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Diffstat (limited to 'backends/graphics/opengl/glerrorcheck.h')
-rw-r--r-- | backends/graphics/opengl/glerrorcheck.h | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.h b/backends/graphics/opengl/glerrorcheck.h deleted file mode 100644 index 2d5491bdfd..0000000000 --- a/backends/graphics/opengl/glerrorcheck.h +++ /dev/null @@ -1,35 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#if !defined(DEBUG) - -// If not in debug, do nothing -#define CHECK_GL_ERROR() do {} while (false) - -#else - -// If in debug, check for an error after a GL call -#define CHECK_GL_ERROR() checkGlError(__FILE__, __LINE__) - -void checkGlError(const char *file, int line); - -#endif |