diff options
Diffstat (limited to 'backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h')
-rw-r--r-- | backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h b/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h new file mode 100644 index 0000000000..5f0c739379 --- /dev/null +++ b/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_GRAPHICS_SDL_GP2XWIZ_H +#define BACKENDS_GRAPHICS_SDL_GP2XWIZ_H + +#include "backends/graphics/sdl/sdl-graphics.h" + +// FIXME: For now keep hacks in this header to save polluting the SDL backend. +enum { + GFX_HALF = 12 +}; + +class GP2XWIZSdlGraphicsManager : public SdlGraphicsManager { +public: + virtual void setGraphicsModeIntern(); + virtual bool setGraphicsMode(int mode); + virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const; + virtual int getDefaultGraphicsMode() const; + + virtual void initSize(uint w, uint h); + + virtual void internUpdateScreen(); + + virtual bool loadGFXMode(); + + virtual void drawMouse(); + virtual void undrawMouse(); + + virtual void showOverlay(); + virtual void hideOverlay(); + + virtual void warpMouse(int x, int y); +}; + +#endif |