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Diffstat (limited to 'backends/common/virtual-keyboard.cpp')
-rw-r--r-- | backends/common/virtual-keyboard.cpp | 323 |
1 files changed, 323 insertions, 0 deletions
diff --git a/backends/common/virtual-keyboard.cpp b/backends/common/virtual-keyboard.cpp new file mode 100644 index 0000000000..45a0a47568 --- /dev/null +++ b/backends/common/virtual-keyboard.cpp @@ -0,0 +1,323 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/common/virtual-keyboard.h" +#include "backends/common/virtual-keyboard-gui.h" +#include "backends/common/virtual-keyboard-parser.h" +#include "graphics/imageman.h" + +namespace Common { + +VirtualKeyboard::VirtualKeyboard() : _currentMode(0), _keyDown(0) { + assert(g_system); + _system = g_system; + + _parser = new VirtualKeyboardParser(this); + _kbdGUI = new VirtualKeyboardGUI(this); + _loaded = false; +} + +VirtualKeyboard::~VirtualKeyboard() { + deleteEvents(); + delete _kbdGUI; + delete _parser; +} + +void VirtualKeyboard::deleteEvents() { + ModeMap::iterator it_m; + EventMap::iterator it_e; + for (it_m = _modes.begin(); it_m != _modes.end(); it_m++) { + EventMap *evt = &(it_m->_value.events); + for (it_e = evt->begin(); it_e != evt->end(); it_e++) + delete it_e->_value; + } +} + +void VirtualKeyboard::reset() { + deleteEvents(); + _modes.clear(); + _initialMode = _currentMode = 0; + _hAlignment = kAlignCentre; + _vAlignment = kAlignBottom; + _keyQueue.clear(); + _keyDown = 0; + _keyFlags = 0; + _loaded = false; + _kbdGUI->reset(); +} + +bool VirtualKeyboard::loadKeyboardPack(Common::String packName) { + + if (Common::File::exists(packName + ".xml")) { + // uncompressed keyboard pack + if (!_parser->loadFile(packName + ".xml")) + return false; + + } else if (Common::File::exists(packName + ".zip")) { + // compressed keyboard pack +#ifdef USE_ZLIB + unzFile zipFile = unzOpen((packName + ".zip").c_str()); + if (zipFile && unzLocateFile(zipFile, (packName + ".xml").c_str(), 2) == UNZ_OK) { + unz_file_info fileInfo; + unzOpenCurrentFile(zipFile); + unzGetCurrentFileInfo(zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0); + byte *buffer = new byte[fileInfo.uncompressed_size+1]; + assert(buffer); + memset(buffer, 0, (fileInfo.uncompressed_size+1)*sizeof(byte)); + unzReadCurrentFile(zipFile, buffer, fileInfo.uncompressed_size); + unzCloseCurrentFile(zipFile); + if (!_parser->loadBuffer(buffer, fileInfo.uncompressed_size+1, true)) { + unzClose(zipFile); + return false; + } + } else { + warning("Could not find %s.xml file in %s.zip keyboard pack", packName.c_str(), packName.c_str()); + unzClose(zipFile); + return false; + } + unzClose(zipFile); + + ImageMan.addArchive(packName + ".zip"); +#else + return false; +#endif + } else { + warning("Keyboard pack not found"); + return false; + } + + _parser->setParseMode(kParseFull); + _loaded = _parser->parse(); + if (_loaded) + printf("Keyboard pack '%s' loaded successfully!\n", packName.c_str()); + + return _loaded; +} + +bool VirtualKeyboard::checkModeResolutions() +{ + _parser->setParseMode(kParseCheckResolutions); + _loaded = _parser->parse(); + return _loaded; +} + +Common::String VirtualKeyboard::findArea(int16 x, int16 y) { + return _currentMode->imageMap.findMapArea(x, y); +} + +void VirtualKeyboard::processAreaClick(const Common::String& area) { + if (!