diff options
Diffstat (limited to 'backends/graphics/opengl/opengl-sys.h')
-rw-r--r-- | backends/graphics/opengl/opengl-sys.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/backends/graphics/opengl/opengl-sys.h b/backends/graphics/opengl/opengl-sys.h new file mode 100644 index 0000000000..a3524b28d2 --- /dev/null +++ b/backends/graphics/opengl/opengl-sys.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_GRAPHICS_OPENGL_OPENGL_H +#define BACKENDS_GRAPHICS_OPENGL_OPENGL_H + +// The purpose of this header is to include the OpenGL headers in an uniform +// fashion. A notable example for a non standard port is the Tizen port. + +#include "common/scummsys.h" + +#ifdef WIN32 +#if defined(ARRAYSIZE) && !defined(_WINDOWS_) +#undef ARRAYSIZE +#endif +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#undef ARRAYSIZE +#endif + +// HACK: In case common/util.h has been included already we need to make sure +// to define ARRAYSIZE again in case of Windows. +#if !defined(ARRAYSIZE) && defined(COMMON_UTIL_H) +#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0]))) +#endif + +#if defined(TIZEN) +#include <FGraphicsOpengl.h> +using namespace Tizen::Graphics::Opengl; +#elif defined(USE_GLES) +#include <GLES/gl.h> +#elif defined(SDL_BACKEND) +#include <SDL_opengl.h> +#else +#include <GL/gl.h> +#endif + +#endif |