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-rw-r--r--backends/factories/fs-factory-maker.cpp51
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diff --git a/backends/factories/fs-factory-maker.cpp b/backends/factories/fs-factory-maker.cpp
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--- a/backends/factories/fs-factory-maker.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL: $
- * $Id: $
- */
-
-#include "backends/factories/fs-factory-maker.h"
-
-AbstractFilesystemFactory *FilesystemFactoryMaker::makeFactory(){
- #if defined(__amigaos4__)
- return &AmigaOSFilesystemFactory::instance();
- #elif defined(__DC__)
- return &RoninCDFilesystemFactory::instance();
- #elif defined(__DS__)
- return &DSFilesystemFactory::instance();
- #elif defined(__GP32__)
- return &GP32FilesystemFactory::instance();
- #elif defined(__MORPHOS__)
- return &ABoxFilesystemFactory::instance();
- #elif defined(PALMOS_MODE)
- return &PalmOSFilesystemFactory::instance();
- #elif defined(__PLAYSTATION2__)
- return &Ps2FilesystemFactory::instance();
- #elif defined(__PSP__)
- return &PSPFilesystemFactory::instance();
- #elif defined(__SYMBIAN32__)
- return &SymbianFilesystemFactory::instance();
- #elif defined(UNIX)
- return &POSIXFilesystemFactory::instance();
- #elif defined(WIN32)
- return &WindowsFilesystemFactory::instance();
- #endif
-}