softsynth/mt32/LA32Ramp.cpp
+++ b/audio/softsynth/mt32/LA32Ramp.cpp
@@ -50,8 +50,8 @@ We haven't fully explored:
//#include <cmath>
#include "mt32emu.h"
-#include "LA32Ramp.h"
#include "mmath.h"
+#include "internals.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/LA32WaveGenerator.cpp b/audio/softsynth/mt32/LA32WaveGenerator.cpp
index 7ac7cc6aaa..765f75fa61 100644
--- a/audio/softsynth/mt32/LA32WaveGenerator.cpp
+++ b/audio/softsynth/mt32/LA32WaveGenerator.cpp
@@ -15,15 +15,15 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-//#include <cmath>
-#include "mt32emu.h"
-#include "mmath.h"
-#include "LA32WaveGenerator.h"
-
#if MT32EMU_USE_FLOAT_SAMPLES
#include "LA32FloatWaveGenerator.cpp"
#else
+//#include <cmath>
+#include "mt32emu.h"
+#include "mmath.h"
+#include "internals.h"
+
namespace MT32Emu {
static const Bit32u SINE_SEGMENT_RELATIVE_LENGTH = 1 << 18;
diff --git a/audio/softsynth/mt32/MemoryRegion.h b/audio/softsynth/mt32/MemoryRegion.h
new file mode 100644
index 0000000000..c0cb041e11
--- /dev/null
+++ b/audio/softsynth/mt32/MemoryRegion.h
@@ -0,0 +1,124 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MT32EMU_MEMORY_REGION_H
+#define MT32EMU_MEMORY_REGION_H
+
+namespace MT32Emu {
+
+enum MemoryRegionType {
+ MR_PatchTemp, MR_RhythmTemp, MR_TimbreTemp, MR_Patches, MR_Timbres, MR_System, MR_Display, MR_Reset
+};
+
+class MemoryRegion {
+private:
+ Synth *synth;
+ Bit8u *realMemory;
+ Bit8u *maxTable;
+public:
+ MemoryRegionType type;
+ Bit32u startAddr, entrySize, entries;
+
+ MemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable, MemoryRegionType useType, Bit32u useStartAddr, Bit32u useEntrySize, Bit32u useEntries) {
+ synth = useSynth;
+ realMemory = useRealMemory;
+ maxTable = useMaxTable;
+ type = useType;
+ startAddr = useStartAddr;
+ entrySize = useEntrySize;
+ entries = useEntries;
+ }
+ int lastTouched(Bit32u addr, Bit32u len) const {
+ return (offset(addr) + len - 1) / entrySize;
+ }
+ int firstTouchedOffset(Bit32u addr) const {
+ return offset(addr) % entrySize;
+ }
+ int firstTouched(Bit32u addr) const {
+ return offset(addr) / entrySize;
+ }
+ Bit32u regionEnd() const {
+ return startAddr + entrySize * entries;
+ }
+ bool contains(Bit32u addr) const {
+ return addr >= startAddr && addr < regionEnd();
+ }
+ int offset(Bit32u addr) const {
+ return addr - startAddr;
+ }
+ Bit32u getClampedLen(Bit32u addr, Bit32u len) const {
+ if (addr + len > regionEnd())
+ return regionEnd() - addr;
+ return len;
+ }
+ Bit32u next(Bit32u addr, Bit32u len) const {
+ if (addr + len > regionEnd()) {
+ return regionEnd() - addr;
+ }
+ return 0;
+ }
+ Bit8u getMaxValue(int off) const {
+ if (maxTable == NULL)
+ return 0xFF;
+ return maxTable[off % entrySize];
+ }
+ Bit8u *getRealMemory() const {
+ return realMemory;
+ }
+ bool isReadable() const {
+ return getRealMemory() != NULL;
+ }
+ void read(unsigned int entry, unsigned int off, Bit8u *dst, unsigned int len) const;
+ void write(unsigned int entry, unsigned int off, const Bit8u *src, unsigned int len, bool init = false) const;
+};
+
+class PatchTempMemoryRegion : public MemoryRegion {
+public:
+ PatchTempMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_PatchTemp, MT32EMU_MEMADDR(0x030000), sizeof(MemParams::PatchTemp), 9) {}
+};
+class RhythmTempMemoryRegion : public MemoryRegion {
+public:
+ RhythmTempMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_RhythmTemp, MT32EMU_MEMADDR(0x030110), sizeof(MemParams::RhythmTemp), 85) {}
+};
+class TimbreTempMemoryRegion : public MemoryRegion {
+public:
+ TimbreTempMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_TimbreTemp, MT32EMU_MEMADDR(0x040000), sizeof(TimbreParam), 8) {}
+};
+class PatchesMemoryRegion : public MemoryRegion {
+public:
+ PatchesMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_Patches, MT32EMU_MEMADDR(0x050000), sizeof(PatchParam), 128) {}
+};
+class TimbresMemoryRegion : public MemoryRegion {
+public:
+ TimbresMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_Timbres, MT32EMU_MEMADDR(0x080000), sizeof(MemParams::PaddedTimbre), 64 + 64 + 64 + 64) {}
+};
+class SystemMemoryRegion : public MemoryRegion {
+public:
+ SystemMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_System, MT32EMU_MEMADDR(0x100000), sizeof(MemParams::System), 1) {}
+};
+class DisplayMemoryRegion : public MemoryRegion {
+public:
+ DisplayMemoryRegion(Synth *useSynth) : MemoryRegion(useSynth, NULL, NULL, MR_Display, MT32EMU_MEMADDR(0x200000), MAX_SYSEX_SIZE - 1, 1) {}
+};
+class ResetMemoryRegion : public MemoryRegion {
+public:
+ ResetMemoryRegion(Synth *useSynth) : MemoryRegion(useSynth, NULL, NULL, MR_Reset, MT32EMU_MEMADDR(0x7F0000), 0x3FFF, 1) {}
+};
+
+}
+
+#endif
diff --git a/audio/softsynth/mt32/MidiEventQueue.h b/audio/softsynth/mt32/MidiEventQueue.h
new file mode 100644
index 0000000000..b1948c5f8e
--- /dev/null
+++ b/audio/softsynth/mt32/MidiEventQueue.h
@@ -0,0 +1,67 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MT32EMU_MIDI_EVENT_QUEUE_H
+#define MT32EMU_MIDI_EVENT_QUEUE_H
+
+namespace MT32Emu {
+
+/**
+ * Used to safely store timestamped MIDI events in a local queue.
+ */
+struct MidiEvent {
+ Bit32u shortMessageData;
+ const Bit8u *sysexData;
+ Bit32u sysexLength;
+ Bit32u timestamp;
+
+ ~MidiEvent();
+ void setShortMessage(Bit32u shortMessageData, Bit32u timestamp);
+ void setSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp);
+};
+
+/**
+ * Simple queue implementation using a ring buffer to store incoming MIDI event before the synth actually processes it.
+ * It is intended to:
+ * - get rid of prerenderer while retaining graceful partial abortion
+ * - add fair emulation of the MIDI interface delays
+ * - extend the synth interface with the default implementation of a typical rendering loop.
+ * THREAD SAFETY:
+ * It is safe to use either in a single thread environment or when there are only two threads - one performs only reading
+ * and one performs only writing. More complicated usage requires external synchronisation.
+ */
+class MidiEventQueue {
+private:
+ MidiEvent * const ringBuffer;
+ const Bit32u ringBufferMask;
+ volatile Bit32u startPosition;
+ volatile Bit32u endPosition;
+
+public:
+ MidiEventQueue(Bit32u ringBufferSize = DEFAULT_MIDI_EVENT_QUEUE_SIZE); // Must be a power of 2
+ ~MidiEventQueue();
+ void reset();
+ bool pushShortMessage(Bit32u shortMessageData, Bit32u timestamp);
+ bool pushSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp);
+ const MidiEvent *peekMidiEvent();
+ void dropMidiEvent();
+ bool isFull() const;
+};
+
+}
+
+#endif
diff --git a/audio/softsynth/mt32/Part.cpp b/audio/softsynth/mt32/Part.cpp
index d92473b5db..cffc3ed744 100644
--- a/audio/softsynth/mt32/Part.cpp
+++ b/audio/softsynth/mt32/Part.cpp
@@ -19,6 +19,7 @@
//#include <cstring>
#include "mt32emu.h"
+#include "internals.h"
#include "PartialManager.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/Partial.cpp b/audio/softsynth/mt32/Partial.cpp
index 7dcc6e945a..7348087509 100644
--- a/audio/softsynth/mt32/Partial.cpp
+++ b/audio/softsynth/mt32/Partial.cpp
@@ -21,6 +21,7 @@
#include "mt32emu.h"
#include "mmath.h"
+#include "internals.h"
namespace MT32Emu {
@@ -312,8 +313,8 @@ bool Partial::produceOutput(Sample *leftBuf, Sample *rightBuf, unsigned long len
// Though, it is unknown whether this overflow is exploited somewhere.
Sample leftOut = Sample((sample * leftPanValue) >> 8);
Sample rightOut = Sample((sample * rightPanValue) >> 8);
- *leftBuf = Synth::clipBit16s((Bit32s)*leftBuf + (Bit32s)leftOut);
- *rightBuf = Synth::clipBit16s((Bit32s)*rightBuf + (Bit32s)rightOut);
+ *leftBuf = Synth::clipSampleEx((SampleEx)*leftBuf + (SampleEx)leftOut);
+ *rightBuf = Synth::clipSampleEx((SampleEx)*rightBuf + (SampleEx)rightOut);
leftBuf++;
rightBuf++;
#endif
diff --git a/audio/softsynth/mt32/PartialManager.cpp b/audio/softsynth/mt32/PartialManager.cpp
index fe73087581..8ca6e4e3d7 100644
--- a/audio/softsynth/mt32/PartialManager.cpp
+++ b/audio/softsynth/mt32/PartialManager.cpp
@@ -18,6 +18,7 @@
//#include <cstring>
#include "mt32emu.h"
+#include "internals.h"
#include "PartialManager.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/Poly.cpp b/audio/softsynth/mt32/Poly.cpp
index e07ceb4231..badcd8fb96 100644
--- a/audio/softsynth/mt32/Poly.cpp
+++ b/audio/softsynth/mt32/Poly.cpp
@@ -16,6 +16,7 @@
*/
#include "mt32emu.h"
+#include "internals.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/Poly.h b/audio/softsynth/mt32/Poly.h
index 9c6431ce36..e2614369bb 100644
--- a/audio/softsynth/mt32/Poly.h
+++ b/audio/softsynth/mt32/Poly.h
@@ -21,6 +21,7 @@
namespace MT32Emu {
class Part;
+class Partial;
enum PolyState {
POLY_Playing,
diff --git a/audio/softsynth/mt32/ROMInfo.cpp b/audio/softsynth/mt32/ROMInfo.cpp
index eb9622620f..7c0127078b 100644
--- a/audio/softsynth/mt32/ROMInfo.cpp
+++ b/audio/softsynth/mt32/ROMInfo.cpp
@@ -21,8 +21,8 @@
namespace MT32Emu {
static const ROMInfo *getKnownROMInfoFromList(unsigned int index) {
- static const ControlROMFeatureSet MT32_COMPATIBLE(true);
- static const ControlROMFeatureSet CM32L_COMPATIBLE(false);
+ static const ControlROMFeatureSet MT32_COMPATIBLE(true, true);
+ static const ControlROMFeatureSet CM32L_COMPATIBLE(false, false);
// Known ROMs
static const ROMInfo CTRL_MT32_V1_04 = {65536, "5a5cb5a77d7d55ee69657c2f870416daed52dea7", ROMInfo::Control, "ctrl_mt32_1_04", "MT-32 Control v1.04", ROMInfo::Full, NULL, &MT32_COMPATIBLE};
@@ -106,7 +106,6 @@ void ROMImage::freeROMImage(const ROMImage *romImage) {
delete romImage;
}
-
Common::File* ROMImage::getFile() const {
return file;
}
@@ -115,11 +114,17 @@ const ROMInfo* ROMImage::getROMInfo() const {
return romInfo;
}
-ControlROMFeatureSet::ControlROMFeatureSet(bool useDefaultReverbMT32Compatible) : defaultReverbMT32Compatible(useDefaultReverbMT32Compatible) {
-}
+ControlROMFeatureSet::ControlROMFeatureSet(bool useDefaultReverbMT32Compatible, bool useOldMT32AnalogLPF) :
+ defaultReverbMT32Compatible(useDefaultReverbMT32Compatible),
+ oldMT32AnalogLPF(useOldMT32AnalogLPF)
+{}
bool ControlROMFeatureSet::isDefaultReverbMT32Compatible() const {
return defaultReverbMT32Compatible;
}
+bool ControlROMFeatureSet::isOldMT32AnalogLPF() const {
+ return oldMT32AnalogLPF;
+}
+
}
diff --git a/audio/softsynth/mt32/ROMInfo.h b/audio/softsynth/mt32/ROMInfo.h
index cecbb6054f..4682620a15 100644
--- a/audio/softsynth/mt32/ROMInfo.h
+++ b/audio/softsynth/mt32/ROMInfo.h
@@ -77,10 +77,12 @@ public:
struct ControlROMFeatureSet {
private:
unsigned int defaultReverbMT32Compatible : 1;
+ unsigned int oldMT32AnalogLPF : 1;
public:
- ControlROMFeatureSet(bool defaultReverbMT32Compatible);
+ ControlROMFeatureSet(bool defaultReverbMT32Compatible, bool oldMT32AnalogLPF);
bool isDefaultReverbMT32Compatible() const;
+ bool isOldMT32AnalogLPF() const;
};
}
diff --git a/audio/softsynth/mt32/Structures.h b/audio/softsynth/mt32/Structures.h
index 35dcee90d6..4dada3a847 100644
--- a/audio/softsynth/mt32/Structures.h
+++ b/audio/softsynth/mt32/Structures.h
@@ -31,19 +31,6 @@ namespace MT32Emu {
#define MT32EMU_ALIGN_PACKED __attribute__((packed))
#endif
-typedef unsigned int Bit32u;
-typedef signed int Bit32s;
-typedef unsigned short int Bit16u;
-typedef signed short int Bit16s;
-typedef unsigned char Bit8u;
-typedef signed char Bit8s;
-
-#if MT32EMU_USE_FLOAT_SAMPLES
-typedef float Sample;
-#else
-typedef Bit16s Sample;
-#endif
-
// The following structures represent the MT-32's memory
// Since sysex allows this memory to be written to in blocks of bytes,
// we keep this packed so that we can copy data into the various
@@ -184,7 +171,37 @@ struct MemParams {
#pragma pack()
#endif
-struct ControlROMPCMStruct;
+struct ControlROMMap {
+ Bit16u idPos;
+ Bit16u idLen;
+ const char *idBytes;
+ Bit16u pcmTable; // 4 * pcmCount bytes
+ Bit16u pcmCount;
+ Bit16u timbreAMap; // 128 bytes
+ Bit16u timbreAOffset;
+ bool timbreACompressed;
+ Bit16u timbreBMap; // 128 bytes
+ Bit16u timbreBOffset;
+ bool timbreBCompressed;
+ Bit16u timbreRMap; // 2 * timbreRCount bytes
+ Bit16u timbreRCount;
+ Bit16u rhythmSettings; // 4 * rhythmSettingsCount bytes
+ Bit16u rhythmSettingsCount;
+ Bit16u reserveSettings; // 9 bytes
+ Bit16u panSettings; // 8 bytes
+ Bit16u programSettings; // 8 bytes
+ Bit16u rhythmMaxTable; // 4 bytes
+ Bit16u patchMaxTable; // 16 bytes
+ Bit16u systemMaxTable; // 23 bytes
+ Bit16u timbreMaxTable; // 72 bytes
+};
+
+struct ControlROMPCMStruct {
+ Bit8u pos;
+ Bit8u len;
+ Bit8u pitchLSB;
+ Bit8u pitchMSB;
+};
struct PCMWaveEntry {
Bit32u addr;
@@ -216,8 +233,6 @@ struct PatchCache {
const TimbreParam::PartialParam *partialParam;
};
-class Partial; // Forward reference for class defined in partial.h
-
}
#endif
diff --git a/audio/softsynth/mt32/Synth.cpp b/audio/softsynth/mt32/Synth.cpp
index 3bff429875..6df7eb9e31 100644
--- a/audio/softsynth/mt32/Synth.cpp
+++ b/audio/softsynth/mt32/Synth.cpp
@@ -22,12 +22,19 @@
#include "mt32emu.h"
#include "mmath.h"
-#include "PartialManager.h"
+#include "internals.h"
+
+#include "Analog.h"
#include "BReverbModel.h"
-#include "common/debug.h"
+#include "MemoryRegion.h"
+#include "MidiEventQueue.h"
+#include "PartialManager.h"
namespace MT32Emu {
+// MIDI interface data transfer rate in samples. Used to simulate the transfer delay.
+static const double MIDI_DATA_TRANSFER_RATE = (double)SAMPLE_RATE / 31250.0 * 8.0;
+
static const ControlROMMap ControlROMMaps[7] = {
// ID IDc IDbytes PCMmap PCMc tmbrA tmbrAO, tmbrAC tmbrB tmbrBO, tmbrBC tmbrR trC rhythm rhyC rsrv panpot prog rhyMax patMax sysMax timMax
{0x4014, 22, "\000 ver1.04 14 July 87 ", 0x3000, 128, 0x8000, 0x0000, false, 0xC000, 0x4000, false, 0x3200, 30, 0x73A6, 85, 0x57C7, 0x57E2, 0x57D0, 0x5252, 0x525E, 0x526E, 0x520A},
@@ -46,18 +53,15 @@ static inline void advanceStreamPosition(Sample *&stream, Bit32u posDelta) {
}
}
-Bit8u Synth::calcSysexChecksum(const Bit8u *data, Bit32u len, Bit8u checksum) {
+Bit8u Synth::calcSysexChecksum(const Bit8u *data, const Bit32u len, const Bit8u initChecksum) {
+ unsigned int checksum = -initChecksum;
for (unsigned int i = 0; i < len; i++) {
- checksum = checksum + data[i];
+ checksum -= data[i];
}
- checksum = checksum & 0x7f;
- if (checksum) {
- checksum = 0x80 - checksum;
- }
- return checksum;
+ return Bit8u(checksum & 0x7f);
}
-Synth::Synth(ReportHandler *useReportHandler) {
+Synth::Synth(ReportHandler *useReportHandler) : mt32ram(*new MemParams()), mt32default(*new MemParams()) {
isOpen = false;
reverbOverridden = false;
partialCount = DEFAULT_MAX_PARTIALS;
@@ -75,6 +79,7 @@ Synth::Synth(ReportHandler *useReportHandler) {
reverbModels[i] = NULL;
}
reverbModel = NULL;
+ analog = NULL;
setDACInputMode(DACInputMode_NICE);
setMIDIDelayMode(MIDIDelayMode_DELAY_SHORT_MESSAGES_ONLY);
setOutputGain(1.0f);
@@ -92,6 +97,8 @@ Synth::~Synth() {
if (isDefaultReportHandler) {
delete reportHandler;
}
+ delete &mt32ram;
+ delete &mt32default;
}
void ReportHandler::showLCDMessage(const char *data) {
@@ -126,7 +133,7 @@ void Synth::printDebug(const char *fmt, ...) {
va_list ap;
va_start(ap, fmt);
#if MT32EMU_DEBUG_SAMPLESTAMPS > 0
- reportHandler->printDebug("[%u] ", renderedSampleCount);
+ reportHandler->printDebug("[%u] ", (char *)&renderedSampleCount);
#endif
reportHandler->printDebug(fmt, ap);
va_end(ap);
@@ -211,10 +218,7 @@ MIDIDelayMode Synth::getMIDIDelayMode() const {
void Synth::setOutputGain(float newOutputGain) {
if (newOutputGain < 0.0f) newOutputGain = -newOutputGain;
outputGain = newOutputGain;
-#if !MT32EMU_USE_FLOAT_SAMPLES
- if (256.0f < newOutputGain) newOutputGain = 256.0f;
- effectiveOutputGain = int(newOutputGain * 256.0f);
-#endif
+ if (analog != NULL) analog->setSynthOutputGain(newOutputGain);
}
float Synth::getOutputGain() const {
@@ -224,13 +228,7 @@ float Synth::getOutputGain() const {
void Synth::setReverbOutputGain(float newReverbOutputGain) {
if (newReverbOutputGain < 0.0f) newReverbOutputGain = -newReverbOutputGain;
reverbOutputGain = newReverbOutputGain;
- if (!isMT32ReverbCompatibilityMode()) newReverbOutputGain *= CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR;
-#if MT32EMU_USE_FLOAT_SAMPLES
- effectiveReverbOutputGain = newReverbOutputGain;
-#else
- if (256.0f < newReverbOutputGain) newReverbOutputGain = 256.0f;
- effectiveReverbOutputGain = int(newReverbOutputGain * 256.0f);
-#endif
+ if (analog != NULL) analog->setReverbOutputGain(newReverbOutputGain, isMT32ReverbCompatibilityMode());
}
float Synth::getReverbOutputGain() const {
@@ -393,7 +391,11 @@ bool Synth::initTimbres(Bit16u mapAddress, Bit16u offset, int count, int startTi
return true;
}
-bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, unsigned int usePartialCount) {
+bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, AnalogOutputMode analogOutputMode) {
+ return open(controlROMImage, pcmROMImage, DEFAULT_MAX_PARTIALS, analogOutputMode);
+}
+
+bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, unsigned int usePartialCount, AnalogOutputMode analogOutputMode) {
if (isOpen) {
return false;
}
@@ -548,6 +550,10 @@ bool Synth::open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, u
midiQueue = new MidiEventQueue();
+ analog = new Analog(analogOutputMode, controlROMFeatures);
+ setOutputGain(outputGain);
+ setReverbOutputGain(reverbOutputGain);
+
isOpen = true;
isEnabled = false;
@@ -565,6 +571,9 @@ void Synth::close(bool forced) {
delete midiQueue;
midiQueue = NULL;
+ delete analog;
+ analog = NULL;
+
delete partialManager;
partialManager = NULL;
@@ -603,16 +612,37 @@ void Synth::flushMIDIQueue() {
}
}
-void Synth::setMIDIEventQueueSize(Bit32u useSize) {
- if (midiQueue != NULL) {
- flushMIDIQueue();
- delete midiQueue;
- midiQueue = new MidiEventQueue(useSize);
+Bit32u Synth::setMIDIEventQueueSize(Bit32u useSize) {
+ static const Bit32u MAX_QUEUE_SIZE = (1 << 24); // This results in about 256 Mb - much greater than any reasonable value
+
+ if (midiQueue == NULL) return 0;
+ flushMIDIQueue();
+
+ // Find a power of 2 that is >= useSize
+ Bit32u binarySize = 1;
+ if (useSize < MAX_QUEUE_SIZE) {
+ // Using simple linear search as this isn't time critical
+ while (binarySize < useSize) binarySize <<= 1;
+ } else {
+ binarySize = MAX_QUEUE_SIZE;
}
+ delete midiQueue;
+ midiQueue = new MidiEventQueue(binarySize);
+ return binarySize;
}
Bit32u Synth::getShortMessageLength(Bit32u msg) {
- if ((msg & 0xF0) == 0xF0) return 1;
+ if ((msg & 0xF0) == 0xF0) {
+ switch (msg & 0xFF) {
+ case 0xF1:
+ case 0xF3:
+ return 2;
+ case 0xF2:
+ return 3;
+ default:
+ return 1;
+ }
+ }
// NOTE: This calculation isn't quite correct
// as it doesn't consider the running status byte
return ((msg & 0xE0) == 0xC0) ? 2 : 3;
@@ -638,6 +668,7 @@ bool Synth::playMsg(Bit32u msg, Bit32u timestamp) {
if (midiDelayMode != MIDIDelayMode_IMMEDIATE) {
timestamp = addMIDIInterfaceDelay(getShortMessageLength(msg), timestamp);
}
+ if (!isEnabled) isEnabled = true;
return midiQueue->pushShortMessage(msg, timestamp);
}
@@ -650,16 +681,19 @@ bool Synth::playSysex(const Bit8u *sysex, Bit32u len, Bit32u timestamp) {
if (midiDelayMode == MIDIDelayMode_DELAY_ALL) {
timestamp = addMIDIInterfaceDelay(len, timestamp);
}
+ if (!isEnabled) isEnabled = true;
return midiQueue->pushSysex(sysex, len, timestamp);
}
void Synth::playMsgNow(Bit32u msg) {
- // FIXME: Implement active sensing
+ // NOTE: Active sense IS implemented in real hardware. However, realtime processing is clearly out of the library scope.
+ // It is assumed that realtime consumers of the library respond to these MIDI events as appropriate.
+
unsigned char code = (unsigned char)((msg & 0x0000F0) >> 4);
unsigned char chan = (unsigned char)(msg & 0x00000F);
unsigned char note = (unsigned char)((msg & 0x007F00) >> 8);
unsigned char velocity = (unsigned char)((msg & 0x7F0000) >> 16);
- isEnabled = true;
+ if (!isEnabled) isEnabled = true;
//printDebug("Playing chan %d, code 0x%01x note: 0x%02x", chan, code, note);
@@ -831,7 +865,7 @@ void Synth::playSysexWithoutHeader(unsigned char device, unsigned char command,
printDebug("playSysexWithoutHeader: Message is too short (%d bytes)!", len);
return;
}
- unsigned char checksum = calcSysexChecksum(sysex, len - 1, 0);
+ Bit8u checksum = calcSysexChecksum(sysex, len - 1);
if (checksum != sysex[len - 1]) {
printDebug("playSysexWithoutHeader: Message checksum is incorrect (provided: %02x, expected: %02x)!", sysex[len - 1], checksum);
return;
@@ -1410,9 +1444,8 @@ void MidiEvent::setSysex(const Bit8u *useSysexData, Bit32u useSysexLength, Bit32
memcpy(dstSysexData, useSysexData, sysexLength);
}
-MidiEventQueue::MidiEventQueue(Bit32u useRingBufferSize) : ringBufferSize(useRingBufferSize) {
- ringBuffer = new MidiEvent[ringBufferSize];
- memset(ringBuffer, 0, ringBufferSize * sizeof(MidiEvent));
+MidiEventQueue::MidiEventQueue(Bit32u useRingBufferSize) : ringBuffer(new MidiEvent[useRingBufferSize]), ringBufferMask(useRingBufferSize - 1) {
+ memset(ringBuffer, 0, useRingBufferSize * sizeof(MidiEvent));
reset();
}
@@ -1426,7 +1459,7 @@ void MidiEventQueue::reset() {
}
bool MidiEventQueue::pushShortMessage(Bit32u shortMessageData, Bit32u timestamp) {
- unsigned int newEndPosition = (endPosition + 1) % ringBufferSize;
+ Bit32u newEndPosition = (endPosition + 1) & ringBufferMask;
// Is ring buffer full?
if (startPosition == newEndPosition) return false;
ringBuffer[endPosition].setShortMessage(shortMessageData, timestamp);
@@ -1435,7 +1468,7 @@ bool MidiEventQueue::pushShortMessage(Bit32u shortMessageData, Bit32u timestamp)
}
bool MidiEventQueue::pushSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp) {
- unsigned int newEndPosition = (endPosition + 1) % ringBufferSize;
+ Bit32u newEndPosition = (endPosition + 1) & ringBufferMask;
// Is ring buffer full?
if (startPosition == newEndPosition) return false;
ringBuffer[endPosition].setSysex(sysexData, sysexLength, timestamp);
@@ -1450,31 +1483,36 @@ const MidiEvent *MidiEventQueue::peekMidiEvent() {
void MidiEventQueue::dropMidiEvent() {
// Is ring buffer empty?
if (startPosition != endPosition) {
- startPosition = (startPosition + 1) % ringBufferSize;
+ startPosition = (startPosition + 1) & ringBufferMask;
}
}
+bool MidiEventQueue::isFull() const {
+ return startPosition == ((endPosition + 1) & ringBufferMask);
+}
+
+unsigned int Synth::getStereoOutputSampleRate() const {
+ return (analog == NULL) ? SAMPLE_RATE : analog->getOutputSampleRate();
+}
+
void Synth::render(Sample *stream, Bit32u len) {
- Sample tmpNonReverbLeft[MAX_SAMPLES_PER_RUN];
- Sample tmpNonReverbRight[MAX_SAMPLES_PER_RUN];
- Sample tmpReverbDryLeft[MAX_SAMPLES_PER_RUN];
- Sample tmpReverbDryRight[MAX_SAMPLES_PER_RUN];
- Sample tmpReverbWetLeft[MAX_SAMPLES_PER_RUN];
- Sample tmpReverbWetRight[MAX_SAMPLES_PER_RUN];
+ if (!isEnabled) {
+ renderedSampleCount += analog->getDACStreamsLength(len);
+ analog->process(NULL, NULL, NULL, NULL, NULL, NULL, NULL, len);
+ muteSampleBuffer(stream, len << 1);
+ return;
+ }
+
+ // As in AnalogOutputMode_ACCURATE mode output is upsampled, buffer size MAX_SAMPLES_PER_RUN is more than enough.
+ Sample tmpNonReverbLeft[MAX_SAMPLES_PER_RUN], tmpNonReverbRight[MAX_SAMPLES_PER_RUN];
+ Sample tmpReverbDryLeft[MAX_SAMPLES_PER_RUN], tmpReverbDryRight[MAX_SAMPLES_PER_RUN];
+ Sample tmpReverbWetLeft[MAX_SAMPLES_PER_RUN], tmpReverbWetRight[MAX_SAMPLES_PER_RUN];
while (len > 0) {
- Bit32u thisLen = len > MAX_SAMPLES_PER_RUN ? MAX_SAMPLES_PER_RUN : len;
- renderStreams(tmpNonReverbLeft, tmpNonReverbRight, tmpReverbDryLeft, tmpReverbDryRight, tmpReverbWetLeft, tmpReverbWetRight, thisLen);
- for (Bit32u i = 0; i < thisLen; i++) {
-#if MT32EMU_USE_FLOAT_SAMPLES
- *(stream++) = tmpNonReverbLeft[i] + tmpReverbDryLeft[i] + tmpReverbWetLeft[i];
- *(stream++) = tmpNonReverbRight[i] + tmpReverbDryRight[i] + tmpReverbWetRight[i];
-#else
- *(stream++) = clipBit16s((Bit32s)tmpNonReverbLeft[i] + (Bit32s)tmpReverbDryLeft[i] + (Bit32s)tmpReverbWetLeft[i]);
- *(stream++) = clipBit16s((Bit32s)tmpNonReverbRight[i] + (Bit32s)tmpReverbDryRight[i] + (Bit32s)tmpReverbWetRight[i]);
-#endif
- }
- len -= thisLen;
+ Bit32u thisPassLen = len > MAX_SAMPLES_PER_RUN ? MAX_SAMPLES_PER_RUN : len;
+ renderStreams(tmpNonReverbLeft, tmpNonReverbRight, tmpReverbDryLeft, tmpReverbDryRight, tmpReverbWetLeft, tmpReverbWetRight, analog->getDACStreamsLength(thisPassLen));
+ analog->process(&stream, tmpNonReverbLeft, tmpNonReverbRight, tmpReverbDryLeft, tmpReverbDryRight, tmpReverbWetLeft, tmpReverbWetRight, thisPassLen);
+ len -= thisPassLen;
}
}
@@ -1518,7 +1556,10 @@ void Synth::renderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample
// In GENERATION2 units, the output from LA32 goes to the Boss chip already bit-shifted.
// In NICE mode, it's also better to increase volume before the reverb processing to preserve accuracy.
void Synth::produceLA32Output(Sample *buffer, Bit32u len) {
-#if !MT32EMU_USE_FLOAT_SAMPLES
+#if MT32EMU_USE_FLOAT_SAMPLES
+ (void)buffer;
+ (void)len;
+#else
switch (dacInputMode) {
case DACInputMode_GENERATION2:
while (len--) {
@@ -1528,7 +1569,7 @@ void Synth::produceLA32Output(Sample *buffer, Bit32u len) {
break;
case DACInputMode_NICE:
while (len--) {
- *buffer = clipBit16s(Bit32s(*buffer) << 1);
+ *buffer = clipSampleEx(SampleEx(*buffer) << 1);
++buffer;
}
break;
@@ -1538,26 +1579,16 @@ void Synth::produceLA32Output(Sample *buffer, Bit32u len) {
#endif
}
-void Synth::convertSamplesToOutput(Sample *buffer, Bit32u len, bool reverb) {
- if (dacInputMode == DACInputMode_PURE) return;
-
+void Synth::convertSamplesToOutput(Sample *buffer, Bit32u len) {
#if MT32EMU_USE_FLOAT_SAMPLES
- float gain = reverb ? effectiveReverbOutputGain : outputGain;
- while (len--) {
- *(buffer++) *= gain;
- }
+ (void)buffer;
+ (void)len;
#else
- int gain = reverb ? effectiveReverbOutputGain : effectiveOutputGain;
if (dacInputMode == DACInputMode_GENERATION1) {
while (len--) {
- Bit32s target = Bit16s((*buffer & 0x8000) | ((*buffer << 1) & 0x7FFE));
- *(buffer++) = clipBit16s((target * gain) >> 8);
+ *buffer = Sample((*buffer & 0x8000) | ((*buffer << 1) & 0x7FFE));
+ ++buffer;
}
- return;
- }
- while (len--) {
- *buffer = clipBit16s((Bit32s(*buffer) * gain) >> 8);
- ++buffer;
}
#endif
}
@@ -1566,18 +1597,18 @@ void Synth::doRenderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sampl
// Even if LA32 output isn't desired, we proceed anyway with temp buffers
Sample tmpBufNonReverbLeft[MAX_SAMPLES_PER_RUN], tmpBufNonReverbRight[MAX_SAMPLES_PER_RUN];
if (nonReverbLeft == NULL) nonReverbLeft = tmpBufNonReverbLeft;
- if (nonReverbLeft == NULL) nonReverbRight = tmpBufNonReverbRight;
+ if (nonReverbRight == NULL) nonReverbRight = tmpBufNonReverbRight;
Sample tmpBufReverbDryLeft[MAX_SAMPLES_PER_RUN], tmpBufReverbDryRight[MAX_SAMPLES_PER_RUN];
if (reverbDryLeft == NULL) reverbDryLeft = tmpBufReverbDryLeft;
if (reverbDryRight == NULL) reverbDryRight = tmpBufReverbDryRight;
- muteSampleBuffer(nonReverbLeft, len);
- muteSampleBuffer(nonReverbRight, len);
- muteSampleBuffer(reverbDryLeft, len);
- muteSampleBuffer(reverbDryRight, len);
-
if (isEnabled) {
+ muteSampleBuffer(nonReverbLeft, len);
+ muteSampleBuffer(nonReverbRight, len);
+ muteSampleBuffer(reverbDryLeft, len);
+ muteSampleBuffer(reverbDryRight, len);
+
for (unsigned int i = 0; i < getPartialCount(); i++) {
if (partialManager->shouldReverb(i)) {
partialManager->produceOutput(i, reverbDryLeft, reverbDryRight, len);
@@ -1591,8 +1622,8 @@ void Synth::doRenderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sampl
if (isReverbEnabled()) {
reverbModel->process(reverbDryLeft, reverbDryRight, reverbWetLeft, reverbWetRight, len);
- if (reverbWetLeft != NULL) convertSamplesToOutput(reverbWetLeft, len, true);
- if (reverbWetRight != NULL) convertSamplesToOutput(reverbWetRight, len, true);
+ if (reverbWetLeft != NULL) convertSamplesToOutput(reverbWetLeft, len);
+ if (reverbWetRight != NULL) convertSamplesToOutput(reverbWetRight, len);
} else {
muteSampleBuffer(reverbWetLeft, len);
muteSampleBuffer(reverbWetRight, len);
@@ -1601,15 +1632,20 @@ void Synth::doRenderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sampl
// Don't bother with conversion if the output is going to be unused
if (nonReverbLeft != tmpBufNonReverbLeft) {
produceLA32Output(nonReverbLeft, len);
- convertSamplesToOutput(nonReverbLeft, len, false);
+ convertSamplesToOutput(nonReverbLeft, len);
}
if (nonReverbRight != tmpBufNonReverbRight) {
produceLA32Output(nonReverbRight, len);
- convertSamplesToOutput(nonReverbRight, len, false);
+ convertSamplesToOutput(nonReverbRight, len);
}
- if (reverbDryLeft != tmpBufReverbDryLeft) convertSamplesToOutput(reverbDryLeft, len, false);
- if (reverbDryRight != tmpBufReverbDryRight) convertSamplesToOutput(reverbDryRight, len, false);
+ if (reverbDryLeft != tmpBufReverbDryLeft) convertSamplesToOutput(reverbDryLeft, len);
+ if (reverbDryRight != tmpBufReverbDryRight) convertSamplesToOutput(reverbDryRight, len);
} else {
+ // Avoid muting buffers that wasn't requested
+ if (nonReverbLeft != tmpBufNonReverbLeft) muteSampleBuffer(nonReverbLeft, len);
+ if (nonReverbRight != tmpBufNonReverbRight) muteSampleBuffer(nonReverbRight, len);
+ if (reverbDryLeft != tmpBufReverbDryLeft) muteSampleBuffer(reverbDryLeft, len);
+ if (reverbDryRight != tmpBufReverbDryRight) muteSampleBuffer(reverbDryRight, len);
muteSampleBuffer(reverbWetLeft, len);
muteSampleBuffer(reverbWetRight, len);
}
@@ -1651,14 +1687,48 @@ bool Synth::isActive() const {
return false;
}
-const Partial *Synth::getPartial(unsigned int partialNum) const {
- return partialManager->getPartial(partialNum);
-}
-
unsigned int Synth::getPartialCount() const {
return partialCount;
}
+void Synth::getPartStates(bool *partStates) const {
+ for (int partNumber = 0; partNumber < 9; partNumber++) {
+ const Part *part = parts[partNumber];
+ partStates[partNumber] = part->getActiveNonReleasingPartialCount() > 0;
+ }
+}
+
+void Synth::getPartialStates(PartialState *partialStates) const {
+ static const PartialState partialPhaseToState[8] = {
+ PartialState_ATTACK, PartialState_ATTACK, PartialState_ATTACK, PartialState_ATTACK,
+ PartialState_SUSTAIN, PartialState_SUSTAIN, PartialState_RELEASE, PartialState_INACTIVE
+ };
+
+ for (unsigned int partialNum = 0; partialNum < getPartialCount(); partialNum++) {
+ const Partial *partial = partialManager->getPartial(partialNum);
+ partialStates[partialNum] = partial->isActive() ? partialPhaseToState[partial->getTVA()->getPhase()] : PartialState_INACTIVE;
+ }
+}
+
+unsigned int Synth::getPlayingNotes(unsigned int partNumber, Bit8u *keys, Bit8u *velocities) const {
+ unsigned int playingNotes = 0;
+ if (isOpen && (partNumber < 9)) {
+ const Part *part = parts[partNumber];
+ const Poly *poly = part->getFirstActivePoly();
+ while (poly != NULL) {
+ keys[playingNotes] = (Bit8u)poly->getKey();
+ velocities[playingNotes] = (Bit8u)poly->getVelocity();
+ playingNotes++;
+ poly = poly->getNext();
+ }
+ }
+ return playingNotes;
+}
+
+const char *Synth::getPatchName(unsigned int partNumber) const {
+ return (!isOpen || partNumber > 8) ? NULL : parts[partNumber]->getCurrentInstr();
+}
+
const Part *Synth::getPart(unsigned int partNum) const {
if (partNum > 8) {
return NULL;
diff --git a/audio/softsynth/mt32/Synth.h b/audio/softsynth/mt32/Synth.h
index 37fb7b280a..97d4644ee2 100644
--- a/audio/softsynth/mt32/Synth.h
+++ b/audio/softsynth/mt32/Synth.h
@@ -19,15 +19,31 @@
#define MT32EMU_SYNTH_H
//#include <cstdarg>
+//#include <cstring>
namespace MT32Emu {
-class TableInitialiser;
+class Analog;
+class BReverbModel;
+class MemoryRegion;
+class MidiEventQueue;
+class Part;
+class Poly;
class Partial;
class PartialManager;
-class Part;
-class ROMImage;
-class BReverbModel;
+
+class PatchTempMemoryRegion;
+class RhythmTempMemoryRegion;
+class TimbreTempMemoryRegion;
+class PatchesMemoryRegion;
+class TimbresMemoryRegion;
+class SystemMemoryRegion;
+class DisplayMemoryRegion;
+class ResetMemoryRegion;
+
+struct ControlROMMap;
+struct PCMWaveEntry;
+struct MemParams;
/**
* Methods for emulating the connection between the LA32 and the DAC, which involves
@@ -43,8 +59,7 @@ enum DACInputMode {
// Produces samples that exactly match the bits output from the emulated LA32.
// * Nicer overdrive characteristics than the DAC hacks (it simply clips samples within range)
// * Much less likely to overdrive than any other mode.
- // * Half the volume of any of the other modes, meaning its volume relative to the reverb
- // output when mixed together directly will sound wrong.
+ // * Half the volume of any of the other modes.
// * Output gain is ignored for both LA32 and reverb output.
// * Perfect for developers while debugging :)
DACInputMode_PURE,
@@ -60,6 +75,7 @@ enum DACInputMode {
DACInputMode_GENERATION2
};
+// Methods for emulating the effective delay of incoming MIDI messages introduced by a MIDI interface.
enum MIDIDelayMode {
// Process incoming MIDI events immediately.
MIDIDelayMode_IMMEDIATE,
@@ -72,6 +88,35 @@ enum MIDIDelayMode {
MIDIDelayMode_DELAY_ALL
};
+// Methods for emulating the effects of analogue circuits of real hardware units on the output signal.
+enum AnalogOutputMode {
+ // Only digital path is emulated. The output samples correspond to the digital signal at the DAC entrance.
+ AnalogOutputMode_DIGITAL_ONLY,
+ // Coarse emulation of LPF circuit. High frequencies are boosted, sample rate remains unchanged.
+ AnalogOutputMode_COARSE,
+ // Finer emulation of LPF circuit. Output signal is upsampled to 48 kHz to allow emulation of audible mirror spectra above 16 kHz,
+ // which is passed through the LPF circuit without significant attenuation.
+ AnalogOutputMode_ACCURATE,
+ // Same as AnalogOutputMode_ACCURATE mode but the output signal is 2x oversampled, i.e. the output sample rate is 96 kHz.
+ // This makes subsequent resampling easier. Besides, due to nonlinear passband of the LPF emulated, it takes fewer number of MACs
+ // compared to a regular LPF FIR implementations.
+ AnalogOutputMode_OVERSAMPLED
+};
+
+enum ReverbMode {
+ REVERB_MODE_ROOM,
+ REVERB_MODE_HALL,
+ REVERB_MODE_PLATE,
+ REVERB_MODE_TAP_DELAY
+};
+
+enum PartialState {
+ PartialState_INACTIVE,
+ PartialState_ATTACK,
+ PartialState_SUSTAIN,
+ PartialState_RELEASE
+};
+
const Bit8u SYSEX_MANUFACTURER_ROLAND = 0x41;
const Bit8u SYSEX_MDL_MT32 = 0x16;
@@ -87,148 +132,10 @@ const Bit8u SYSEX_CMD_EOD = 0x45; // End of data
const Bit8u SYSEX_CMD_ERR = 0x4E; // Communications error
const Bit8u SYSEX_CMD_RJC = 0x4F; // Rejection
-const int MAX_SYSEX_SIZE = 512;
+const int MAX_SYSEX_SIZE = 512; // FIXME: Does this correspond to a real MIDI buffer used in h/w devices?
