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-rw-r--r--backends/graphics/opengl/context.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/backends/graphics/opengl/context.cpp b/backends/graphics/opengl/context.cpp
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+++ b/backends/graphics/opengl/context.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/opengl-sys.h"
+#include "backends/graphics/opengl/opengl-graphics.h"
+
+#include "common/tokenizer.h"
+
+namespace OpenGL {
+
+void Context::reset() {
+ NPOTSupported = false;
+}
+
+Context g_context;
+
+void OpenGLGraphicsManager::initializeGLContext() {
+ // Initialize default state.
+ g_context.reset();
+
+ // Load all functions.
+ // We use horrible trickery to silence C++ compilers.
+ // See backends/plugins/sdl/sdl-provider.cpp for more information.
+ assert(sizeof(void (*)()) == sizeof(void *));
+ void *fn = nullptr;
+#define GL_EXT_FUNC_DEF(ret, name, param) \
+ fn = getProcAddress(#name); \
+ memcpy(&g_context.name, &fn, sizeof(fn))
+#ifdef USE_BUILTIN_OPENGL
+#define GL_FUNC_DEF(ret, name, param) g_context.name = &name
+#else
+#define GL_FUNC_DEF GL_EXT_FUNC_DEF
+#endif
+#include "backends/graphics/opengl/opengl-func.h"
+#undef GL_EXT_FUNC_DEF
+#undef GL_FUNC_DEF
+
+ const char *extString = (const char *)g_context.glGetString(GL_EXTENSIONS);
+
+ Common::StringTokenizer tokenizer(extString, " ");
+ while (!tokenizer.empty()) {
+ Common::String token = tokenizer.nextToken();
+
+ if (token == "GL_ARB_texture_non_power_of_two") {
+ g_context.NPOTSupported = true;
+ }
+ }
+}
+
+} // End of namespace OpenGL