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-rw-r--r--backends/graphics/opengl/extensions.cpp48
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/graphics/opengl/extensions.h"
+#include "backends/graphics/opengl/opengl-sys.h"
+
+#include "common/tokenizer.h"
+
+namespace OpenGL {
+
+bool g_extNPOTSupported = false;
+
+void initializeGLExtensions() {
+ const char *extString = (const char *)glGetString(GL_EXTENSIONS);
+
+ // Initialize default state.
+ g_extNPOTSupported = false;
+
+ Common::StringTokenizer tokenizer(extString, " ");
+ while (!tokenizer.empty()) {
+ Common::String token = tokenizer.nextToken();
+
+ if (token == "GL_ARB_texture_non_power_of_two") {
+ g_extNPOTSupported = true;
+ }
+ }
+}
+
+} // End of namespace OpenGL