const unsigned int CONTROL_ROM_SIZE = 64 * 1024;
-struct ControlROMPCMStruct {
- Bit8u pos;
- Bit8u len;
- Bit8u pitchLSB;
- Bit8u pitchMSB;
-};
-
-struct ControlROMMap {
- Bit16u idPos;
- Bit16u idLen;
- const char *idBytes;
- Bit16u pcmTable; // 4 * pcmCount bytes
- Bit16u pcmCount;
- Bit16u timbreAMap; // 128 bytes
- Bit16u timbreAOffset;
- bool timbreACompressed;
- Bit16u timbreBMap; // 128 bytes
- Bit16u timbreBOffset;
- bool timbreBCompressed;
- Bit16u timbreRMap; // 2 * timbreRCount bytes
- Bit16u timbreRCount;
- Bit16u rhythmSettings; // 4 * rhythmSettingsCount bytes
- Bit16u rhythmSettingsCount;
- Bit16u reserveSettings; // 9 bytes
- Bit16u panSettings; // 8 bytes
- Bit16u programSettings; // 8 bytes
- Bit16u rhythmMaxTable; // 4 bytes
- Bit16u patchMaxTable; // 16 bytes
- Bit16u systemMaxTable; // 23 bytes
- Bit16u timbreMaxTable; // 72 bytes
-};
-
-enum MemoryRegionType {
- MR_PatchTemp, MR_RhythmTemp, MR_TimbreTemp, MR_Patches, MR_Timbres, MR_System, MR_Display, MR_Reset
-};
-
-enum ReverbMode {
- REVERB_MODE_ROOM,
- REVERB_MODE_HALL,
- REVERB_MODE_PLATE,
- REVERB_MODE_TAP_DELAY
-};
-
-class MemoryRegion {
-private:
- Synth *synth;
- Bit8u *realMemory;
- Bit8u *maxTable;
-public:
- MemoryRegionType type;
- Bit32u startAddr, entrySize, entries;
-
- MemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable, MemoryRegionType useType, Bit32u useStartAddr, Bit32u useEntrySize, Bit32u useEntries) {
- synth = useSynth;
- realMemory = useRealMemory;
- maxTable = useMaxTable;
- type = useType;
- startAddr = useStartAddr;
- entrySize = useEntrySize;
- entries = useEntries;
- }
- int lastTouched(Bit32u addr, Bit32u len) const {
- return (offset(addr) + len - 1) / entrySize;
- }
- int firstTouchedOffset(Bit32u addr) const {
- return offset(addr) % entrySize;
- }
- int firstTouched(Bit32u addr) const {
- return offset(addr) / entrySize;
- }
- Bit32u regionEnd() const {
- return startAddr + entrySize * entries;
- }
- bool contains(Bit32u addr) const {
- return addr >= startAddr && addr < regionEnd();
- }
- int offset(Bit32u addr) const {
- return addr - startAddr;
- }
- Bit32u getClampedLen(Bit32u addr, Bit32u len) const {
- if (addr + len > regionEnd())
- return regionEnd() - addr;
- return len;
- }
- Bit32u next(Bit32u addr, Bit32u len) const {
- if (addr + len > regionEnd()) {
- return regionEnd() - addr;
- }
- return 0;
- }
- Bit8u getMaxValue(int off) const {
- if (maxTable == NULL)
- return 0xFF;
- return maxTable[off % entrySize];
- }
- Bit8u *getRealMemory() const {
- return realMemory;
- }
- bool isReadable() const {
- return getRealMemory() != NULL;
- }
- void read(unsigned int entry, unsigned int off, Bit8u *dst, unsigned int len) const;
- void write(unsigned int entry, unsigned int off, const Bit8u *src, unsigned int len, bool init = false) const;
-};
-
-class PatchTempMemoryRegion : public MemoryRegion {
-public:
- PatchTempMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_PatchTemp, MT32EMU_MEMADDR(0x030000), sizeof(MemParams::PatchTemp), 9) {}
-};
-class RhythmTempMemoryRegion : public MemoryRegion {
-public:
- RhythmTempMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_RhythmTemp, MT32EMU_MEMADDR(0x030110), sizeof(MemParams::RhythmTemp), 85) {}
-};
-class TimbreTempMemoryRegion : public MemoryRegion {
-public:
- TimbreTempMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_TimbreTemp, MT32EMU_MEMADDR(0x040000), sizeof(TimbreParam), 8) {}
-};
-class PatchesMemoryRegion : public MemoryRegion {
-public:
- PatchesMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_Patches, MT32EMU_MEMADDR(0x050000), sizeof(PatchParam), 128) {}
-};
-class TimbresMemoryRegion : public MemoryRegion {
-public:
- TimbresMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_Timbres, MT32EMU_MEMADDR(0x080000), sizeof(MemParams::PaddedTimbre), 64 + 64 + 64 + 64) {}
-};
-class SystemMemoryRegion : public MemoryRegion {
-public:
- SystemMemoryRegion(Synth *useSynth, Bit8u *useRealMemory, Bit8u *useMaxTable) : MemoryRegion(useSynth, useRealMemory, useMaxTable, MR_System, MT32EMU_MEMADDR(0x100000), sizeof(MemParams::System), 1) {}
-};
-class DisplayMemoryRegion : public MemoryRegion {
-public:
- DisplayMemoryRegion(Synth *useSynth) : MemoryRegion(useSynth, NULL, NULL, MR_Display, MT32EMU_MEMADDR(0x200000), MAX_SYSEX_SIZE - 1, 1) {}
-};
-class ResetMemoryRegion : public MemoryRegion {
-public:
- ResetMemoryRegion(Synth *useSynth) : MemoryRegion(useSynth, NULL, NULL, MR_Reset, MT32EMU_MEMADDR(0x7F0000), 0x3FFF, 1) {}
-};
-
class ReportHandler {
friend class Synth;
@@ -254,47 +161,6 @@ protected:
virtual void onProgramChanged(int /* partNum */, int /* bankNum */, const char * /* patchName */) {}
};
-/**
- * Used to safely store timestamped MIDI events in a local queue.
- */
-struct MidiEvent {
- Bit32u shortMessageData;
- const Bit8u *sysexData;
- Bit32u sysexLength;
- Bit32u timestamp;
-
- ~MidiEvent();
- void setShortMessage(Bit32u shortMessageData, Bit32u timestamp);
- void setSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp);
-};
-
-/**
- * Simple queue implementation using a ring buffer to store incoming MIDI event before the synth actually processes it.
- * It is intended to:
- * - get rid of prerenderer while retaining graceful partial abortion
- * - add fair emulation of the MIDI interface delays
- * - extend the synth interface with the default implementation of a typical rendering loop.
- * THREAD SAFETY:
- * It is safe to use either in a single thread environment or when there are only two threads - one performs only reading
- * and one performs only writing. More complicated usage requires external synchronisation.
- */
-class MidiEventQueue {
-private:
- MidiEvent *ringBuffer;
- Bit32u ringBufferSize;
- volatile Bit32u startPosition;
- volatile Bit32u endPosition;
-
-public:
- MidiEventQueue(Bit32u ringBufferSize = DEFAULT_MIDI_EVENT_QUEUE_SIZE);
- ~MidiEventQueue();
- void reset();
- bool pushShortMessage(Bit32u shortMessageData, Bit32u timestamp);
- bool pushSysex(const Bit8u *sysexData, Bit32u sysexLength, Bit32u timestamp);
- const MidiEvent *peekMidiEvent();
- void dropMidiEvent();
-};
-
class Synth {
friend class Part;
friend class RhythmPart;
@@ -335,7 +201,7 @@ private:
volatile Bit32u lastReceivedMIDIEventTimestamp;
volatile Bit32u renderedSampleCount;
- MemParams mt32ram, mt32default;
+ MemParams &mt32ram, &mt32default;
BReverbModel *reverbModels[4];
BReverbModel *reverbModel;
@@ -346,12 +212,6 @@ private:
float outputGain;
float reverbOutputGain;
-#if MT32EMU_USE_FLOAT_SAMPLES
- float effectiveReverbOutputGain;
-#else
- int effectiveOutputGain;
- int effectiveReverbOutputGain;
-#endif
bool reversedStereoEnabled;
@@ -368,11 +228,12 @@ private:
// We emulate this by delaying new MIDI events processing until abortion finishes.
Poly *abortingPoly;
- Bit32u getShortMessageLength(Bit32u msg);
+ Analog *analog;
+
Bit32u addMIDIInterfaceDelay(Bit32u len, Bit32u timestamp);
void produceLA32Output(Sample *buffer, Bit32u len);
- void convertSamplesToOutput(Sample *buffer, Bit32u len, bool reverb);
+ void convertSamplesToOutput(Sample *buffer, Bit32u len);
bool isAbortingPoly() const;
void doRenderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample *reverbDryLeft, Sample *reverbDryRight, Sample *reverbWetLeft, Sample *reverbWetRight, Bit32u len);
@@ -404,13 +265,20 @@ private:
void newTimbreSet(int partNum, Bit8u timbreGroup, const char patchName[]);
void printDebug(const char *fmt, ...);
+ // partNum should be 0..7 for Part 1..8, or 8 for Rhythm
+ const Part *getPart(unsigned int partNum) const;
+
public:
- static inline Bit16s clipBit16s(Bit32s sample) {
+ static inline Sample clipSampleEx(SampleEx sampleEx) {
+#if MT32EMU_USE_FLOAT_SAMPLES
+ return sampleEx;
+#else
// Clamp values above 32767 to 32767, and values below -32768 to -32768
// FIXME: Do we really need this stuff? I think these branches are very well predicted. Instead, this introduces a chain.
// The version below is actually a bit faster on my system...
- //return ((sample + 0x8000) & ~0xFFFF) ? (sample >> 31) ^ 0x7FFF : (Bit16s)sample;
- return ((-0x8000 <= sample) && (sample <= 0x7FFF)) ? (Bit16s)sample : (sample >> 31) ^ 0x7FFF;
+ //return ((sampleEx + 0x8000) & ~0xFFFF) ? (sampleEx >> 31) ^ 0x7FFF : (Sample)sampleEx;
+ return ((-0x8000 <= sampleEx) && (sampleEx <= 0x7FFF)) ? (Sample)sampleEx : (sampleEx >> 31) ^ 0x7FFF;
+#endif
}
static inline void muteSampleBuffer(Sample *buffer, Bit32u len) {
@@ -426,7 +294,8 @@ public:
#endif
}
- static Bit8u calcSysexChecksum(const Bit8u *data, Bit32u len, Bit8u checksum);
+ static Bit32u getShortMessageLength(Bit32u msg);
+ static Bit8u calcSysexChecksum(const Bit8u *data, const Bit32u len, const Bit8u initChecksum = 0);
// Optionally sets callbacks for reporting various errors, information and debug messages
Synth(ReportHandler *useReportHandler = NULL);
@@ -435,8 +304,12 @@ public:
// Used to initialise the MT-32. Must be called before any other function.
// Returns true if initialization was sucessful, otherwise returns false.
// controlROMImage and pcmROMImage represent Control and PCM ROM images for use by synth.
- // usePartialCount sets the maximum number of partials playing simultaneously for this session.
- bool open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, unsigned int usePartialCount = DEFAULT_MAX_PARTIALS);
+ // usePartialCount sets the maximum number of partials playing simultaneously for this session (optional).
+ // analogOutputMode sets the mode for emulation of analogue circuitry of the hardware units (optional).
+ bool open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, unsigned int usePartialCount = DEFAULT_MAX_PARTIALS, AnalogOutputMode analogOutputMode = AnalogOutputMode_COARSE);
+
+ // Overloaded method which opens the synth with default partial count.
+ bool open(const ROMImage &controlROMImage, const ROMImage &pcmROMImage, AnalogOutputMode analogOutputMode);
// Closes the MT-32 and deallocates any memory used by the synthesizer
void close(bool forced = false);
@@ -444,29 +317,34 @@ public:
// All the enqueued events are processed by the synth immediately.
void flushMIDIQueue();
- // Sets size of the internal MIDI event queue.
