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-rw-r--r--backends/common/keymap-manager.cpp185
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* $URL$
+* $Id$
+*
+*/
+
+#include "backends/common/keymap-manager.h"
+
+namespace Common {
+
+
+void KeymapManager::Domain::addDefaultKeymap(Keymap *map) {
+ _defaultKeymap = map;
+}
+
+void KeymapManager::Domain::addKeymap(const String& name, Keymap *map) {
+ if (_keymaps.contains(name))
+ delete _keymaps[name];
+ _keymaps[name] = map;
+}
+
+void KeymapManager::Domain::deleteAllKeyMaps() {
+ KeymapMap::iterator it;
+ for (it = _keymaps.begin(); it != _keymaps.end(); it++)
+ delete it->_value;
+ _keymaps.clear();
+}
+
+Keymap *KeymapManager::Domain::getDefaultKeymap() {
+ return _defaultKeymap;
+}
+
+Keymap *KeymapManager::Domain::getKeymap(const String& name) {
+ KeymapMap::iterator it = _keymaps.find(name);
+ if (it != _keymaps.end())
+ return it->_value;
+ else
+ return 0;
+}
+
+void KeymapManager::registerHardwareKeySet(HardwareKeySet *keys) {
+ if (_hardwareKeys)
+ error("Hardware key set already registered!");
+ _hardwareKeys = keys;
+}
+
+void KeymapManager::registerDefaultGlobalKeymap(Keymap *map) {
+ ConfigManager::Domain *dom = ConfMan.getDomain(ConfigManager::kApplicationDomain);
+ assert(dom);
+ initKeymap(dom, "default", map);
+ _globalDomain.addDefaultKeymap(map);
+}
+
+void KeymapManager::registerGlobalKeymap(const String& name, Keymap *map) {
+ ConfigManager::Domain *dom = ConfMan.getDomain(ConfigManager::kApplicationDomain);
+ assert(dom);
+
+ initKeymap(dom, name, map);
+ _globalDomain.addKeymap(name, map);
+}
+
+void KeymapManager::registerDefaultGameKeymap(Keymap *map) {
+ ConfigManager::Domain *dom = ConfMan.getActiveDomain();
+ assert(dom);
+
+ initKeymap(dom, "default", map);
+ _gameDomain.addDefaultKeymap(map);
+}
+
+void KeymapManager::registerGameKeymap(const String& name, Keymap *map) {
+ ConfigManager::Domain *dom = ConfMan.getActiveDomain();
+ assert(dom);
+
+ initKeymap(dom, name, map);
+ _gameDomain.addKeymap(name, map);
+}
+
+void KeymapManager::initKeymap(ConfigManager::Domain *domain,
+ const String& name,
+ Keymap *map) {
+ if (!loadKeymap(domain, name, map))
+ return;
+ automaticMap(map);
+}
+
+bool KeymapManager::loadKeymap(ConfigManager::Domain *domain,
+ const String& name,
+ Keymap *map) {
+ ConfigManager::Domain::iterator it;
+ String prefix = "km_" + name + "_";
+ for (it = domain->begin(); it != domain->end(); it++) {
+ const String& key = it->_key;
+ if (!key.hasPrefix(prefix.c_str()))
+ continue;
+
+ // parse UserAction ID
+ const char *actionIdStart = key.c_str() + prefix.size();
+ char *err;
+ int32 actionId = (int32) strtol(actionIdStart, &err, 0);
+ if (err == actionIdStart) {
+ warning("'%s' is not a valid UserAction ID", err);
+ continue;
+ }
+ UserAction *ua = map->getUserAction(actionId);
+ if (!ua) {
+ warning("'%s' keymap does not contain UserAction with ID %d",
+ name.c_str(), (int)actionId);
+ continue;
+ }
+
+ // parse HardwareKey ID
+ int32 hwKeyId = (int32) strtol(it->_value.c_str(), &err, 0);
+ if (err == it->_value.c_str()) {
+ warning("'%s' is not a valid HardwareKey ID", err);
+ continue;
+ }
+ const HardwareKey *hwKey = _hardwareKeys->findHardwareKey(hwKeyId);
+ if (!hwKey) {
+ warning("HardwareKey with ID %d not known", (int)hwKeyId);
+ continue;
+ }
+
+ ua->mapKey(hwKey);
+ }
+ return isMapComplete(map);
+}
+
+bool KeymapManager::isMapComplete(const Keymap *map) {
+ return false;
+}
+
+void KeymapManager::saveKeymap(ConfigManager::Domain *domain,
+ const String& name,
+ const Keymap *map) {
+ const Array<UserAction>& actions = map->getUserActions();
+ Array<UserAction>::const_iterator it;
+ char buf[11];
+ for (it = actions.begin(); it != actions.end(); it++) {
+ String key("km_");
+ sprintf(buf, "%d", it->id);
+ key += name + "_" + buf;
+ if (it->getMappedKey())
+ sprintf(buf, "%d", it->getMappedKey()->id);
+ else
+ strcpy(buf, "");
+ domain->setVal(key, buf);
+ }
+}
+
+
+void KeymapManager::automaticMap(Keymap *map) {
+
+}
+
+void KeymapManager::unregisterAllGameKeymaps() {
+ _gameDomain.deleteAllKeyMaps();
+}
+
+Keymap *KeymapManager::getKeymap(const String& name) {
+ Keymap *keymap = _gameDomain.getKeymap(name);
+ if (!keymap)
+ _globalDomain.getKeymap(name);
+ return keymap;
+}
+
+} // end of namespace Common