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-rw-r--r--audio/softsynth/mt32.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/audio/softsynth/mt32.cpp b/audio/softsynth/mt32.cpp
index 4420657854..d514e64fe9 100644
--- a/audio/softsynth/mt32.cpp
+++ b/audio/softsynth/mt32.cpp
@@ -140,10 +140,7 @@ MidiDriver_MT32::MidiDriver_MT32(Audio::Mixer *mixer) : MidiDriver_Emulated(mixe
}
_reportHandler = NULL;
_synth = NULL;
- // Unfortunately bugs in the emulator cause inaccurate tuning
- // at rates other than 32KHz, thus we produce data at 32KHz and
- // rely on Mixer to convert.
- _outputRate = 32000; //_mixer->getOutputRate();
+ _outputRate = 0;
_initializing = false;
// Initialized in open()
@@ -180,7 +177,6 @@ int MidiDriver_MT32::open() {
if (_isOpen)
return MERR_ALREADY_OPEN;
- MidiDriver_Emulated::open();
_reportHandler = new MT32Emu::ReportHandlerScummVM();
_synth = new MT32Emu::Synth(_reportHandler);
@@ -212,6 +208,18 @@ int MidiDriver_MT32::open() {
double gain = (double)ConfMan.getInt("midi_gain") / 100.0;
_synth->setOutputGain(1.0f * gain);
_synth->setReverbOutputGain(0.68f * gain);
+ // We let the synthesizer play MIDI messages immediately. Our MIDI
+ // handling is synchronous to sample generation. This makes delaying MIDI
+ // events result in odd sound output in some cases. For example, the
+ // shattering window in the Indiana Jones and the Fate of Atlantis intro
+ // will sound like a bell if we use any delay here.
+ // Bug #6242 "AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds".
+ _synth->setMIDIDelayMode(MT32Emu::MIDIDelayMode_IMMEDIATE);
+
+ // We need to report the sample rate MUNT renders at as sample rate of our
+ // AudioStream.
+ _outputRate = _synth->getStereoOutputSampleRate();
+ MidiDriver_Emulated::open();
_initializing = false;