+ // Sets size of the internal MIDI event queue. The queue size is set to the minimum power of 2 that is greater or equal to the size specified.
// The queue is flushed before reallocation.
- void setMIDIEventQueueSize(Bit32u);
+ // Returns the actual queue size being used.
+ Bit32u setMIDIEventQueueSize(Bit32u);
// Enqueues a MIDI event for subsequent playback.
- // The minimum delay involves the delay introduced while the event is transferred via MIDI interface
+ // The MIDI event will be processed not before the specified timestamp.
+ // The timestamp is measured as the global rendered sample count since the synth was created (at the native sample rate 32000 Hz).
+ // The minimum delay involves emulation of the delay introduced while the event is transferred via MIDI interface
// and emulation of the MCU busy-loop while it frees partials for use by a new Poly.
- // Calls from multiple threads must be synchronised, although,
- // no synchronisation is required with the rendering thread.
+ // Calls from multiple threads must be synchronised, although, no synchronisation is required with the rendering thread.
+ // The methods return false if the MIDI event queue is full and the message cannot be enqueued.
- // The MIDI event will be processed not before the specified timestamp.
- // The timestamp is measured as the global rendered sample count since the synth was created.
+ // Enqueues a single short MIDI message. The message must contain a status byte.
bool playMsg(Bit32u msg, Bit32u timestamp);
+ // Enqueues a single well formed System Exclusive MIDI message.
bool playSysex(const Bit8u *sysex, Bit32u len, Bit32u timestamp);
- // The MIDI event will be processed ASAP.
+
+ // Overloaded methods for the MIDI events to be processed ASAP.
bool playMsg(Bit32u msg);
bool playSysex(const Bit8u *sysex, Bit32u len);
// WARNING:
// The methods below don't ensure minimum 1-sample delay between sequential MIDI events,
// and a sequence of NoteOn and immediately succeeding NoteOff messages is always silent.
+ // A thread that invokes these methods must be explicitly synchronised with the thread performing sample rendering.
- // Sends a 4-byte MIDI message to the MT-32 for immediate playback.
+ // Sends a short MIDI message to the synth for immediate playback. The message must contain a status byte.
void playMsgNow(Bit32u msg);
void playMsgOnPart(unsigned char part, unsigned char code, unsigned char note, unsigned char velocity);
@@ -495,12 +373,17 @@ public:
void setMIDIDelayMode(MIDIDelayMode mode);
MIDIDelayMode getMIDIDelayMode() const;
- // Sets output gain factor. Applied to all output samples and unrelated with the synth's Master volume.
+ // Sets output gain factor for synth output channels. Applied to all output samples and unrelated with the synth's Master volume,
+ // it rather corresponds to the gain of the output analog circuitry of the hardware units. However, together with setReverbOutputGain()
+ // it offers to the user a capability to control the gain of reverb and non-reverb output channels independently.
// Ignored in DACInputMode_PURE
void setOutputGain(float);
float getOutputGain() const;
- // Sets output gain factor for the reverb wet output. setOutputGain() doesn't change reverb output gain.
+ // Sets output gain factor for the reverb wet output channels. It rather corresponds to the gain of the output
+ // analog circuitry of the hardware units. However, together with setOutputGain() it offers to the user a capability
+ // to control the gain of reverb and non-reverb output channels independently.
+ //
// Note: We're currently emulate CM-32L/CM-64 reverb quite accurately and the reverb output level closely
// corresponds to the level of digital capture. Although, according to the CM-64 PCB schematic,
// there is a difference in the reverb analogue circuit, and the resulting output gain is 0.68
@@ -512,12 +395,21 @@ public:
void setReversedStereoEnabled(bool enabled);
bool isReversedStereoEnabled();
- // Renders samples to the specified output stream.
- // The length is in frames, not bytes (in 16-bit stereo,
- // one frame is 4 bytes).
+ // Returns actual sample rate used in emulation of stereo analog circuitry of hardware units.
+ // See comment for render() below.
+ unsigned int getStereoOutputSampleRate() const;
+
+ // Renders samples to the specified output stream as if they were sampled at the analog stereo output.
+ // When AnalogOutputMode is set to ACCURATE, the output signal is upsampled to 48 kHz in order
+ // to retain emulation accuracy in whole audible frequency spectra. Otherwise, native digital signal sample rate is retained.
+ // getStereoOutputSampleRate() can be used to query actual sample rate of the output signal.
+ // The length is in frames, not bytes (in 16-bit stereo, one frame is 4 bytes).
void render(Sample *stream, Bit32u len);
- // Renders samples to the specified output streams (any or all of which may be NULL).
+ // Renders samples to the specified output streams as if they appeared at the DAC entrance.
+ // No further processing performed in analog circuitry emulation is applied to the signal.
+ // NULL may be specified in place of any or all of the stream buffers.
+ // The length is in samples, not bytes.
void renderStreams(Sample *nonReverbLeft, Sample *nonReverbRight, Sample *reverbDryLeft, Sample *reverbDryRight, Sample *reverbWetLeft, Sample *reverbWetRight, Bit32u len);
// Returns true when there is at least one active partial, otherwise false.
@@ -526,15 +418,28 @@ public:
// Returns true if hasActivePartials() returns true, or reverb is (somewhat unreliably) detected as being active.
bool isActive() const;
- const Partial *getPartial(unsigned int partialNum) const;
-
// Returns the maximum number of partials playing simultaneously.
unsigned int getPartialCount() const;
- void readMemory(Bit32u addr, Bit32u len, Bit8u *data);
+ // Fills in current states of all the parts into the array provided. The array must have at least 9 entries to fit values for all the parts.
+ // If the value returned for a part is true, there is at least one active non-releasing partial playing on this part.
+ // This info is useful in emulating behaviour of LCD display of the hardware units.
+ void getPartStates(bool *partStates) const;
- // partNum should be 0..7 for Part 1..8, or 8 for Rhythm
- const Part *getPart(unsigned int partNum) const;
+ // Fills in current states of all the partials into the array provided. The array must be large enough to accommodate states of all the partials.
+ void getPartialStates(PartialState *partialStates) const;
+
+ // Fills in information about currently playing notes on the specified part into the arrays provided. The arrays must be large enough
+ // to accommodate data for all the playing notes. The maximum number of simultaneously playing notes cannot exceed the number of partials.
+ // Argument partNumber should be 0..7 for Part 1..8, or 8 for Rhythm.
+ // Returns the number of currently playing notes on the specified part.
+ unsigned int getPlayingNotes(unsigned int partNumber, Bit8u *keys, Bit8u *velocities) const;
+
+ // Returns name of the patch set on the specified part.
+ // Argument partNumber should be 0..7 for Part 1..8, or 8 for Rhythm.
+ const char *getPatchName(unsigned int partNumber) const;
+
+ void readMemory(Bit32u addr, Bit32u len, Bit8u *data);
};
}
diff --git a/audio/softsynth/mt32/TVA.cpp b/audio/softsynth/mt32/TVA.cpp
index 3fefb791f2..894e53f14a 100644
--- a/audio/softsynth/mt32/TVA.cpp
+++ b/audio/softsynth/mt32/TVA.cpp
@@ -23,6 +23,7 @@
#include "mt32emu.h"
#include "mmath.h"
+#include "internals.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/TVF.cpp b/audio/softsynth/mt32/TVF.cpp
index bf8d50a7c9..164cf2b4cb 100644
--- a/audio/softsynth/mt32/TVF.cpp
+++ b/audio/softsynth/mt32/TVF.cpp
@@ -19,6 +19,7 @@
#include "mt32emu.h"
#include "mmath.h"
+#include "internals.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/TVP.cpp b/audio/softsynth/mt32/TVP.cpp
index 374646e5f1..a8003d96dc 100644
--- a/audio/softsynth/mt32/TVP.cpp
+++ b/audio/softsynth/mt32/TVP.cpp
@@ -19,6 +19,7 @@
//#include <cstdlib>
#include "mt32emu.h"
+#include "internals.h"
namespace MT32Emu {
diff --git a/audio/softsynth/mt32/Tables.cpp b/audio/softsynth/mt32/Tables.cpp
index ae9f11fff0..7e165b5a7a 100644
--- a/audio/softsynth/mt32/Tables.cpp
+++ b/audio/softsynth/mt32/Tables.cpp
@@ -16,14 +16,15 @@
*/
//#include <cmath>
-//#include <cstdlib>
-//#include <cstring>
#include "mt32emu.h"
#include "mmath.h"
+#include "Tables.h"
namespace MT32Emu {
+// UNUSED: const int MIDDLEC = 60;
+
const Tables &Tables::getInstance() {
static const Tables instance;
return instance;
diff --git a/audio/softsynth/mt32/Tables.h b/audio/softsynth/mt32/Tables.h
index e7b97af515..8865c7fac8 100644
--- a/audio/softsynth/mt32/Tables.h
+++ b/audio/softsynth/mt32/Tables.h
@@ -20,24 +20,11 @@
namespace MT32Emu {
-// Sample rate to use in mixing. With the progress of development, we've found way too many thing dependent.
-// In order to achieve further advance in emulation accuracy, sample rate made fixed throughout the emulator.
-// The output from the synth is supposed to be resampled to convert the sample rate.
-const unsigned int SAMPLE_RATE = 32000;
-
-// MIDI interface data transfer rate in samples. Used to simulate the transfer delay.
