diff options
Diffstat (limited to 'backends/graphics/opengl/context.cpp')
-rw-r--r-- | backends/graphics/opengl/context.cpp | 16 |
1 files changed, 3 insertions, 13 deletions
diff --git a/backends/graphics/opengl/context.cpp b/backends/graphics/opengl/context.cpp index 4dbd16f6b3..478d98c19a 100644 --- a/backends/graphics/opengl/context.cpp +++ b/backends/graphics/opengl/context.cpp @@ -29,16 +29,6 @@ namespace OpenGL { -#if USE_FORCED_GL -#define HAS_SHADERS_CHECK shadersSupported -#elif USE_FORCED_GLES -#define HAS_SHADERS_CHECK false -#elif USE_FORCED_GLES2 -#define HAS_SHADERS_CHECK true -#else -#define HAS_SHADERS_CHECK (type == kContextGLES2 || shadersSupported) -#endif - void Context::reset() { _maxTextureSize = 0; @@ -69,7 +59,7 @@ void Context::initializePipeline() { // Enable rendering with vertex and coord arrays. #if !USE_FORCED_GLES && !USE_FORCED_GLES2 - if (HAS_SHADERS_CHECK) { + if (g_context.shadersSupported) { #endif #if !USE_FORCED_GLES GL_CALL(glEnableVertexAttribArray(kPositionAttribLocation)); @@ -105,7 +95,7 @@ void Context::initializePipeline() { void Context::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { #if !USE_FORCED_GLES && !USE_FORCED_GLES2 - if (HAS_SHADERS_CHECK) { + if (g_context.shadersSupported) { #endif #if !USE_FORCED_GLES GL_CALL(glVertexAttrib4f(kColorAttribLocation, r, g, b, a)); @@ -123,7 +113,7 @@ void Context::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { void Context::setDrawCoordinates(const GLfloat *vertices, const GLfloat *texCoords) { #if !USE_FORCED_GLES && !USE_FORCED_GLES2 - if (HAS_SHADERS_CHECK) { + if (g_context.shadersSupported) { #endif #if !USE_FORCED_GLES GL_CALL(glVertexAttribPointer(kTexCoordAttribLocation, 2, GL_FLOAT, GL_FALSE, 0, texCoords)); |