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-rw-r--r--backends/fs/psp2/psp2-fs-factory.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/backends/fs/psp2/psp2-fs-factory.cpp b/backends/fs/psp2/psp2-fs-factory.cpp
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+++ b/backends/fs/psp2/psp2-fs-factory.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
+// Also with clock() in sys/time.h in some Mac OS X SDKs.
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
+#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
+#define FORBIDDEN_SYMBOL_EXCEPTION_exit //Needed for IRIX's unistd.h
+
+#include "backends/fs/posix/posix-fs-factory.h"
+#include "backends/fs/posix/posix-fs.h"
+#include "backends/fs/psp2/psp2-fs-factory.h"
+
+AbstractFSNode *PSP2FilesystemFactory::makeRootFileNode() const {
+ return new POSIXFilesystemNode("ux0:");
+}
+
+AbstractFSNode *PSP2FilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return makeRootFileNode();
+}
+
+AbstractFSNode *PSP2FilesystemFactory::makeFileNodePath(const Common::String &path) const {
+ assert(!path.empty());
+ return new POSIXFilesystemNode(path);
+}