aboutsummaryrefslogtreecommitdiff
path: root/backends/graphics/opengl/context.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'backends/graphics/opengl/context.cpp')
-rw-r--r--backends/graphics/opengl/context.cpp16
1 files changed, 3 insertions, 13 deletions
diff --git a/backends/graphics/opengl/context.cpp b/backends/graphics/opengl/context.cpp
index 4dbd16f6b3..478d98c19a 100644
--- a/backends/graphics/opengl/context.cpp
+++ b/backends/graphics/opengl/context.cpp
@@ -29,16 +29,6 @@
namespace OpenGL {
-#if USE_FORCED_GL
-#define HAS_SHADERS_CHECK shadersSupported
-#elif USE_FORCED_GLES
-#define HAS_SHADERS_CHECK false
-#elif USE_FORCED_GLES2
-#define HAS_SHADERS_CHECK true
-#else
-#define HAS_SHADERS_CHECK (type == kContextGLES2 || shadersSupported)
-#endif
-
void Context::reset() {
_maxTextureSize = 0;
@@ -69,7 +59,7 @@ void Context::initializePipeline() {
// Enable rendering with vertex and coord arrays.
#if !USE_FORCED_GLES && !USE_FORCED_GLES2
- if (HAS_SHADERS_CHECK) {
+ if (g_context.shadersSupported) {
#endif
#if !USE_FORCED_GLES
GL_CALL(glEnableVertexAttribArray(kPositionAttribLocation));
@@ -105,7 +95,7 @@ void Context::initializePipeline() {
void Context::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) {
#if !USE_FORCED_GLES && !USE_FORCED_GLES2
- if (HAS_SHADERS_CHECK) {
+ if (g_context.shadersSupported) {
#endif
#if !USE_FORCED_GLES
GL_CALL(glVertexAttrib4f(kColorAttribLocation, r, g, b, a));
@@ -123,7 +113,7 @@ void Context::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) {
void Context::setDrawCoordinates(const GLfloat *vertices, const GLfloat *texCoords) {
#if !USE_FORCED_GLES && !USE_FORCED_GLES2
- if (HAS_SHADERS_CHECK) {
+ if (g_context.shadersSupported) {
#endif
#if !USE_FORCED_GLES
GL_CALL(glVertexAttribPointer(kTexCoordAttribLocation, 2, GL_FLOAT, GL_FALSE, 0, texCoords));