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Diffstat (limited to 'backends/keymapper/keymapper.h')
-rw-r--r--backends/keymapper/keymapper.h92
1 files changed, 77 insertions, 15 deletions
diff --git a/backends/keymapper/keymapper.h b/backends/keymapper/keymapper.h
index fc76a7d45c..78ab2d2203 100644
--- a/backends/keymapper/keymapper.h
+++ b/backends/keymapper/keymapper.h
@@ -31,7 +31,6 @@
#include "common/stack.h"
#include "backends/keymapper/hardware-key.h"
#include "backends/keymapper/keymap.h"
-#include "backends/keymapper/keymap-manager.h"
namespace Common {
@@ -44,6 +43,42 @@ public:
bool global;
};
+ /* Nested class that represents a set of keymaps */
+ class Domain {
+ typedef HashMap<String, Keymap*,
+ IgnoreCase_Hash, IgnoreCase_EqualTo> KeymapMap;
+
+ public:
+ Domain() : _configDomain(0) {}
+ ~Domain() {
+ deleteAllKeyMaps();
+ }
+
+ void setConfigDomain(ConfigManager::Domain *confDom) {
+ _configDomain = confDom;
+ }
+ ConfigManager::Domain *getConfigDomain() {
+ return _configDomain;
+ }
+
+ void addKeymap(Keymap *map);
+
+ void deleteAllKeyMaps();
+
+ Keymap *getKeymap(const String& name);
+
+ typedef KeymapMap::iterator iterator;
+ typedef KeymapMap::const_iterator const_iterator;
+ iterator begin() { return _keymaps.begin(); }
+ const_iterator begin() const { return _keymaps.begin(); }
+ iterator end() { return _keymaps.end(); }
+ const_iterator end() const { return _keymaps.end(); }
+ uint32 count() { return _keymaps.size(); }
+ private:
+ ConfigManager::Domain *_configDomain;
+ KeymapMap _keymaps;
+ };
+
Keymapper(EventManager *eventMan);
~Keymapper();
@@ -53,6 +88,10 @@ public:
*/
void registerHardwareKeySet(HardwareKeySet *keys);
+ /**
+ * Get the HardwareKeySet that is registered with the Keymapper
+ */
+ HardwareKeySet *getHardwareKeySet() { return _hardwareKeys; }
/**
* Add a keymap to the global domain.
@@ -73,6 +112,15 @@ public:
* any game keymaps that are loaded.
*/
void cleanupGameKeymaps();
+
+ /**
+ * Obtain a keymap of the given name from the keymapper.
+ * Game keymaps have priority over global keymaps
+ * @param name name of the keymap to return
+ * @param global set to true if returned keymap is global, false if game
+ */
+ Keymap *getKeymap(const String& name, bool &global);
+
/**
* Push a new keymap to the top of the active stack, activating
* it for use.
@@ -89,13 +137,13 @@ public:
void popKeymap();
/**
- * @brief Map a key press event.
- * If the active keymap contains a Action mapped to the given key, then
- * the Action's events are pushed into the EventManager's event queue.
- * @param key key that was pressed
- * @param isKeyDown true for key down, false for key up
- * @return true if key was mapped
- */
+ * @brief Map a key press event.
+ * If the active keymap contains a Action mapped to the given key, then
+ * the Action's events are pushed into the EventManager's event queue.
+ * @param key key that was pressed
+ * @param isKeyDown true for key down, false for key up
+ * @return true if key was mapped
+ */
bool mapKey(const KeyState& key, bool isKeyDown);
/**
@@ -105,26 +153,40 @@ public:
bool mapKeyDown(const KeyState& key);
/**
- * @brief Map a key up event.
- * @see mapKey
- */
+ * @brief Map a key up event.
+ * @see mapKey
+ */
bool mapKeyUp(const KeyState& key);
- const HardwareKey *getHardwareKey(const KeyState& key);
-
+ /**
+ * Enable/disable the keymapper
+ */
void setEnabled(bool enabled) { _enabled = enabled; }
- KeymapManager *getManager() { return _keymapMan; }
+ /**
+ * Return a HardwareKey pointer for the given key state
+ */
+ const HardwareKey *getHardwareKey(const KeyState& key);
+
+ Domain& getGlobalDomain() { return _globalDomain; }
+ Domain& getGameDomain() { return _gameDomain; }
Stack<MapRecord>& getActiveStack() { return _activeMaps; }
private:
+ void initKeymap(ConfigManager::Domain *domain, Keymap *keymap);
+ void refreshGameDomain();
+
+ Domain _globalDomain;
+ Domain _gameDomain;
+
+ HardwareKeySet *_hardwareKeys;
+
void pushKeymap(Keymap *newMap, bool inherit, bool global);
typedef List<HardwareKey*>::iterator Iterator;
EventManager *_eventMan;
- KeymapManager *_keymapMan;
bool _enabled;