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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_NETWORKING_CURL_CLOUDICON_H
+#define BACKENDS_NETWORKING_CURL_CLOUDICON_H
+
+#include "graphics/surface.h"
+
+namespace Cloud {
+
+class CloudIcon {
+public:
+ CloudIcon();
+ ~CloudIcon();
+
+ /**
+ * The type of cloud icon to show
+ */
+ enum Type {
+ kNone, /** Hide the currently shown icon if any */
+ kSyncing, /** Cloud syncing icon */
+ kDisabled /** Cloud syncing not available icon */
+ };
+
+ /**
+ * Select the icon to show on the OSD
+ *
+ * @param icon Icon type to show. Use kNone to hide the current icon if any.
+ * @param duration Duration in milliseconds the icon stays visible on screen. 0 means the icon stays indefinitely.
+ */
+ void show(Type icon, int duration = 0);
+
+ /** The currently visible icon. kNone means no icon is shown. */
+ Type getShownType() const;
+
+ /** Returns true if the icon state needs to be checked for changes */
+ bool needsUpdate() const;
+
+ /** Update the icon visible on the OSD */
+ void update();
+
+private:
+ static const float ALPHA_SPEED, ALPHA_MAX, ALPHA_MIN;
+ static const int UPDATE_DELAY_MIN_MILLIS = 10;
+
+ enum State {
+ kHidden,
+ kShown,
+ kGoingToHide
+ };
+
+ State _state;
+ Type _type;
+
+ Graphics::Surface _icon, _disabledIcon, _alphaIcon;
+ float _currentAlpha;
+ bool _alphaRising;
+
+ uint32 _hideTime;
+ uint32 _lastUpdateTime;
+
+ void initIcons();
+ void loadIcon(Graphics::Surface &icon, byte *data, uint32 size);
+ void makeAlphaIcon(const Graphics::Surface &icon, float alpha);
+
+ void hide();
+};
+
+} // End of namespace Cloud
+
+#endif