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Diffstat (limited to 'backends/common/keymap.cpp')
-rw-r--r--backends/common/keymap.cpp49
1 files changed, 39 insertions, 10 deletions
diff --git a/backends/common/keymap.cpp b/backends/common/keymap.cpp
index 7e6297917b..9fb80bcc58 100644
--- a/backends/common/keymap.cpp
+++ b/backends/common/keymap.cpp
@@ -3,16 +3,23 @@
namespace Common {
Keymap::Keymap(const Keymap& km) : _actions(km._actions), _keymap() {
+ init();
for (uint i = 0; i < _actions.size(); i++) {
- if (_actions[i]._hwKey) {
- _keymap[_actions[i]._hwKey->key] = &_actions[i];
+ if (_actions[i].hwKey) {
+ _keymap[_actions[i].hwKey->key] = &_actions[i];
}
}
}
+void Keymap::init() {
+ _actions.reserve(20);
+}
+
void Keymap::addAction(const UserAction& action) {
+ if (findUserAction(action.id))
+ error("UserAction with id %d already in KeyMap!\n", action.id);
_actions.push_back(action);
- _actions[_actions.size()-1]._hwKey = 0;
+ _actions[_actions.size()-1].hwKey = 0;
}
void Keymap::mapKeyToAction(UserAction *action, HardwareKey *key) {
@@ -25,10 +32,10 @@ void Keymap::mapKeyToAction(UserAction *action, HardwareKey *key) {
error("UserAction not contained in KeyMap\n");
}
-void Keymap::mapKeyToAction(uint idx, HardwareKey *key) {
- if (idx >= _actions.size())
- error("Key map index out of bounds!\n");
- internalMapKey(&_actions[idx], key);
+void Keymap::mapKeyToAction(int32 id, HardwareKey *key) {
+ UserAction *act = findUserAction(id);
+ if (act)
+ internalMapKey(act, key);
}
void Keymap::internalMapKey(UserAction *action, HardwareKey *hwKey) {
@@ -36,13 +43,35 @@ void Keymap::internalMapKey(UserAction *action, HardwareKey *hwKey) {
it = _keymap.find(hwKey->key);
// if key is already mapped to an action then un-map it
if (it != _keymap.end())
- it->_value->_hwKey = 0;
+ it->_value->hwKey = 0;
- action->_hwKey = hwKey;
+ action->hwKey = hwKey;
_keymap[hwKey->key] = action;
}
-UserAction *Keymap::getMappedAction(KeyState ks) {
+const UserAction *Keymap::getUserAction(int32 id) const {
+ return findUserAction(id);
+}
+
+UserAction *Keymap::findUserAction(int32 id) {
+ Array<UserAction>::iterator it;
+ for (it = _actions.begin(); it != _actions.end(); it++) {
+ if (it->id == id)
+ return &*it;
+ }
+ return 0;
+}
+
+const UserAction *Keymap::findUserAction(int32 id) const {
+ Array<UserAction>::const_iterator it;
+ for (it = _actions.begin(); it != _actions.end(); it++) {
+ if (it->id == id)
+ return &*it;
+ }
+ return 0;
+}
+
+UserAction *Keymap::getMappedAction(KeyState ks) const {
HashMap<KeyState, UserAction*>::iterator it;
it = _keymap.find(ks);
if (it == _keymap.end())