diff options
Diffstat (limited to 'backends/mixer')
-rw-r--r-- | backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp | 129 | ||||
-rw-r--r-- | backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h | 69 | ||||
-rw-r--r-- | backends/mixer/sdl/sdl-mixer.cpp | 143 | ||||
-rw-r--r-- | backends/mixer/sdl/sdl-mixer.h | 105 | ||||
-rw-r--r-- | backends/mixer/symbiansdl/symbiansdl-mixer.cpp | 102 | ||||
-rw-r--r-- | backends/mixer/symbiansdl/symbiansdl-mixer.h | 49 |
6 files changed, 597 insertions, 0 deletions
diff --git a/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp new file mode 100644 index 0000000000..6b0074862e --- /dev/null +++ b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp @@ -0,0 +1,129 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if defined(MACOSX) || defined(GP2X) + +#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h" + +DoubleBufferSDLMixerManager::DoubleBufferSDLMixerManager() + : + _soundMutex(0), _soundCond(0), _soundThread(0), + _soundThreadIsRunning(false), _soundThreadShouldQuit(false) { + +} + +DoubleBufferSDLMixerManager::~DoubleBufferSDLMixerManager() { + deinitThreadedMixer(); +} + +void DoubleBufferSDLMixerManager::startAudio() { + _soundThreadIsRunning = false; + _soundThreadShouldQuit = false; + + // Create mutex and condition variable + _soundMutex = SDL_CreateMutex(); + _soundCond = SDL_CreateCond(); + + // Create two sound buffers + _activeSoundBuf = 0; + uint bufSize = _obtainedRate.samples * 4; + _soundBufSize = bufSize; + _soundBuffers[0] = (byte *)calloc(1, bufSize); + _soundBuffers[1] = (byte *)calloc(1, bufSize); + + _soundThreadIsRunning = true; + + // Finally start the thread + _soundThread = SDL_CreateThread(mixerProducerThreadEntry, this); + + SdlMixerManager::startAudio(); +} + +void DoubleBufferSDLMixerManager::mixerProducerThread() { + byte nextSoundBuffer; + + SDL_LockMutex(_soundMutex); + while (true) { + // Wait till we are allowed to produce data + SDL_CondWait(_soundCond, _soundMutex); + + if (_soundThreadShouldQuit) + break; + + // Generate samples and put them into the next buffer + nextSoundBuffer = _activeSoundBuf ^ 1; + _mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize); + + // Swap buffers + _activeSoundBuf = nextSoundBuffer; + } + SDL_UnlockMutex(_soundMutex); +} + +int SDLCALL DoubleBufferSDLMixerManager::mixerProducerThreadEntry(void *arg) { + DoubleBufferSDLMixerManager *mixer = (DoubleBufferSDLMixerManager *)arg; + assert(mixer); + mixer->mixerProducerThread(); + return 0; +} + +void DoubleBufferSDLMixerManager::deinitThreadedMixer() { + // Kill thread?? _soundThread + + if (_soundThreadIsRunning) { + // Signal the producer thread to end, and wait for it to actually finish. + _soundThreadShouldQuit = true; + SDL_CondBroadcast(_soundCond); + SDL_WaitThread(_soundThread, NULL); + + // Kill the mutex & cond variables. + // Attention: AT this point, the mixer callback must not be running + // anymore, else we will crash! + SDL_DestroyMutex(_soundMutex); + SDL_DestroyCond(_soundCond); + + _soundThreadIsRunning = false; + + free(_soundBuffers[0]); + free(_soundBuffers[1]); + } +} + +void DoubleBufferSDLMixerManager::callbackHandler(byte *samples, int len) { + assert(_mixer); + assert((int)_soundBufSize == len); + + // Lock mutex, to ensure our data is not overwritten by the producer thread + SDL_LockMutex(_soundMutex); + + // Copy data from the current sound buffer + memcpy(samples, _soundBuffers[_activeSoundBuf], len); + + // Unlock mutex and wake up the produced thread + SDL_UnlockMutex(_soundMutex); + SDL_CondSignal(_soundCond); +} + +#endif diff --git a/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h new file mode 100644 index 0000000000..6304c287df --- /dev/null +++ b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_MIXER_DOUBLEBUFFERSDL_H +#define BACKENDS_MIXER_DOUBLEBUFFERSDL_H + +#include "backends/mixer/sdl/sdl-mixer.h" + +/** + * SDL mixer manager with double buffering support. + */ +class DoubleBufferSDLMixerManager : public SdlMixerManager { +public: + DoubleBufferSDLMixerManager(); + virtual ~DoubleBufferSDLMixerManager(); + +protected: + SDL_mutex *_soundMutex; + SDL_cond *_soundCond; + SDL_Thread *_soundThread; + bool _soundThreadIsRunning; + bool _soundThreadShouldQuit; + + byte _activeSoundBuf; + uint _soundBufSize; + byte *_soundBuffers[2]; + + /** + * Handles and swap the sound buffers + */ + void mixerProducerThread(); + + /** + * Finish the mixer manager + */ + void deinitThreadedMixer(); + + /** + * Callback entry point for the sound thread + */ + static int SDLCALL mixerProducerThreadEntry(void *arg); + + virtual void startAudio(); + virtual void callbackHandler(byte *samples, int len); +}; + +#endif diff --git a/backends/mixer/sdl/sdl-mixer.cpp b/backends/mixer/sdl/sdl-mixer.cpp new file mode 100644 index 0000000000..3c826bfed8 --- /dev/null +++ b/backends/mixer/sdl/sdl-mixer.cpp @@ -0,0 +1,143 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if defined(SDL_BACKEND) + +#include "backends/mixer/sdl/sdl-mixer.h" +#include "common/system.h" +#include "common/config-manager.h" + +#ifdef GP2X +#define SAMPLES_PER_SEC 11025 +#else +#define SAMPLES_PER_SEC 22050 +#endif +//#define SAMPLES_PER_SEC 44100 + +SdlMixerManager::SdlMixerManager() + : + _mixer(0), + _audioSuspended(false) { + +} + +SdlMixerManager::~SdlMixerManager() { + _mixer->setReady(false); + + SDL_CloseAudio(); + + delete _mixer; +} + +void SdlMixerManager::init() { + // Start SDL Audio subsystem + if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + + // Get the desired audio specs + SDL_AudioSpec desired = getAudioSpec(); + + // Start SDL audio with the desired specs + if (SDL_OpenAudio(&desired, &_obtainedRate) != 0) { + warning("Could not open audio device: %s", SDL_GetError()); + + _mixer = new Audio::MixerImpl(g_system, desired.freq); + assert(_mixer); + _mixer->setReady(false); + } else { + debug(1, "Output sample rate: %d Hz", _obtainedRate.freq); + + _mixer = new Audio::MixerImpl(g_system, _obtainedRate.freq); + assert(_mixer); + _mixer->setReady(true); + + startAudio(); + } +} + +SDL_AudioSpec SdlMixerManager::getAudioSpec() { + SDL_AudioSpec desired; + + // Determine the desired output sampling frequency. + uint32 samplesPerSec = 0; + if (ConfMan.hasKey("output_rate")) + samplesPerSec = ConfMan.getInt("output_rate"); + if (samplesPerSec <= 0) + samplesPerSec = SAMPLES_PER_SEC; + + // Determine the sample buffer size. We want it to store enough data for + // at least 1/16th of a second (though at most 8192 samples). Note + // that it must be a power of two. So e.g. at 22050 Hz, we request a + // sample buffer size of 2048. + uint32 samples = 8192; + while (samples * 16 > samplesPerSec * 2) + samples >>= 1; + + memset(&desired, 0, sizeof(desired)); + desired.freq = samplesPerSec; + desired.format = AUDIO_S16SYS; + desired.channels = 2; + desired.samples = (uint16)samples; + desired.callback = sdlCallback; + desired.userdata = this; + + return desired; +} + +void SdlMixerManager::startAudio() { + // Start the sound system + SDL_PauseAudio(0); +} + +void SdlMixerManager::callbackHandler(byte *samples, int len) { + assert(_mixer); + _mixer->mixCallback(samples, len); +} + +void SdlMixerManager::sdlCallback(void *this_, byte *samples, int len) { + SdlMixerManager *manager = (SdlMixerManager *)this_; + assert(manager); + + manager->callbackHandler(samples, len); +} + +void SdlMixerManager::suspendAudio() { + SDL_CloseAudio(); + _audioSuspended = true; +} + +int SdlMixerManager::resumeAudio() { + if (!_audioSuspended) + return -2; + if (SDL_OpenAudio(&_obtainedRate, NULL) < 0){ + return -1; + } + SDL_PauseAudio(0); + _audioSuspended = false; + return 0; +} + +#endif diff --git a/backends/mixer/sdl/sdl-mixer.h b/backends/mixer/sdl/sdl-mixer.h new file mode 100644 index 0000000000..1b3a3543dc --- /dev/null +++ b/backends/mixer/sdl/sdl-mixer.h @@ -0,0 +1,105 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_MIXER_SDL_H +#define BACKENDS_MIXER_SDL_H + +#if defined(__SYMBIAN32__) +#include <esdl\SDL.h> +#else +#include <SDL.h> +#endif + +#include "sound/mixer_intern.h" + +/** + * SDL mixer manager. It wraps the actual implementation + * of the Audio:Mixer used by the engine, and setups + * the SDL audio subsystem and the callback