_currentMode->events.contains(area)) return; + Event *evt = _currentMode->events[area]; + + switch (evt->type) { + case kEventKey: { + // add virtual keypress to queue + Common::KeyState key = *(Common::KeyState*)evt->data; + key.flags ^= _keyFlags; + if ((key.keycode >= Common::KEYCODE_a) && (key.keycode <= Common::KEYCODE_z)) + key.ascii = (key.flags & Common::KBD_SHIFT) ? key.keycode - 32 : key.keycode; + _keyQueue.insertKey(key); + _keyFlags = 0; + break; + } + case kEventModifier: + _keyFlags ^= *(byte*)(evt->data); + break; + case kEventSwitchMode: + // switch to new mode + switchMode(*(Common::String *)evt->data); + _keyFlags = 0; + break; + case kEventClose: + // close virtual keyboard + _kbdGUI->hide(); + break; + } +} + +void VirtualKeyboard::switchMode(Mode *newMode) { + _kbdGUI->setKeyboardSurface(newMode->image, newMode->transparentColor); + _currentMode = newMode; +} + +void VirtualKeyboard::switchMode(const Common::String& newMode) { + if (!_modes.contains(newMode)) { + warning("Keyboard mode '%s' unknown", newMode.c_str()); + return; + } + switchMode(&_modes[newMode]); +} + +void VirtualKeyboard::handleMouseDown(int16 x, int16 y) { + _areaDown = findArea(x, y); + if (_areaDown.empty()) + _kbdGUI->startDrag(x, y); +} + +void VirtualKeyboard::handleMouseUp(int16 x, int16 y) { + if (!_areaDown.empty() && _areaDown == findArea(x, y)) { + processAreaClick(_areaDown); + _areaDown.clear(); + } + _kbdGUI->endDrag(); +} + +void VirtualKeyboard::show() { + if (!_loaded) { + // if not loaded then load default "vkeybd" pack + if (!loadKeyboardPack("vkeybd")) { + warning("Keyboard not loaded therefore can't be shown"); + return; + } + } + switchMode(_initialMode); + + _kbdGUI->run(); + + EventManager *eventMan = _system->getEventManager(); + assert(eventMan); + + // push keydown & keyup events into the event manager + Common::Event evt; + evt.synthetic = false; + while (!_keyQueue.empty()) { + evt.kbd = _keyQueue.pop(); + evt.type = Common::EVENT_KEYDOWN; + eventMan->pushEvent(evt); + evt.type = Common::EVENT_KEYUP; + eventMan->pushEvent(evt); + } +} + +void VirtualKeyboard::hide() { + _kbdGUI->hide(); +} + +bool VirtualKeyboard::isDisplaying() { + return _kbdGUI->isDisplaying(); +} + +VirtualKeyboard::KeyPressQueue::KeyPressQueue() { + _keyPos = _keys.end(); + _strPos = 0; +} + +void VirtualKeyboard::KeyPressQueue::insertKey(KeyState key) { + switch (key.keycode) { + case KEYCODE_LEFT: + moveLeft(); + return; + case KEYCODE_RIGHT: + moveRight(); + return; + case KEYCODE_BACKSPACE: + deleteKey(); + return; + default: + ; + } + + String keyStr; + if (key.keycode >= 32 && key.keycode <= 126) { + if (key.flags & KBD_CTRL) + keyStr += "Ctrl+"; + if (key.flags & KBD_ALT) + keyStr += "Alt+"; + if (key.flags & KBD_SHIFT && (key.ascii < 65 || key.ascii > 90)) + keyStr += "Shift+"; + keyStr += (char)key.ascii; + } + + const char *k = keyStr.c_str(); + while (char ch = *k++) + _str.insertChar(ch, _strPos++); + + VirtualKeyPress kp; + kp.key = key; + kp.strLen = keyStr.size(); + _keys.insert(_keyPos, kp); + + printf("%s %d\n", _str.c_str(), kp.strLen); +} + +void VirtualKeyboard::KeyPressQueue::deleteKey() { + if (_keyPos == _keys.begin()) + return; + List<VirtualKeyPress>::iterator it = _keyPos; + it--; + _strPos -= it->strLen; + while((it->strLen)-- > 0) + _str.deleteChar(_strPos); + _keys.erase(it); +} + +void VirtualKeyboard::KeyPressQueue::moveLeft() { + if (_keyPos == _keys.begin()) + return; + _keyPos--; + _strPos -= _keyPos->strLen; +} + +void VirtualKeyboard::KeyPressQueue::moveRight() { + if (_keyPos == _keys.end()) + return; + _strPos += _keyPos->strLen; + _keyPos++; +} + +KeyState VirtualKeyboard::KeyPressQueue::pop() { + bool front = (_keyPos == _keys.begin()); + VirtualKeyPress kp = *(_keys.begin()); + _keys.pop_front(); + + if (front) + _keyPos = _keys.begin(); + else + _strPos -= kp.strLen; + + while (kp.strLen-- > 0) + _str.deleteChar(0); + + return kp.key; +} + +void VirtualKeyboard::KeyPressQueue::clear() { + _keys.clear(); + _keyPos = _keys.end(); + _str.clear(); + _strPos = 0; +} + +bool VirtualKeyboard::KeyPressQueue::empty() +{ + return _keys.empty(); +} + +const String& VirtualKeyboard::KeyPressQueue::getString() +{ + return _str; +} + +} // end of namespace Common |