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-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.h b/backends/graphics/surfacesdl/surfacesdl-graphics.h
index c6c2f35fae..9e8e75772d 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.h
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.h
@@ -187,8 +187,8 @@ protected:
void deinitializeRenderer();
void recreateScreenTexture();
- virtual SDL_Surface *SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) override;
- virtual void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects) override;
+ virtual SDL_Surface *SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags);
+ virtual void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);
#endif
/** Unseen game screen */