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Diffstat (limited to 'backends/common/keymap-manager.cpp')
-rw-r--r-- | backends/common/keymap-manager.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/backends/common/keymap-manager.cpp b/backends/common/keymap-manager.cpp new file mode 100644 index 0000000000..77712f331a --- /dev/null +++ b/backends/common/keymap-manager.cpp @@ -0,0 +1,185 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* $URL$ +* $Id$ +* +*/ + +#include "backends/common/keymap-manager.h" + +namespace Common { + + +void KeymapManager::Domain::addDefaultKeymap(Keymap *map) { + _defaultKeymap = map; +} + +void KeymapManager::Domain::addKeymap(const String& name, Keymap *map) { + if (_keymaps.contains(name)) + delete _keymaps[name]; + _keymaps[name] = map; +} + +void KeymapManager::Domain::deleteAllKeyMaps() { + KeymapMap::iterator it; + for (it = _keymaps.begin(); it != _keymaps.end(); it++) + delete it->_value; + _keymaps.clear(); +} + +Keymap *KeymapManager::Domain::getDefaultKeymap() { + return _defaultKeymap; +} + +Keymap *KeymapManager::Domain::getKeymap(const String& name) { + KeymapMap::iterator it = _keymaps.find(name); + if (it != _keymaps.end()) + return it->_value; + else + return 0; +} + +void KeymapManager::registerHardwareKeySet(HardwareKeySet *keys) { + if (_hardwareKeys) + error("Hardware key set already registered!"); + _hardwareKeys = keys; +} + +void KeymapManager::registerDefaultGlobalKeymap(Keymap *map) { + ConfigManager::Domain *dom = ConfMan.getDomain(ConfigManager::kApplicationDomain); + assert(dom); + initKeymap(dom, "default", map); + _globalDomain.addDefaultKeymap(map); +} + +void KeymapManager::registerGlobalKeymap(const String& name, Keymap *map) { + ConfigManager::Domain *dom = ConfMan.getDomain(ConfigManager::kApplicationDomain); + assert(dom); + + initKeymap(dom, name, map); + _globalDomain.addKeymap(name, map); +} + +void KeymapManager::registerDefaultGameKeymap(Keymap *map) { + ConfigManager::Domain *dom = ConfMan.getActiveDomain(); + assert(dom); + + initKeymap(dom, "default", map); + _gameDomain.addDefaultKeymap(map); +} + +void KeymapManager::registerGameKeymap(const String& name, Keymap *map) { + ConfigManager::Domain *dom = ConfMan.getActiveDomain(); + assert(dom); + + initKeymap(dom, name, map); + _gameDomain.addKeymap(name, map); +} + +void KeymapManager::initKeymap(ConfigManager::Domain *domain, + const String& name, + Keymap *map) { + if (!loadKeymap(domain, name, map)) + return; + automaticMap(map); +} + +bool KeymapManager::loadKeymap(ConfigManager::Domain *domain, + const String& name, + Keymap *map) { + ConfigManager::Domain::iterator it; + String prefix = "km_" + name + "_"; + for (it = domain->begin(); it != domain->end(); it++) { + const String& key = it->_key; + if (!key.hasPrefix(prefix.c_str())) + continue; + + // parse UserAction ID + const char *actionIdStart = key.c_str() + prefix.size(); + char *err; + int32 actionId = (int32) strtol(actionIdStart, &err, 0); + if (err == actionIdStart) { + warning("'%s' is not a valid UserAction ID", err); + continue; + } + UserAction *ua = map->getUserAction(actionId); + if (!ua) { + warning("'%s' keymap does not contain UserAction with ID %d", + name.c_str(), (int)actionId); + continue; + } + + // parse HardwareKey ID + int32 hwKeyId = (int32) strtol(it->_value.c_str(), &err, 0); + if (err == it->_value.c_str()) { + warning("'%s' is not a valid HardwareKey ID", err); + continue; + } + const HardwareKey *hwKey = _hardwareKeys->findHardwareKey(hwKeyId); + if (!hwKey) { + warning("HardwareKey with ID %d not known", (int)hwKeyId); + continue; + } + + ua->mapKey(hwKey); + } + return isMapComplete(map); +} + +bool KeymapManager::isMapComplete(const Keymap *map) { + return false; +} + +void KeymapManager::saveKeymap(ConfigManager::Domain *domain, + const String& name, + const Keymap *map) { + const Array<UserAction>& actions = map->getUserActions(); + Array<UserAction>::const_iterator it; + char buf[11]; + for (it = actions.begin(); it != actions.end(); it++) { + String key("km_"); + sprintf(buf, "%d", it->id); + key += name + "_" + buf; + if (it->getMappedKey()) + sprintf(buf, "%d", it->getMappedKey()->id); + else + strcpy(buf, ""); + domain->setVal(key, buf); + } +} + + +void KeymapManager::automaticMap(Keymap *map) { + +} + +void KeymapManager::unregisterAllGameKeymaps() { + _gameDomain.deleteAllKeyMaps(); +} + +Keymap *KeymapManager::getKeymap(const String& name) { + Keymap *keymap = _gameDomain.getKeymap(name); + if (!keymap) + _globalDomain.getKeymap(name); + return keymap; +} + +} // end of namespace Common |