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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GUI_VIRTUAL_KEYBOARD_PARSER
+#define GUI_VIRTUAL_KEYBOARD_PARSER
+
+#include "common/xmlparser.h"
+#include "backends/common/virtual-keyboard.h"
+
+namespace GUI {
+
+class VirtualKeyboardParser : public Common::XMLParser {
+
+ typedef bool (VirtualKeyboardParser::*ParserCallback)();
+
+public:
+
+ VirtualKeyboardParser(VirtualKeyboard *kbd);
+
+protected:
+ VirtualKeyboard *_keyboard;
+
+ /** internal state variables of parser */
+ VirtualKeyboard::Mode *_mode; // pointer to mode currently being parsed
+ bool _modeParsed;
+ Common::String _initialModeName; // name of initial keyboard mode
+ bool _kbdParsed;
+
+ bool keyCallback(Common::String keyName);
+ void cleanup() {
+ _mode = 0;
+ _kbdParsed = _modeParsed = false;
+ _initialModeName.clear();
+ }
+
+ bool parserCallback_Keyboard();
+ bool parserCallback_Mode();
+ bool parserCallback_Event();
+ bool parserCallback_Layout();
+ bool parserCallback_Map();
+ bool parserCallback_Area();
+
+ Common::HashMap<Common::String, ParserCallback, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _callbacks;
+};
+
+} // end of namespace GUI
+
+#endif