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path: root/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
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Diffstat (limited to 'backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp')
-rw-r--r--backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
index b50c3a75be..6690244fb7 100644
--- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
+++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
@@ -18,9 +18,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "common/scummsys.h"
@@ -438,14 +435,14 @@ bool DINGUXSdlGraphicsManager::loadGFXMode() {
_videoMode.aspectRatioCorrection = false;
}
- fprintf(stdout, "Game ScreenMode = %d*%d\n", _videoMode.screenWidth, _videoMode.screenHeight);
+ debug("Game ScreenMode = %d*%d", _videoMode.screenWidth, _videoMode.screenHeight);
if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
_videoMode.aspectRatioCorrection = false;
setGraphicsMode(GFX_HALF);
- fprintf(stdout, "GraphicsMode set to HALF\n");
+ debug("GraphicsMode set to HALF");
} else {
setGraphicsMode(GFX_NORMAL);
- fprintf(stdout, "GraphicsMode set to NORMAL\n");
+ debug("GraphicsMode set to NORMAL");
}
if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {