diff options
Diffstat (limited to 'backends/fs/windows/windows-fs.cpp')
-rw-r--r-- | backends/fs/windows/windows-fs.cpp | 113 |
1 files changed, 18 insertions, 95 deletions
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp index 00f72773c3..8345c9d7b4 100644 --- a/backends/fs/windows/windows-fs.cpp +++ b/backends/fs/windows/windows-fs.cpp @@ -22,23 +22,13 @@ * $Id$ */ -#ifdef WIN32 +#if defined(WIN32) -#if defined(ARRAYSIZE) -#undef ARRAYSIZE -#endif -#include <windows.h> -// winnt.h defines ARRAYSIZE, but we want our own one... -#undef ARRAYSIZE -#ifdef _WIN32_WCE -#undef GetCurrentDirectory -#endif -#include "backends/fs/abstract-fs.h" +// Disable symbol overrides so that we can use system headers. +#define FORBIDDEN_SYMBOL_ALLOW_ALL + +#include "backends/fs/windows/windows-fs.h" #include "backends/fs/stdiostream.h" -#include <io.h> -#include <stdio.h> -#include <stdlib.h> -#include <tchar.h> // F_OK, R_OK and W_OK are not defined under MSVC, so we define them here // For more information on the modes used by MSVC, check: @@ -55,84 +45,17 @@ #define W_OK 2 #endif -/** - * Implementation of the ScummVM file system API based on Windows API. - * - * Parts of this class are documented in the base interface class, AbstractFSNode. - */ -class WindowsFilesystemNode : public AbstractFSNode { -protected: - Common::String _displayName; - Common::String _path; - bool _isDirectory; - bool _isPseudoRoot; - bool _isValid; - -public: - /** - * Creates a WindowsFilesystemNode with the root node as path. - * - * In regular windows systems, a virtual root path is used "". - * In windows CE, the "\" root is used instead. - */ - WindowsFilesystemNode(); - - /** - * Creates a WindowsFilesystemNode for a given path. - * - * Examples: - * path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt - * path=c:\foo\bar.txt, currentDir=true -> current directory - * path=NULL, currentDir=true -> current directory - * - * @param path Common::String with the path the new node should point to. - * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory. - */ - WindowsFilesystemNode(const Common::String &path, const bool currentDir); - - virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; } - virtual Common::String getDisplayName() const { return _displayName; } - virtual Common::String getName() const { return _displayName; } - virtual Common::String getPath() const { return _path; } - virtual bool isDirectory() const { return _isDirectory; } - virtual bool isReadable() const { return _access(_path.c_str(), R_OK) == 0; } - virtual bool isWritable() const { return _access(_path.c_str(), W_OK) == 0; } - - virtual AbstractFSNode *getChild(const Common::String &n) const; - virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; - virtual AbstractFSNode *getParent() const; - - virtual Common::SeekableReadStream *createReadStream(); - virtual Common::WriteStream *createWriteStream(); - -private: - /** - * Adds a single WindowsFilesystemNode to a given list. - * This method is used by getChildren() to populate the directory entries list. - * - * @param list List to put the file entry node in. - * @param mode Mode to use while adding the file entry to the list. - * @param base Common::String with the directory being listed. - * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find. - */ - static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data); - - /** - * Converts a Unicode string to Ascii format. - * - * @param str Common::String to convert from Unicode to Ascii. - * @return str in Ascii format. - */ - static char *toAscii(TCHAR *str); - - /** - * Converts an Ascii string to Unicode format. - * - * @param str Common::String to convert from Ascii to Unicode. - * @return str in Unicode format. - */ - static const TCHAR* toUnicode(const char *str); -}; +bool WindowsFilesystemNode::exists() const { + return _access(_path.c_str(), F_OK) == 0; +} + +bool WindowsFilesystemNode::isReadable() const { + return _access(_path.c_str(), R_OK) == 0; +} + +bool WindowsFilesystemNode::isWritable() const { + return _access(_path.c_str(), W_OK) == 0; +} void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data) { WindowsFilesystemNode entry; @@ -314,11 +237,11 @@ AbstractFSNode *WindowsFilesystemNode::getParent() const { } Common::SeekableReadStream *WindowsFilesystemNode::createReadStream() { - return StdioStream::makeFromPath(getPath().c_str(), false); + return StdioStream::makeFromPath(getPath(), false); } Common::WriteStream *WindowsFilesystemNode::createWriteStream() { - return StdioStream::makeFromPath(getPath().c_str(), true); + return StdioStream::makeFromPath(getPath(), true); } #endif //#ifdef WIN32 |