diff options
Diffstat (limited to 'backends/mixer/wincesdl')
-rw-r--r-- | backends/mixer/wincesdl/wincesdl-mixer.cpp | 190 | ||||
-rw-r--r-- | backends/mixer/wincesdl/wincesdl-mixer.h | 49 |
2 files changed, 0 insertions, 239 deletions
diff --git a/backends/mixer/wincesdl/wincesdl-mixer.cpp b/backends/mixer/wincesdl/wincesdl-mixer.cpp deleted file mode 100644 index fff2af5888..0000000000 --- a/backends/mixer/wincesdl/wincesdl-mixer.cpp +++ /dev/null @@ -1,190 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifdef _WIN32_WCE - -// Disable symbol overrides so that we can use system headers. -#define FORBIDDEN_SYMBOL_ALLOW_ALL - -#include "common/config-manager.h" -#include "backends/platform/wince/wince-sdl.h" -#include "backends/platform/wince/missing/fopen.h" -#include "backends/mixer/wincesdl/wincesdl-mixer.h" -#include "common/system.h" -#include "common/textconsole.h" - -#ifdef USE_VORBIS -#ifndef USE_TREMOR -#include <vorbis/vorbisfile.h> -#else -#ifdef USE_TREMOLO -#include <tremolo/ivorbisfile.h> -#else -#include <tremor/ivorbisfile.h> -#endif -#endif -#endif - -#define SAMPLES_PER_SEC_OLD 11025 -#define SAMPLES_PER_SEC_NEW 22050 - -WINCESdlMixerManager::WINCESdlMixerManager() { - -} - -WINCESdlMixerManager::~WINCESdlMixerManager() { - -} - -void WINCESdlMixerManager::init() { - SDL_AudioSpec desired; - int thread_priority; - - uint32 sampleRate = compute_sample_rate(); - if (sampleRate == 0) - warning("OSystem_WINCE3::setupMixer called with sample rate 0 - audio will not work"); - else if (_mixer && _mixer->getOutputRate() == sampleRate) { - debug(1, "Skipping sound mixer re-init: samplerate is good"); - return; - } - - memset(&desired, 0, sizeof(desired)); - desired.freq = sampleRate; - desired.format = AUDIO_S16SYS; - desired.channels = 2; - desired.samples = 128; - desired.callback = private_sound_proc; - desired.userdata = this; - - // Create the mixer instance - if (_mixer == 0) - _mixer = new Audio::MixerImpl(g_system, sampleRate); - - // Add sound thread priority - if (!ConfMan.hasKey("sound_thread_priority")) - thread_priority = THREAD_PRIORITY_NORMAL; - else - thread_priority = ConfMan.getInt("sound_thread_priority"); - - desired.thread_priority = thread_priority; - - SDL_CloseAudio(); - if (SDL_OpenAudio(&desired, NULL) != 0) { - warning("Could not open audio device: %s", SDL_GetError()); - _mixer->setReady(false); - - } else { - debug(1, "Sound opened OK, mixing at %d Hz", sampleRate); - - // Re-create mixer to match the output rate - int vol1 = _mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType); - int vol2 = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType); - int vol3 = _mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType); - int vol4 = _mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType); - delete _mixer; - _mixer = new Audio::MixerImpl(g_system, sampleRate); - _mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, vol1); - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, vol2); - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, vol3); - _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, vol4); - _mixer->setReady(true); - SDL_PauseAudio(0); - } -} - -void WINCESdlMixerManager::private_sound_proc(void *param, byte *buf, int len) { - WINCESdlMixerManager *this_ = (WINCESdlMixerManager *)param; - assert(this_); - - if (this_->_mixer) - this_->_mixer->mixCallback(buf, len); - if (!OSystem_WINCE3::_soundMaster) - memset(buf, 0, len); -} - -uint32 WINCESdlMixerManager::compute_sample_rate() { - uint32 sampleRate; - - // Force at least medium quality FM synthesis for FOTAQ - Common::String gameid(ConfMan.get("gameid")); - if (gameid == "queen") { - if (!((ConfMan.hasKey("FM_high_quality") && ConfMan.getBool("FM_high_quality")) || - (ConfMan.hasKey("FM_medium_quality") && ConfMan.getBool("FM_medium_quality")))) { - ConfMan.setBool("FM_medium_quality", true); - ConfMan.flushToDisk(); - } - } else { - if (!ConfMan.hasKey("FM_high_quality") && !ConfMan.hasKey("FM_medium_quality")) { - ConfMan.setBool("FM_high_quality", true); - ConfMan.flushToDisk(); - } - } - // See if the output frequency is forced by the game - if (gameid == "ft" || gameid == "dig" || gameid == "comi" || gameid == "queen" || gameid == "sword" || gameid == "agi") - sampleRate = SAMPLES_PER_SEC_NEW; - else { - if (ConfMan.hasKey("high_sample_rate") && !ConfMan.getBool("high_sample_rate")) - sampleRate = SAMPLES_PER_SEC_OLD; - else - sampleRate = SAMPLES_PER_SEC_NEW; - } - -#ifdef USE_VORBIS - // Modify the sample rate on the fly if OGG is involved - if (sampleRate == SAMPLES_PER_SEC_OLD) - if (checkOggHighSampleRate()) - sampleRate = SAMPLES_PER_SEC_NEW; -#endif - - return sampleRate; -} - -#ifdef USE_VORBIS -bool WINCESdlMixerManager::checkOggHighSampleRate() { - char trackFile[255]; - FILE *testFile; - OggVorbis_File *test_ov_file = new OggVorbis_File; - - // FIXME: The following sprintf assumes that "path" is always - // terminated by a path separator. This is *not* true in general. - // This code really should check for the path separator, or even - // better, use the FSNode API. - sprintf(trackFile, "%sTrack1.ogg", ConfMan.get("path").c_str()); - // Check if we have an OGG audio track - testFile = fopen(trackFile, "rb"); - if (testFile) { - if (!ov_open(testFile, test_ov_file, NULL, 0)) { - bool highSampleRate = (ov_info(test_ov_file, -1)->rate == 22050); - ov_clear(test_ov_file); - delete test_ov_file; - return highSampleRate; - } - } - - // Do not test for OGG samples - too big and too slow anyway :) - - delete test_ov_file; - return false; -} -#endif - -#endif diff --git a/backends/mixer/wincesdl/wincesdl-mixer.h b/backends/mixer/wincesdl/wincesdl-mixer.h deleted file mode 100644 index 56883fa080..0000000000 --- a/backends/mixer/wincesdl/wincesdl-mixer.h +++ /dev/null @@ -1,49 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef BACKENDS_MIXER_WINCE_SDL_H -#define BACKENDS_MIXER_WINCE_SDL_H - -#include "backends/mixer/sdl/sdl-mixer.h" - -/** - * SDL mixer manager for WinCE - */ -class WINCESdlMixerManager : public SdlMixerManager { -public: - WINCESdlMixerManager(); - virtual ~WINCESdlMixerManager(); - - virtual void init(); - -private: - -#ifdef USE_VORBIS - bool checkOggHighSampleRate(); -#endif - - static void private_sound_proc(void *param, byte *buf, int len); - uint32 compute_sample_rate(); - -}; - -#endif |