for the + * audio mixer implementation. + */ +class SdlMixerManager { +public: + SdlMixerManager(); + virtual ~SdlMixerManager(); + + /** + * Initialize and setups the mixer + */ + virtual void init(); + + /** + * Get the audio mixer implementation + */ + Audio::Mixer *getMixer() { return (Audio::Mixer *)_mixer; } + + // Used by LinuxMoto Port + + /** + * Pauses the audio system + */ + virtual void suspendAudio(); + + /** + * Resumes the audio system + */ + virtual int resumeAudio(); + +protected: + /** The mixer implementation */ + Audio::MixerImpl *_mixer; + + /** + * The obtained audio specification after opening the + * audio system. + */ + SDL_AudioSpec _obtainedRate; + + /** State of the audio system */ + bool _audioSuspended; + + /** + * Returns the desired audio specification + */ + virtual SDL_AudioSpec getAudioSpec(); + + /** + * Starts SDL audio + */ + virtual void startAudio(); + + /** + * Handles the audio callback + */ + virtual void callbackHandler(byte *samples, int len); + + /** + * The mixer callback entry point. Static functions can't be overrided + * by subclasses, so it invokes the non-static function callbackHandler() + */ + static void sdlCallback(void *this_, byte *samples, int len); +}; + +#endif diff --git a/backends/mixer/symbiansdl/symbiansdl-mixer.cpp b/backends/mixer/symbiansdl/symbiansdl-mixer.cpp new file mode 100644 index 0000000000..0cbae85cb9 --- /dev/null +++ b/backends/mixer/symbiansdl/symbiansdl-mixer.cpp @@ -0,0 +1,102 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifdef __SYMBIAN32__ + +#include "backends/mixer/symbiansdl/symbiansdl-mixer.h" +#include "common/system.h" + +#ifdef SAMPLES_PER_SEC_8000 // the GreanSymbianMMP format cannot handle values for defines :( + #define SAMPLES_PER_SEC 8000 +#else + #define SAMPLES_PER_SEC 16000 +#endif + +SymbianSdlMixerManager::SymbianSdlMixerManager() + : + _stereo_mix_buffer(0) { + +} + +SymbianSdlMixerManager::~SymbianSdlMixerManager() { + delete[] _stereo_mix_buffer; +} + +void SymbianSdlMixerManager::init() { + // Start SDL Audio subsystem + if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + + // Get the desired audio specs + SDL_AudioSpec desired = getAudioSpec(); + + // Start SDL audio with the desired specs + if (SDL_OpenAudio(&desired, &_obtainedRate) != 0) { + warning("Could not open audio device: %s", SDL_GetError()); + + _mixer = new Audio::MixerImpl(g_system, desired.freq); + assert(_mixer); + _mixer->setReady(false); + } else { + debug(1, "Output sample rate: %d Hz", _obtainedRate.freq); + + _channels = _obtainedRate.channels; + + // Need to create mixbuffer for stereo mix to downmix + if (_channels != 2) { + _stereo_mix_buffer = new byte [_obtainedRate.size * 2]; // * 2 for stereo values + } + + _mixer = new Audio::MixerImpl(g_system, _obtainedRate.freq); + assert(_mixer); + _mixer->setReady(true); + + startAudio(); + } +} + +void SymbianSdlMixerManager::callbackHandler(byte *samples, int len) { +#if defined (S60) && !defined(S60V3) + // If not stereo then we need to downmix + if (_mixer->_channels != 2) { + _mixer->mixCallback(_stereo_mix_buffer, len * 2); + + int16 *bitmixDst = (int16 *)samples; + int16 *bitmixSrc = (int16 *)_stereo_mix_buffer; + + for (int loop = len / 2; loop >= 0; loop --) { + *bitmixDst = (*bitmixSrc + *(bitmixSrc + 1)) >> 1; + bitmixDst++; + bitmixSrc += 2; + } + } else +#else + _mixer->mixCallback(samples, len); +#endif +} + +#endif + diff --git a/backends/mixer/symbiansdl/symbiansdl-mixer.h b/backends/mixer/symbiansdl/symbiansdl-mixer.h new file mode 100644 index 0000000000..6a0d281b1a --- /dev/null +++ b/backends/mixer/symbiansdl/symbiansdl-mixer.h @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_MIXER_SYMBIAN_SDL_H +#define BACKENDS_MIXER_SYMBIAN_SDL_H + +#include "backends/mixer/sdl/sdl-mixer.h" + +/** + * SDL mixer manager for Symbian + */ +class SymbianSdlMixerManager : public SdlMixerManager { +public: + SymbianSdlMixerManager(); + virtual ~SymbianSdlMixerManager(); + + virtual void init(); + +protected: + int _channels; + byte *_stereo_mix_buffer; + + virtual void callbackHandler(byte *samples, int len); +}; + +#endif + |