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Diffstat (limited to 'backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h')
-rw-r--r-- | backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h new file mode 100644 index 0000000000..6304c287df --- /dev/null +++ b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_MIXER_DOUBLEBUFFERSDL_H +#define BACKENDS_MIXER_DOUBLEBUFFERSDL_H + +#include "backends/mixer/sdl/sdl-mixer.h" + +/** + * SDL mixer manager with double buffering support. + */ +class DoubleBufferSDLMixerManager : public SdlMixerManager { +public: + DoubleBufferSDLMixerManager(); + virtual ~DoubleBufferSDLMixerManager(); + +protected: + SDL_mutex *_soundMutex; + SDL_cond *_soundCond; + SDL_Thread *_soundThread; + bool _soundThreadIsRunning; + bool _soundThreadShouldQuit; + + byte _activeSoundBuf; + uint _soundBufSize; + byte *_soundBuffers[2]; + + /** + * Handles and swap the sound buffers + */ + void mixerProducerThread(); + + /** + * Finish the mixer manager + */ + void deinitThreadedMixer(); + + /** + * Callback entry point for the sound thread + */ + static int SDLCALL mixerProducerThreadEntry(void *arg); + + virtual void startAudio(); + virtual void callbackHandler(byte *samples, int len); +}; + +#endif |