aboutsummaryrefslogtreecommitdiff
path: root/backends/gp32/gp-fs.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'backends/gp32/gp-fs.cpp')
-rw-r--r--backends/gp32/gp-fs.cpp163
1 files changed, 83 insertions, 80 deletions
diff --git a/backends/gp32/gp-fs.cpp b/backends/gp32/gp-fs.cpp
index 0c70d568f8..663bb5afba 100644
--- a/backends/gp32/gp-fs.cpp
+++ b/backends/gp32/gp-fs.cpp
@@ -1,8 +1,8 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001/2004 The ScummVM project
+ * Copyright (C) 2001-2005 The ScummVM project
* Copyright (C) 2002 Ph0x - GP32 Backend
* Copyright (C) 2003/2004 DJWillis - GP32 Backend
+ * Copyright (C) 2005 Won Star - GP32 Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -22,104 +22,98 @@
*
*/
-#if defined (__GP32__)
+#include "stdafx.h"
-#include "common/stdafx.h"
-
-#include "backends/gp32/gp32.h"
#include "backends/fs/fs.h"
-#include <stdio.h>
-#include <gpstdio.h>
-/*
- * Implementation of the ScummVM file system API based on GP32 SMC File Access.
- */
-
-class GP32FilesystemNode : public FilesystemNode {
+class GP32FilesystemNode : public AbstractFilesystemNode {
protected:
- Common::String _displayName;
+ String _displayName;
bool _isDirectory;
- bool _isValid;
- Common::String _path;
+ bool _isRoot;
+ String _path;
public:
- GP32FilesystemNode();
- GP32FilesystemNode(const Common::String &path);
+ GP32FilesystemNode(void);
GP32FilesystemNode(const GP32FilesystemNode *node);
+ GP32FilesystemNode(const String &path);
- virtual Common::String displayName() const { return _displayName; }
- virtual bool isValid() const { return _isValid; }
+ virtual String displayName() const { return _displayName; }
+ virtual bool isValid() const { return true; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual Common::String path() const { return _path; }
+ virtual String path() const { return _path; }
- virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
- virtual FilesystemNode *parent() const;
- virtual FilesystemNode *clone() const { return new GP32FilesystemNode(this); }
+ virtual FSList listDir(ListMode) const;
+ virtual AbstractFilesystemNode *parent() const;
+ virtual AbstractFilesystemNode *clone() const { return new GP32FilesystemNode(this); }
};
-
-AbstractFilesystemNode *FilesystemNode::getRoot() {
+AbstractFilesystemNode *FilesystemNode::getRoot(void) {
return new GP32FilesystemNode();
}
-GP32FilesystemNode::GP32FilesystemNode() {
- _displayName = "gp:\\SCUMMVM\\GAMES\\";
- _isValid = true;
- _isDirectory = true;
- _path = "gp:\\scummvm\\games\\";
+AbstractFilesystemNode *FilesystemNode::getNodeForPath(const String &path) {
+ return new GP32FilesystemNode(path);
}
-/*
-GP32FilesystemNode::GP32FilesystemNode() {
- _displayName = "gp:\\";
- _isValid = true;
+GP32FilesystemNode::GP32FilesystemNode(void) {
_isDirectory = true;
+ _isRoot = true;
+ _displayName = "GP32 Root";
_path = "gp:\\";
}
-*/
-GP32FilesystemNode::GP32FilesystemNode(const Common::String &p) {
- // TODO - extract last component from path
- _displayName = p;
- // TODO - check whether it is a directory, and whether the file actually exists
- _isValid = true;
+GP32FilesystemNode::GP32FilesystemNode(const String &path) {
+ _path = path;
+ const char *dsplName = NULL, *pos = path.c_str();
+ while (*pos)
+ if (*pos++ == '\\')
+ dsplName = pos;
+
+ BP("path name: %s", path.c_str());
+
+ if (strcmp(path.c_str(), "gp:\\") == 0) {
+ _isRoot = true;
+ _displayName = "GP32 Root";
+ } else {
+ _displayName = String(dsplName);
+ }
_isDirectory = true;
- _path = p;
}
GP32FilesystemNode::GP32FilesystemNode(const GP32FilesystemNode *node) {
_displayName = node->_displayName;
- _isValid = node->_isValid;
_isDirectory = node->_isDirectory;
_path = node->_path;
-}
-
-AbstractFilesystemNode *FilesystemNode::getNodeForPath(const String &path) {
- return new GP32FilesystemNode(path);
+ _isRoot = node->_isRoot;
}
FSList GP32FilesystemNode::listDir(ListMode mode) const {
assert(_isDirectory);
- GPDIRENTRY dp;
- ulong read;
-
+ GPDIRENTRY dirEntry;
+ uint32 read;
FSList myList;
- int start=0; // current file
+ if (mode == AbstractFilesystemNode::kListAll)
+ LP("listDir(kListAll)");
+ else
+ LP("listDir(kListDirectoriesOnly)");
- // ... loop over dir entries using readdir
- while (GpDirEnumList(_path.c_str(), start++, 1, &dp, &read) == SM_OK) {
- if (strcmp(dp.name,".")==0|| strcmp(dp.name,"..")==0) continue;
+ int startIdx = 0; // current file
+ String listDir(_path);
+ //listDir += "/";
+ while (GpDirEnumList(listDir.c_str(), startIdx++, 1, &dirEntry, &read) == SM_OK) {
+ if (dirEntry.name[0] == '.')
