diff options
Diffstat (limited to 'backends/events/wincesdl/wincesdl-events.h')
-rw-r--r-- | backends/events/wincesdl/wincesdl-events.h | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/backends/events/wincesdl/wincesdl-events.h b/backends/events/wincesdl/wincesdl-events.h deleted file mode 100644 index 0f38f6753e..0000000000 --- a/backends/events/wincesdl/wincesdl-events.h +++ /dev/null @@ -1,66 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef BACKENDS_EVENTS_SDL_WINCE_H -#define BACKENDS_EVENTS_SDL_WINCE_H - -#include "common/scummsys.h" - -#ifdef _WIN32_WCE - -#include "backends/events/sdl/sdl-events.h" -#include "backends/graphics/wincesdl/wincesdl-graphics.h" - -extern bool _isSmartphone; - -class WINCESdlEventSource : public SdlEventSource { -public: - WINCESdlEventSource(); - - void init(WINCESdlGraphicsManager *graphicsMan); - - void loadDeviceConfiguration(); - - // Overloaded from SDL backend (toolbar handling) - bool pollEvent(Common::Event &event); - // Overloaded from SDL backend (mouse and new scaler handling) - bool processMouseEvent(Common::Event &event, int x, int y); - -protected: - -private: - int mapKeyCE(SDLKey key, SDLMod mod, Uint16 unicode, bool unfilter); - - WINCESdlGraphicsManager *_graphicsMan; - - // Keyboard tap - int _tapX; - int _tapY; - long _tapTime; - - bool _closeClick; // flag when taps are spatially close together - bool _rbutton; // double tap -> right button simulation -}; - -#endif - -#endif /* BACKENDS_EVENTS_SDL_WINCE_H */ |