-const double MIDI_DATA_TRANSFER_RATE = (double)SAMPLE_RATE / 31250.0 * 8.0;
-
-const float CM32L_REVERB_TO_LA32_ANALOG_OUTPUT_GAIN_FACTOR = 0.68f;
-
-const int MIDDLEC = 60;
-
-class Synth;
-
class Tables {
private:
Tables();
Tables(Tables &);
+ ~Tables() {}
public:
static const Tables &getInstance();
diff --git a/audio/softsynth/mt32/Types.h b/audio/softsynth/mt32/Types.h
new file mode 100644
index 0000000000..934b1a1173
--- /dev/null
+++ b/audio/softsynth/mt32/Types.h
@@ -0,0 +1,40 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MT32EMU_TYPES_H
+#define MT32EMU_TYPES_H
+
+namespace MT32Emu {
+
+typedef unsigned int Bit32u;
+typedef signed int Bit32s;
+typedef unsigned short int Bit16u;
+typedef signed short int Bit16s;
+typedef unsigned char Bit8u;
+typedef signed char Bit8s;
+
+#if MT32EMU_USE_FLOAT_SAMPLES
+typedef float Sample;
+typedef float SampleEx;
+#else
+typedef Bit16s Sample;
+typedef Bit32s SampleEx;
+#endif
+
+}
+
+#endif
diff --git a/audio/softsynth/mt32/internals.h b/audio/softsynth/mt32/internals.h
new file mode 100644
index 0000000000..ef56819a42
--- /dev/null
+++ b/audio/softsynth/mt32/internals.h
@@ -0,0 +1,83 @@
+/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher
+ * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MT32EMU_INTERNALS_H
+#define MT32EMU_INTERNALS_H
+
+// Debugging
+
+// 0: Standard debug output is not stamped with the rendered sample count
+// 1: Standard debug output is stamped with the rendered sample count
+// NOTE: The "samplestamp" corresponds to the end of the last completed rendering run.
+// This is important to bear in mind for debug output that occurs during a run.
+#define MT32EMU_DEBUG_SAMPLESTAMPS 0
+
+// 0: No debug output for initialisation progress
+// 1: Debug output for initialisation progress
+#define MT32EMU_MONITOR_INIT 0
+
+// 0: No debug output for MIDI events
+// 1: Debug output for weird MIDI events
+#define MT32EMU_MONITOR_MIDI 0
+
+// 0: No debug output for note on/off
+// 1: Basic debug output for note on/off
+// 2: Comprehensive debug output for note on/off
+#define MT32EMU_MONITOR_INSTRUMENTS 0
+
+// 0: No debug output for partial allocations
+// 1: Show partial stats when an allocation fails
+// 2: Show partial stats with every new poly
+// 3: Show individual partial allocations/deactivations
+#define MT32EMU_MONITOR_PARTIALS 0
+
+// 0: No debug output for sysex
+// 1: Basic debug output for sysex
+#define MT32EMU_MONITOR_SYSEX 0
+
+// 0: No debug output for sysex writes to the timbre areas
+// 1: Debug output with the name and location of newly-written timbres
+// 2: Complete dump of timbre parameters for newly-written timbres
+#define MT32EMU_MONITOR_TIMBRES 0
+
+// 0: No TVA/TVF-related debug output.
+// 1: Shows changes to TVA/TVF target, increment and phase.
+#define MT32EMU_MONITOR_TVA 0
+#define MT32EMU_MONITOR_TVF 0
+
+// Configuration
+
+// If non-zero, deletes reverb buffers that are not in use to save memory.
+// If zero, keeps reverb buffers for all modes around all the time to avoid allocating/freeing in the critical path.
+#define MT32EMU_REDUCE_REVERB_MEMORY 1
+
+// 0: Maximum speed at the cost of a bit lower emulation accuracy.
+// 1: Maximum achievable emulation accuracy.
+#define MT32EMU_BOSS_REVERB_PRECISE_MODE 0
+
+#include "Structures.h"
+#include "Tables.h"
+#include "Poly.h"
+#include "LA32Ramp.h"
+#include "LA32WaveGenerator.h"
+#include "TVA.h"
+#include "TVP.h"
+#include "TVF.h"
+#include "Partial.h"
+#include "Part.h"
+
+#endif
diff --git a/audio/softsynth/mt32/module.mk b/audio/softsynth/mt32/module.mk
index 1c8aa125ab..f966da8d08 100644
--- a/audio/softsynth/mt32/module.mk
+++ b/audio/softsynth/mt32/module.mk
@@ -1,6 +1,7 @@
MODULE := audio/softsynth/mt32
MODULE_OBJS := \
+ Analog.o \
BReverbModel.o \
LA32Ramp.o \
LA32WaveGenerator.o \
diff --git a/audio/softsynth/mt32/mt32emu.h b/audio/softsynth/mt32/mt32emu.h
index d738a5de35..1574c08f0d 100644
--- a/audio/softsynth/mt32/mt32emu.h
+++ b/audio/softsynth/mt32/mt32emu.h
@@ -18,63 +18,20 @@
#ifndef MT32EMU_MT32EMU_H
#define MT32EMU_MT32EMU_H
-// Debugging
-
-// 0: Standard debug output is not stamped with the rendered sample count
-// 1: Standard debug output is stamped with the rendered sample count
-// NOTE: The "samplestamp" corresponds to the end of the last completed rendering run.
-// This is important to bear in mind for debug output that occurs during a run.
-#define MT32EMU_DEBUG_SAMPLESTAMPS 0
-
-// 0: No debug output for initialisation progress
-// 1: Debug output for initialisation progress
-#define MT32EMU_MONITOR_INIT 0
-
-// 0: No debug output for MIDI events
-// 1: Debug output for weird MIDI events
-#define MT32EMU_MONITOR_MIDI 0
-
-// 0: No debug output for note on/off
-// 1: Basic debug output for note on/off
-// 2: Comprehensive debug output for note on/off
-#define MT32EMU_MONITOR_INSTRUMENTS 0
-
-// 0: No debug output for partial allocations
-// 1: Show partial stats when an allocation fails
-// 2: Show partial stats with every new poly
-// 3: Show individual partial allocations/deactivations
-#define MT32EMU_MONITOR_PARTIALS 0
-
-// 0: No debug output for sysex
-// 1: Basic debug output for sysex
-#define MT32EMU_MONITOR_SYSEX 0
-
-// 0: No debug output for sysex writes to the timbre areas
-// 1: Debug output with the name and location of newly-written timbres
-// 2: Complete dump of timbre parameters for newly-written timbres
-#define MT32EMU_MONITOR_TIMBRES 0
-
-// 0: No TVA/TVF-related debug output.
-// 1: Shows changes to TVA/TVF target, increment and phase.
-#define MT32EMU_MONITOR_TVA 0
-#define MT32EMU_MONITOR_TVF 0
-
// Configuration
-// If non-zero, deletes reverb buffers that are not in use to save memory.
-// If zero, keeps reverb buffers for all modes around all the time to avoid allocating/freeing in the critical path.
-#define MT32EMU_REDUCE_REVERB_MEMORY 1
-
-// 0: Maximum speed at the cost of a bit lower emulation accuracy.
-// 1: Maximum achievable emulation accuracy.
-#define MT32EMU_BOSS_REVERB_PRECISE_MODE 0
-
// 0: Use 16-bit signed samples and refined wave generator based on logarithmic fixed-point computations and LUTs. Maximum emulation accuracy and speed.
// 1: Use float samples in the wave generator and renderer. Maximum output quality and minimum noise.
#define MT32EMU_USE_FLOAT_SAMPLES 0
namespace MT32Emu
{
+// Sample rate to use in mixing. With the progress of development, we've found way too many thing dependent.
+// In order to achieve further advance in emulation accuracy, sample rate made fixed throughout the emulator,
+// except the emulation of analogue path.
+// The output from the synth is supposed to be resampled externally in order to convert to the desired sample rate.
+const unsigned int SAMPLE_RATE = 32000;
+
// The default value for the maximum number of partials playing simultaneously.
const unsigned int DEFAULT_MAX_PARTIALS = 32;
@@ -97,17 +54,7 @@ const unsigned int MAX_SAMPLES_PER_RUN = 4096;
const unsigned int DEFAULT_MIDI_EVENT_QUEUE_SIZE = 1024;
}
-#include "Structures.h"
-#include "common/file.h"
-#include "Tables.h"
-#include "Poly.h"
-#include "LA32Ramp.h"
-#include "LA32WaveGenerator.h"
-#include "TVA.h"
-#include "TVP.h"
-#include "TVF.h"
-#include "Partial.h"
-#include "Part.h"
+#include "Types.h"
#include "ROMInfo.h"
#include "Synth.h"
diff --git a/audio/timestamp.cpp b/audio/timestamp.cpp
index 1ce971631c..63752812e1 100644
--- a/audio/timestamp.cpp
+++ b/audio/timestamp.cpp
@@ -39,12 +39,10 @@ Timestamp::Timestamp(uint ms, uint fr) {
Timestamp::Timestamp(uint s, uint frames, uint fr) {
assert(fr > 0);
- _secs = s;
+ _secs = s + (frames / fr);
_framerateFactor = 1000 / Common::gcd<uint>(1000, fr);
_framerate = fr * _framerateFactor;
- _numFrames = frames * _framerateFactor;
-
- normalize();
+ _numFrames = (frames % fr) * _framerateFactor;
}
Timestamp Timestamp::convertToFramerate(uint newFramerate) const {