+ continue;
GP32FilesystemNode entry;
- entry._displayName = dp.name;
+ entry._displayName = dirEntry.name;
entry._path = _path;
- entry._path += dp.name;
+ entry._path += dirEntry.name;
GPFILEATTR attr;
- char s[256];
- sprintf(s, "%s%s", _path.c_str(), dp.name);
- GpFileAttr(s, &attr);
+ String fileName(entry._path);
+ GpFileAttr(fileName.c_str(), &attr);
entry._isDirectory = attr.attr & (1<<4);
// Honor the chosen mode
@@ -128,11 +122,36 @@ FSList GP32FilesystemNode::listDir(ListMode mode) const {
continue;
if (entry._isDirectory)
- entry._path += "\\"; //ph0x
- myList.push_back(entry);
+ entry._path += "\\";
+ myList.push_back(wrap(new GP32FilesystemNode(&entry)));
}
+
+ BP("Dir... %s", listDir.c_str());
+
return myList;
}
+/*
+AbstractFilesystemNode *GP32FilesystemNode::parent() const {
+ if (_isRoot)
+ return new GP32FilesystemNode(this);
+
+ GP32FilesystemNode *p = new GP32FilesystemNode();
+
+ const char *slash = NULL;
+ const char *cnt = _path.c_str();
+
+ while (*cnt) {
+ if (*cnt == '\\')
+ slash = cnt;
+ cnt++;
+ }
+
+ p->_path = String(_path.c_str(), slash - _path.c_str());
+ p->_isDirectory = true;
+ p->_displayName = slash + 1;
+ return p;
+}
+*/
const char *lastPathComponent(const Common::String &str) {
const char *start = str.c_str();
@@ -145,25 +164,10 @@ const char *lastPathComponent(const Common::String &str) {
return cur+1;
}
-FilesystemNode *GP32FilesystemNode::parent() const {
+AbstractFilesystemNode *GP32FilesystemNode::parent() const {
GP32FilesystemNode *p = new GP32FilesystemNode();
-// OLD - REMOVE ON CLEAN COMPILE
-// // Root node is its own parent. Still we can't just return this
-// // as the GUI code will call delete on the old node.
-// if (_path != "gp:\\") { //ph0x
-// const char *start = _path.c_str();
-// const char *end = lastPathComponent(_path);
-//
-// p->_path = String(start, end - start);
-// p->_isValid = true;
-// p->_isDirectory = true;
-// p->_displayName = lastPathComponent(p->_path);
-// }
-// return p;
-//}
-
// Root node is its own parent. Still we can't just return this
// as the GUI code will call delete on the old node.
if (_path != "gp:\\") {
@@ -172,13 +176,12 @@ FilesystemNode *GP32FilesystemNode::parent() const {
p->_path = Common::String(start, end - start);
p->_displayName = lastPathComponent(p->_path);
+ p->_isRoot = true;
} else {
+ p->_isRoot = false;
p->_path = _path;
p->_displayName = _displayName;
}
- p->_isValid = true;
p->_isDirectory = true;
return p;
}
-
-#endif /* defined(__GP32__) */